Keskil

(#13096173)
Level 9 Imperial
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Familiar

Vulpine Lamp
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Energy: 36/50
This dragon’s natural inborn element is Water.
Male Imperial
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Personal Style

Apparel

Trickster's Magic Cards
Twice-Dyed Mantle
Starlight Guise
Sky Crystal
Amethyst Crystal Earrings

Skin

Scene

Measurements

Length
20.92 m
Wingspan
15.66 m
Weight
9176.37 kg

Genetics

Primary Gene
Royal
Iridescent
Royal
Iridescent
Secondary Gene
Magenta
Shimmer
Magenta
Shimmer
Tertiary Gene
Caribbean
Underbelly
Caribbean
Underbelly

Hatchday

Hatchday
May 12, 2015
(8 years)

Breed

Breed
Adult
Imperial

Eye Type

Eye Type
Water
Common
Level 9 Imperial
EXP: 2737 / 21526
Meditate
Aid
Wave Slash
Aquatic Acuity Fragment
STR
16
AGI
11
DEF
11
QCK
25
INT
27
VIT
17
MND
6

Lineage

Parents

Offspring


Biography

image.png

Keskil
Tʜᴇ Sᴇʟғ-ᴅᴇʀɪᴅɪɴɢ Sɪʙʏʟ

A fortune-teller with mysteriously painted skin, Keskil is often found dabbling with card tricks and crystals at the behest of visitors to the clan. This Imperial dragon is widely believed to be of the Shadow element; a falsehood which he does nothing to discredit. Unusually enough, Keskil makes no secret of his disbelief in cards, horoscopes and other tupenny tricks to discern the future. Many are under the impression that, despite Keskil's confidence and flair for acting, he is ill-suited for his chosen career. But lies are comforting, not only to Keskil's customers, but to the dragon himself. From the day he hatched, this Water dragon has been an accurate and unwilling oracle, struck by visions of the future that he never wanted to see. While Keskil hides the fact that he is a true oracle, his unusually close connection to the Water element prevents him ever breaking free of his role. Keskil laughes and smiles convincingly in public, yet every night he wakes up screaming at the horrors yet to come.

ʀ, ʀɪɪɴɢ ɴ ɪɴɢ ʙʏ ʀ
Keskil is seen by many as a good natured dragon, seeming always ready to take or crack a joke. In public, he is never seen without his skin strangely painted, levitating a mysterious deck of cards in the air around him and hiding his face behind a Twice-Dyed Cowl. Keskil is at his most relaxed, and insincere, in this costume of his. He doesn't take himself or his profession too seriously, and will freely admit that his garb and his show are rather melodramatic. Keskil is an experienced liar, and has convinced many that he is rather foolish and, at best, mediocre at magic. However, the truth about Keskil only lies behind the contrasting mask he has created.

Keskil is far more talented, and far more terrified, than he lets on. His life has been shaped by experiences with the future. At least once or twice a day, Keskil has visions of things to come. Keskil does not dream; he prophesies. The Imperial dragon hides this talent of his with claims that he suffers from nightmares and daily headaches. He has seen inevitable and terrifying sights, and believes the future to be unalterable. Besides, even if he did tell the clan of his visions, who would believe such a deceitful dragon, a sceptic of the very ability which haunts him? Only his mate knows that Keskil is assailed by visions. Despite Keskil's best attempts to make a mask with which to hide his true self, it is not perfect. Through the cracks of this facade, some have glimpsed Keskil as he really is- a reserved, talented oracle, lost in a lonely future.

Keskil gets along well with nearly every dragon in the clan. Even those who zealously discredit the act of fortune-telling get along well with Keskil, for he is as willing as they are to label it as an elaborate hoax. However, his merry facade will only hold out for so long. Should Keskil reveal his visions, he may find many new enemies among his so-called friends.


Kᴇsᴋɪʟ's Fʀᴏʟɪᴄsᴏᴍᴇ Fᴀᴍɪʟɪᴀʀ
Čokana

When Keskil first came across Čokana, or
rather the lamp containing Čokana, he hadn't
been looking for a familiar. The dragon bought
the lamp at an antique shop, perceiving its
low price to be a bargain. Keskil realised that
the lamp was useless for its intended purpose
when a vulpine figure came floating out. She
introduced herself as Čokana, and quickly
proved herself to be an impish creature.
Čokana delights in creating a little disarray,
and speaks constantly in riddles. Although
she may be overly fond of tricks and jokes,
the noncorporel fox is not malicious, and
will often help out Keskil with his
fortune-telling act.

Trickster's Magic Cards Water Runestone
Behemoth Lance Crystal Ball
Silver Pocketwatch Marva's Depleted Twine

He/His/Himself

ɴ: Keskil
ɴɪɴ(s): -
ɢɴʀ: Male

ʙɪʀʜ ʟɴ: Water
ʙʀ: Imperial (Nocturne x
Imperial)
ʙɪʀʜʏ: 12th of May
sʀ sɪɢɴ: Taurus

ɪɴ: Fortune-teller
ʜʀ ʀʟs: Actor

sxʟɪʏ: Bisexual
: Razorspine

ʟɪɢɴɴ: Neutral Good

The egg was shaking. This was no mere trembling, but movement so violent that the egg threatened to fall from the nest and into the inky depths of the Leviathan Trench. Around the nest, many dragons of the Water clan had congregated, as well as the parents of the four eggs in the nest. A fairly young couple, they had naively believed that, in this modern age, the only effect of one's element was eye colour. How wrong they were.

As the eggs, even the shaking one, came close to hatching, the elders of the clan explained to the parents what was happening. The Nocturne and the Imperial soon learned that every egg that developed in a Water nest had the capacity to become an oracle, even if the subsequent hatchlings were not raised in the Tidelord's domain. Occasionally, perhaps once or twice every season, a particularly talented oracle was conceived. Even in the egg, the developing dragon would have visions so acute, so numerous, and so powerful that it could not help but react accordingly. The elders of the Water clan smiled at the egg's parents, convinced that the hatchling would be blessed with an amazing gift. Yet Bishop and Bijou were not comforted by the Water dragons' words, uncertain as they were as to what kind of future their unhatched child was actually seeing.

The four eggs hatched in the dusk. In hopes that a great oracle would hatch, a small crowd of water dragons had gathered around the nest. The smallest egg, that of a Nocturne hatchling, was the first to hatch. Next to hatch were the two eggs that had constantly been side by side. Almost at the same time, a pair of Imperial sisters crawled out of these eggs. The last egg, the egg that had attracted so much attention, continued its shuddering and stubbornly refused to hatch. As the darkness of night crept into full force, the once-eager crowd began to shrink. Yet the egg finally hatched, revealing a small male Imperial hatchling. Unlike his siblings, he did not cry or gambol around his parents. Instead, the youngest dragon simply stared at them with eyes that seemed far older than they were, aged with sights and happenings yet to come.

The siblings spent some of their lives in the Leviathan Trench, learning from their parents how to communicate, fight, read and write. The four hatchlings were also taught the basics of divination, although it quickly became clear that the youngest hatchling, Keskil, had little to learn. Countless adults came to him for the sake of his talent, but he was ostracised from the other children. Even his own siblings saw him as something of a freak. In the hopes that the frequency of his visions would abate, and that the family would be rid of the unwanted fame, Keskil's parents took their youngest hatchling out of the sea, into the strange new world of the Starfall Isles.

Keskil's parents travelled from clan to clan, from territory to territory, desperately searching for some clan that might take Keskil in and heal him from his uncontrollable visions. Eventually the clan of the Pathetic took pity on the young Imperial dragon and accepted him into their ranks.

As Keskil grew up, he was taught a great deal by the curious Arcane dragons. He learned how to manipulate magic but, instead of using it in battle, joined forces with the resident shadow dragons to create jinxes and illusions. He hung out with them more than the others because they didn't take divination seriously. Most of the Shadow dragons had grown up in clans that used fortune-telling as a cheap method of scamming the unwary. Keskil wasn't offended by this- if anything, he was relieved that they didn't value him for his predictions, but for his jokes and his own personality. The Shadow dragons firmly established Keskil as just another member of the clan. He even found a mate among them, a playful Coatl called
Pride who shared his enthusiasm for magic and practical jokes. Together, they nested, and proudly raised three children. But alas, this life was not to last.

Even though he behaved normally, Keskil always had visions. During the day, he feigned headaches. The visions were shorter during the daylight hours, less consuming. Yet at night, like the shadows themselves, they would come creeping up on him. A terrible future flashed before Keskil's eyes when he slept. He would wake exhausted and stifling screams. Keskil lied to himself and his family that these were only nightmares, that things would get better. They did their best to support him. But Keskil knew by the reaction of a hired Dreameater that these were no mere figments of Keskil's imagination. Dreams didn't cause a Dreameater to flee a room. Reality did.

Keskil's vision of the future lurched into the present with horrible certainty. The prey ran out, the plants wilted, the waters ran thick with corruption strange even to the Arcane lands. Keskil and his family were barely coping with the famine as it was. Yet Keskil had seen that there was worse to come. Disease flourished among the malnourished dragons, killing the weakest and hungriest of those who contracted it. Keskil's beloved Pride was the first to catch the disease. It spread through the family, afflicting Keskil, but his own condition meant virtually nothing to him. He was living through the pain of his visions, amplified tenfold, as he stood at the deathbeds of his mate, followed by each of his three children. Their corpses were cremated and offered up to the Arcanist as sacrifices, pleas for mercy to yet another uncompassionate god. "They say that we are all made out of the stuff of stars," The Arcane priest concluded the cremation, "And to the stars we will return.". Keskil didn't care. His stars had been snuffed out.

Keskil had a vision of the clan of the Pathetic moving across the Tundra, but he was not among their number. Dead, or simply elsewhere? As he packed his bags, a part of him couldn't have cared less. Yet another part of him compelled him to cherish life, as his family did before disease had killed them. Keskil struck a line between the two, living out a lie as he journeyed south alone. He came to the clan of apart as an actor, a fortune-teller, a dragon quick to reassure the crowd that his prophecies were a nothing but a tuppenny trick. A liar, in every sense of the word.

Keskil never intended to stay too long in the clan of apart. However, they were welcoming and, to be frank, he was not the kind of dragon to live most of his life on the open road. He donned dramatic clothes, painted his skin in a mysterious fashion, and worked as a fortune-teller for locals and visitors alike. When times were hard, Keskil would work at Ulloraiq's theatre. It was there he met many of his best friends, and it was where he met Razorspine. Initially, Keskil put off his feelings for the actor as nothing more than admiration. It took Razor to make the first move. Sceptical as the Wildclaw was of fortune-telling, Razor went one morning and made a request for a prediction, just for an excuse to talk outside the theatre. As time passed, and Razor continued to ask for unnecessary predictions to make conversation, Keskil finally got the courage to ask him out. The two eventually became mates, and Razorspine tries his best to show Keskil some of the wonders of the Southern Icefields.

Razorspine is the only dragon in the clan of apart who knows of Keskil's visions. For a while, Keskil tried to deny that he exercised any hint of real divination, but the Wildclaw, possessing a large reading range and a wide variety of friends from various professions, wasn't duped by the excuse that Keskil was having nightmares. Once he realised that he couldn't deceive his mate, Keskil revealed a great deal about his past and his visions of the future. Afterwards, the visions and their frequency remained much the same. But Keskil has discovered that the future is a lot less daunting when one has someone with which to share it.


Coliseum Team

1. Walwin
1. Fortuna
1. Keskil

water_3.png

I bought flowers from a drifter.
Cut my hand on a thorn, straight across the fate line, I'm no palm reader,
But I doubt that's the sign that I was looking for.


ʟʏʀɪs ғʀ ʜ sɴɢ 'Pʟ Rʀ', sɴɢ ʙʏ Tʜ Wɴʀ Yʀs
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Exalting Keskil to the service of the Shadowbinder will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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