Nemesis

(#12463850)
Level 25 Nocturne
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Energy: 50/50
This dragon’s natural inborn element is Nature.
Female Nocturne
This dragon is hibernating.
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Personal Style

Apparel

Black Wolf Cape
Weary Focus
Onyx Seraph Armpiece
Brutal Claws
Brutal Banner
Skeletal Chimes
Brutal Shoulder Guard
Boneyard Drape
Black Pelt Pack
Crimson Feathered Wings
Fiendflesh Flightshroud
Malign Gambeson
Katana
Black Thumb Garden Trousers
Echo Eater Tailspine
Fiendflesh Hindcallouses
Glowing Blue Clawtips

Skin

Scene

Scene: Strange Chests

Measurements

Length
3.93 m
Wingspan
7.25 m
Weight
690.13 kg

Genetics

Primary Gene
Denim
Vipera
Denim
Vipera
Secondary Gene
Caribbean
Hex
Caribbean
Hex
Tertiary Gene
Steel
Underbelly
Steel
Underbelly

Hatchday

Hatchday
Apr 18, 2015
(9 years)

Breed

Breed
Adult
Nocturne

Eye Type

Eye Type
Nature
Common
Level 25 Nocturne
Max Level
Scratch
Shred
Eliminate
Berserker
Berserker
Berserker
Ambush
Ambush
STR
129
AGI
9
DEF
7
QCK
50
INT
6
VIT
6
MND
7

Biography

A katana with a dark blue blade that sheens almost to black. The grip is dark red with crimson ribbons. Nemesis
Bouncer

Named Truffle as a hatchling, the little Nocturne loved to adventure through her homeland in the Everbloom Gardens. As she grew, she roamed farther and farther from her parents' lair.

One day, she met Charisma.

True to his name, he was charming, delightful to be around. Young Truffle was smitten. Despite her parents' misgivings, Truffle insisted on moving to the Starfall Isles to be with him. Not long after, they had their first nest.

As the incubation of their eggs continued, Truffle began to notice a difference in her mate... He wasn't as interested in their eggs as she, nor did he seem to care about their future. And when they hatched, and his reaction amounted to "Well, that's good", she exploded: she no longer saw him as charming in any way. In fact, she found him to be downright conceited.

She took on the name Nemesis, vowing that she would become Charisma's worst enemy.

She succeeded. He joined the Arcanist rather than remain with her.



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With her goal completed, Nemesis didn't know what to do with herself.

Her children had long grown up and moved away. She didn't want to return to the Everbloom Gardens. She wandered the length and breadth of Sornieth, utilizing her talents of revenge when asked to do so, but never staying in one place for long.

Finally, back in the Starfall Isles, she came across Hale.

He turned her whole world upside-down.

Despite the suspicion she always carried in the back of her mind, Nemesis couldn't help but be flattered by Hale's attention, his charming compliments. He truly seemed to care about her opinion, her well-being.

He invited her back to his home lair, promising a future. And she fell for it: his promises that she could raise a warm and caring family, leave her bitter past behind her...

How wrong she was.

She was greeted warmly enough upon her arrival in Deoradhan-Kunibert, but... Well. She was attuned to deception. It didn't take her long to figure out that Hale was with another Nocturne.

Why did she not abandon him at that revelation? That should have been enough to gain her everlasting animosity, to make her his worst enemy.

...But. He took her beach-combing in his native homeland.

Or maybe his son was the reason that she couldn't destroy him utterly, mind and soul. Cupid was too sweet, too kind... too loving.

But then he had the gall to have children with an Imperial.

She could - perhaps - forgive his coupling with that Nocturne. But he saw her anger - her pain - and he broke her heart all over again anyway.

This time she did not hesitate: she unleashed her full fury upon him - every tactic she'd developed to drive Charisma away, she now threw at Hale two - three - four-fold. She even used her talons. Jamsheed had been merciful. Nemesis was not: she took the eye the Guardian had so graciously allowed Hale to keep.

But she didn't kill him: she let him beat a retreat from her wrath. Maybe he would actually learn something out there in the Reedcleft Ascent.




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Exalting Nemesis to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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