Vesta

(#10178097)
Level 25 Imperial
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Familiar

Platewing Messenger
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Energy: 46/50
This dragon’s natural inborn element is Fire.
Female Imperial
This dragon is on a Coliseum team.
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Personal Style

Apparel

Autumn Breeze
Teardrop Citrine Choker
Teardrop Citrine Necklace
Traditional Broadsword
Black Linen Chest Wrap
Teardrop Citrine Ring
Black Linen Arm Wraps
Black Linen Leg Wraps
Glowing Gold Clawtips
Teardrop Citrine Tail Ring
Compass

Skin

Accent: Fire Druid

Scene

Scene: Autumn

Measurements

Length
29.39 m
Wingspan
15.4 m
Weight
5806.14 kg

Genetics

Primary Gene
Blood
Iridescent
Blood
Iridescent
Secondary Gene
Maize
Basic
Maize
Basic
Tertiary Gene
Maize
Underbelly
Maize
Underbelly

Hatchday

Hatchday
Jan 29, 2015
(9 years)

Breed

Breed
Adult
Imperial

Eye Type

Eye Type
Fire
Common
Level 25 Imperial
Max Level
Scratch
Blazing Slash
Eliminate
Rally
Sap
Berserker
Berserker
Berserker
Ambush
Ambush
STR
133
AGI
8
DEF
5
QCK
40
INT
5
VIT
6
MND
5

Lineage

Parents

Offspring

  • none

Biography

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VESTA
altar, hearth, fireside

she/her


________

ROLE
guide & guard

.______________________

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" We are wild; we are like young volcanoes! "
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━


With her trusty sidekick of a familiar at her side, Vesta is ready for anything. Well, almost everything, not that she'll admit it. She tends to charge into things headfirst without any preplanning, preferring to take care of problems as they come. Needless to say, she often ends up getting herself into a tight spot or two. A bit less than half of her left ear was bitten and torn off in one such situation.

Vesta loves action and adventure, and can only stand two days of lazing around before she gets restless and cranky. She's often the first to "volunteer" to go on shopping, hunting, and scavenging trips, and rarely says no to a battle. Sometimes, however, she finds herself stuck in Irving's end of the lair, listening in bewilderment as he enthusiastically rambles on about new apparel ideas and insists she lend her flame. Vesta can never seem to remember how she ends up there.





BY REGION
hunting nature (emerald striker, green-throated skink, pangolin, paddyfowl, weasel), shadow ( black swan, opal cobra, weasel, weird purple skink), wind (black swan, emerald striker, juvenile prairie skink, pangolin, white-eared hummingbird)
fishing shadow (cobra snakehead, gaseous megashrimp, true rainbow trout), wind (gaseous megashrimp, golden snakehead, sea fae)
insect catching earth/light (dragonfly, white cabbage butterfly), ice/lightning/shadow (giant darner)
foraging shadow (blackberry, spearmint, creeping tendril, black tulip, green shoots, wilting rose), fire (blackberry, pretty pink mums, creeping tendril, wilting rose), arcane (pretty pink mums, spearmint, garden watcher, cinnamon), water (pretty pink mums, spearmint, garden watcher), ice (pretty pink mums, creeping tendril, cinnamon, wilting rose)
digging shadow (manticore, gold ore, silver ore, smokey quartz), water (enstatite burrower, manticore, copper ore, gold ore, silver ore), fire (enstatite burrower, iron ore, gold ore, silver ore, smoky quartz)
scavenging shadow (pine branch, silver pocketwatch, diamond ring), plague (bonewood branch, snail husk, copper pocketwatch, diamond ring), lightning (bonewood branch, seaside trumpet, copper pocketwatch, diamond ring)



10178097p.png
VESTA
altar, hearth, fireside



ROLE
adventurer

TRAITS
bold
impulsive
optimistic





Forest Field Guide



BY ITEM
hunting
need
• ---

casually collecting
• amethyst striker (earth, lightning, water), black swan (arcane, plague, shadow, wind), duskrat (fire, shadow, lightning), emerald striker (nature, plague, wind), ermine (water, lightning, ice, arcane), ferret (earth, plague, wind, light), green-throated skink (earth, nature, plague, water), java sparrow (arcane, plague, water), juvenile prairie skink (fire, ice, lightning, wind), mute swan (water, ice, nature), opal cobra (ice, light, shadow), onyx cobra (arcane, fire), pangolin (light, lightning, nature, wind), weasel (fire, nature, shadow), weird purple skink (arcane, light, shadow), white-eared hummingbird (fire, plague, wind)

fishing
need
• ---

casually collecting
• cobra snakehead (fire, lightning, plague, shadow), golden snakehead (ice, light, nature, wind), sea fae (lightning, water, wind), sunset sea dragon (light, nature, plague), true rainbow trout (plague, ice, shadow, arcane)

insect catching
need
• ---

casually collecting
• dragonfly (earth, light, nature, water), giant darner (ice, lightning, shadow), nymph (water, wind, earth), white cabbage butterfly (earth, light, wind)
___________________________
foraging
need
• ---

casually collecting
• blackberry (fire, nature, shadow), black tulip (nature, shadow), carnaval tulip (fire, arcane, plague), cinnamon (arcane, ice, plague), dryad's saddle (ice, lightning, water), green shoots (earth, nature, shadow, wind), pretty pink mums (water, ice, arcane, fire), spearmint (arcane, nature, shadow, water), wilting rose (earth, fire, ice, plague, shadow)

digging
need
• ---

casually collecting
• copper ore (ice, lightning, nature, water), frozen rock flow (ice, lightning, light, water), gold ore (all), iron ore (earth, fire, plague, wind), nickel ore (shadow, light, arcane), salt (earth, plague, water, arcane), silver ore (all), smoky quartz (fire, plague, shadow)

scavenging
need
• ---

casually hoarding
• copper pocketwatch (earth, fire, lightning, nature, plague, wind), nickel cat figurine (earth, plague, water, lightning, ice), silver pocketwatch (arcane, ice, light, shadow, water)

casually collecting
• bonewood branch (earth, plague, lightning, fire), diamond ring (earth, lightning, nature, plague, shadow), driftwood branch (plague, water), driftwood log (plague, water), dusty canvas scrap (plague, wind, shadow, light), pine branch (ice, shadow), ruby ring (ice, light, water), seaside trumpet (arcane, lightning, nature, water), snail husk (earth, plague, wind), white pawn (earth, ice, light, nature, water, wind)

_____________________________
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Exalting Vesta to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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