KeepOnRunning's Clan

Never stop running...
Mighty Lair
enveloped by the

Clan Info

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Welcome to Blight's Bane...

"There is a place, just on the edges of the Filthy One's land. It's name is Blight's Bane. A sheer drop off into the vast sea and a thick, impenetrable tangle of carrion and rot seclude Blight's Bane from most of the Filthy One's dominion. However, they say it's inhabitants are of the unsavory variety, known for their vicious hexes and cruel jinxes. They say these inhabitants are as elusive as specters and as conniving as snakes. They have no real name, and act under no one leader, simply known as the wanderers of Blight's Bane. But, you'd best beware, child... The Filthy One's domain fools the senses and drives you mad! Even if you wish to flee, the ever-spreading contagion will never loosen it's grasp. You cannot step foot there, you hear? For if you do, you will never return."

"Welcome, young one. Are you lost, perhaps? Come, I shall guide you. You may refer to me as Celeste. I suppose you must be curious as to where you are, hmm? This place is known to the outside world as Blight's Bane, a sanctuary for the rotten and vile. Not all of us are like this, even if popular opinion dictates that we are. We would leave, if we could. But, the seafoam and putridity are sly devils; we found that they will have you dancing wildly in circles if you attempt to escape. I'm sorry to say, young one, but you will never again see the outside world. While you remain in this mortal coil, however, we will welcome you as one of us. A fellow wanderer."

The inhabitants of Blight's Bane are a sullen, mad bunch. With witches and alchemists and plague doctors alike trapped within the void that is Blight's Bane. Many fight to escape, only to be found dead, feasted upon deep within the Plaguebringer's lands or drifting lifelessly through the Sea of a Thousand Currents. The fates of these poor souls is truly pitiable, as many of these dragons land in Blight's Bane by complete mistake, such as having gotten lost in a storm or landing there after days upon days of endless flight. Knowing that they will never see their families again takes it's toll on the denizens of this place, and most either succumb to madness or become hermits, separated even from the other wanderers. There are a rare few that keep hope, however, and work day and night to dispel the curse surrounding Blight's Bane, even if it costs them their lives.

There has been a growing movement over the ages to enchant the eggs of the wanderers in the belief that a magic equal to that of the spell binding them here will allow these ensorcelled hatchlings to break free of Blight's Bane. Sadly, most attempts have ended in death or grotesque mutations of the baby dragons, though most recent tests have produced Celeste and Kelvhan, who haven't yet passed on due to the botched sorcery at play. As fate would have it, however, they are still unable to leave, and are just as trapped as the rest of the wanderers.

No one is quite sure how or why Blight's Bane enraptures and then cages so many dragons, but ancient manuscripts left by the ancestors may be the answer. Some tell of a powerful fae being drawn into Blight's Bane, only to retaliate against it with incredible arcane magic. Something about his spell mixed with the pre-existing one, which simply lured dragons in, and made the territory a prison in which death was the only escape. Most are skeptic, though, and pay these age-old documents no mind. Those who believe, on the other hand, think that they can possibly topple the formidable combination with an equal power, which is why they enchant their eggs.

Criston's Journal: There have been rumors, seemingly baseless dribble, circulating around camp. Gossip of some wanderers breaking free and re-entering the outside world. I don't believe these tales. No- I don't want to. The thought of freedom is too tempting, too painful. I'm afraid, afraid that I'll lose myself to the greed and the hope, to the promise of leaving behind this wretched place for good. Glynn seems to think that there is, perhaps, some merit behind these rumors. That, just maybe, we have a chance. I quickly shut her down. I know that if she begins to believe, all is lost for the both of us. And I won't let that happen to us. To her. Glynn, if you are reading this, someday in the distant future, then please. Listen to this, if nothing else. Don't try to leave, don't think you ever will. I've seen what the "hope" does to the others, filling their heads with grotesque apparitions of dreams the likes of which can never be accomplished. If you value your life, then don't. Don't hope.

As more and more innocents become wanderers, one has to wonder if the curse will be altered in any way. Already there have been a number of reported disappearances with no bodies found, so the possibility of escape has been lingering over Blight's Bane's inhabitants. Some say it's foolish to get your hopes up, that they'll only be drowned back down as your stare your own imminent death in the face. Others argue that action must be taken, whatever the risk, if it means freedom. Recently, the wanderers have been breaking into factions, aside from the small - but growing - numbers for the outsiders. A group this unstable can't keep themselves together for long; something has to give, to break. One of these days, the wanderers might just shatter into pieces - pieces too broken to fix.

Mehrgarh's Log: Though I specialize in dental hygiene, I figured my next trip should be somewhere I'm desperately needed - the Scarred Wasteland. With all the carrion, one would assume that dental hygiene practically non-existent in the Plaguebringer's realm. I was correct in this assumption, however if I'd known what would occur next I'd never have come.

To put it bluntly, I'm stuck. I followed a dark figure into the Wandering Contagion near the border of the Sea of a Thousand Currents. Mist started coming in within minutes of my wandering, and it felt as though the forest was endless. Some of my only comforts were the tooth-cleaning candies I still had on me from my last stop and the larkspur corsage from Luna. It took entirely too long for yet another mysterious figure to appear and guide me to the other end of the contagion, this one a skydancer introducing herself as Celeste.

From there, she introduced me to the group she was a part of, dragons much like myself who'd gotten lost and trapped in this little cliffside area and it's abiding misty woods. They called themselves wanderers of this place - Blight's Bane, they said it was called. I'd never encountered that name before, so I was a bit confused as to where exactly we were and why everyone was saying I couldn't leave. Then they showed me the bodies.

Dead bodies, barely visible from the clifftop, impaled on sharp stones jutting from the sea, partially obscured by more mist. Even more bodies tangled in rot and root alike, all victims who dared to escape. Needless to say, that shut me up. With the knowledge that I was stuck - at least for the time being - I decided to pour more effort into my hygiene and offered to clean the teeth of the other wanderers. I didn't have to worry about the hatchlings fearing me here, as they'd seen far worse, though they didn't seem very familiar with tundras. That at least lightened my spirits.

However, during my stay, I grew close to an imperial named Orwell, a fellow traveler-to-be. He wasn't satisfied with sitting around and accepting that we were stuck. I could see in him the same itch I'd had when I first set out. That intense drive would get results, I knew. Before long, we were trying to make sense of these ancient runes he'd stumbled on. They translated out roughly to;

Folding and unfurling
These endless nights

To find the end
Need no want

With dark eyes
Let light encompass


It took us absolute ages to figure out, during which time Orwell gifted me a lei his mother once wore. But finally, we were able to figure it out. We both cleared our minds, confident in our interpretation, and stepped into the woods with no thoughts. We walked and walked and walked, and at some point his footsteps faded away, leaving me to wander on my own. But still I kept going. With eyes closed and a mind only replaying all the moments I'd lived out, I miraculously found myself at the other side of the Wandering Contagion. I didn't see Orwell. To this day, I have no idea if he's still alive out there, trapped in Blight's Bane or travelling as he always dreamed. I do know one thing, though; if we find each other, we'll definitely travel together.


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Recent Comments

March 20, 2019 14:40:34
Glynn was on the front page! :)
February 13, 2019 18:43:13
Thanks, and welcome to you too! I'll definitely check out your lore when I have a second :)
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Date Joined
Feb 10, 2019
KeepOnRunning

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