The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Glowing Embers
Glowing Ember
Holiday Items
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x14
Notable Loot
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Red-Winged Owlcat
Familiar
The male red-winged owlcat displays vibrant red plumage across its wings. The female is much plainer, but much more deadly for its camouflage.
1900
@Mediscoot @flybeatRemix
in order to finally try and finish a coli challenge, im gonna do blitz mode!
[quote=Training Fields][item=glowing ember] x10 [item=leafy pack] x2 [item=leafy moth][item=masquerade chest][/quote]
clutched that one 1 minute before 30 !!!
[quote=Woodland Path][item=glowing ember] x7 [item=leafy pack] x7 [item=bamboo phytocat][/quote]
[quote=Scorched Forest][item=minor health potion] x2 [item=natural might fragment][item=shroud][item=might fragment][item=glowing ember] x35[/quote]
[quote=Sandswept Delta][/quote]
in order to finally try and finish a coli challenge, im gonna do blitz mode!
Training Fields wrote:
Glowing Ember
Holiday Items
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x10
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x2
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Masquerade Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
clutched that one 1 minute before 30 !!!
Woodland Path wrote:
Glowing Ember
Holiday Items
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x7
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x7
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
Scorched Forest wrote:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x2
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Glowing Ember
Holiday Items
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
So basically it's just all down to how lucky you are then? It's just a tad frustrating when I see so many folks getting such a lot of good loot drops! I am literally getting almost no embers (I've maybe had 20-25 since starting in the coliseum yesterday), and have not had a single chest, crate, stone, or whatever drop. The most notable thing I've found in my 5 hours playing today and 6 & a half hours yesterday was the few items that Swipp might find useful (like a hooves & plants). I didn't even get a familiar yet!
So basically it's just all down to how lucky you are then? It's just a tad frustrating when I see so many folks getting such a lot of good loot drops! I am literally getting almost no embers (I've maybe had 20-25 since starting in the coliseum yesterday), and have not had a single chest, crate, stone, or whatever drop. The most notable thing I've found in my 5 hours playing today and 6 & a half hours yesterday was the few items that Swipp might find useful (like a hooves & plants). I didn't even get a familiar yet!
I'll keep trying :)
(pssst... contrary to my user name, I'm actually a girl)
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x14
NOTABLE LOOT:
Salve Kamaitachi
Familiar
The last to arrive to any scene, this kamaitachi cleans up after its inconsiderate siblings. (KS-Sponsored by Larthan.)
2800
x2
Kamaitachi Blades
Organics
Hard, heavy, and incredibly sharp.
50
x3
Crackled Scales
Organics
Most scales from this kill were damaged, but this handful was salvageable.
55
x3
Muckbottom Shell
Organics
May be ground into a rough pigment.
42
x2
Molted Scales
Organics
These durable scales were molted from a Shellion. They remain flexible and waterproof for years after they have molted, a property that has not gone unnoticed by dragons.
55
Mossy Cerdae
Familiar
Unicorns have always produced Cerdae, unicorns without healing abilities. Recently the birth rate of cerdae has skyrocketed, leaving some dragons to wonder if unicorns are dying out.
2800
@Mediscoot
Whoops late to the party this festival. I'll be rocking [b]normal[/b] mode. Two venues per post.
[b]Training Fields[/b]
- Time spent: 1hr 10mins
- Chest drop:[item=Masquerade Chest]
- Notable loot:27x[item=Glowing Ember]4x[item=Minor Health Potion][item=Freezing Slash]2x[item=Leaf Bolt][item=Natural Might Fragment][item=Natural Acuity Fragment][item=Luna Mith][item=Aquatic Might Fragment][item=Zephyr Might Fragment][item=Boulder Bolt]5x[item=Leafy Pack][item=Death's-Head Stag]2x[item=Dark-Tufted Sparrowmouse][item=Magical Acuity Fragment]
[b]Woodland Path[/b]
- Time spent: 1min
- Chest drop:[item=Copper Melt Chest]
- Notable loot: None
Holy Arcanist. I've never gotten a chest that quickly before.
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Notable loot:
Nightsky Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Time: 00:12:55
Notable Loot:
Radioactive Slime
Familiar
Spawned in The Wyrmwound, this slime has taken on a life of its own. It envelops everything in its path, leaving bones and bare rock in its wake.
2400
Maren Currentfinder
Familiar
One must be honorable, fast, and fearless to take up the mantle of currentfinder. Many Maren tribes rely heavily on these champions to find safe paths to new waters.
2400
x2
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Broken Bone Bottle
Chests
This bottle once held an impressive collection of bones. One has to wonder about the dragon who originally thought bottling bones was a good idea...
0
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
x7
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x3
Glowing Ember
Holiday Items
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x11
[center][url=http://www1.flightrising.com/forums/frd/1956875/14#post_22155874]<< previous[/url] | [u][b]Forgotten Cave[/b][/u] | [url=http://www1.flightrising.com/forums/frd/1956875/22#post_22189247]next >>[/url]
[b]Mode:[/b] Hard
[b]Time spent:[/b] 115 minutes
[b]Currency:[/b] 200
[b]Chest drop:[/b]
N/A
[b]Notable loot:[/b]
[item=crimson reef crate][item=runic bat][item=runic bat][item=venomblade assassin][item=dwarf truffle][item=citrine cave jewel][item=emerald cave jewel][item=cursed bat][item=peacevine aardvark][item=deepmine aardvark][item=deepmine aardvark][item=enamor][item=blazing slash][item=blinding slash][item=diseased might fragment][item=diseased might fragment][item=magical might fragment][item=shining might fragment][item=earthen might fragment][item=charged might fragment][item=fiery acuity fragment][item=earthen acuity fragment][item=earthen acuity fragment][item=shining acuity fragment]
Okay, I have 200 currency and enough mushrooms to last me a lifetime, I AM LEAVING THIS DAMN CAVE.[/center]
After slinking through the Forgotten Cave, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Runic Bat
Familiar
Runic bats feed exclusively off of the mana thieves of Crystalspine Reaches.
2150
Runic Bat
Familiar
Runic bats feed exclusively off of the mana thieves of Crystalspine Reaches.
2150
Venomblade Assassin
Familiar
It is often far too late when one notices a Venomblade Assassin in their midst. If you're really lucky, a heap of treasure might turn into a mercenary partnership.
2100
Dwarf Truffle
Familiar
The most insecure of fungi.
2150
Citrine Cave Jewel
Familiar
Colonies of these tiny lizards live deep within Dragonhome's cave systems. The glowing fungus they consume contributes to the lizards' bioluminescence.
2100
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
Peacevine Aardvark
Familiar
This aardvark is known for its strange ritual of hibernating above ground in the middle of spring, only to awaken again during autumn. It then spends a very productive winter below ground.
2060
Deepmine Aardvark
Familiar
This elusive mammal plunders dragon caves for its insectoid diet. Along the way, it amasses benign colonies of glowing fungus that help provide vision in the darkest passages.
2050
Deepmine Aardvark
Familiar
This elusive mammal plunders dragon caves for its insectoid diet. Along the way, it amasses benign colonies of glowing fungus that help provide vision in the darkest passages.
2050
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Okay, I have 200 currency and enough mushrooms to last me a lifetime, I AM LEAVING THIS DAMN CAVE.
Salt is the bane of Greatshells; they are only able to survive in fresh water.
2500
Grey River Flight
Familiar
A playful and mischievous familiar. River Flights will often sneak into dragon lairs and abscond with shiny bits of treasure.
2400
Gaseous Ignition Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Currency: 11
Arena wrote:
Spellwall Boran
Familiar
These beasts of war are outfitted with armor that's nearly as dangerous to its rider as its opponent!
2500
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Boran Veteran
Familiar
A favored mount of sprangyroo mercenaries.
2500
Longneck Mender
Familiar
Longneck Menders have set aside the staff of war and taken up the staff of healing. They support their clan brothers, sisters, and beasts, creating a formidable team.
2500
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Celestial Crate
Chests
After battling through the Arena, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Longneck Interloper
Familiar
The Longneck clans are mainly indigenous to the mountains of Dragonhome. This one is a scout.
2500
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Copper Melt Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Currency: 38
Rainsong Jungle wrote:
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Proto Manticore
Familiar
This species is believed to be a direct descendent of the first species of manticore.
2550
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
King Parda
Familiar
King Parda designates neither gender nor royalty; these feline creatures are a much larger subspecies of Parda.
2550
Deadwood Boar
Familiar
These animated guardians have been mobile for too long and must rest or their foliage will wither and die.
2550
Copper Melt Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.