@Anticx you barely fix through the extremely small door, a cloud of dust blocks your vision and with a loud sneeze you find a small hatchling, egg shells still stuck to her.
[url=http://flightrising.com/main.php?dragon=38836666]
[img]http://flightrising.com/rendern/350/388367/38836666_350.png[/img]
[/url]
@Toxical the door creaks loudly as you turn the knob, finding only dust and bones littering the room. With a sigh as you turn to leave, you notice a glint of light behind you.
A small and shiny Goblin is curled up in the corner, cold and barely hanging onto life, you take the poor thing home with you!
[item=Shining Goblin]
@GreenSylph when you enter the room you hear the whimpering of a sick hatchling!
[url=http://flightrising.com/main.php?dragon=38836667]
[img]http://flightrising.com/rendern/350/388367/38836667_350.png[/img]
[/url]
(I'll send them all off later tonight)
@Anticx you barely fix through the extremely small door, a cloud of dust blocks your vision and with a loud sneeze you find a small hatchling, egg shells still stuck to her.
@Toxical the door creaks loudly as you turn the knob, finding only dust and bones littering the room. With a sigh as you turn to leave, you notice a glint of light behind you.
A small and shiny Goblin is curled up in the corner, cold and barely hanging onto life, you take the poor thing home with you!
Shining Goblin
Familiar
The eyes of the Lightweaver. (Brightshine Jubilee Holiday Familiar 2016.)
0
@GreenSylph when you enter the room you hear the whimpering of a sick hatchling!
(I'll send them all off later tonight)
blep
The first door is a plain, wooden one, with mysterious markings etched into it. There are three holes underneath the doorknob; you’re not entirely sure what they’re for.
The second door is made from metal, and it looks like it will be very hard to open. There is a note stuck to the doorknob; it reads ‘Please Knock First’.
The final door has vines growing all over it, and thorns peek out from underneath. You’re not sure how to safely open it; luckily for you, there is a large pair of scissors lying next to the door.
The first door is a plain, wooden one, with mysterious markings etched into it. There are three holes underneath the doorknob; you’re not entirely sure what they’re for.
The second door is made from metal, and it looks like it will be very hard to open. There is a note stuck to the doorknob; it reads ‘Please Knock First’.
The final door has vines growing all over it, and thorns peek out from underneath. You’re not sure how to safely open it; luckily for you, there is a large pair of scissors lying next to the door.
@ChanceDivider
Upon opening the door, you see a dragon. “Take me home!” she begs you. “I’m going crazy trying to decipher these markings.”
[url=http://flightrising.com/main.php?dragon=38688125]
[img]http://flightrising.com/rendern/350/386882/38688125_350.png[/img]
[/url]
@MangoLlama
You open the door to see a room full of familiars. Obviously, this is some sort of dumping ground for unwanted familiars. You grab the nearest one and take it with you.
[item=Tigerblood Foo]
@NightShadow112
The door leads to a garden, and in the garden is a lost hatchling. You decide to give him a home.
[url=http://flightrising.com/main.php?dragon=38821771]
[img]http://flightrising.com/rendern/350/388218/38821771_350.png[/img]
[/url]
@ChanceDivider
Upon opening the door, you see a dragon. “Take me home!” she begs you. “I’m going crazy trying to decipher these markings.”
@MangoLlama
You open the door to see a room full of familiars. Obviously, this is some sort of dumping ground for unwanted familiars. You grab the nearest one and take it with you.
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
@NightShadow112
The door leads to a garden, and in the garden is a lost hatchling. You decide to give him a home.
Door one: It appears to be a regular oak door. You're about to turn away before a violent crash catches your attention...
Door two: There's a sweet smell wafting out from behind this door. What could it be?
Door three: This door is painted many with vibrant colors, making it quite difficult to look at.