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TOPIC | [Lore] The Clan of Falling Embers
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[columns][item=Flamerest Embers][nextcol][color=transparent]..[/color][size=4][size=7][color=red][font=Times New Roman]The Clan of Falling Embers[/font][/color][/size][/size][color=transparent]..[/color][size=4][nextcol][item=Flamerest Embers][/columns] [center][color=Orange]Located in the Ashfall Waste on the Great Furnace, the Clan of Falling Embers is a large and rapidly growing Fire Clan, led by Lady Fireborn Embercrowne and her mate, Lord Shadowborn Embercrowne.[/color][/center] [center][img]http://orig08.deviantart.net/352d/f/2016/277/e/1/fireshield_divider3_by_starkindlerstudio-dajul4r.png[/img][/center] [center][size=4]Table of Contents[/size] About Culture Hierarchy Allies and Enemies The Lair BeastClan Relations Post Post The Falling Ember Times[/center]
Flamerest Embers ..The Clan of Falling Embers.. Flamerest Embers

Located in the Ashfall Waste on the Great Furnace, the Clan of Falling Embers is a large and rapidly growing Fire Clan, led by Lady Fireborn Embercrowne and her mate, Lord Shadowborn Embercrowne.

fireshield_divider3_by_starkindlerstudio-dajul4r.png

Table of Contents

About
Culture
Hierarchy
Allies and Enemies
The Lair
BeastClan Relations
Post
Post
The Falling Ember Times
PQznZys.png
[center][color=red][size=7][font=Times New Roman]About[/font][/size][/color][/center] [center][color=red][size=5][font=Times New Roman]History[/font][/size][/color][/center] [color=orange]Long ago, two young dragons, one Guardian and one Mirror, both blessed by the Flamecaller and with no true parents, met in the Emberglow Hearth. When the Guardian realized the Mirror was her Charge, they agreed to become mates and soon settled down to create a Clan devoted to the Flamecaller. Soon, they realized that the elements were stronger together and opened their gates to all. Now, the Clan of Falling Embers is thriving. But darkness lurks deep within the Clan, ready to destroy what the two have built... Where are the traitors? [/color] [center][img]http://orig08.deviantart.net/352d/f/2016/277/e/1/fireshield_divider3_by_starkindlerstudio-dajul4r.png[/img][/center] [center][color=red][size=5][font=Times New Roman]Current News[/font][/size][/color][/center] [color=orange]Currently, the Clan of Falling Embers is celebrating the biggest festival of the year: Flameforger's Festival![/color] [center][size=1][color=red]Last updated: 8/26/2018.[/color][/size][/center] [center][img]http://orig08.deviantart.net/352d/f/2016/277/e/1/fireshield_divider3_by_starkindlerstudio-dajul4r.png[/img][/center] [center][color=red][size=5][font=Times New Roman]Location[/font][/size][/color][/center] [columns][center][img]http://flightrising.com/images/map/icons/fire_3.png[/img][nextcol][/center][center][color=Orange]The lair of the Clan of Falling Embers is located in the Great Furnace. The Clan also lays claim to a large area of land surrounding the lair, although many others also live on this area.[/center][nextcol][center][img]http://flightrising.com/images/map/icons/fire_3.png[/img][/center][/columns][/color] [center][img]http://orig08.deviantart.net/352d/f/2016/277/e/1/fireshield_divider3_by_starkindlerstudio-dajul4r.png[/img][/center] [center][color=red][size=5][font=Times New Roman]The 17 Edicts[/font][/size][/color][/center] [color=orange]These are the tenants the Clan of Falling Embers was founded on, created by the first leaders themselves. [color=orange][LIST=1] [*][color=orange]The Clan shall be called the Clan of Falling Embers, afterwards known as "the Clan", and all who do not disturb the peace of the Clan shall be welcomed with open wings, unless they are eventually found to have intent to negatively and detrimentally impact the Clan. [*][color=orange]The Clan shall be ruled by two dragons, being known as the Lord and the Lady, and their eldest child, be they drake or dragoness, shall inherit, and this heir shall rule with their mate at their side. If the eldest has gone to serve the Flamecaller or serve in another Clan, the next eldest shall become leader, and so on. If there is no child of the Clan Leaders remaining in the Clan, then select a grouping of dragons with Leader's blood and have the entire Clan vote for the next Leader. [*][color=orange]The leaders shall be assisted in their rule by two dragons, being known as the Deputies, and this position shall be bestowed by whichever leader rules the Clan, and not inherited. When a new leader comes into power, they shall grant this position to whom they deem worthy. [*][color=orange]The Leaders and Deputies will have the Council by their side, which shall consist of, as well as the Leaders and Deputies, the Heir and the Heir's mate, two great Generals and skilled Warriors from the Clan's army (who shall also be assigned the honorable posts of Guards for the Clan Leaders), the highest-ranking priest of the Flamecaller in the Clan, eleven Flight Ambassadors to provide representation for each Flight and with one of each Flight, a noble-dragon of ruling blood to provide representation for the nobles of the Clan who shall be called the Viscount or Viscountess, and a Councilmember, to provide representation for the dragons of common origin. [*][color=orange]The Generals shall be appointed by the Leaders, as should the High Fire Priest, the Flight Ambassadors, and the Viscount or Viscountess. However, the Councilmember shall be voted for by the common dragons, and any dragon of common origins may choose to campaign for the role. [*][color=orange]If the Leaders or any other officials of the Clan's Government prove to be corrupt, then they must be demoted from their role and exiled from the Clan entirely. If it is an official found to be guilty of such heinous crimes, the Clan Leaders shall appoint a new official to the position. If the Heir is corrupt, the Clan Leaders shall choose the next-eldest of their children or the Heir's eldest child, or the next-eldest, and so on. If the Councilmember is found to be corrupt, a new campaign and vote shall be held. [*][color=orange]The Clan shall also have a Champion, who shall be a brave and powerful warrior meant to fight for the honor and glory of the Clan. When the time comes to select a new Champion to battle for the Clan, a tournament shall be held, and all members of the Clan, excluding the members of the Council, shall participate. The shall fight in pairs, with the victor of each battle moving to the next round. The last dragon standing shall be appointed by the Clan Leaders as the Champion of the Clan. The last to fall to the Champion shall be named the Warrior, and they shall be appointed by the Clan Leaders as the apprentice to the Champion, who shall succeed them. The Warrior may challenge the Champion every seventeen days for the position as champion. [*][color=orange] [*][color=orange] [*][color=orange] [*][color=orange] [*][color=orange] [*][color=orange] [*][color=orange] [*][color=orange] [*][color=orange] [*][color=orange] [center][img]http://orig08.deviantart.net/352d/f/2016/277/e/1/fireshield_divider3_by_starkindlerstudio-dajul4r.png[/img][/center] [center][color=red][size=5][font=Times New Roman]Laws[/font][/size][/color][/center] [color=orange]These are the laws all members of the Clan of Falling Embers must live by.
About

History

Long ago, two young dragons, one Guardian and one Mirror, both blessed by the Flamecaller and with no true parents, met in the Emberglow Hearth.

When the Guardian realized the Mirror was her Charge, they agreed to become mates and soon settled down to create a Clan devoted to the Flamecaller. Soon, they realized that the elements were stronger together and opened their gates to all.

Now, the Clan of Falling Embers is thriving. But darkness lurks deep within the Clan, ready to destroy what the two have built...

Where are the traitors?

fireshield_divider3_by_starkindlerstudio-dajul4r.png
Current News

Currently, the Clan of Falling Embers is celebrating the biggest festival of the year: Flameforger's Festival!
Last updated: 8/26/2018.

fireshield_divider3_by_starkindlerstudio-dajul4r.png

Location
fire_3.png
The lair of the Clan of Falling Embers is located in the Great Furnace. The Clan also lays claim to a large area of land surrounding the lair, although many others also live on this area.
fire_3.png


fireshield_divider3_by_starkindlerstudio-dajul4r.png
The 17 Edicts

These are the tenants the Clan of Falling Embers was founded on, created by the first leaders themselves.

  1. The Clan shall be called the Clan of Falling Embers, afterwards known as "the Clan", and all who do not disturb the peace of the Clan shall be welcomed with open wings, unless they are eventually found to have intent to negatively and detrimentally impact the Clan.
  2. The Clan shall be ruled by two dragons, being known as the Lord and the Lady, and their eldest child, be they drake or dragoness, shall inherit, and this heir shall rule with their mate at their side. If the eldest has gone to serve the Flamecaller or serve in another Clan, the next eldest shall become leader, and so on. If there is no child of the Clan Leaders remaining in the Clan, then select a grouping of dragons with Leader's blood and have the entire Clan vote for the next Leader.
  3. The leaders shall be assisted in their rule by two dragons, being known as the Deputies, and this position shall be bestowed by whichever leader rules the Clan, and not inherited. When a new leader comes into power, they shall grant this position to whom they deem worthy.
  4. The Leaders and Deputies will have the Council by their side, which shall consist of, as well as the Leaders and Deputies, the Heir and the Heir's mate, two great Generals and skilled Warriors from the Clan's army (who shall also be assigned the honorable posts of Guards for the Clan Leaders), the highest-ranking priest of the Flamecaller in the Clan, eleven Flight Ambassadors to provide representation for each Flight and with one of each Flight, a noble-dragon of ruling blood to provide representation for the nobles of the Clan who shall be called the Viscount or Viscountess, and a Councilmember, to provide representation for the dragons of common origin.
  5. The Generals shall be appointed by the Leaders, as should the High Fire Priest, the Flight Ambassadors, and the Viscount or Viscountess. However, the Councilmember shall be voted for by the common dragons, and any dragon of common origins may choose to campaign for the role.
  6. If the Leaders or any other officials of the Clan's Government prove to be corrupt, then they must be demoted from their role and exiled from the Clan entirely. If it is an official found to be guilty of such heinous crimes, the Clan Leaders shall appoint a new official to the position. If the Heir is corrupt, the Clan Leaders shall choose the next-eldest of their children or the Heir's eldest child, or the next-eldest, and so on. If the Councilmember is found to be corrupt, a new campaign and vote shall be held.
  7. The Clan shall also have a Champion, who shall be a brave and powerful warrior meant to fight for the honor and glory of the Clan. When the time comes to select a new Champion to battle for the Clan, a tournament shall be held, and all members of the Clan, excluding the members of the Council, shall participate. The shall fight in pairs, with the victor of each battle moving to the next round. The last dragon standing shall be appointed by the Clan Leaders as the Champion of the Clan. The last to fall to the Champion shall be named the Warrior, and they shall be appointed by the Clan Leaders as the apprentice to the Champion, who shall succeed them. The Warrior may challenge the Champion every seventeen days for the position as champion.












  8. fireshield_divider3_by_starkindlerstudio-dajul4r.png
    Laws

    These are the laws all members of the Clan of Falling Embers must live by.
PQznZys.png
[center][color=red][size=7][font=Times New Roman]Culture[/font][/size][/color][/center] [center][color=red][size=5][font=Times New Roman]Ceremonies[/font][/size][/color][/center] [columns][item=Death's-Head Stag][nextcol][color=orange][size=4]The Familiar Ceremony[/size] The Familiar Ceremony is performed for the purpose of finding a dragon’s lifelong familiar. A familiar is a companion… but it is also a friend. To find the destined companion of the dragon, the dragon must drink from a sacred Scrying Pool called the Familiar’s Fountain (Even Ridgebacks must touch the water). The ripples in the water are used to divine the familiar. The type depends on the shape of the ripples. [/columns] [columns][item=Intact Clay Relief][nextcol][color=orange][size=4]The Ceremony of the Charge[/size] This ceremony is only for Guardians off on their Search. It is performed by Wave, the Water Representative, who is also a Guardian. The Ceremony of the Charge is performed to divine the Charge of a Guardian, though only a few mystic hints and riddles are given. This ceremony is very private to everyone but Guardians and its secrets cannot be revealed lest somebody use the magic for the wrong reasons.[/columns] [columns][item=Romantic Red Rose][nextcol][color=orange][size=4]The Mating Ceremony[/size] When to dragons decide to become mates, the Mating Ceremony is performed. The Mating Ceremony is very private and is performed by the High Fire Priest and only attended by the couple's families and very close friends. Only those who have attended one or gone through it know how it goes. Then, when the Ceremony is over, the Clan feasts, and gifts are given to the happy couple. [/columns] [columns][item=Unhatched Fire Egg][nextcol][color=orange][size=4]The Hatching Ceremony[/size] The Hatching Ceremony is performed as soon as eggs hatch. It’s a way for the parents to give their hatchlings a gift. Many say that this ceremony determines the future of the hatchlings. The nest is lined with toys, trinkets, and more. When the eggs hatch, each hatchling is allowed to take one thing that will become their hatchday gift, something to be prized and loved. This item is said to determine the hatchling's future. [/columns] [columns][item=Scroll of Renaming][nextcol][color=orange][size=4]The Naming Ceremony[/size] This ceremony is used to give a new name to a previously unnamed dragon or a new name to a dragon who already has a name but wishes to change it. The name is decided by the Clan Leaders and the dragon to be named, and if the dragon is a hatchling, his or her parents. In the ceremony, a scroll with the dragon’s new name is passed over his or her head five times before the new name is declared to all of the Clan.[/columns] [columns][item=Gold Ore][nextcol][color=orange][size=4]The Birthday Ceremony[/size] The Birthday Ceremony celebrates another year of a dragon's life and hopes for many more. Anonymous wishes of good luck and happiness are made to the dragon, carved on pieces of gold ore. These pieces are gifted to the dragon for their personal hoard and represent future prosperity. If the parents of the birthday dragon are in the Clan, rubies and diamonds are gifted to them by their child, in thanks for the blood and tears they shed in raising their child. [/columns] [center][img]http://orig08.deviantart.net/352d/f/2016/277/e/1/fireshield_divider3_by_starkindlerstudio-dajul4r.png[/img][/center] [center][color=red][size=5][font=Times New Roman]Holidays[/font][/size][/color][/center] [columns][item=Fire Runestone][nextcol][color=orange][size=4]Flameforger's Festival[/size] Unsurprisingly, Flameforger's Festival is the biggest holiday in the year. All week, dragons feast on Fire-themed cuisine, dance, sing, and give gifts to one another. Various fire themed competitions are held, such as blacksmithing competitions, fire magic competitions, and lava races. Finally, at the end of the week, the High Fire Priest holds a private ceremony that only worshippers of the Flamecaller may attend.[/columns] [columns][img]http://flightrising.com/images/cms/achievements/93.png[/img] [nextcol][color=orange][size=4]Other Festivals[/size] While Flameforgers is the most popular festival, the Clan has members of all Flights, and as such all festivals are celebrated. All week, feasts of Flight-themed cuisines are consumed and dragons of that Flight give each other gifts. Flight-themed competitions and games are held, and at the end of the week the Flight representative holds a small ceremony that worshippers of that deity may attend.[/columns] [columns][item=Flamerest Embers] [nextcol][color=orange][size=4]First Flame Fest[/size] First Flame Fest celebrates the founding of the Clan. An exuberant birthday party is thrown for the Clan Leaders, and traditionally, an orphaned Fire egg is convinced to hatch with Fire magic. The hatchling within is granted the title of Baron or Baroness of their own barony. First Flame Fest is celebrated in early February/the Month of Shadow.[/columns] [columns][item=Red Rose Corsage][nextcol][color=orange][size=4]Red Rose Day[/size] Red Rose Day is a romantic festival. Single dragons try to find mates, giving red roses and red rose corsages to the dragons they favor, and mates gift one another red roses or other flowers, food, and swan-shaped cards. Many dragons also choose to hold their mating ceremonies on this day. Red Rose Day is celebrated in mid-February/the Month of Shadow.[/columns] [columns][item=Gilded Decorative Chest][nextcol][color=orange][size=4]The Chest Celebration[/size] The Chest Celebration is a one-day festival where treasure chests and other similar objects are opened. The Clan celebrates all day, and unhatched eggs are often also convinced to open. The Chest Celebration is celebrated in late July/the Month of Lightning.[/columns] [columns][item=Woodland Turkey][nextcol][color=orange][size=4]Turkey Day[/size] Turkey Day celebrates the appearance of Woodland Turkeys in Boreal Wood. A week-long hunt of the turkeys is held, and on the last day, the Clan feasts on the turkeys they have caught (non-meat eaters will eat other things caught in the Boreal Wood). Turkey Day takes place in late November/the Month of Earth.[/columns] [columns][item=Pine Branch][nextcol][color=orange][size=4]Gift Day[/size] On Gift Day Eve, a large pine tree is imported from the Clan's allies in the Tangled Wood. The tree is decorated with baubles based on the dragons of the Clan and a fire emblem at the top. Then, gifts are placed under the tree. The next day, everyone opens their gifts. Gift Day is celebrated in late December/the Month of No Element.[/columns] [center][img]http://orig08.deviantart.net/352d/f/2016/277/e/1/fireshield_divider3_by_starkindlerstudio-dajul4r.png[/img][/center] [center][color=red][size=5][font=Times New Roman]Religions[/font][/size][/color][/center] [columns][item=Flamecaller Terracotta Figure][nextcol][color=orange][size=4]Flamecaller[/size] The Flamecaller is acknowledged to be a real deity. She is the main deity the Clan worships, and just about every Fire dragon in the Clan worships her. The High Fire Priest, the Fire Representative, and Lady Fireborn (The three are called the Trinity of Flame) usually lead in the worship of the Fire deity.[/columns] [columns][img]http://flightrising.com/images/cms/achievements/64.png[/img][nextcol][color=orange][size=4]Other Deities[/size] Because the Clan has dragons hailing from all Flights, all deities are worshipped and acknowledged to be real deities. Usually, the Flight Representatives lead in the worship of their specific deities of their specific Flights. The methods of worship vary from Flight to Flight.[/columns] [columns][item=Moonstone][nextcol][color=orange][size=4]Lunalian[/size] The Lunalian religion worships Lunalia, a enormous female Imperial, as a second moon who has become a dragon and descended to Sornieth. The cult resides on Clan territory, but does not consider itself actually part of the Clan. The cult is made up of Arcane Faes with colors of the moon. According to the elder members of the cult, they were the ones to bring Lunalia down to Sornieth.[/columns] [columns][item=Black Queen][nextcol][color=orange][size=4]Crepescularian[/size] Crepescularians are another cult that resides on Clan territory. They worship a goddess, Crepescular, who is also called "The Dark Goddess" and "The Black Queen". The cult is led by a dragon named Crepescular said to be possessed by the goddess. She lives on Clan territory because the last time a dragon possessed by the goddess went out into the world, she was killed. Crepescularians' ranks are based on chess.[/columns]
Culture

Ceremonies

Death's-Head Stag The Familiar Ceremony

The Familiar Ceremony is performed for the purpose of finding a dragon’s lifelong familiar. A familiar is a companion… but it is also a friend. To find the destined companion of the dragon, the dragon must drink from a sacred Scrying Pool called the Familiar’s Fountain (Even Ridgebacks must touch the water). The ripples in the water are used to divine the familiar. The type depends on the shape of the ripples.

Intact Clay Relief The Ceremony of the Charge

This ceremony is only for Guardians off on their Search. It is performed by Wave, the Water Representative, who is also a Guardian. The Ceremony of the Charge is performed to divine the Charge of a Guardian, though only a few mystic hints and riddles are given. This ceremony is very private to everyone but Guardians and its secrets cannot be revealed lest somebody use the magic for the wrong reasons.

Romantic Red Rose The Mating Ceremony

When to dragons decide to become mates, the Mating Ceremony is performed. The Mating Ceremony is very private and is performed by the High Fire Priest and only attended by the couple's families and very close friends. Only those who have attended one or gone through it know how it goes. Then, when the Ceremony is over, the Clan feasts, and gifts are given to the happy couple.

Unhatched Fire Egg The Hatching Ceremony

The Hatching Ceremony is performed as soon as eggs hatch. It’s a way for the parents to give their hatchlings a gift. Many say that this ceremony determines the future of the hatchlings. The nest is lined with toys, trinkets, and more. When the eggs hatch, each hatchling is allowed to take one thing that will become their hatchday gift, something to be prized and loved. This item is said to determine the hatchling's future.

Scroll of Renaming The Naming Ceremony

This ceremony is used to give a new name to a previously unnamed dragon or a new name to a dragon who already has a name but wishes to change it. The name is decided by the Clan Leaders and the dragon to be named, and if the dragon is a hatchling, his or her parents. In the ceremony, a scroll with the dragon’s new name is passed over his or her head five times before the new name is declared to all of the Clan.

Gold Ore The Birthday Ceremony

The Birthday Ceremony celebrates another year of a dragon's life and hopes for many more. Anonymous wishes of good luck and happiness are made to the dragon, carved on pieces of gold ore. These pieces are gifted to the dragon for their personal hoard and represent future prosperity. If the parents of the birthday dragon are in the Clan, rubies and diamonds are gifted to them by their child, in thanks for the blood and tears they shed in raising their child.

fireshield_divider3_by_starkindlerstudio-dajul4r.png

Holidays

Fire Runestone Flameforger's Festival

Unsurprisingly, Flameforger's Festival is the biggest holiday in the year. All week, dragons feast on Fire-themed cuisine, dance, sing, and give gifts to one another. Various fire themed competitions are held, such as blacksmithing competitions, fire magic competitions, and lava races. Finally, at the end of the week, the High Fire Priest holds a private ceremony that only worshippers of the Flamecaller may attend.

93.png Other Festivals

While Flameforgers is the most popular festival, the Clan has members of all Flights, and as such all festivals are celebrated. All week, feasts of Flight-themed cuisines are consumed and dragons of that Flight give each other gifts. Flight-themed competitions and games are held, and at the end of the week the Flight representative holds a small ceremony that worshippers of that deity may attend.

Flamerest Embers First Flame Fest

First Flame Fest celebrates the founding of the Clan. An exuberant birthday party is thrown for the Clan Leaders, and traditionally, an orphaned Fire egg is convinced to hatch with Fire magic. The hatchling within is granted the title of Baron or Baroness of their own barony. First Flame Fest is celebrated in early February/the Month of Shadow.

Red Rose Corsage Red Rose Day

Red Rose Day is a romantic festival. Single dragons try to find mates, giving red roses and red rose corsages to the dragons they favor, and mates gift one another red roses or other flowers, food, and swan-shaped cards. Many dragons also choose to hold their mating ceremonies on this day. Red Rose Day is celebrated in mid-February/the Month of Shadow.

Gilded Decorative Chest The Chest Celebration

The Chest Celebration is a one-day festival where treasure chests and other similar objects are opened. The Clan celebrates all day, and unhatched eggs are often also convinced to open. The Chest Celebration is celebrated in late July/the Month of Lightning.

Woodland Turkey Turkey Day

Turkey Day celebrates the appearance of Woodland Turkeys in Boreal Wood. A week-long hunt of the turkeys is held, and on the last day, the Clan feasts on the turkeys they have caught (non-meat eaters will eat other things caught in the Boreal Wood). Turkey Day takes place in late November/the Month of Earth.

Pine Branch Gift Day

On Gift Day Eve, a large pine tree is imported from the Clan's allies in the Tangled Wood. The tree is decorated with baubles based on the dragons of the Clan and a fire emblem at the top. Then, gifts are placed under the tree. The next day, everyone opens their gifts. Gift Day is celebrated in late December/the Month of No Element.

fireshield_divider3_by_starkindlerstudio-dajul4r.png

Religions

Flamecaller Terracotta Figure Flamecaller

The Flamecaller is acknowledged to be a real deity. She is the main deity the Clan worships, and just about every Fire dragon in the Clan worships her. The High Fire Priest, the Fire Representative, and Lady Fireborn (The three are called the Trinity of Flame) usually lead in the worship of the Fire deity.

64.png Other Deities

Because the Clan has dragons hailing from all Flights, all deities are worshipped and acknowledged to be real deities. Usually, the Flight Representatives lead in the worship of their specific deities of their specific Flights. The methods of worship vary from Flight to Flight.

Moonstone Lunalian

The Lunalian religion worships Lunalia, a enormous female Imperial, as a second moon who has become a dragon and descended to Sornieth. The cult resides on Clan territory, but does not consider itself actually part of the Clan. The cult is made up of Arcane Faes with colors of the moon. According to the elder members of the cult, they were the ones to bring Lunalia down to Sornieth.

Black Queen Crepescularian

Crepescularians are another cult that resides on Clan territory. They worship a goddess, Crepescular, who is also called "The Dark Goddess" and "The Black Queen". The cult is led by a dragon named Crepescular said to be possessed by the goddess. She lives on Clan territory because the last time a dragon possessed by the goddess went out into the world, she was killed. Crepescularians' ranks are based on chess.
PQznZys.png
[center][color=red][size=7][font=Times New Roman]Hierarchy[/font][/size][/color][/center] [color=Orange]These are the rankings of the Clan. This only shows more high-ranked Clan members. There are many more dragons in the Clan who aren't listed here.[/color] [center][color=red][size=6][font=Times New Roman]Clan of Falling Embers[/font][/size][/color][/center] [center][img]http://flightrising.com/rendern/portraits/207709/20770843p.png[/img][img]http://flightrising.com/rendern/portraits/207709/20770844p.png[/img] Clan Leaders [i]Role: In charge of the Clan. Held By: Lady Fireborn Embercrowne and Lord Shadowbird Embercrowne.[/i] [img]http://flightrising.com/rendern/portraits/208025/20802462p.png[/img][img]http://flightrising.com/rendern/portraits/213922/21392194p.png[/img] Deputies [i]Role: Second-in-command. Held By: Springleaf Breezen and Lord Shadowember Embercrowne[/i] [img]http://flightrising.com/rendern/portraits/209159/20915865p.png[/img] The Heir [i]Role: Will inherit leadership and trains for future role. Held By: Lord Firebird Embercrowne[/i] [img]http://flightrising.com/rendern/portraits/273572/27357100p.png[/img] High Fire Priest [i]Role: Cares for Fire Shrine and leads worship of Flamecaller. Held By: Fire Magamalia[/i] [img]http://flightrising.com/rendern/portraits/275561/27556040p.png[/img][img]http://flightrising.com/rendern/portraits/264440/26443904p.png[/img][img]http://flightrising.com/rendern/portraits/211244/21124351p.png[/img][img]http://flightrising.com/rendern/portraits/264480/26447934p.png[/img][img]http://flightrising.com/rendern/portraits/294884/29488366p.png[/img][img]http://flightrising.com/rendern/portraits/433182/43318182p.png[/img][img]http://flightrising.com/rendern/portraits/432979/43297844p.png[/img][img]http://flightrising.com/rendern/portraits/261813/26181296p.png[/img][img]http://flightrising.com/rendern/portraits/260570/26056903p.png[/img][img]http://flightrising.com/rendern/portraits/232427/23242647p.png[/img][img]http://flightrising.com/rendern/portraits/287739/28773801p.png[/img] Flight Representatives [i]Role: Represent their respective Flights. Held By: Muddy Stonebreaker (Earth), Ember Forgesong (Fire), Gala Gustchaser (Wind), Wave Currentrider (Water), Night Shadowstalker (Shadow), Sun Rayglow (Light), Frost Blizzerd (Ice), Electric Stormcry (Lightning), Oak Florauna (Nature), Toxic Bonecrusher (Plague), and Magic Astrala (Arcane)[/i] [img]http://flightrising.com/rendern/portraits/218479/21847819p.png[/img] Viscountess [i]Role: Represents the Embercrowne nobility during council meetings. Held By: Lady Flameflight Embercrowne[/i] [img]http://flightrising.com/rendern/portraits/433107/43310671p.png[/img] Councilmembers [i]Role: Represents the common dragons during council meetings. Held By: Flamesmoke Hearthsoul[/i] [img]http://flightrising.com/rendern/portraits/433031/43303044p.png[/img] Champion [i]Role: Fights in duels for the honor of the Clan. Held By: Forgeclaw Metalsmyth[/i] [img]http://flightrising.com/rendern/portraits/435252/43525167p.png[/img] Warrior [i]Role: Apprentice to the Champion. Held By: Firefang Pyrespark[/i][/center] [center][color=red][size=6][font=Times New Roman]Barons and Baronesses[/font][/size][/color][/center] [color=orange]The Barons and Baronesses live on small pieces of land on the edge of Clan territory. Their Baronies serve as trading posts and are the first line of defense against enemy invasion.[/color] [center] [color=red][size=5][font=Times New Roman]Flamewish Barony[/font][/size][/color] [color=orange]Flamewish Barony is the first of the baronies. It was founded by Lord Flamewish Wonderfire and is ruled over by the powerful Wonderfire family. The Wonderfire family is the most powerful of the barony families, and Fireborn often listens to them for advice. Flamewish Barony is known for being the entrance point into the Clan of Falling Ember's territory for ambassadors and emissaries of other Clans.[/color] [img]http://flightrising.com/rendern/portraits/306038/30603725p.png[/img] Baron [i]Role: Rules over barony. Held By: Lord Flamewish Wonderfire[/i] [img]http://flightrising.com/rendern/portraits/346832/34683121p.png[/img] Baroness [i]Role: Helps rule over barony. Held By: Lady Fierywing Embercrowne[/i] [img]http://flightrising.com/rendern/portraits/382723/38272286p.png[/img] Heir [i]Role: Will inherit leadership and trains for future role. Held By: Lord Fierywish Embercrowne-Wonderfire[/i] [color=red][size=5][font=Times New Roman]Ashdancer Barony[/font][/size][/color] [color=orange]Ashdancer Barony is the second founded. It was founded by Lady Ashdancer Sparkfall and is ruled over by the Sparkfall family. The Sparkfalls are reclusive art-lovers who care little for the politics and scheming that is associated with most of the baronies. Several master artists, including the Sparkfall family itself, reside here.[/color] [img]http://flightrising.com/rendern/portraits/392694/39269314p.png[/img] Baroness [i]Role: Rules over barony. Held By: Lady Ashdancer Sparkfall[/i] [img]http://flightrising.com/rendern/portraits/406042/40604187p.png[/img] Baron [i]Role: Helps rule over barony. Held by: Lord Shadowsparks Embercrowne[/i] [img]http://www1.flightrising.com/rendern/portraits/438497/43849677p.png[/img] Heir [i]Role: Will inherit leadership and trains for future role. Held by: Sparkdancer Embercrowne-Sparkfall[/i][/center] [center][color=red][size=6][font=Times New Roman]Other Dragons[/font][/size][/color][/center] [color=orange]These dragons are not technically part of the Clan, but they still live within Clan borders.[/color] [center][color=red][size=5][font=Times New Roman]FluffehPack[/font][/size][/color][/center] [color=orange]FluffehPack is a displaced pack of Mirrors. Of a once large pack, only the nine residents on Clan territory survive. The pack is known for their oddness, and visitors to the Clan are warned to stay away from the FluffehPack dens.[/color] [center][img]http://flightrising.com/rendern/portraits/338381/33838046p.png[/img] Alpha of FluffehPack [i]Role: Rules over the pack. Held by: FLUFFEHSTAR Reddclawe[/i] Beta of FluffehPack [i]Role: Second-in-command of the pack. Held by:[/i] Warriors of FluffehPack [i]Role: Fight to protect the pack. Held by:[/i] Hunters of FluffehPack [i]Role: Hunt to feed the pack. Held by:[/i] Omega of FluffehPack [i]Role: Weakest dragon in the pack. Held by:[/i][/center] [center][color=red][size=5][font=Times New Roman]The Lunalian Cult[/font][/size][/color][/center] [color=orange]The Lunalian religion is unique to the Clan of Falling Embers, as the "goddess" of the cult, an Imperial named Lunalia, resides here. The cult is often viewed with curiousity by visitors, who often visit the headquarters of the cult to view the all-Fae cult worship their goddess.[/color] [center][img]http://flightrising.com/rendern/portraits/353239/35323875p.png[/img] Lunalia [i]Role: Goddess of the cult. Held By: Lunalia Moonchill[/i] [img]http://flightrising.com/rendern/portraits/424683/42468275p.png[/img] Lunalian High Priest [i]Role: Leader of the cult. Held By: Neoma Wintersong[/i] [img]http://flightrising.com/rendern/portraits/416198/41619797p.png[/img][img]http://flightrising.com/rendern/portraits/422926/42292550p.png[/img] Lunalian Priests [i]Role: Lead worship of Lunalia. Held By: Koray Embercrowne, Sasithorn Stonecall[/i] [img]http://flightrising.com/rendern/portraits/422426/42242505p.png[/img][img]http://flightrising.com/rendern/portraits/425429/42542856p.png[/img] Lunalian Acolytes [i]Role: Worshippers of Lunalia. Held By: Altalune Snowstep, Ayberk Daisywing[/i][/center] [center][color=red][size=5][font=Times New Roman]The Cult of Crepescular[/font][/size][/color][/center] [color=orange]The second cult of the Clan is not unique to the Clan of Falling Embers. However, the headquarters of the cult are located here, as Crepescular Darkfire is the leader of the cult and, according to the members of the cult, possessed by the goddess Crepescular.[/color] [center][img]http://flightrising.com/rendern/portraits/404551/40455031p.png[/img] Black Queen [i]Role: Leader of the Crepescularian Cult. Held By: Crepescular Darkfire[/i] [img]http://flightrising.com/rendern/portraits/403250/40324908p.png[/img] Black King [i]Role: Consort of the cult's leader. Held By: Smokestrike Ashclawe[/i] Black Bishops [i]Role: Priests of Crepescular. Held By:[/i] [img]http://flightrising.com/rendern/portraits/420810/42080923p.png[/img] Black Knights [i]Role: Warriors of Crepescular. Held By: Shadowdancer Stoneclawe[/i] [img]http://flightrising.com/rendern/portraits/444247/44424605p.png[/img] Black Rooks [i]Role: Worshippers of Crepescular. Held By: Darkflame Darkfire[/i] Black Pawns [i]Role: In training to become bishops, knights, or rooks. Held By:[/i][/center]
Hierarchy

These are the rankings of the Clan. This only shows more high-ranked Clan members. There are many more dragons in the Clan who aren't listed here.
Clan of Falling Embers
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Clan Leaders
Role: In charge of the Clan.
Held By: Lady Fireborn Embercrowne and Lord Shadowbird Embercrowne.


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Deputies
Role: Second-in-command.
Held By: Springleaf Breezen and Lord Shadowember Embercrowne


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The Heir
Role: Will inherit leadership and trains for future role.
Held By: Lord Firebird Embercrowne


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High Fire Priest
Role: Cares for Fire Shrine and leads worship of Flamecaller.
Held By: Fire Magamalia


27556040p.png26443904p.png21124351p.png26447934p.png29488366p.png43318182p.png43297844p.png26181296p.png26056903p.png23242647p.png28773801p.png
Flight Representatives
Role: Represent their respective Flights.
Held By: Muddy Stonebreaker (Earth), Ember Forgesong (Fire), Gala Gustchaser (Wind), Wave Currentrider (Water), Night Shadowstalker (Shadow), Sun Rayglow (Light), Frost Blizzerd (Ice), Electric Stormcry (Lightning), Oak Florauna (Nature), Toxic Bonecrusher (Plague), and Magic Astrala (Arcane)


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Viscountess
Role: Represents the Embercrowne nobility during council meetings.
Held By: Lady Flameflight Embercrowne


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Councilmembers
Role: Represents the common dragons during council meetings.
Held By: Flamesmoke Hearthsoul


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Champion
Role: Fights in duels for the honor of the Clan.
Held By: Forgeclaw Metalsmyth


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Warrior
Role: Apprentice to the Champion.
Held By: Firefang Pyrespark


Barons and Baronesses

The Barons and Baronesses live on small pieces of land on the edge of Clan territory. Their Baronies serve as trading posts and are the first line of defense against enemy invasion.

Flamewish Barony

Flamewish Barony is the first of the baronies. It was founded by Lord Flamewish Wonderfire and is ruled over by the powerful Wonderfire family. The Wonderfire family is the most powerful of the barony families, and Fireborn often listens to them for advice. Flamewish Barony is known for being the entrance point into the Clan of Falling Ember's territory for ambassadors and emissaries of other Clans.

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Baron
Role: Rules over barony.
Held By: Lord Flamewish Wonderfire


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Baroness
Role: Helps rule over barony.
Held By: Lady Fierywing Embercrowne


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Heir
Role: Will inherit leadership and trains for future role.
Held By: Lord Fierywish Embercrowne-Wonderfire


Ashdancer Barony

Ashdancer Barony is the second founded. It was founded by Lady Ashdancer Sparkfall and is ruled over by the Sparkfall family. The Sparkfalls are reclusive art-lovers who care little for the politics and scheming that is associated with most of the baronies. Several master artists, including the Sparkfall family itself, reside here.

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Baroness
Role: Rules over barony.
Held By: Lady Ashdancer Sparkfall


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Baron
Role: Helps rule over barony.
Held by: Lord Shadowsparks Embercrowne


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Heir
Role: Will inherit leadership and trains for future role.
Held by: Sparkdancer Embercrowne-Sparkfall

Other Dragons

These dragons are not technically part of the Clan, but they still live within Clan borders.

FluffehPack

FluffehPack is a displaced pack of Mirrors. Of a once large pack, only the nine residents on Clan territory survive. The pack is known for their oddness, and visitors to the Clan are warned to stay away from the FluffehPack dens.
33838046p.png
Alpha of FluffehPack
Role: Rules over the pack.
Held by: FLUFFEHSTAR Reddclawe


Beta of FluffehPack
Role: Second-in-command of the pack.
Held by:


Warriors of FluffehPack
Role: Fight to protect the pack.
Held by:


Hunters of FluffehPack
Role: Hunt to feed the pack.
Held by:


Omega of FluffehPack
Role: Weakest dragon in the pack.
Held by:

The Lunalian Cult

The Lunalian religion is unique to the Clan of Falling Embers, as the "goddess" of the cult, an Imperial named Lunalia, resides here. The cult is often viewed with curiousity by visitors, who often visit the headquarters of the cult to view the all-Fae cult worship their goddess.
35323875p.png
Lunalia
Role: Goddess of the cult.
Held By: Lunalia Moonchill


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Lunalian High Priest
Role: Leader of the cult.
Held By: Neoma Wintersong


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Lunalian Priests
Role: Lead worship of Lunalia.
Held By: Koray Embercrowne, Sasithorn Stonecall


42242505p.png42542856p.png
Lunalian Acolytes
Role: Worshippers of Lunalia.
Held By: Altalune Snowstep, Ayberk Daisywing

The Cult of Crepescular

The second cult of the Clan is not unique to the Clan of Falling Embers. However, the headquarters of the cult are located here, as Crepescular Darkfire is the leader of the cult and, according to the members of the cult, possessed by the goddess Crepescular.
40455031p.png
Black Queen
Role: Leader of the Crepescularian Cult.
Held By: Crepescular Darkfire


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Black King
Role: Consort of the cult's leader.
Held By: Smokestrike Ashclawe


Black Bishops
Role: Priests of Crepescular.
Held By:


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Black Knights
Role: Warriors of Crepescular.
Held By: Shadowdancer Stoneclawe


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Black Rooks
Role: Worshippers of Crepescular.
Held By: Darkflame Darkfire


Black Pawns
Role: In training to become bishops, knights, or rooks.
Held By:
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[center][color=red][size=7][font=Times New Roman]Allies and Enemies[/font][/size][/color][/center] [color=Orange]These are the allies and enemies of the Clan.[/color] [columns][center][color=red][size=7][font=Times New Roman]Allies[/font][/size][/color][/center] [img]http://flightrising.com/images/map/icons/shadow_0.png[/img][color=purple]Shadowstalkers ([url=http://flightrising.com/main.php?p=view&tab=userpage&id=225063]Griffintamer[/url])[/color] [img]http://flightrising.com/images/map/icons/nature_1.png[/img][color=Green]GuardianLight ([url=http://flightrising.com/main.php?p=lair&tab=userpage&id=309079]GuardianDragonak[/url])[/color] [img]http://flightrising.com/images/map/icons/water_3.png[/img][color=blue]Long Jia ([url=http://flightrising.com/main.php?p=lair&tab=userpage&id=226415]Kaixin[/url])[/color] [nextcol] [img]https://68.media.tumblr.com/c119f0af92f4949441577dcf9753d098/tumblr_nti067xMTN1repldoo4_250.png[/img] [img]https://68.media.tumblr.com/c119f0af92f4949441577dcf9753d098/tumblr_nti067xMTN1repldoo4_250.png[/img][nextcol][center][color=red][size=7][font=Times New Roman]Enemies[/font][/size][/color][/center] None [/columns] PM me if you want to be an enemy or ally! (Preferably enemy, since I already have too many allies.)
Allies and Enemies

These are the allies and enemies of the Clan.
Allies
shadow_0.pngShadowstalkers (Griffintamer)
nature_1.pngGuardianLight (GuardianDragonak)
water_3.pngLong Jia (Kaixin)
tumblr_nti067xMTN1repldoo4_250.png
tumblr_nti067xMTN1repldoo4_250.png
Enemies
None

PM me if you want to be an enemy or ally! (Preferably enemy, since I already have too many allies.)
PQznZys.png
[center][color=red][size=7][font=Times New Roman]The Lair[/font][/size][/color][/center] [center][color=red][size=5][font=Times New Roman]Description[/font][/size][/color][/center] [color=orange]The lair of the Clan of Falling Embers is an underground web of tunnels that branches of from the central hearth cave. The are thirteen tunnels that lead to various places in the lair plus four more that lead out into Clan territory. Each outside tunnel is placed facing one of the four cardinal directions. Three of the tunnels as guarded day and night by the Day Guards and Night Guards. At the unguarded one, which is the main entrance, Lightningcrackle waits to greet visitors. As for the thirteen other tunnels... [LIST=1] [*][color=Orange]The first leads to the throne room and the private rooms of the Leaders and Deputies. It includes access into the Council Room. [*][color=Orange]The second tunnel leads to the quarters of the Flight Representatives and the altars for each element. [*][color=Orange]The third tunnel leads into the hoard and vault, where treasure, gems, and items are kept. It is also connected to the dining hall and kitchens. [*][color=Orange]The fourth tunnel leads into the prisons and the quarters for the jailer and his or her mate. [*][color=Orange]The fifth tunnel leads into the infirmary and the storage spaces for medicine and medical tools. It is also connected to the hatchery and playrooms. [*][color=Orange]The sixth tunnel leads to the hatchery and playrooms. It is also connected to the infirmary. [*][color=Orange]The seventh tunnel leads into the dining hall and the kitchens. This tunnel is also connected to the hoard and a familiar sanctuary. [*][color=Orange]The eighth tunnel leads to an arena for combat practice, weapons storage, and another arena dedicated solely to magic practice. [*][color=Orange]The ninth tunnel leads to learning-oriented spaces, like the library and classrooms. [*][color=Orange]The tenth tunnel is reserved for workspaces, such as forges. [*][color=Orange]The eleventh tunnel is lined with the rooms for unmated males and females. [*][color=Orange]The twelfth tunnel is used for mated pairs. [*][color=orange]The thirteenth tunnel is lined with guest rooms. [/LIST] [center][img]http://orig08.deviantart.net/352d/f/2016/277/e/1/fireshield_divider3_by_starkindlerstudio-dajul4r.png[/img][/center] [center][color=red][size=5][font=Times New Roman]Places of Interest[/font][/size][/color][/center] [columns][img]http://orig13.deviantart.net/ceec/f/2016/244/6/3/item_nickel_cat_figurine_by_dogi_crimson-dag62cy.gif[/img][nextcol][color=Orange][b]The Throne Room[/b] In the throne room is a immense slab of obsidian that serves as a sort of throne for Shadowbird and Fireborn. The room is also lined with seats for members of the council for when a meeting is held.[/color][/columns] [columns][img]http://orig08.deviantart.net/9500/f/2016/192/9/9/bouncy_fire_flight_by_dogi_crimson-da9o0vp.gif[/img][nextcol][color=Orange][b]The Elemental Altars[/b] In one room are eleven elemental altars (the Fire altar is biggest). Here, worshippers of the deities can leave offerings for the deity or deities that they worship. There are also small altars to Lunalia and Crepescular.[/color][/columns] [columns][img]http://orig04.deviantart.net/ee1b/f/2016/241/e/d/treasurepile_by_dogi_crimson-dafq6yw.gif[/img][nextcol][color=Orange][b]The Hoard[/b] The hoard and vault are where treasure, gems, and various items are kept. Everything is managed by the Hoard Manager.[/color][/columns] [columns][img]http://orig12.deviantart.net/f381/f/2016/190/3/8/item_vial_of_mysterious_tox_by_dogi_crimson-da9fhau.gif[/img][nextcol][color=Orange][b]The Infirmary[/b] The infirmary is where sick and injured dragons are sent to heal. They are tended by three different levels of doctors: Healers, medics, and assistant medics. There's also a vet for familiars.[/color][/columns] [columns][img]http://orig11.deviantart.net/24d8/f/2016/208/2/a/egg_fire_bouncy_by_dogi_crimson-dabjwuf.gif[/img][nextcol][color=Orange][b]The Hatchery[/b] The hatchery is where nests are kept and hatchlings spend their time before they grow up. The older hatchlings will be allowed into special play rooms where they can romp about.[/color][/columns] [columns][img]http://orig00.deviantart.net/dc86/f/2016/231/c/9/food_miniature_potash_fruit_by_dogi_crimson-daejr0n.gif[/img][nextcol][color=Orange][b]The Dining Hall and Kitchens[/b] First, in the kitchens, the food is prepared. Then it's brought into the Dining Hall, where the entire Clan eats.[/color][/columns] [columns][img]http://orig02.deviantart.net/efdf/f/2016/161/e/0/ceremonial_scythe_by_dogi_crimson-da5ptqa.gif[/img][nextcol][color=Orange][b]The Arena[/b] The Clan's arena is a place for them to practice battling one another so they will be ready for the real thing.[/color][/columns] [columns][img]http://orig15.deviantart.net/84c9/f/2016/185/5/5/item_chimera_fangs_by_dogi_crimson-da8pz1a.gif[/img][nextcol][color=Orange][b]The Familiar Sanctuary[/b] The Familiar Sanctuary is where the familiars of the Clan that have not been paired up with a dragon yet live.[/color][/columns] [columns][img]http://orig14.deviantart.net/64cb/f/2016/186/e/1/item_aged_tome_by_dogi_crimson-da8wd5t.gif[/img][nextcol][color=Orange][b]The Library[/b] The Clan of Falling Embers possesses a large library, filled with books and scrolls on various subjects. Any Clan member may borrow books or scrolls from the library.[/color][/columns]
The Lair

Description

The lair of the Clan of Falling Embers is an underground web of tunnels that branches of from the central hearth cave. The are thirteen tunnels that lead to various places in the lair plus four more that lead out into Clan territory. Each outside tunnel is placed facing one of the four cardinal directions. Three of the tunnels as guarded day and night by the Day Guards and Night Guards. At the unguarded one, which is the main entrance, Lightningcrackle waits to greet visitors. As for the thirteen other tunnels...

  1. The first leads to the throne room and the private rooms of the Leaders and Deputies. It includes access into the Council Room.
  2. The second tunnel leads to the quarters of the Flight Representatives and the altars for each element.
  3. The third tunnel leads into the hoard and vault, where treasure, gems, and items are kept. It is also connected to the dining hall and kitchens.
  4. The fourth tunnel leads into the prisons and the quarters for the jailer and his or her mate.
  5. The fifth tunnel leads into the infirmary and the storage spaces for medicine and medical tools. It is also connected to the hatchery and playrooms.
  6. The sixth tunnel leads to the hatchery and playrooms. It is also connected to the infirmary.
  7. The seventh tunnel leads into the dining hall and the kitchens. This tunnel is also connected to the hoard and a familiar sanctuary.
  8. The eighth tunnel leads to an arena for combat practice, weapons storage, and another arena dedicated solely to magic practice.
  9. The ninth tunnel leads to learning-oriented spaces, like the library and classrooms.
  10. The tenth tunnel is reserved for workspaces, such as forges.
  11. The eleventh tunnel is lined with the rooms for unmated males and females.
  12. The twelfth tunnel is used for mated pairs.
  13. The thirteenth tunnel is lined with guest rooms.

fireshield_divider3_by_starkindlerstudio-dajul4r.png

Places of Interest
item_nickel_cat_figurine_by_dogi_crimson-dag62cy.gif The Throne Room

In the throne room is a immense slab of obsidian that serves as a sort of throne for Shadowbird and Fireborn. The room is also lined with seats for members of the council for when a meeting is held.
bouncy_fire_flight_by_dogi_crimson-da9o0vp.gif The Elemental Altars

In one room are eleven elemental altars (the Fire altar is biggest). Here, worshippers of the deities can leave offerings for the deity or deities that they worship. There are also small altars to Lunalia and Crepescular.
treasurepile_by_dogi_crimson-dafq6yw.gif The Hoard

The hoard and vault are where treasure, gems, and various items are kept. Everything is managed by the Hoard Manager.
item_vial_of_mysterious_tox_by_dogi_crimson-da9fhau.gif The Infirmary

The infirmary is where sick and injured dragons are sent to heal. They are tended by three different levels of doctors: Healers, medics, and assistant medics. There's also a vet for familiars.
egg_fire_bouncy_by_dogi_crimson-dabjwuf.gif The Hatchery

The hatchery is where nests are kept and hatchlings spend their time before they grow up. The older hatchlings will be allowed into special play rooms where they can romp about.
food_miniature_potash_fruit_by_dogi_crimson-daejr0n.gif The Dining Hall and Kitchens

First, in the kitchens, the food is prepared. Then it's brought into the Dining Hall, where the entire Clan eats.
ceremonial_scythe_by_dogi_crimson-da5ptqa.gif The Arena

The Clan's arena is a place for them to practice battling one another so they will be ready for the real thing.
item_chimera_fangs_by_dogi_crimson-da8pz1a.gif The Familiar Sanctuary

The Familiar Sanctuary is where the familiars of the Clan that have not been paired up with a dragon yet live.
item_aged_tome_by_dogi_crimson-da8wd5t.gif The Library

The Clan of Falling Embers possesses a large library, filled with books and scrolls on various subjects. Any Clan member may borrow books or scrolls from the library.
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[center][color=red][size=7][font=Times New Roman]BeastClan Relations[/font][/size][/color][/center] [center][img]http://flightrising.com/images/wiki/icon_longneck.png[/img][/center] [color=Orange]Relations with Longneck are usually amicable. While occasionally the Clan is attacked by a group of Longneck, or, occasionally, the other way around, most of the time both groups leave one another alone. As long as they don't bother the Clan, Fireborn and the rest of the Clan will not bother them. However, despite this usually amicable relationship, when a group of Longneck is found in Clan territory, the Clan will usually be wary for a few days or however long it takes the Longneck to leave. In fact, in some cases, an armored escort of a few warriors might be sent to escort the Longneck if they act threateningly in any way. [center][img]http://flightrising.com/images/wiki/icon_harpy.png[/img][/center] [color=Orange]Relations with the Harpy BeastClan are very tense. Since a harpy was one of the three BeastClanners who attempted to kill Lady Fireborn when she was but a hatchling, she harbors a fierce grudge against them. Often, any harpies found on Clan territory will be driven out. If the same harpy is found in Clan territory, it will be driven out a second time with a verbal warning. The third time the dragon who found the harpy has permission to actually attack the harpy. [center][img]http://flightrising.com/images/wiki/icon_centaur.png[/img][/center] [color=Orange]Like most dragons, the Clan of Falling Embers is allied with the Dunhoof centaurs, and ambassadors are often sent back and forth from the Dunhoof herd and the Clan of Falling Embers. However, relations with other herds, such as the Wintermane herd, are less predictable. Some herds are more amicable, other herds more aggressive. Unknown herds always cause the Clan uneasiness when they come too close and [center][img]http://flightrising.com/images/wiki/icon_maren.png[/img][/center] [color=Orange]Because the Clan of Falling Embers is entirely landlocked, with no streams or oceans, encounters with the Maren do not normally occur unless it is the Clan itself intruding on Maren territory. When this happens, of course, it is usually for no good reason and often the Maren attack. However, one of their own, the Mirror LuckyPuzzle, is actually a Maren shapeshifter. However, only his mate and children know of this fact, and most assume that he is only a normal dragon. [center][img]http://flightrising.com/images/wiki/icon_talonok.png[/img][/center] [color=Orange]Relations with the Talonok BeastClan, whether Raptorik or Tengu, are very unfriendly, as a Raptorik also assisted in the attempted murder of Fireborn as well when she was young. Raptorik and Tengu found intruding on Clan territory will be immediately driven out, using the same three-strike system as the one used with intruding harpies. A small flock of Tengu, however, seems to have taken up at least somewhat permanent residence near the Clan and makes it its mission to harass the Clan. [center][img]http://flightrising.com/images/wiki/icon_serthis.png[/img][/center] [color=Orange]Relations with the Serthis are extremely tense, almost all-out war, in fact, because a Serthis was the one to actually almost kill and permanently main young Lady Fireborn. Any Serthis found on the territory will be immediately driven out, with a warning to not return. The second time the Serthis might be attacked and even marked somehow. If the offender intrudes a third time, the marks will show that this has happened already and the Serthis will be attacked and almost possibly killed.
BeastClan Relations

icon_longneck.png

Relations with Longneck are usually amicable. While occasionally the Clan is attacked by a group of Longneck, or, occasionally, the other way around, most of the time both groups leave one another alone. As long as they don't bother the Clan, Fireborn and the rest of the Clan will not bother them. However, despite this usually amicable relationship, when a group of Longneck is found in Clan territory, the Clan will usually be wary for a few days or however long it takes the Longneck to leave. In fact, in some cases, an armored escort of a few warriors might be sent to escort the Longneck if they act threateningly in any way.


icon_harpy.png

Relations with the Harpy BeastClan are very tense. Since a harpy was one of the three BeastClanners who attempted to kill Lady Fireborn when she was but a hatchling, she harbors a fierce grudge against them. Often, any harpies found on Clan territory will be driven out. If the same harpy is found in Clan territory, it will be driven out a second time with a verbal warning. The third time the dragon who found the harpy has permission to actually attack the harpy.


icon_centaur.png

Like most dragons, the Clan of Falling Embers is allied with the Dunhoof centaurs, and ambassadors are often sent back and forth from the Dunhoof herd and the Clan of Falling Embers. However, relations with other herds, such as the Wintermane herd, are less predictable. Some herds are more amicable, other herds more aggressive. Unknown herds always cause the Clan uneasiness when they come too close and


icon_maren.png

Because the Clan of Falling Embers is entirely landlocked, with no streams or oceans, encounters with the Maren do not normally occur unless it is the Clan itself intruding on Maren territory. When this happens, of course, it is usually for no good reason and often the Maren attack. However, one of their own, the Mirror LuckyPuzzle, is actually a Maren shapeshifter. However, only his mate and children know of this fact, and most assume that he is only a normal dragon.


icon_talonok.png

Relations with the Talonok BeastClan, whether Raptorik or Tengu, are very unfriendly, as a Raptorik also assisted in the attempted murder of Fireborn as well when she was young. Raptorik and Tengu found intruding on Clan territory will be immediately driven out, using the same three-strike system as the one used with intruding harpies. A small flock of Tengu, however, seems to have taken up at least somewhat permanent residence near the Clan and makes it its mission to harass the Clan.


icon_serthis.png

Relations with the Serthis are extremely tense, almost all-out war, in fact, because a Serthis was the one to actually almost kill and permanently main young Lady Fireborn. Any Serthis found on the territory will be immediately driven out, with a warning to not return. The second time the Serthis might be attacked and even marked somehow. If the offender intrudes a third time, the marks will show that this has happened already and the Serthis will be attacked and almost possibly killed.
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[center][color=red][size=7][font=Times New Roman]The Falling Ember Times[/font][/size][/color][/center] [center][url=http://flightrising.com/main.php?dragon=43424816] [img]http://flightrising.com/rendern/350/434249/43424816_350.png[/img] [/url][/center] [color=orange]"Hi there! I'm Pyrefeather, the Journalist of the Clan of Falling Embers! I work for the Falling Ember Times, which comes out every once in a while (whenever there's news, that is!), and I report most of the news stories. Here are all the different editions that have been published!"[/color] [center][size=1][url=http://www1.flightrising.com/forums/cc/2267796/2#post_32484033]1[/url] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50[/center] [code][center][color=red][size=7][font=Times New Roman]The Falling Ember Times[/font][/size] [size=2][font=Times New Roman]Issue #_[/font][/size][/color] [img]http://flightrising.com/images/icons/fire_rune_20.png[/img][img]http://flightrising.com/images/icons/fire_rune_20.png[/img][img]http://flightrising.com/images/icons/fire_rune_20.png[/img][/center] [center][color=red][size=6][font=Times New Roman]Insert Main Headline Here[/font][/size][/color][/center] [font=Times New Roman][color=orange]Insert story here.[/color][/font] [center][color=red][size=5][font=Times New Roman]The Inside Scoop On: ___[/font][/size][/color][/center] [font=Times New Roman][color=orange]Insert story here.[/color][/font] [center][color=red][size=5][font=Times New Roman]Ask Pyrefeather![/font][/size][/color][/center] [font=Times New Roman][color=orange][b]Q:[/b] [b]A:[/b] [b]Q:[/b] [b]A:[/b] [b]Q:[/b] [b]A:[/b][/color][/font][/code]
The Falling Ember Times


"Hi there! I'm Pyrefeather, the Journalist of the Clan of Falling Embers! I work for the Falling Ember Times, which comes out every once in a while (whenever there's news, that is!), and I report most of the news stories. Here are all the different editions that have been published!"

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[center][color=red][size=7][font=Times New Roman]The Falling Ember Times[/font][/size] [size=2][font=Times New Roman]Issue #_[/font][/size][/color] [img]http://flightrising.com/images/icons/fire_rune_20.png[/img][img]http://flightrising.com/images/icons/fire_rune_20.png[/img][img]http://flightrising.com/images/icons/fire_rune_20.png[/img][/center] [center][color=red][size=6][font=Times New Roman]Insert Main Headline Here[/font][/size][/color][/center] [font=Times New Roman][color=orange]Insert story here.[/color][/font] [center][color=red][size=5][font=Times New Roman]The Inside Scoop On: ___[/font][/size][/color][/center] [font=Times New Roman][color=orange]Insert story here.[/color][/font] [center][color=red][size=5][font=Times New Roman]Ask Pyrefeather![/font][/size][/color][/center] [font=Times New Roman][color=orange][b]Q:[/b] [b]A:[/b] [b]Q:[/b] [b]A:[/b] [b]Q:[/b] [b]A:[/b][/color][/font]
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