Nightwind wrote on 2025-03-19 11:31:01:
With over 2,200 MP items that's just ridiculous for the first so what happens is people don't buy MP items to relist.
Nightwind wrote on 2025-03-19 11:31:01:
There's 180 items in the MP right now.
this is the root of it.
there are over 2,000 items that
could stock in the marketplace, but at any given moment very few of them do.
because of the relatively low odds that an item will stock, when i want an item of apparel, i buy it from the AH. i am
not wasting my time refreshing the marketplace every five minutes for an unknown period of time on the chance that the item i want will stock. it could be days before it does. chances are, i'll be offline when it finally stocks! i refuse to waste my time refreshing a page. that's not fun.
i've been creating a lot of deliberate outfits in the dressing room lately, making use of the item database to find the best apparel for the look i want. this has given me an unexpected insight into AH apparel prices for certain items. namely, that the most
random items, often the not-that-popular ones, are stupidly expensive for a month or two, and then dirt-cheap for a month or two, and so on.
sometimes a single item costs significantly more on the AH than the entire
bundle for that item. a few times, i've found that one item costs double its bundle, which itself is obscenely overpriced. quite often there's exactly one listing for the item, and exactly one for the bundle too, by entirely different players.
it's completely random which items will be expensive, and when. a couple of months ago, classy spats were through the roof. now the cheapest is going for about 10g, but there are still only four listings total.
it's not
only marketplace items, but they are the worst offenders.
for about a month, i controlled the market for
dour sailor's pants.
this was not deliberate control: i was simply the only player on site selling this item. i could name almost any price and someone would pay it within the day. it was ridiculous and i began to raise and raise my price as an experiment.
i had started at 90g. when i hit 300, new sellers appeared. the price is still high for the item in question, but more reasonable.
why do i have so many dour sailor's pants? i saw them as ideal for some fandragons i wanted to make and wanted to ensure i had a good supply. i didn't expect their price to skyrocket. i thought they'd be broadly undesirable, in fact. i was clearly wrong about that.
i've thought for a long time that the apparel marketplace needs to change in some way, perhaps to stock more at a time, or to stock for longer periods, or to have stock wipes only at rollover and not at all the rest of the day...
something to make any given marketplace apparel item more available.
but that's only part of the problem. players who have an excess of an item may not think to sell it, because in their mind it couldn't possibly be worth it. it's a random cheap fodder item, there's probably fifty pages of them on the AH for 2g.
it's not worth the time or the trouble to manually search the AH for every apparel item you happen have a few spares of to see if that's true, because most players have
hundreds of unique apparel types they could sell spares of if they knew they were currently so scarce on the AH.
in short, i percieve three inter-connected problems:
1) it takes a lot of time doing something deeply uninteresting and repetitive (refreshing the page) to buy a specific item in the marketplace.
2) it takes a lot of time doing something deeply uninteresting and repetitive (searching them all on the AH) to find out which apparel you have spares of are worth selling right now.
3) it takes a lot of time doing something deeply uninteresting and repetitive (relisting expired auctions) to
keep them on the AH for more than a week.
so selling apparel is a deeply un-fun, reptitive, and time-consuming task.