So I was thinking, while grinding for boss fams..
how would you make Caster-type dragons more appealing?
It's a simple idea, but I think it might incentivize leveling casters.
Casting dragons build breath very quickly, though it takes up a turn or two to have enough to do anything. What if we had a CRIT chance bonus at maximum breath? Not 100% of course, but maybe something like 50-60% chance to land a critical hit when at max breath. Since casters build breath quickly, it might make them a more viable option.
More powerful casting attacks would help, too, I suppose.. casting is currently focused on Debuffs and support, but there's not as much going for them in the way of raw damage, which is a shame. Perhaps an attack like Eliminate (like "Explosion" or something along those lines) for them that doesn't regen breath?
Thoughts/suggestions welcome. Discuss.
I know balancing things in battle games can be hard! These are just opening suggestions and any ways the ideas may be improved would be great.
how would you make Caster-type dragons more appealing?
It's a simple idea, but I think it might incentivize leveling casters.
Casting dragons build breath very quickly, though it takes up a turn or two to have enough to do anything. What if we had a CRIT chance bonus at maximum breath? Not 100% of course, but maybe something like 50-60% chance to land a critical hit when at max breath. Since casters build breath quickly, it might make them a more viable option.
More powerful casting attacks would help, too, I suppose.. casting is currently focused on Debuffs and support, but there's not as much going for them in the way of raw damage, which is a shame. Perhaps an attack like Eliminate (like "Explosion" or something along those lines) for them that doesn't regen breath?
Thoughts/suggestions welcome. Discuss.
I know balancing things in battle games can be hard! These are just opening suggestions and any ways the ideas may be improved would be great.