Huzzah! I do believe I've run out of questions (other than: are you having trouble seeing my pings, @a4755?)!
Now, assuming that I can use a dragon that I am currently in the process of acquiring...on with the application! :D
Name: Shunic.
Age: The dragon equivalent to 16.
Gender:![small_male.png small_male.png](https://flightrising.com/images/icons/small_male.png)
Appearance: A Wind Mirror with Green primary and Royal Seraph secondary, not the tallest, but you wouldn't call him short either (mm, dragon equivalent to 5ft7 height-wise?). Respectable strength.
He's used to wearing a pretty similar outfit and carrying his gear in a similar manner day-to-day. While he can accept a change of wardrobe, he'll hope to keep his journeyman's packs or something like them.
Personality: Shunic's been suspected of being a kleptomaniac for his attraction to things that qualify as shiny treasure, which can include interesting bugs. His packrat habits are notorious, but the Mirror tends to carry most things of use with him. The fellows of the Light clan he's joined have noted that he's taken advantage of having storage space of his own, while Tzynket keeps an eye on things to make sure he doesn't go overboard.
The Mirror has an adoration for exploration, most notably if it concerns a place which he might regard as a 'dungeon', tricks and traps add to the thrill of it, along with the possibility of hidden treasure. He's likely to be up for a little friendly competition.
He is also known for an unfortunate trait which some regard as 'procacious', but others call it 'Philodraconic' (since the 'anthrop' in philanthropic means mankind...). Most would agree that there are times when it is necessary to restrain him from attempting to offer assistance to everyone who crosses his path.
Shunic takes a liking for those who may be regarded as well-meaning, especially if they show courage in the face of danger threatening a friend, which is how he sees himself as striving to be.
Bio: As would be unsurprising coming from a Wind dragon, he left home to go upon travels of his own (having known his parents take it in turns to go travelling while the other stayed to care for him, returning with gifts each time). This lead him to encounter a Water dragon at the top of the falls that go between the Light and Water domains, whom he assisted in finding a hospitable Light clan. He's kept travelling, but Shunic always returns to this one clan, and has aided them with fetching resources and tools required for repairs and such to their lair and other things. As a result, he has a chamber that is regarded as his own, and is seen as a member of the clan. The Mirror has enjoyed getting used to regarding things this way himself.
A token of his past that he's sure to bring wherever he takes up residence for a period of time, a gift his mother brought back from a celebration of the Crystalline Gala. Shunic plans to one day visit the snowy peaks with their southern lights for himself, the thought thrills him.
Class: Out of the three presented, 'tank' fits best, but that's not the term he'd use to describe himself in battle.
Shunic's accustomed to travelling on his own and watching his own back, but he's not at all averse to seeing how he may put his skills to use in a group.
Schedule: History-Gym-Flying-Lunch-Language-Arithmetic-Tactics.
(I was worried at seeing all the new applications, but I added it all into the excel thingummy I have, and this 'un still manages to overlap at least once with everyone's timetables.)
Now, assuming that I can use a dragon that I am currently in the process of acquiring...on with the application! :D
Name: Shunic.
Age: The dragon equivalent to 16.
Gender:
![small_male.png small_male.png](https://flightrising.com/images/icons/small_male.png)
Appearance: A Wind Mirror with Green primary and Royal Seraph secondary, not the tallest, but you wouldn't call him short either (mm, dragon equivalent to 5ft7 height-wise?). Respectable strength.
He's used to wearing a pretty similar outfit and carrying his gear in a similar manner day-to-day. While he can accept a change of wardrobe, he'll hope to keep his journeyman's packs or something like them.
Personality: Shunic's been suspected of being a kleptomaniac for his attraction to things that qualify as shiny treasure, which can include interesting bugs. His packrat habits are notorious, but the Mirror tends to carry most things of use with him. The fellows of the Light clan he's joined have noted that he's taken advantage of having storage space of his own, while Tzynket keeps an eye on things to make sure he doesn't go overboard.
The Mirror has an adoration for exploration, most notably if it concerns a place which he might regard as a 'dungeon', tricks and traps add to the thrill of it, along with the possibility of hidden treasure. He's likely to be up for a little friendly competition.
He is also known for an unfortunate trait which some regard as 'procacious', but others call it 'Philodraconic' (since the 'anthrop' in philanthropic means mankind...). Most would agree that there are times when it is necessary to restrain him from attempting to offer assistance to everyone who crosses his path.
Shunic takes a liking for those who may be regarded as well-meaning, especially if they show courage in the face of danger threatening a friend, which is how he sees himself as striving to be.
Bio: As would be unsurprising coming from a Wind dragon, he left home to go upon travels of his own (having known his parents take it in turns to go travelling while the other stayed to care for him, returning with gifts each time). This lead him to encounter a Water dragon at the top of the falls that go between the Light and Water domains, whom he assisted in finding a hospitable Light clan. He's kept travelling, but Shunic always returns to this one clan, and has aided them with fetching resources and tools required for repairs and such to their lair and other things. As a result, he has a chamber that is regarded as his own, and is seen as a member of the clan. The Mirror has enjoyed getting used to regarding things this way himself.
A token of his past that he's sure to bring wherever he takes up residence for a period of time, a gift his mother brought back from a celebration of the Crystalline Gala. Shunic plans to one day visit the snowy peaks with their southern lights for himself, the thought thrills him.
Class: Out of the three presented, 'tank' fits best, but that's not the term he'd use to describe himself in battle.
Shunic's accustomed to travelling on his own and watching his own back, but he's not at all averse to seeing how he may put his skills to use in a group.
Schedule: History-Gym-Flying-Lunch-Language-Arithmetic-Tactics.
(I was worried at seeing all the new applications, but I added it all into the excel thingummy I have, and this 'un still manages to overlap at least once with everyone's timetables.)