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TOPIC | The Lost Charge Profiles
The Lost Charge Profiles
OOC

This is the profile page where all characters in the RP will be stored. You are free to edit your character as the RP progresses, though any major changes such as death or re-finding their Charge should be alerted to all of the members via the OOC thread.

If you want to apply for a character, please ping @FloatingInSpace on the OOC thread first. Afterwards, you may send the application via PM to FloatingInSpace.

Rules:
  • Be respectful to all other RPers.
  • No god-modding.
  • No mary-sues/ gary-stus. We want believable characters.
  • Follow FR guidelines. Nothing overly gorey and any romance should be SFW.
  • Any major incidents should be referred to me, @FloatingInSpace (a death of a character, for example).
  • Stay active. Please. I am putting a two week cap on inactivity.
  • Please have proper grammar and spelling. It is really hard to read responses that aren't.
  • Please post more than a sentence each time. Give something so everyone to respond to.
  • If you are away please ping @FloatingInSpace

I reserve the right to change these rules at any moment and expect you to follow them.
The Lost Charge Profiles
OOC

This is the profile page where all characters in the RP will be stored. You are free to edit your character as the RP progresses, though any major changes such as death or re-finding their Charge should be alerted to all of the members via the OOC thread.

If you want to apply for a character, please ping @FloatingInSpace on the OOC thread first. Afterwards, you may send the application via PM to FloatingInSpace.

Rules:
  • Be respectful to all other RPers.
  • No god-modding.
  • No mary-sues/ gary-stus. We want believable characters.
  • Follow FR guidelines. Nothing overly gorey and any romance should be SFW.
  • Any major incidents should be referred to me, @FloatingInSpace (a death of a character, for example).
  • Stay active. Please. I am putting a two week cap on inactivity.
  • Please have proper grammar and spelling. It is really hard to read responses that aren't.
  • Please post more than a sentence each time. Give something so everyone to respond to.
  • If you are away please ping @FloatingInSpace

I reserve the right to change these rules at any moment and expect you to follow them.
uCR5SCW.png
[center][b]Applications[/b][/center] [center][b]Practioners[/b], those who follow the voice and begin to study the magics Please copy everything within the code box[/center] [code] [center][b]Practioner[/b][/center] [center][b]Dragon Image[/b] (Place Image here} [b]Name:[/b] [b]Age:[/b] [b]Gender:[/b] [b]Sexuality (if applicable)[/b]: [b]Birth Flight:[/b] [b]Magic level:[/b] (Weak, strong, moderate, etc. etc.) [b]Personality:[/b] [b]History:[/b] (Be sure to include their Charge, former position in clan, and where they lived.) [b]Allies:[/b] [b]Enemies:[/b] [b]Current whereabouts:[/b][/center][/code] [center][b]Remainers[/b], those that follow the voice but do not practice the magics Please copy everything within the code box[/center] [code] [center][b]Remainer[/b][/center] [center][b]Dragon Image[/b] (Place Image here} [b]Name:[/b] [b]Age:[/b] [b]Gender:[/b] [b]Sexuality (if applicable)[/b]: [b]Birth Flight:[/b] [b]Magic level:[/b] (Weak, strong, moderate, etc. etc.) [b]Personality:[/b] [b]History:[/b] (Be sure to include their Charge, former position in clan, and where they lived.) [b]Allies:[/b] [b]Enemies:[/b] [b]Current whereabouts:[/b][/center][/code]
Applications
Practioners, those who follow the voice and begin to study the magics
Please copy everything within the code box
Code:
[center][b]Practioner[/b][/center] [center][b]Dragon Image[/b] (Place Image here} [b]Name:[/b] [b]Age:[/b] [b]Gender:[/b] [b]Sexuality (if applicable)[/b]: [b]Birth Flight:[/b] [b]Magic level:[/b] (Weak, strong, moderate, etc. etc.) [b]Personality:[/b] [b]History:[/b] (Be sure to include their Charge, former position in clan, and where they lived.) [b]Allies:[/b] [b]Enemies:[/b] [b]Current whereabouts:[/b][/center]

Remainers, those that follow the voice but do not practice the magics
Please copy everything within the code box
Code:
[center][b]Remainer[/b][/center] [center][b]Dragon Image[/b] (Place Image here} [b]Name:[/b] [b]Age:[/b] [b]Gender:[/b] [b]Sexuality (if applicable)[/b]: [b]Birth Flight:[/b] [b]Magic level:[/b] (Weak, strong, moderate, etc. etc.) [b]Personality:[/b] [b]History:[/b] (Be sure to include their Charge, former position in clan, and where they lived.) [b]Allies:[/b] [b]Enemies:[/b] [b]Current whereabouts:[/b][/center]
uCR5SCW.png
Current Plot:

The first Guardians are arriving at the Pillar. Some are drawn by the voice, others simply by the company.

Background:

Guardians have, for millennium, been expected to look after their Charge, the one thing that makes them complete. Legends and stories have been told across clans about Guardians that traverse the lands for centuries, looking for the one thing that made them part of society; Guardians that fought bloody battles in order to protect the one thing they cared for; Guardians who sacrificed everything so that their one, precious Charge would survive. Many were in awe of the loyalty that seemed to emit from the great beings.

But with these legends and stories of greatness and loyalty came tales of anguish, of Guardians that never found their Charge or worse yet, lost it. These tales were whispered to hatchlings; tales of Guardians abandoning their Charge, Guardians forsaking their quest, Guardians being led astray by crafty dragons, Guardians destroying their own Charges, Guardians failing in the one thing that made them a true dragon.

As in all tales, they did hold weight.

Guardians that did fail were shunned, forced to traverse the landscape forever in mourning. Their hulking shapes were to be avoided, as many believed they were symbols of bad luck or traitors. The loneliness ate at those that were abandoned by society, as it so often does.

Before long, those that had lost their Charges began banding together, etching out their livelihoods on the edge of existence and the known world. They began to develop their own society, their own clan. At first, it was peaceful. They all mourned, they all grieved. But then the rage began.

Rage over their abandonment, rage over the stories that left our dragons that had watched them fail, rage over the fear and hatred that other dragons looked at them with.

As they grew larger in size, more and more began to succumb to the rage, believing they were wronged and deserved to be back home, among those that were deemed legends and heroes. And as they steamed and raged, something took notice.

Something that whispered to them in their dreams, promising revenge and glory if only they traversed to the most ancient of places. Something told them that the Pillar, in all its glory, held all the power they needed to steal back what was theirs.

While some shrugged off the voices, others, desperate from years of wandering and isolation, began to walk towards Dragonhome, hoping that the voices were right. They arrived at the pillar to see the emblems that had, at one point, shone bright with the symbols of the Flights, replaced by burning runes of magics that had not been touched by dragons.

This, the voice whispered, is where you will take back what is yours. This is where you will regain your lost charges. This is where you will begin anew.

And so they began.
Current Plot:

The first Guardians are arriving at the Pillar. Some are drawn by the voice, others simply by the company.

Background:

Guardians have, for millennium, been expected to look after their Charge, the one thing that makes them complete. Legends and stories have been told across clans about Guardians that traverse the lands for centuries, looking for the one thing that made them part of society; Guardians that fought bloody battles in order to protect the one thing they cared for; Guardians who sacrificed everything so that their one, precious Charge would survive. Many were in awe of the loyalty that seemed to emit from the great beings.

But with these legends and stories of greatness and loyalty came tales of anguish, of Guardians that never found their Charge or worse yet, lost it. These tales were whispered to hatchlings; tales of Guardians abandoning their Charge, Guardians forsaking their quest, Guardians being led astray by crafty dragons, Guardians destroying their own Charges, Guardians failing in the one thing that made them a true dragon.

As in all tales, they did hold weight.

Guardians that did fail were shunned, forced to traverse the landscape forever in mourning. Their hulking shapes were to be avoided, as many believed they were symbols of bad luck or traitors. The loneliness ate at those that were abandoned by society, as it so often does.

Before long, those that had lost their Charges began banding together, etching out their livelihoods on the edge of existence and the known world. They began to develop their own society, their own clan. At first, it was peaceful. They all mourned, they all grieved. But then the rage began.

Rage over their abandonment, rage over the stories that left our dragons that had watched them fail, rage over the fear and hatred that other dragons looked at them with.

As they grew larger in size, more and more began to succumb to the rage, believing they were wronged and deserved to be back home, among those that were deemed legends and heroes. And as they steamed and raged, something took notice.

Something that whispered to them in their dreams, promising revenge and glory if only they traversed to the most ancient of places. Something told them that the Pillar, in all its glory, held all the power they needed to steal back what was theirs.

While some shrugged off the voices, others, desperate from years of wandering and isolation, began to walk towards Dragonhome, hoping that the voices were right. They arrived at the pillar to see the emblems that had, at one point, shone bright with the symbols of the Flights, replaced by burning runes of magics that had not been touched by dragons.

This, the voice whispered, is where you will take back what is yours. This is where you will regain your lost charges. This is where you will begin anew.

And so they began.
uCR5SCW.png
Guidelines:
  • Dragons can theoretically live forever.
  • Dragons can have as many children as they want after sexual maturation
  • Some dragons are more inclined to magic than others.
  • Dragons will have the strongest magical inclination to their birth flight. They can master other magics, it will just be much harder.

Magic
Earth- Pillar
Fire- Metal
Wind- Cloud
Water- Life
Shadow- Chaos
Ice- Time
Lightning- Truth
Light- Spirit
Guidelines:
  • Dragons can theoretically live forever.
  • Dragons can have as many children as they want after sexual maturation
  • Some dragons are more inclined to magic than others.
  • Dragons will have the strongest magical inclination to their birth flight. They can master other magics, it will just be much harder.

Magic
Earth- Pillar
Fire- Metal
Wind- Cloud
Water- Life
Shadow- Chaos
Ice- Time
Lightning- Truth
Light- Spirit
uCR5SCW.png
((@FloatingInSpace Do you want us to delete the profile from the RP thread?)) [b]Remainer[/b] [b]Dragon Image[/b] [url=http://flightrising.com/main.php?dragon=12176010] [img]http://flightrising.com/rendern/350/121761/12176010_350.png[/img] [/url] [b]Name:[/b] Paladin (Din) [b]Age:[/b] Young adult [b]Gender:[/b] Male [b]Sexuality (if applicable)[/b]: Homosexual [b]Birth Flight:[/b] Light [b]Magic level:[/b] Weak [b]Personality:[/b] Din has always been the friendly sort, respectful to (almost) all and fiercely loyal to those who'd earned it. Wise for his age, but not always enough to keep him out of trouble, Din grew up focused on the well-being of his family, a trait that has rolled over in his new life with the clan. Though still embittered and mournful over the loss of his Charge, Din tries hard to keep up appearances around the others, though how long the act can last is anyone's guess. Some would go so far as to call him dull, soft-hearted and naïve, and there are times when his stubbornness can get him into sticky situations. [b]History:[/b] Born to a clan of Light, Din was destined for the life of a scholar- or would have been, if the world didn't have a cruel sense of humor. When Din was only a few days from the egg, his clan was savagely attacked, its members either killed or scattered, and he himself would have been murdered in his nest had those same attackers not suddenly suffered a bout of consciousness. Taken in by by an elderly male and his kin, Din was raised as a chevalier, named after the very class of knights he would one day hope to embody. This family would one day serve as Paladin's Charge, though Din would never really understand the impulse, having been raised outside of Guardian influence. But his Charge, as his birth family had been, were not meant long for the world. When the massive clan again went to war, a foolish act led to its downfall; his two elder brothers died on the front, and those who remained behind were forced to flee; unable to follow, Paladin had to make a choice- to live or to die. Only instincts forced him to accept the former. Not long after the voices came to him in his dreams and he joined the clan of lost Charges. When they discovered the new magic he declined its gift, never having had a knack for magic and feeling he was better off protecting himself and the clan by other means. [b]Allies:[/b] [b]Enemies:[/b] [b]Current whereabouts:[/b]
((@FloatingInSpace Do you want us to delete the profile from the RP thread?))


Remainer

Dragon Image


12176010_350.png


Name: Paladin (Din)

Age: Young adult

Gender: Male

Sexuality (if applicable): Homosexual

Birth Flight: Light

Magic level: Weak

Personality: Din has always been the friendly sort, respectful to (almost) all and fiercely loyal to those who'd earned it. Wise for his age, but not always enough to keep him out of trouble, Din grew up focused on the well-being of his family, a trait that has rolled over in his new life with the clan. Though still embittered and mournful over the loss of his Charge, Din tries hard to keep up appearances around the others, though how long the act can last is anyone's guess. Some would go so far as to call him dull, soft-hearted and naïve, and there are times when his stubbornness can get him into sticky situations.

History:
Born to a clan of Light, Din was destined for the life of a scholar- or would have been, if the world didn't have a cruel sense of humor. When Din was only a few days from the egg, his clan was savagely attacked, its members either killed or scattered, and he himself would have been murdered in his nest had those same attackers not suddenly suffered a bout of consciousness. Taken in by by an elderly male and his kin, Din was raised as a chevalier, named after the very class of knights he would one day hope to embody. This family would one day serve as Paladin's Charge, though Din would never really understand the impulse, having been raised outside of Guardian influence.

But his Charge, as his birth family had been, were not meant long for the world. When the massive clan again went to war, a foolish act led to its downfall; his two elder brothers died on the front, and those who remained behind were forced to flee; unable to follow, Paladin had to make a choice- to live or to die. Only instincts forced him to accept the former.

Not long after the voices came to him in his dreams and he joined the clan of lost Charges. When they discovered the new magic he declined its gift, never having had a knack for magic and feeling he was better off protecting himself and the clan by other means.


Allies:

Enemies:

Current whereabouts:
[b]Practioner[/b] [url=http://flightrising.com/main.php?dragon=6235301] [img]http://flightrising.com/rendern/350/62354/6235301_350.png[/img] [/url] [b]Name:[/b] Stelios [b]Age:[/b] 32 (Human years) [b]Gender:[/b] Male [b]Sexuality (if applicable):[/b] Bisexual Demiromantic [b]Birth Flight:[/b] Wind [b]Magic level:[/b] Strong in Wind Magic due to practice, but still very unstable when using Cloud Magic. [b]Personality:[/b] At first meeting, Stelios seems to be quite reticent. However; as you begin to make his acquaintance, he reveals a reverent and calm personality. If he considers you enough of a friend, he never hesitates to tell stories from his time in the Cloudsong. Despite all that's happened in his past, he still continues to show devotion to the Windsinger, believing that the voice he hears and the dreams he has are divinely inspired. [b]History:[/b] For as long as he can remember, Stelios has lived in the Cloudsong, adopting a minor temple of the Windsinger as his hallowed charge. He took a joy in being the Sanctum's caretaker, as it was his home. He found peace in the gentle gusts of the wind against the large quartz pillars, and experienced simple contentedness in watching wind dragons' colored kites and decorations glide in the air. Although he didn't have a clan, he considered any who frequented the Sanctum to be his family, and when Clan Leaders delivered tribute to the temple, they went out of their way to greet Stelios, as if he was a lifelong friend. It was shocking when all of that slipped through Stelios's fingers so suddenly. As if a dream, a murky sickness encroached upon the Sanctum, crumbling the pillars and rotting the fragile wind chimes hung around the temple. He would later come to know the monster under name of the Shade, but in the present moment, he fought it as he would any intruder. All of his Wind Magic concentrated at once couldn't save his charge, and he was forced to flee as the Shade consumed his beloved shrine. In his shame at his weakness, he became nomadic to hone his skills and seek penance for his crimes. It was a long time that he wandered, but when Stelios heard the voice, he knew that his time for redemption was at hand. He set off seeking others of the same fate, knowing that he couldn't achieve his destiny alone. [b]Allies:[/b] [b]Enemies:[/b] [b]Current whereabouts:[/b]
Practioner


6235301_350.png


Name: Stelios

Age: 32 (Human years)

Gender: Male

Sexuality (if applicable): Bisexual Demiromantic

Birth Flight: Wind

Magic level: Strong in Wind Magic due to practice, but still very unstable when using Cloud Magic.

Personality: At first meeting, Stelios seems to be quite reticent. However; as you begin to make his acquaintance, he reveals a reverent and calm personality. If he considers you enough of a friend, he never hesitates to tell stories from his time in the Cloudsong. Despite all that's happened in his past, he still continues to show devotion to the Windsinger, believing that the voice he hears and the dreams he has are divinely inspired.

History: For as long as he can remember, Stelios has lived in the Cloudsong, adopting a minor temple of the Windsinger as his hallowed charge. He took a joy in being the Sanctum's caretaker, as it was his home. He found peace in the gentle gusts of the wind against the large quartz pillars, and experienced simple contentedness in watching wind dragons' colored kites and decorations glide in the air. Although he didn't have a clan, he considered any who frequented the Sanctum to be his family, and when Clan Leaders delivered tribute to the temple, they went out of their way to greet Stelios, as if he was a lifelong friend.

It was shocking when all of that slipped through Stelios's fingers so suddenly. As if a dream, a murky sickness encroached upon the Sanctum, crumbling the pillars and rotting the fragile wind chimes hung around the temple. He would later come to know the monster under name of the Shade, but in the present moment, he fought it as he would any intruder. All of his Wind Magic concentrated at once couldn't save his charge, and he was forced to flee as the Shade consumed his beloved shrine. In his shame at his weakness, he became nomadic to hone his skills and seek penance for his crimes.

It was a long time that he wandered, but when Stelios heard the voice, he knew that his time for redemption was at hand. He set off seeking others of the same fate, knowing that he couldn't achieve his destiny alone.

Allies:

Enemies:

Current whereabouts:
tumblr_nxz6n6mNKg1tc68dzo1_250.pngRADIANT1.pngtakfb5.png
@FloatingInSpace
Remainer

Dragon Image

k2gpv.jpg

Name: Njord

Age: Elder

Gender: Male

Sexuality (if applicable): Asexual

Birth Flight: Ice (because Njord reminds me of the north and the north reminds me of ice and snow)

Magic level: Weak

Personality: Prone to getting angry rather quickly, Njord expects to be respected to the fullest, if only for how long he's lived. He believes that only the strongest should survive, but won't deny help to someone who needs it, although he may get extremely annoyed. He likes things straight to the point and won't have any nonsense. He sticks to his ways, and refuses to try new ones or change opinions, since his style of life hasn't yet proven to be wrong and he doesn't like taking risks.

History: (I'm not sorry for the length)
Some Guardians found their Charge immediately. Njord was not among them. He had wandered for decades upon decades before finding his Charge, although he had never lost hope.
Some Guardians had glorious Charges, something grand to risk their lives for. Njord was not among them either. When he had finally found his Charge, it was a Fae hatchling, like many others, not special in any way. He had not expected it, but had immediately taken responsibility of the little one. He hadn't joined the clan, choosing instead to remain alone. He had watched the hatchling grow and had protected him against every threat, always loyally at his side.
Some Guardians had never had a discussion with their Charge. Again, Njord was not among them. He and the little Fae has fought hundreds, thousands of times, but in the end Njord would always be there when Mesha needed him, and the little one would always rely on his Guardian for assistance.
Some Guardians lost their Charges. Some for incredibly stupid reasons. For once, Njord was among these Guardians. He had never been exceptionally patient, but when the hatchling grew up and changed, their relationship quickly worsened. The Guardian never had a thought about leaving his Charge, but he would often let him storm away to calm down. This proved to be his fatal mistake, for during one of their usual fights (over whether Mesha could go away for a couple of days with his friends, he seemed to remember) the Fae left, but never came back.
Njord had looked for the little one everywhere. He searched for days, for weeks, and he was finally forced to accept that something had happened to the little one, and he would never come back. He shouldn't have let him out of his sight for even a second, but it was too late. He had failed to protect his Charge.

Allies:

Enemies:

Current Whereabouts:
@FloatingInSpace
Remainer

Dragon Image

k2gpv.jpg

Name: Njord

Age: Elder

Gender: Male

Sexuality (if applicable): Asexual

Birth Flight: Ice (because Njord reminds me of the north and the north reminds me of ice and snow)

Magic level: Weak

Personality: Prone to getting angry rather quickly, Njord expects to be respected to the fullest, if only for how long he's lived. He believes that only the strongest should survive, but won't deny help to someone who needs it, although he may get extremely annoyed. He likes things straight to the point and won't have any nonsense. He sticks to his ways, and refuses to try new ones or change opinions, since his style of life hasn't yet proven to be wrong and he doesn't like taking risks.

History: (I'm not sorry for the length)
Some Guardians found their Charge immediately. Njord was not among them. He had wandered for decades upon decades before finding his Charge, although he had never lost hope.
Some Guardians had glorious Charges, something grand to risk their lives for. Njord was not among them either. When he had finally found his Charge, it was a Fae hatchling, like many others, not special in any way. He had not expected it, but had immediately taken responsibility of the little one. He hadn't joined the clan, choosing instead to remain alone. He had watched the hatchling grow and had protected him against every threat, always loyally at his side.
Some Guardians had never had a discussion with their Charge. Again, Njord was not among them. He and the little Fae has fought hundreds, thousands of times, but in the end Njord would always be there when Mesha needed him, and the little one would always rely on his Guardian for assistance.
Some Guardians lost their Charges. Some for incredibly stupid reasons. For once, Njord was among these Guardians. He had never been exceptionally patient, but when the hatchling grew up and changed, their relationship quickly worsened. The Guardian never had a thought about leaving his Charge, but he would often let him storm away to calm down. This proved to be his fatal mistake, for during one of their usual fights (over whether Mesha could go away for a couple of days with his friends, he seemed to remember) the Fae left, but never came back.
Njord had looked for the little one everywhere. He searched for days, for weeks, and he was finally forced to accept that something had happened to the little one, and he would never come back. He shouldn't have let him out of his sight for even a second, but it was too late. He had failed to protect his Charge.

Allies:

Enemies:

Current Whereabouts:
Wishlist | They/Them or Xe/Zir | Please ping me!
@FloatingInSpace [center][b]Practioner[/b][/center] [center][b]Dragon Image[/b] [url=http://flightrising.com/main.php?dragon=8302833] [img]http://flightrising.com/rendern/350/83029/8302833_350.png[/img] [/url] [b]Name:[/b]Narjie [b]Age:[/b]41 in human years. [b]Gender:[/b]Female [b]Sexuality (if applicable)[/b]:Asexual aromantic. She/her pronouns [b]Birth Flight:[/b]Shadow [b]Magic level:[/b]Moderate (Weak, strong, moderate, etc. etc.) [b]Personality:[/b]Narjie is gruff and bossy. She takes work very seriously and has no tolerance for stragglers or slackers. If you're not doing what you're supposed to be doing, she will punish you. She takes everything seriously and does not have much of a sense of humor. She likes order, and everything must be in its place. Narjie will only try something new if it has a personal benefit. Otherwise, she abides by the established order of things. [b]History:[/b] (Be sure to include their Charge, former position in clan, and where they lived.) Narjie was born in the Shadow flight, into a clan where use in combat was valued. She learned the basics of fighting at an early age, and left her clan to go on the Search as soon as she was allowed to. She encountered the founder of what would become her new clan, where she would live until her exile. There, she found her Charge, a hot-tempered young Fae who was also the clan's founder. She gained her trust and soon became the head of the clan's guard. For a while, this life continued. But after a Beastclans attack, Narjie was exiled by the very same Fae who she was tasked to guard. Enraged at this betrayal, Narjie swore she would have nothing to do with her for the rest of her life. A month later, she met the clan- the clan of Guardians like her. She grieved alongside them and soon succumbed to their rage. Narjie listened to the voice, and she is eager to find out the magics that will help her in her quest to regain her Charge. [b]Allies:[/b] [b]Enemies:[/b] [b]Current whereabouts:[/b][/center]
@FloatingInSpace
Practioner

Dragon Image


8302833_350.png


Name:Narjie

Age:41 in human years.

Gender:Female

Sexuality (if applicable):Asexual aromantic. She/her pronouns

Birth Flight:Shadow

Magic level:Moderate
(Weak, strong, moderate, etc. etc.)

Personality:Narjie is gruff and bossy. She takes work very seriously and has no tolerance for stragglers or slackers. If you're not doing what you're supposed to be doing, she will punish you. She takes everything seriously and does not have much of a sense of humor. She likes order, and everything must be in its place. Narjie will only try something new if it has a personal benefit. Otherwise, she abides by the established order of things.

History:
(Be sure to include their Charge, former position in clan, and where they lived.)
Narjie was born in the Shadow flight, into a clan where use in combat was valued. She learned the basics of fighting at an early age, and left her clan to go on the Search as soon as she was allowed to. She encountered the founder of what would become her new clan, where she would live until her exile. There, she found her Charge, a hot-tempered young Fae who was also the clan's founder. She gained her trust and soon became the head of the clan's guard. For a while, this life continued. But after a Beastclans attack, Narjie was exiled by the very same Fae who she was tasked to guard. Enraged at this betrayal, Narjie swore she would have nothing to do with her for the rest of her life.
A month later, she met the clan- the clan of Guardians like her. She grieved alongside them and soon succumbed to their rage. Narjie listened to the voice, and she is eager to find out the magics that will help her in her quest to regain her Charge.

Allies:

Enemies:

Current whereabouts:
Practioner Dragon Image [img]http://flightrising.com/image_generators/dragonpic2.php?body=54&wing=7&style=2&gender=1&ages=1&prig=8&secg=5&tert=24&elem=9&tertgene=0&spec=prev.png[/img] Name: Ser'Era Age: 50 years Gender: Female Sexuality (if applicable): Pansexual Panromantic Birth Flight: Arcane Magic level: Strong Personality: Ser'Era has an air of wisdom and strength around her. This may cause her to intimidate other dragons, but that is not her goal at all. She enjoys having conversations, and she absorbs new knowledge like a sponge, a habit that came from living in the Arcane Flight. She respects all of those around her, and always has an open mind. She's probably one of the most tolerant dragons you'll ever meet. She is incredibly loyal, but if she disagrees with your opinion, she isn't afraid to let you know it. She tries to live a happy, fulfilling life after the death of her Charge, knowing that that's what he would have wanted. History: Living in the Arcane Flight meant that Ser'Era was destined to live a life filled with knowledge. She spent most of her time conversing with the older dragons in her Clan and reading, learning as much as she could as quickly as she could. She was torn between becoming a Healer or a Warrior for her Clan, so while she trained as a Warrior, she taught herself herbology on the side. She thought her life was perfect, but then she met her Charge, a lost Mirror hatchling. Ser'Era took him in and cared for him, and the hatchling helped her decide what she truly was meant to do. She decided to become a Healer, and stopped training as a Warrior. One day, while she was out gathering supplies, her Charge had wandered away from her. Ser'Era didn't notice until the overpowering scent of blood filled the air. Her Charge had been attacked and mauled by a flock of vultures. And it was all her fault. Grief stricken, she ran away from her Clan, knowing that she would be banished if anyone found out. She wandered for several years until she heard the Voice and joined the Clan of Lost Charges. She eagerly and happily accepted her magic powers, and has constantly been working on them to become as strong as she can be to protect and watch over those she loves. Allies: N/A Enemies: N/A Current whereabouts: N/A
Practioner

Dragon Image

dragonpic2.php?body=54&wing=7&style=2&gender=1&ages=1&prig=8&secg=5&tert=24&elem=9&tertgene=0&spec=prev.png

Name: Ser'Era

Age: 50 years

Gender: Female

Sexuality (if applicable): Pansexual Panromantic

Birth Flight: Arcane

Magic level: Strong

Personality: Ser'Era has an air of wisdom and strength around her. This may cause her to intimidate other dragons, but that is not her goal at all. She enjoys having conversations, and she absorbs new knowledge like a sponge, a habit that came from living in the Arcane Flight. She respects all of those around her, and always has an open mind. She's probably one of the most tolerant dragons you'll ever meet. She is incredibly loyal, but if she disagrees with your opinion, she isn't afraid to let you know it. She tries to live a happy, fulfilling life after the death of her Charge, knowing that that's what he would have wanted.

History: Living in the Arcane Flight meant that Ser'Era was destined to live a life filled with knowledge. She spent most of her time conversing with the older dragons in her Clan and reading, learning as much as she could as quickly as she could. She was torn between becoming a Healer or a Warrior for her Clan, so while she trained as a Warrior, she taught herself herbology on the side.

She thought her life was perfect, but then she met her Charge, a lost Mirror hatchling. Ser'Era took him in and cared for him, and the hatchling helped her decide what she truly was meant to do. She decided to become a Healer, and stopped training as a Warrior.

One day, while she was out gathering supplies, her Charge had wandered away from her. Ser'Era didn't notice until the overpowering scent of blood filled the air. Her Charge had been attacked and mauled by a flock of vultures. And it was all her fault. Grief stricken, she ran away from her Clan, knowing that she would be banished if anyone found out. She wandered for several years until she heard the Voice and joined the Clan of Lost Charges. She eagerly and happily accepted her magic powers, and has constantly been working on them to become as strong as she can be to protect and watch over those she loves.

Allies: N/A

Enemies: N/A

Current whereabouts: N/A