I decided I needed my own thread to make keeping track of my [url=https://www1.flightrising.com/forums/qnc/1971573]Long Drop Coliseum Challenge[/url] progress easier. Also hoping to actually finish it this time...
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[center]
[size=5][b]Long Drop Coliseum Challenge[/b][/size]
Started: 04/08/21 - Finished: ???
[size=4][u]Rules[/u][/size]
[LIST=1]
[*]Start in any venue! Once you start though, you're locked in one area until you finish the challenge and then move on to the next area. You can jump around to wherever you want as you farm!
[*]The very first battle you have, and the very first drop you have, that's the item you have to collect until you have a stack of 99! Other notable drops are eggs, battle stones, apparel, anything unusual! However you're locked into that venue until you get a stack of 99 of whatever item you're after.
[*]You can totally take a break, come back later, but you're not allowed to coli farm anywhere else but that venue until your task is completed. The exceptions to this are Festivals, training fodder, or to simply take a break from the ridiculous Coli grinding.
[*]To determine what your drop is, it's the very first thing that drops from the very first battle. Exceptions include, but are not limited to, familiar drops, boss drops, battle stones, and apparel drops. This is meant to be a challenge for fun, don't feel trapped by getting that drop that is impossible to get.
[*] Once you finish a venue, you can't go back until you completely finish the challenge. (Again, exceptions are made for Festivals and training fodder)
[/LIST]
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[size=4][u]Coli Team[/u][/size]
[url=https://www1.flightrising.com/dragon/21374][img]https://www1.flightrising.com/rendern/portraits/214/21374p.png[/img][/url] [url=https://www1.flightrising.com/dragon/21375][img]https://www1.flightrising.com/rendern/portraits/214/21375p.png[/img][/url] [url=https://www1.flightrising.com/dragon/21801][img]https://www1.flightrising.com/rendern/portraits/219/21801p.png[/img][/url]
My default farming team. Will possibly switch things up in the higher level venues. Will likely be training fodder in the Mire also.
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[size=4][u]Goals[/u][/size]
[item=Eliminate]
I need soooo many but just one would be great
[item=Unhatched Nature Egg]
I would like to find 3 eggs of any kind
[item=Nature Runestone]
I wish to find a Nature Runestone just because
[/center]
I decided I needed my own thread to make keeping track of my Long Drop Coliseum Challenge progress easier. Also hoping to actually finish it this time...
Long Drop Coliseum Challenge
Started: 04/08/21 - Finished: ???
Rules
Start in any venue! Once you start though, you're locked in one area until you finish the challenge and then move on to the next area. You can jump around to wherever you want as you farm!
The very first battle you have, and the very first drop you have, that's the item you have to collect until you have a stack of 99! Other notable drops are eggs, battle stones, apparel, anything unusual! However you're locked into that venue until you get a stack of 99 of whatever item you're after.
You can totally take a break, come back later, but you're not allowed to coli farm anywhere else but that venue until your task is completed. The exceptions to this are Festivals, training fodder, or to simply take a break from the ridiculous Coli grinding.
To determine what your drop is, it's the very first thing that drops from the very first battle. Exceptions include, but are not limited to, familiar drops, boss drops, battle stones, and apparel drops. This is meant to be a challenge for fun, don't feel trapped by getting that drop that is impossible to get.
Once you finish a venue, you can't go back until you completely finish the challenge. (Again, exceptions are made for Festivals and training fodder)
Coli Team
My default farming team. Will possibly switch things up in the higher level venues. Will likely be training fodder in the Mire also.
Goals
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
I need soooo many but just one would be great
Unhatched Nature Egg
Dragon Eggs
A fertile, earthen pod that has attracted a healthy colony of fireflies. It is bursting with ripe, healthy green leaves and looks about ready to bloom.
0
I would like to find 3 eggs of any kind
Nature Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Gladekeeper. Such a find should be kept as a prized possession.
It takes a delicate touch to keep these wings from tearing.
17
2
99/99
Materials
Ice Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Icewarden. Such a find should be kept as a prized possession.
110
x1
Lightning Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Stormcatcher. Such a find should be kept as a prized possession.
110
x1
Apparel
Pathfinder's Leggings
Apparel
Never leave your leggings at home; you'd look silly without them. You may also look silly with them. Decisions.
1300
x1
Simple Darksteel Wing Cuffs
Apparel
The perfect complement to any outfit, these darksteel wing cuffs appear to absorb the light.
500
x1
Familiars
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
x4
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
x1
Ceanothus Brawler
Familiar
Larger than the average mith, ceanothus miths frequently train to act as the vanguard of their fellows.
1500
x3
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
x2
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
x1
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
x1
Satin Pocketmouse
Familiar
Their fins are as expressive as their ears.
1500
x2
Primrose Mith
Familiar
These creatures pollinate and collect, taking care never to harvest all of a plant's blossoms.
1500
x1
Bluelight Chipskink
Familiar
The static cling is so strong that dragons wearing apparel may end up with several chipskinks affixed to their clothing after wandering through dense brush.
1500
x2
Sweetpuff
Familiar
The softest fren.
1500
x1
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
x1
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
x1
Battle
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x38
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
x1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x2
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x2
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
x2
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
x2
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x1
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
x1
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
x1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x3
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x2
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x1
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
x1
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x1
Specialty
x2
Scene: Training Fields
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
x2
Secondary Veilspun Gene: Loop
Specialty Items
A scroll that will change the secondary gene of one Veilspun dragon to Loop. This item can only be used once and will disappear after it has been applied.
250
x1
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
x1
Other
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x24
Broken Flower Pot
Chests
Someone treasured these plants.
0
x39
Soldier's Supplies
Chests
This battle-scarred chest contains remnants of war.
Be careful: this one's a double-crosser. (Special thanks to Oscillator.)
20
2
99/99
Apparel
Dented Iron Helmet
Apparel
A hand-crafted metal helm. It's best not to ask how this piece actually fits on a dragon's head. This one is old and dented.
500
x2
Blushing Pink Rose
Apparel
A vibrant, pink rose with a sweet fragrance. Pink roses are seen at the onset of spring, but quickly die out.
750
x1
Mage's Cranberry Overcoat
Apparel
An enveloping coat constructed with a variety of hidden pockets and pouches.
1600
x1
Date Plumed Cover
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
x1
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
x1
Date Plumed Corsage
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
x1
Teardrop Citrine Bracelet
Apparel
A cheerful bracelet of gleaming citrines.
660
x1
Familiars
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
x1
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
x1
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
x4
Janustrap
Familiar
One of the stalks keeps track of where flies will be, while the other monitors where dragons have been.
1635
x1
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
x1
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
x4
Bamboo Phytocat
Familiar
Little is known about how the Bamboo Phytocat's physiology evolved, but one thing is for certain: watch the reeds as you walk... (KS-sponsored by kiohl.)
1650
x1
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
x2
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
x2
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
x1
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
x3
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
x3
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
x1
Grouse Basilisk
Familiar
Breaking the gaze of a grouse basilisk is not too difficult if attacked in pairs; they startle easily!
1650
x4
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
x1
Battle
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x4
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x27
x1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x2
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x3
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x3
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
x1
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
x1
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x1
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
x1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x2
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
x1
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
x1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x1
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
x1
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
x1
Specialty
Primary Veilspun Gene: Arc
Specialty Items
A scroll that will change the primary gene of one Veilspun dragon to Arc. This item can only be used once and will disappear after it has been applied.
250
x1
Vista: Woodland Path
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
x1
Other
Glowing Ember
Holiday Items
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x206
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x67
White Pawn
Trinkets
A small piece with incredible potential. Collect the whole set!
25
x5
Garden of Fire Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
x2
Born for Burning Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
A pair of lobstered dragonboots, complete with protective kneepads. This set is old and dented.
500
x2
Bloody Arm Bandages
Apparel
Two rolls of white material designed to adorn a dragon's arms, providing support to their wrists and elbows. These have been protecting some nasty cuts.
900
x1
Tigerlily Lei
Apparel
Dozens of tigerlily blossoms in full bloom have been meticulously strung together to craft this beautiful lei.
250
x1
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
x1
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
x1
Crimson Rogue Mask
Apparel
A mask to conceal the identity of the nighttime wanderer.
800
x1
Familiars
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
x2
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
x1
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
x3
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
x1
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
x1
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
x1
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
x1
Battle
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x3
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x3
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x16
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
x1
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x2
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
x1
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x1
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x4
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x3
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
x1
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
x1
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
x1
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
x1
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
x1
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
x3
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x1
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
x1
Other
Ruby Ring
Trinkets
A burnished gold ring, complemented by an illustrious ruby. Be careful not to drop it!
125
x2
Rambra Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
White Pawn
Trinkets
A small piece with incredible potential. Collect the whole set!
25
x2
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
This concoction is potent enough to take down a Guardian dragon. Don't drop it!
26
99/99
Apparel
Sinister Spats
Apparel
A pair of splendid spats to keep your claws clean.
500
x2
Forest Green Chest Wrap
Apparel
A long strip of forest green material meant to bind the ribcage and protect the dragon's chest from sprains and cuts. It is flexible, but strong.
800
x1
Sinister Pants
Apparel
My my, those are some fantastic pants!
500
x3
Sinister Ring
Apparel
The most sinister.
500
x1
Bloodscale Bracers
Apparel
Forged in blood, these bracers are pieced together from the trophies of vanquished foes.
4000
x1
Bloodscale Greaves
Apparel
Forged in blood, these greaves are pieced together from the trophies of vanquished foes.
4000
x1
Sinister Waistcoat
Apparel
This waistcoat slims and shapes. You look rather fetching.
500
x1
Familiars
Prickly Strangler
Familiar
It's pointy, poisonous, and venomous; the perfect friend.
1950
x1
Fuiran
Familiar
Fuiran are one of the few species in the Shifting Expanse that prey upon Scalebacks. Their powerful jaws are capable of cracking the thick hide.
1950
x2
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
x2
Scaleback
Familiar
Scalebacks are always smelly, always hungry, and always in a bad mood. It's always a good idea to avoid them.
2000
x1
Desert Strangler
Familiar
The natural deep-hued ombre hide and gold-tipped spines of the desert strangler are an exquisite sight to behold in the setting sun.
1950
x1
Charcoal Kitsune
Familiar
The fluffy ears, those big eyes... -they're all part of the kitsune's strategy to distract you from the sharp shiny scythe. It's alarmingly effective!
1950
x3
Masked Gryphon
Familiar
Gliding on the searing desert winds, masked gryphons will move along riverbanks, fishing as they travel.
1950
x4
Dunerunner
Familiar
When lost in the joy of a good run, the dunerunner pays no mind to pits, cliffs, and tunnels; pursuing this carefree bird often leads to broken wings and limbs.
1950
x3
Dusk Fuiran
Familiar
This fuiran prefers to be out after the sun has set as its night vision has evolved to the point it can see even on moonless nights.
1950
x2
Nightsky Fuiran
Familiar
Scavengers with a keen sense of smell, Fuiran are notorious for digging up the carrion that other desert predators have stashed beneath the sands.
2000
x1
Fan Scorpion
Familiar
Arachnids that grow this large ain't right.
1950
x1
Tricolor Viperpillar
Familiar
All hiss, no bite.
1950
x2
Shadow Serpent
Familiar
A rattle heard in the darkness.
1950
x1
Serthis Potionmaster
Familiar
This potions specialist has been trying to teach shadow magic for five years... but the congregation keeps passing him over for less-experienced Serthis.
1950
x1
Iridescent Scaleback
Familiar
Iridescent Scalebacks are a more lovely version of the disgruntled Scaleback. They're still fueled by malcontent.
2000
x1
Greatshell
Familiar
The reek from an expired greatshell is abominable. Young dragons take great delight in depositing uneaten corpses near the lairs of rival clans.
2100
x2
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
x1
Peacock Scorpion
Familiar
Male peacock scorpions are considerably more colorful than their female counterparts.
1950
x1
Battle
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x3
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x33
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x3
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
x1
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
x5
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x1
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
x1
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
x1
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
x1
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x1
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x3
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x2
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
x1
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
x1
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x1
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
x1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
x1
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
x1
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
x2
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x4
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
x1
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
x1
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x1
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
x2
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
x1
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
x1
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
x1
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
x1
Specialty
Vista: Sandswept Delta
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
x1
Scene: Sandswept Delta
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
x2
Bonepriest Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Iridescent Scales Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
x1
Other
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x26
Basket of Treasure
Chests
Nestled in the warm sands, you discover a small cache of treasure!
Consuming or gifting these flowers is good for one's heart.
25
3
99/99
Materials
Arcane Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Arcanist. Such a find should be kept as a prized possession.
110
x1
Apparel
Nebula Starsilk Scarf
Apparel
This glittery band of fabric is wrapped several times around the neck of the wearer and held in place by star-shaped metal brooches.
1850
x1
Teardrop Citrine Choker
Apparel
A cheerful choker strung with gleaming citrine.
660
x1
Emerald Aviator Satchel
Apparel
Safely store supplies during long journeys.
750
x1
Blooming Woodbrace
Apparel
A warped and twisted branch with a tuft of feathers bound to it.
500
x1
White Wooly Tail
Apparel
An upgrade to pretty much any tail.
750
x1
Familiars
Rosaline Strangler
Familiar
Many dragons will attempt to plant their stranglers near others with an eye for desirable color outcomes. However, the stranglers have a mind of their own and will often uproot and move to a place more to their liking.
2000
x3
Mossy Pohip
Familiar
Fantastic at devouring pond flora, except that which is deposited on its back.
4000
x1
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
x2
Buttercup Strangler
Familiar
A valuable part of the woodland ecosystem, stranglers will break down organic material rapidly.
2000
x1
Travelling Garden
Familiar
Be careful where you plant those rare flowers, or you may find they'll get away from you.
2000
x3
Terra Tortoise
Familiar
Knows nothing about nothing.
2000
x2
Frostbite Dryad
Familiar
Frostbite dryads are rumored to guide cold-afflicted travelers into deep snowbank traps. Watch your step!
2000
x3
Grove Piper
Familiar
If one listens very carefully, they can follow the notes of a grove piper's song through even the darkest and most twisted forest maze. If the tune fades, best take a different path.
2000
x1
Venomtooth Pilco
Familiar
A friend to this pilco has no need to fear its toothy grin.
2000
x2
Barkskin Watcher
Familiar
It's not unheard of for dryads to form alliances with nature dragon clans.
2000
x1
Flora Cerdae
Familiar
As calm and majestic as cerdae look, they must routinely spar to wear down their horns, which grow at an alarmingly fast rate.
2000
x1
Moonlight Fungi
Familiar
Nocturnal, these sentient mushrooms are not interested in the passage of dragons.
2000
x2
Myosotis Fox
Familiar
A loyal, but forgetful companion.
2000
x2
Alstroemeria Fox
Familiar
The happiest fox.
2000
x1
Fungi Sage
Familiar
Known for its patience and wisdom, its anecdotes are only understood by other fungi.
2000
x2
Five-toed Pilco
Familiar
Vastly superior to familiars with a lesser footprint.
2000
x1
Wood Ear Deer
Familiar
This creature has little in common with its mammalian namesake. Wood ear deer are cultivated to protect dryads' secluded groves.
2000
x1
Lilium Floron
Familiar
Colloquially known as the 'Bramblepelt', this territorial species of floron is covered in a thick brown outer coat of thorns for the majority of the year. It sheds this coat in the spring.
2000
x2
Petalmane Floron
Familiar
This elusive feline prowls within flower beds, using its natural camouflage for the perfect strike.
2000
x1
Battle
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x40
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
x1
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
x1
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
x1
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
x2
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
x1
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x1
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
x1
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
x1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x1
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
x1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
x1
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
x1
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
x2
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x1
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
x1
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x1
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
x1
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
x1
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
x1
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
x1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x1
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
x1
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x1
Skins
Accent: Sunbeam Dryad
Skydancer Female Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by sikora.)
500
x1
Accent: Myosotis Fox
Tundra Female Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by Kalvin.)
500
x1
Specialty
Scene: Blooming Grove
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
x3
Vista: Blooming Grove
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
x1
Other
Unhatched Plague Egg
Dragon Eggs
A slimy, writhing pustule, complete with a stench to match. This egg is dangerous, for it incubates a twisted, twitching, virulent creature inside its translucent membranes.
0
x1
Treasured Planter
Chests
The problem with hiding your wealth is that sometimes you forget where it's been buried...
0
x1
Yessss an egg! Had to be a Plague one of course. But still, an egg is an egg. A boss familiar is nice too.
While most termites are known for decimating tree trunks and plants, this subterranean variant eats stone. It's advisable to clear them out to avoid dealing with a cave-in later!
25
3
99/99
Apparel
Emerald Aviator Gloves
Apparel
A pair of durable leather gloves.
800
x1
Crimson Rogue Trousers
Apparel
A pair of close-fitting trousers for the nighttime wanderer.
1400
x1
Pretty Pink Tail Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
x2
Pretty Pink Neck Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
x1
Brown Wizard Hat
Apparel
A wide-brimmed, leather mage's hat. Placing this upon your head fills you with the urge to decide the fates of children.
500
x1
Skulking Chitin Breastplate
Apparel
Multiple segments of chitin provide an armored defense for the wearer.
500
x1
Familiars
Cursed Bat
Familiar
What is this bat's curse? That's for the unfortunate soul who catches this one to discover.
2100
x2
Venomblade Assassin
Familiar
It is often far too late when one notices a Venomblade Assassin in their midst. If you're really lucky, a heap of treasure might turn into a mercenary partnership.
2100
x1
Dwarf Truffle
Familiar
The most insecure of fungi.
2150
x1
Swiftfoot Slayer
Familiar
It is usually uncommon to see Centaur beastclans inhabit caves.
2000
x1
Burrow Bear
Familiar
Known for creating extensive burrows, these ursine creatures can undermine otherwise solid construction efforts.
4500
x1
Stonestomp Spearmaiden
Familiar
Spiked horseshoes allow these warriors to traverse rocky terrain with ease.
2100
x1
Dire Claw
Familiar
As if normal bears were not troublesome enough!
4500
x1
Blue Dragon Reef Snail
Familiar
This cannibalistic snail produces a powerful venom.
2100
x1
Polarized Bell Goat
Familiar
This goat's static accumulating properties are shocking!
2100
x1
Deepmine Aardvark
Familiar
This elusive mammal plunders dragon caves for its insectoid diet. Along the way, it amasses benign colonies of glowing fungus that help provide vision in the darkest passages.
2050
x1
Centaur Berserker
Familiar
With a beard like that, you know he means business.
2000
x1
Bramble Guardian
Familiar
A colony of bramble guardians is sure to keep any lair warded from tiny intruders.
2100
x1
Cave Lantern
Familiar
The light at the end of the tunnel is not quite as appealing when it's a parasitic fungus!
2100
x1
Swiftstride Soldier
Familiar
Centaur are capable of patrolling large territories. These soldiers ensure trading paths stay safely accessible for the rest of the herd.
2100
x1
Djamor Bat
Familiar
The fluted shells of fungus direct sound, allowing this bat an even greater range of echolocation.
2100
x1
Battle
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
x1
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
x1
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
x1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x2
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x3
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x2
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
x2
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x23
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x1
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
x1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x1
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
x1
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
x1
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
x2
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
x1
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
x1
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
x2
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x1
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
x1
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
x1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x2
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
x1
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
x1
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
x1
Specialty
Scene: Voyage of the Tenacity
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
x9
Other
Glittering Geode
Chests
Treasure is plentiful for those who know where to look!
0
x38
Crimson Reef Crate
Chests
After slinking through the Forgotten Cave, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Unhatched Lightning Egg
Dragon Eggs
A super-charged glassy egg with a flashing baby dragon inside. The egg is hard to look at for long periods of time, but quite the conversation topic.
0
x1
One of each boss familiars, an Eliminate AND an egg?! Very pleased with this round
Once bred to produce brilliantly colored, decorative fins, an accidental reintroduction to the wild sees these jewels migrating to new territories.
29
3
99/99
Materials
Earth Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Earthshaker. Such a find should be kept as a prized possession.
110
x1
Apparel
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
x1
Sparkling Emerald Tail Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
x1
Sparkling Emerald Head Bow
Apparel
A soft and glittering green ribbon tied into the perfect bow.
1100
x1
Emerald Aviator Gloves
Apparel
A pair of durable leather gloves.
800
x1
Brown Birdskull Wingpiece
Apparel
A long spindle of twine, beaded with brown baubles and trinkets. There are feathers strung along each thread.
550
x1
Tropical Birdskull Legband
Apparel
An ornamental legband decorated with pink feathers and bones. It is held together with braided twine and sinew.
1450
x1
Familiars
Fungalhoof Qiriq
Familiar
These creatures leave a trail of vibrant fungi in their wake. Tracking a Fungalhoof Qiriq is easy; surviving an encounter with one is less so.
2300
x4
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
x6
Blacktalon Striker
Familiar
Raptorik warriors make up for their lack of size with an abundance of ferocity.
2250
x1
Red-Breasted Hainu
Familiar
The alpha of each flock leads the yearly migration, taking the lead position in the V-formation.
2300
x3
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
x6
Mantled Foo
Familiar
The ornamental clothes worn by these foo are typically bestowed when they have done a great service to the Talonok beastclans.
2250
x1
Dreameater
Familiar
Despite its fearsome appearance, having a dream eater visit you in your sleep can be a boon, as it will consume your nightmares.
2350
x2
Wandering Surgepriest
Familiar
Many have wondered when this tengu will finally wander home.
2250
x2
Gale Wolf
Familiar
Gale wolves may appear wherever a warm front meets a cold front. During their brief stay on our plane they leave a whirlwind of destruction in their wake.
2375
x2
Tengu
Familiar
Tengu will attempt to confuse and lead the unwary traveler astray.
2250
x3
Hainu
Familiar
Is a group of hainu a flock or a pack?
2250
x1
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
x1
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
x1
Battle
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x2
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x40
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x1
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
x3
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
x1
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
x2
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
x2
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x2
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
x1
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
x1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x1
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
x1
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
x1
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x1
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
x1
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
x1
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x1
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
x1
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
x1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
x2
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x1
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x1
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
x1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x1
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
x1
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
x1
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x1
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
x1
Specialty
Scene: Voyage of the Tenacity
Scene
Scenes are colorful backdrops that can be equipped to a dragon to further customize their individual profile.
500
x6
Tertiary Gaoler Gene: Weathered
Specialty Items
A scroll that will change the tertiary gene of one Gaoler dragon to Weathered. This item can only be used once and will disappear after it has been applied.
500
x1
Other
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x35
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
x15
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
x4
Gale Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
x1
Magical Shard
Holiday Items
A solidified chunk of pure magical energy, pulsating slowly. This can be traded at the Festive Favors shop during the Starfall Celebration.
The dried up remains of a vulture's nest. A smattering of old eggshells are tangled in the twigs.
33
99/99
Materials
Nature Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Gladekeeper. Such a find should be kept as a prized possession.
110
x1
Lightning Runestone
Dragonmade
An ancient stone bearing the ancestral rune of the Stormcatcher. Such a find should be kept as a prized possession.
110
x1
Apparel
Nebula Starsilk Earrings
Apparel
A dangling star-shaped earring of polished metal. The surface catches the light and reflects back a galactic spectrum of colors.
1300
x1
Winterwatcher's Arctic Goggles
Apparel
A pair of thick glass goggles.
1100
x1
Teardrop Citrine Belt
Apparel
A cheerful belt strung with gleaming citrines.
660
x1
Bubbly Bisque Tailtaille
Apparel
A simple yet eye-catching wrap of ruffles and ribbons that is worn on the tail.
900
x1
Bubbly Bisque Gloves
Apparel
A smart pair of soft gloves help to pull off the whole look!
500
x2
White Wooly Tail
Apparel
An upgrade to pretty much any tail.
750
x1
Teardrop Citrine Necklace
Apparel
A cheerful necklace strung with a gleaming citrine.
660
x1
Crimson Rogue Gloves
Apparel
A pair of close-fitting gloves for the nighttime wanderer.
800
x1
Simple Darksteel Wing Cuffs
Apparel
The perfect complement to any outfit, these darksteel wing cuffs appear to absorb the light.
500
x1
Teardrop Pearl Ring
Apparel
A refined ring set with a luminescent pearl.
670
x1
Familiars
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
x2
Roving Lionsnake
Familiar
This offshoot species of lionsnake often spends much more time lying in wait than its golden cousin, using thick grasses and its speckled coat to blend into the terrain.
2300
x2
Raptorik Herder
Familiar
Although agriculture and animal husbandry are rare on the savanna, some Raptorik beastclans have developed a way to lure herds into traps and enclosures for easy hunting.
2300
x6
Plainstrider Bard
Familiar
The centaur beastclans have long excelled at diplomacy, and much of that can be attributed to their usage of bards and music to ease tensions.
2300
x1
Ampelope
Familiar
The constant electrical charge that permeates the warm air of the arid savanna acts as an energy boost to this already spry creature. Catching one is extremely difficult.
2300
x2
Rabid Grinfin
Familiar
Having developed an evolutionary affinity for water, it isn't uncommon to come across a family of these hyenas floating in lakes and watering holes to beat the heat.
2300
x3
Pale Greattusk
Familiar
But have you ever seen a Greattusk fly?
2300
x4
Condorwing Champion
Familiar
Trained from a very early age, these young harpy warriors are often far more seasoned in the ways of battle than rival beastclan counterparts.
2300
x3
Starry Ampelope
Familiar
The speckled patterns that dot this antelope's flank resemble a cluster of constellations.
2300
x1
Heckling Hydrena
Familiar
While they are at home in the water, hydrenas can often be seen skulking among the dust-parched boneyards of dead Greattusks, waiting to ambush overconfident hatchlings.
2300
x4
Quillrunner
Familiar
A fight with a Quillrunner is a dangerous task no matter which way one approaches.
2300
x5
Unburdened Billy
Familiar
A domestication effort gone awry, this totally-not-tamed-at-all Rambra is out for vengeance. Steer clear!
2300
x4
Falconclaw Warrior
Familiar
Though most harpies employ fairly cutthroat guerrilla tactics to battle their enemies, these practiced warriors rely on their years of blade training to press an advantage.
2300
x3
Wintermane Minstrel
Familiar
In addition to their trusty instruments, these performative centaurs use their voices and a rhythmic tapping of their hooves to spin songs and tell tales.
2300
x1
Flesh Forager
Familiar
These imposing carrion birds are actually extremely tender if you're--how do we put this--alive.
2300
x2
Greattusk
Familiar
Even the largest and strongest dragons have a hard time besting a Greattusk; their immense size, weight, and sharp tusks make them formidable adversaries.
2300
x2
Dustfeather Sphinx
Familiar
It is not uncommon to see a Dustfeather Sphinx standing completely still. Don't mistake this for stoicism; it can use this unique stance to store energy to aid it in quick and relentless pursuit of prey.
2300
x1
Grassland Skira
Familiar
Skira use their long necks and even longer tongues to strip leaves from the highest branches of grassland trees.
2300
x4
Coursing Skira
Familiar
These slow, towering plant-eaters carve a predictable route through the savanna, often wearing down a well-trodden dirt path for others of their herd to follow.
2300
x2
Dire Vulture
Familiar
Often misunderstood due to its name, the presence of Dire Vultures often means there is plenty of food nearby.
2300
x1
Roundhorn Rager
Familiar
Empowered by revenge and a strong jolt of electrical energy, this rampaging beast will stop at nothing to trample its would-be captors.
2300
x1
Magpie Sphinx
Familiar
The Magpie Sphinx will often try to camouflage itself with the sky of the savanna, which is always a roiling amalgamation of the grays and blacks of the storm season.
2300
x2
King Quillrunner
Familiar
Although lionsnakes may seem like the leaders of grasslands, these supercharged cheetahs use the atmosphere of the region to aid their sprints, almost never tiring when closing in on their prey.
2300
x1
Battle
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
x2
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
x2
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x56
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
49
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x1
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
x7
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
x3
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
x2
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
x2
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
x1
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
x1
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
x3
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
x2
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
x1
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
x2
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
x2
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x2
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
x3
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
x1
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x3
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x2
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
x3
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
x3
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x2
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
x1
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
x1
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
x2
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
x2
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
x1
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
x1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
x2
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x2
Vile Bolt
Ability Stone
A virulent bolt of pestilence. Deals Plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
x1
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
x2
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
x1
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
x1
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
x1
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
x1
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
x1
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
x1
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
x1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x1
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
x1
Skins
Accent: Plainstrider Bard
Tundra Female Only
Accents are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the accent will not be passed onto offspring and may be unequipped at any time. (Designed by shroudrat.)
500
x1
Skin: Condorwing Champion
Mirror Female Only
Skins are equippable items that can be worn like a coat of paint on top of the skin of your dragon. The look of the skin will not be passed onto offspring and may be unequipped at any time. (Designed by empurata.)
500
x1
Specialty
Vista: Thunderhead Savanna
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
x1
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
x1
Secondary Gene: Morph
Specialty Items
A scroll that will change the secondary gene of one dragon to Morph. This item can only be used once and will disappear after it has been applied.
500
x1
Primary Gene: Python
Specialty Items
A scroll that will change the primary gene of one dragon to Python. This item can only be used once and will disappear after it has been applied.
500
x1
Other
Magical Shard
Holiday Items
A solidified chunk of pure magical energy, pulsating slowly. This can be traded at the Festive Favors shop during the Starfall Celebration.
0
x300
Starlight Guardian Chest
Chests
The runic script on this chest swirls and shifts before your eyes. When the chest is handled the runes flare, then wink out.
0
x1
Crystalspine Guardian Chest
Chests
The runic script on this chest swirls and shifts before your eyes. When the chest is handled the runes flare, then wink out.
0
x1
Pelt-Lined Crate
Chests
A small cache of treasures hidden away from the harsh sun.
0
x85
All-Seeing Shroom
Holiday Items
A disgusting, writhing mushroom, covered in veins and tumors. This can be traded at the Festive Favors shop during the Riot of Rot.
0
x157
Mother Told Me to Live Chest
Chests
A fine membrane encases this object. When handled, the membrane rips open, revealing a fungus-covered chest.
0
x2
I got my runestone! Also two different genes, very nice.
A disgusting, writhing mushroom, covered in veins and tumors. This can be traded at the Festive Favors shop during the Riot of Rot.
0
99/99
Apparel
Mage's Cranberry Overcoat
Apparel
An enveloping coat constructed with a variety of hidden pockets and pouches.
1600
x1
Familiars
Toxic Igueel
Familiar
Remove it from your life.
2350
x2
Green-Breasted Sawbeak
Familiar
A wise dragon will know that it's called a gular sac. A wise dragon will also know it's a bad idea to poke it.
2350
x1
Noxious Coralclimber
Familiar
The vibrant colors warn off many predators, yet some dragons find themselves fascinated by the hues.
2350
x1
Surf Strider
Familiar
Brilliant flashes of golden scales are a sign for smaller dragons to leave the water.
2350
x1
Maren Spearmaiden
Familiar
It is tradition for young maren warriors to prove themselves by hunting dangerous sharks and terrors of the deep. The fruits of this hunt provide them with the materials for their weapons.
2350
x1
Daydream Puffer
Familiar
These jovial fish are easy to catch.
2350
x2
Spiney Whale
Familiar
Only in the past century have these mysterious leviathans begun to surface. Their origin remains unknown.
5000
x1
Redfin Wavespinner
Familiar
A student of the wave, they are adept at using whirlpools to entrap their opponents.
2350
x1
Coastline Sawbeak
Familiar
Disturbing sawbeak nesting grounds is a suicidal proposition. Saw swarms are a term one never wants to witness.
2350
x1
Oceansurf Magus
Familiar
Decades of study have allowed these scholars to tap into elemental magics previously known only to dragonkind.
2350
x1
Highfin Sea Serpent
Familiar
Several times the length of most dragons, these sinuous serpents possess dangerous, spined fins.
2350
x1
Mirage Puffer
Familiar
The venom of an agitated puffer can cause a dragon to see double.
2350
x1
Battle
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
x1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
x5
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
x1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
x2
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x2
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
x1
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
x1
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
x1
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
x1
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
x1
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
x1
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
x1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x1
Other
Barnacle-Encrusted Bottle
Chests
This small treasure cache is also home to a variety of tiny guardians.
0
x10
A boss familiar! A very quick run for this one, makes a nice change.