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Quests & Challenges

Quests, Challenges, and Festival games.
TOPIC | [Pinkerlocke] A Cautious Journey
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[center]I'm sure this thread will get more detailed, but as I'm just starting, it's super empty. I've started with 3 dragons purchased from the AH, near miss gen 1s so I'll actually care about them, and we'll see how this goes! Other than that, I'll be doing hard mode rules. Although instead of exalting, I'll be selling them for 1t on the AH, and instead of breeding two dragons, I'll be buying a near miss off the AH. [size=1]I got the rules from [url=https://www1.flightrising.com/forums/qnc/1904162#post_1904162]here[/url].[/size] [quote=Rules] Basic rules: A death in the coliseum = that dragon must be exalted. This is the most essential rule of a nuzlocke. All loot obtained in the coliseum is irrelevant, as is the loot obtained from gathering. There are no restrictions about applying apparel to your dragons. Do whatever makes sense to you. Same goes for familiars. Ping or message me if you take the challenge ;p (you don't actually /have/ to but I'd love to see how it goes!) And, most crucially, all nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile! Optional sentimental rule: If a dragon reaches level 25 it "retires". It can join the ranks of your main lair. Drops of Fate: Food: Coliseum time! Plants: 10-20 matches Insects: 20-30 matches Seafood: 30-40 matches Meat: 40-50 matches Choose from one of these two rules: Hardmode: You must select coliseum challengers in your lair using a random number generator. Then, select the coliseum arena that corresponds to the highest level dragon of that group (For a 'medium' mode, select the venue that is one tier down from that of highest level dragon). If your dragons level up while in an area, you can still stay there for the whole day. You can quit your battle streak at any time to regen health, and flee from battles if it is appropriate. Don't try do 50 matches in a row unless you want a wiped-out dragon! OR Easymode: Choose whichever team and venue you want and go for it. Running from battles, using health pots, and ending the battle streak is fine, as I explained above. (These ranges can also be altered to suit your level of activity/personal preference.) Materials and trinkets: Flex your creative muscles! Note that there is currently a glitch in which Pinkerton mislabels materials as trinkets. If you obtain a "trinket" from Pinkerton, double check to make sure its not actually a material! Materials: Do some writing for your nuzlocke. How does your new nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die? Is there an antagonist in this nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Make a blog, or a thread for your challenge in the creative forums! Write short stories or paragraphs, or add to one big one adventure! Trinkets: Do some art for your nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanized versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate. If you make a nuzlocke thread, post your art there. Obviously, you might not have time in your day to do something creative. If that's the case, don't worry about it. This challenge is meant to be fun and heartwrenching, not a chore. Rare drops: Wildcards Familiars: Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator (between 1-14) to determine which breed you will get! (Optionally: attach the familiar to the new dragon.) 1. Fae 2. Guardian 3. Mirror 4. Pearlcatcher 5. Ridgeback 6. Tundra 7. Spiral 8. Imperial 9. Snapper 10. Wildclaw 11. Nocturne 12. Coatl 13. Skydancer 14. Bogsneak Apparel: Breed two of your dragons. The dragons you pick are up to you. You can also change one of the genes on a dragon, or use a scatterscroll if you are rich and crazy. Note: You must flip a coin for each hatchling once they hatch. If tails, the dragon is dead and you must exalt it. This is in keeping with the origional Nuzlocke thread's rule, because I really like it. Battle items: Uh-oh!!! Flip a coin. Heads = DEATH STREAK Tails = Nothing happens DEATH STREAK rules: Randomly select three dragons using a random number generator. Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies. If you are using the easymode rules, switch to the hardmode rules for battlestones. (Note that the 'death streak' needs to be tested for deadliness. It should be pretty deadly, but not totally impossible.) After testing, it seemed to work as intended! Survival depends on your willingness to be both lucky and cautious. Starting out: Using the method I detailed in the "familiar" possibility above, obtain a small number of dragons (I suggest 2 or 3). If they already have names, keep the name! If not, name them whatever you like. The challenge starts once all of the dragons, if they are hatchlings, grow into adulthood. Alternatively, choose 2-3 existing dragons in your lair to participate. This has certain advantages (eliminates the need to wait for maturity and breeding cooldowns) but also some disadvantages (less random=less exciting). You may want to "partition" your nuzlocke dragons away from your regular dragons so you don't get them mixed up. Losing: If your dragon count falls to zero you have a few options 1. Declare the challenge a "loss" and give up 2. Wait for Pinkerton to drop a familiar 3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience. Additional notes: I haven't yet tried this challenge for myself, so I don't know how well it will work. I have no idea how difficult/easy this will be yet. I am doing the challenge and so I have some sage wisdom: Stock up on potions. Seriously. Note my suggested revised coliseum rule. My original rule makes the challenge quite difficult, particularly when low leveled dragons are paired with high level ones. You definitely have to use a lot of health potions using the hard rule. However, the rate of familiar drops from pinkerton is also relatively high, so replacing dead dragons is fairly straightforward. Or maybe I'm just getting lucky. Using only one dragon in the coliseum is HARD. Don't be shy about running away! [/quote] Writing [url=https://www1.flightrising.com/forums/qnc/3100722/1#post_52418305]|[/url]-[url=https://www1.flightrising.com/forums/qnc/3100722/1#post_52440786]|[/url]-[url=https://www1.flightrising.com/forums/qnc/3100722/2#post_52704016]|[/url]-[url=https://www1.flightrising.com/forums/qnc/3100722/2#post_52744462]|[/url]-[url=https://www1.flightrising.com/forums/qnc/3100722/2#post_52750157]|[/url] Art
I'm sure this thread will get more detailed, but as I'm just starting, it's super empty.

I've started with 3 dragons purchased from the AH, near miss gen 1s so I'll actually care about them, and we'll see how this goes! Other than that, I'll be doing hard mode rules.

Although instead of exalting, I'll be selling them for 1t on the AH, and instead of breeding two dragons, I'll be buying a near miss off the AH.
I got the rules from here.
Rules wrote:
Basic rules:
A death in the coliseum = that dragon must be exalted. This is the most essential rule of a nuzlocke.
All loot obtained in the coliseum is irrelevant, as is the loot obtained from gathering.
There are no restrictions about applying apparel to your dragons. Do whatever makes sense to you. Same goes for familiars.
Ping or message me if you take the challenge ;p (you don't actually /have/ to but I'd love to see how it goes!)
And, most crucially, all nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile!

Optional sentimental rule:
If a dragon reaches level 25 it "retires". It can join the ranks of your main lair.

Drops of Fate:

Food: Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches

Choose from one of these two rules:

Hardmode: You must select coliseum challengers in your lair using a random number generator. Then, select the coliseum arena that corresponds to the highest level dragon of that group (For a 'medium' mode, select the venue that is one tier down from that of highest level dragon). If your dragons level up while in an area, you can still stay there for the whole day. You can quit your battle streak at any time to regen health, and flee from battles if it is appropriate. Don't try do 50 matches in a row unless you want a wiped-out dragon!

OR

Easymode: Choose whichever team and venue you want and go for it. Running from battles, using health pots, and ending the battle streak is fine, as I explained above.

(These ranges can also be altered to suit your level of activity/personal preference.)

Materials and trinkets: Flex your creative muscles!

Note that there is currently a glitch in which Pinkerton mislabels materials as trinkets. If you obtain a "trinket" from Pinkerton, double check to make sure its not actually a material!

Materials: Do some writing for your nuzlocke. How does your new nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die? Is there an antagonist in this nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Make a blog, or a thread for your challenge in the creative forums! Write short stories or paragraphs, or add to one big one adventure!

Trinkets: Do some art for your nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanized versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate. If you make a nuzlocke thread, post your art there.

Obviously, you might not have time in your day to do something creative. If that's the case, don't worry about it. This challenge is meant to be fun and heartwrenching, not a chore.

Rare drops: Wildcards

Familiars: Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator (between 1-14) to determine which breed you will get! (Optionally: attach the familiar to the new dragon.)

1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak

Apparel: Breed two of your dragons. The dragons you pick are up to you. You can also change one of the genes on a dragon, or use a scatterscroll if you are rich and crazy.

Note: You must flip a coin for each hatchling once they hatch. If tails, the dragon is dead and you must exalt it. This is in keeping with the origional Nuzlocke thread's rule, because I really like it.

Battle items: Uh-oh!!!

Flip a coin.
Heads = DEATH STREAK
Tails = Nothing happens

DEATH STREAK rules: Randomly select three dragons using a random number generator. Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies. If you are using the easymode rules, switch to the hardmode rules for battlestones.

(Note that the 'death streak' needs to be tested for deadliness. It should be pretty deadly, but not totally impossible.) After testing, it seemed to work as intended! Survival depends on your willingness to be both lucky and cautious.

Starting out:
Using the method I detailed in the "familiar" possibility above, obtain a small number of dragons (I suggest 2 or 3). If they already have names, keep the name! If not, name them whatever you like. The challenge starts once all of the dragons, if they are hatchlings, grow into adulthood.

Alternatively, choose 2-3 existing dragons in your lair to participate. This has certain advantages (eliminates the need to wait for maturity and breeding cooldowns) but also some disadvantages (less random=less exciting).

You may want to "partition" your nuzlocke dragons away from your regular dragons so you don't get them mixed up.

Losing:
If your dragon count falls to zero you have a few options
1. Declare the challenge a "loss" and give up
2. Wait for Pinkerton to drop a familiar
3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience.

Additional notes:
I haven't yet tried this challenge for myself, so I don't know how well it will work. I have no idea how difficult/easy this will be yet.

I am doing the challenge and so I have some sage wisdom:
Stock up on potions. Seriously.
Note my suggested revised coliseum rule. My original rule makes the challenge quite difficult, particularly when low leveled dragons are paired with high level ones. You definitely have to use a lot of health potions using the hard rule. However, the rate of familiar drops from pinkerton is also relatively high, so replacing dead dragons is fairly straightforward. Or maybe I'm just getting lucky.
Using only one dragon in the coliseum is HARD. Don't be shy about running away!

Writing
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Art
swap_by_rebebird-dcmdt5g.pngtumblr_puemdu5BCj1vjloioo1_100.pngSB3LpZT.png
[center]Day 1 [item=Black Linen Head Wrap] Meet the new recuits... Anne [url=https://www1.flightrising.com/dragon/70809659][img]https://www1.flightrising.com/rendern/avatars/708097/70809659.png[/img][/url] Tedd [url=https://www1.flightrising.com/dragon/80038364][img]https://www1.flightrising.com/rendern/avatars/800384/80038364.png[/img][/url] Thomas [url=https://www1.flightrising.com/dragon/80747200][img]https://www1.flightrising.com/rendern/avatars/807473/80747200.png[/img][/url] And an apparel item means one lucky derg will be getting one step closer to the final scry Tedd will gain Firefly [rule][center] Before [url=https://www1.flightrising.com/dragon/80038364][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=67&bodygene=0&breed=11&element=7&eyetype=1&gender=1&tert=109&tertgene=0&winggene=0&wings=25&auth=e29861a8e1abfc05c0f34285b81e625edc1d0d4c&dummyext=prev.png[/img][/url] After [url=https://www1.flightrising.com/dragon/80038364][img][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=67&bodygene=0&breed=11&element=7&eyetype=1&gender=1&tert=109&tertgene=22&winggene=0&wings=25&auth=a3c6ff58ae6963bbbb516af301e70a5356f1154f&dummyext=prev.png[/img][/img][/url]
Day 1
Black Linen Head Wrap
Meet the new recuits...
Anne 70809659.png Tedd 80038364.png Thomas 80747200.png
And an apparel item means one lucky derg will be getting one step closer to the final scry
Tedd will gain Firefly
Before
dragon?age=1&body=67&bodygene=0&breed=11&element=7&eyetype=1&gender=1&tert=109&tertgene=0&winggene=0&wings=25&auth=e29861a8e1abfc05c0f34285b81e625edc1d0d4c&dummyext=prev.png
After
[img][/img]dragon?age=1&body=67&bodygene=0&breed=11&element=7&eyetype=1&gender=1&tert=109&tertgene=22&winggene=0&wings=25&auth=a3c6ff58ae6963bbbb516af301e70a5356f1154f&dummyext=prev.png
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[center]Day 2 [item=Lucky Woodwing] Anothere gene!?! [size=1]why though[/size] Boulder Time Before [url=https://www1.flightrising.com/dragon/80038364][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=67&bodygene=0&breed=11&element=7&eyetype=1&gender=1&tert=109&tertgene=22&winggene=0&wings=25&auth=a3c6ff58ae6963bbbb516af301e70a5356f1154f&dummyext=prev.png[/img][/url] After [url=https://www1.flightrising.com/dragon/80038364][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=67&bodygene=110&breed=11&element=7&eyetype=1&gender=1&tert=109&tertgene=22&winggene=0&wings=25&auth=ecf3c2865ded7aa9bc98526a6a6101463f6c02a4&dummyext=prev.png[/img][/url]
Day 2
Lucky Woodwing
Anothere gene!?!
why though
Boulder Time
Before
dragon?age=1&body=67&bodygene=0&breed=11&element=7&eyetype=1&gender=1&tert=109&tertgene=22&winggene=0&wings=25&auth=a3c6ff58ae6963bbbb516af301e70a5356f1154f&dummyext=prev.png
After
dragon?age=1&body=67&bodygene=110&breed=11&element=7&eyetype=1&gender=1&tert=109&tertgene=22&winggene=0&wings=25&auth=ecf3c2865ded7aa9bc98526a6a6101463f6c02a4&dummyext=prev.png
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[center]Day 3 [item=Sanddrift Fuiran] Another friend?!? Meet Keets! [url=https://www1.flightrising.com/dragon/80454891][img]https://www1.flightrising.com/rendern/350/804549/80454891_350.png[/img][/url]
Day 3
Sanddrift Fuiran
Another friend?!?
Meet Keets!
80454891_350.png
swap_by_rebebird-dcmdt5g.pngtumblr_puemdu5BCj1vjloioo1_100.pngSB3LpZT.png
[center]Day 4 [item=Berserker] The coin was tails. Nothing happens
Day 4
Berserker
The coin was tails.
Nothing happens
swap_by_rebebird-dcmdt5g.pngtumblr_puemdu5BCj1vjloioo1_100.pngSB3LpZT.png
[center]Day 5 [item=Moldy Leather] A dragon likes to think their eggs are safe. A dragon likes to think that they can protect their would-be children from any harm. A dragon is often wrong. Eggs get broken, eggs get lost, eggs get [i]stolen[/i]. And sometimes, when a dragon only wants one or two children, the other eggs disappear. Sometimes life is kind to those lost souls. More often than not though, life is not kind. Our story is begins with four such dragons, Anne, Tedd, Thomas, and Keets. They started off alone, each traveling a different path. By pure chance, they came together. Found each other. Shared their stories, and realized that they were not alone. It wasn't fate. It wasn't destiny, or some grand design. None of them really believed in such things. Magic, certainly. But prophecy? Much less so. When they began traveling, they didn't really have a goal in mind. Just being together was enough. Just being cared for by others, that was enough.
Day 5
Moldy Leather
A dragon likes to think their eggs are safe. A dragon likes to think that they can protect their would-be children from any harm. A dragon is often wrong. Eggs get broken, eggs get lost, eggs get stolen. And sometimes, when a dragon only wants one or two children, the other eggs disappear. Sometimes life is kind to those lost souls. More often than not though, life is not kind. Our story is begins with four such dragons, Anne, Tedd, Thomas, and Keets. They started off alone, each traveling a different path. By pure chance, they came together. Found each other. Shared their stories, and realized that they were not alone. It wasn't fate. It wasn't destiny, or some grand design. None of them really believed in such things. Magic, certainly. But prophecy? Much less so. When they began traveling, they didn't really have a goal in mind. Just being together was enough. Just being cared for by others, that was enough.
swap_by_rebebird-dcmdt5g.pngtumblr_puemdu5BCj1vjloioo1_100.pngSB3LpZT.png
[center]Day 6 [item=Myosotis Fox] That's a new friend again! Meet Drummond [url=https://www1.flightrising.com/dragon/79950832][img]https://www1.flightrising.com/rendern/350/799509/79950832_350.png[/img][/url]
Day 6
Myosotis Fox
That's a new friend again!
Meet Drummond
79950832_350.png
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[center]Day 7 [item=Earthsong Haori] A gene! Before [url=https://www1.flightrising.com/dragon/79950832][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=93&bodygene=0&breed=11&element=11&eyetype=2&gender=1&tert=121&tertgene=0&winggene=0&wings=60&auth=203660ee2bb20446acfb70aa1600e6dca8f00d9e&dummyext=prev.png[/img][/url] After [url=https://www1.flightrising.com/dragon/79950832][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=93&bodygene=0&breed=19&element=11&eyetype=2&gender=1&tert=121&tertgene=0&winggene=0&wings=60&auth=0f5a1824c6cd8281de37a9111baeed33091255a3&dummyext=prev.png[/img][/url]
Day 7
Earthsong Haori
A gene!
Before
dragon?age=1&body=93&bodygene=0&breed=11&element=11&eyetype=2&gender=1&tert=121&tertgene=0&winggene=0&wings=60&auth=203660ee2bb20446acfb70aa1600e6dca8f00d9e&dummyext=prev.png
After
dragon?age=1&body=93&bodygene=0&breed=19&element=11&eyetype=2&gender=1&tert=121&tertgene=0&winggene=0&wings=60&auth=0f5a1824c6cd8281de37a9111baeed33091255a3&dummyext=prev.png
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[center]Day 8 [item=Tattered Canvas Scrap] When they found Drummond, she was afraid and alone. Half-wild and desperate, she had tried to steal the group's food supplies. One against four, poor Drum didn't really stand a chance. They could've chased her off. Keets, ever-careful, wanted to. But the lost children aren't the type to sentence someone to hunger and loneliness. Not when they'd all been there themselves. Communication was... rough. But they managed. And their party of four became a party of five.
Day 8
Tattered Canvas Scrap
When they found Drummond, she was afraid and alone. Half-wild and desperate, she had tried to steal the group's food supplies. One against four, poor Drum didn't really stand a chance. They could've chased her off. Keets, ever-careful, wanted to. But the lost children aren't the type to sentence someone to hunger and loneliness. Not when they'd all been there themselves. Communication was... rough. But they managed. And their party of four became a party of five.
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[center]Day 9 [item=Lilac Time Sempervivum] That's 10-20 matches. The team is... [url=https://www1.flightrising.com/dragon/70809659][img]https://www1.flightrising.com/rendern/avatars/708097/70809659.png[/img][/url][url=https://www1.flightrising.com/dragon/80454891][img]https://www1.flightrising.com/rendern/avatars/804549/80454891.png[/img][/url][url=https://www1.flightrising.com/dragon/79950832][img]https://www1.flightrising.com/rendern/avatars/799509/79950832.png[/img][/url] The venue is the Training Fields The Haul is... [item=Mustache Moth]X3 [item=Silken Feathers]X1 [item=Shell-Dwelling Cichlid]X2 [item=Rosy Similis]X2 [item=Minor Health Potion]X2 [item=Pollen]X3 [item=False Leaf]X2 [item=Worn Pincushion]X1 [item=Frosted Violets]X2 [item=Carpenter Wax]X1 [item=Blue Honeycomb]X1 [item=Honeycomb Fragment]X1 [item=Beeswax]X1 [item=Herdbeast Hoof]X1 [item=Dwarf Fawn]X1 [item=Micro Deer]X2 [item=Hardy Antler]X1 [item=Silverfish]X2 [item=Shadowmist Oysters]X1 [item=Dark-Tufted Featherduster]X2 [item=Yellow-Tinged Featherduster]X1 [item=Pale Pink Rose]X3 [item=Bluelight Chipskink Tail]X1 [item=Reverse Silkworm Moth]X2 [item=Blue Spot Pygmy Wrasse]X1 [item=Stuffed Pincushion]X1 [item=Satin Violets]X1 [item=Triad Moth]X1 [item=Crunchy Moth Legs]X1 [item=Florist's Satchel]X1 [item=Brightly Painted Bird Toy]X1 [item=Blue Rose]X1 They all started at level 1 and ended at level 4
Day 9
Lilac Time Sempervivum
That's 10-20 matches.
The team is... 70809659.png80454891.png79950832.png
The venue is the Training Fields
The Haul is...
Mustache Moth X3 Silken Feathers X1 Shell-Dwelling Cichlid X2 Rosy Similis X2 Minor Health Potion X2 Pollen X3 False Leaf X2 Worn Pincushion X1 Frosted Violets X2 Carpenter Wax X1 Blue Honeycomb X1 Honeycomb Fragment X1 Beeswax X1 Herdbeast Hoof X1 Dwarf Fawn X1 Micro Deer X2 Hardy Antler X1 Silverfish X2 Shadowmist Oysters X1 Dark-Tufted Featherduster X2 Yellow-Tinged Featherduster X1 Pale Pink Rose X3 Bluelight Chipskink Tail X1 Reverse Silkworm Moth X2 Blue Spot Pygmy Wrasse X1 Stuffed Pincushion X1 Satin Violets X1 Triad Moth X1 Crunchy Moth Legs X1 Florist's Satchel X1 Brightly Painted Bird Toy X1 Blue Rose X1
They all started at level 1 and ended at level 4
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