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Quests & Challenges

Quests, Challenges, and Festival games.
TOPIC | [Kingdomlocke] Personal ^^
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Trying this challenge out with [url=https://www1.flightrising.com/forums/qnc/3093800]@/Sunsire[/url]! Let's do this! Everything in quotes is taken from the [url=https://www1.flightrising.com/forums/qnc/3091367/1]original Kingdomlocke thread[/url]. The Second Chance rule was added by Sunsire and me. [url=https://www1.flightrising.com/forums/qnc/3102226/1]Updated rules here![/url] [u][b]Second Chance[/b][/u] For dragons that are lost in battle, they now have a second chance of life! They can be picked up by another roaming clan and start anew there. [list] [*]Only for dragons that have lost all previous extra lives. [*]Level 5+ can roll for a new job. [/list] [b]Deathbonds:[/b] [list] [*]If one dragon is lost in battle while other is in the clan's home, only the dragon lost on the battlefield may get a second chance. (the deathbond is broken) [*]Both dragons are lost on the battlefield, both will get a second chance (deathbond is broken) [/list] [quote] [center][emoji=gold crown size=1] [size=4][b]Kingdomlocke[/b] [emoji=gold crown size=1][/size] Updated to 2.0! [url=https://www1.flightrising.com/forums/qnc/3091367/1#post_3091367]The original can be found here.[/url][/center] Kingdomlocke is an unforgiving pinkerlocke / fodderlocke inspired hybrid with infinite lore possibilities and an end goal. This challenge is meant to be [i]really [/i]hard. Your dragons can die [i]really [/i]easily because it follows coolkid's pinkerlocke pulling and combines squidragon's fodderlocke events mixed with the very cruel added kingdomlocke rules. The only part I really [i]created[/i] was the kingdomlocke rules and the pinkerlocke and fodderlocke additions are credited wholeheartedly to the original creators! [center]- - - [emoji=phoenix feather size=1][size=4][b]Getting Started[/b][emoji=phoenix feather size=1][/center]The challenge starts with 3 level 1 adult dragons who are ready to breed. You select one of them to be the Royal. Starting tip: [i]You probably want to breed your royal right off the bat.[/i] You draw a Pinkerton pull each day to decide your dragon's fate. Your dragons also get jobs in the future to decide what else you can do daily. [color=blue]Optional Rule thought up by Folktale: You can do multiple pulls in a day using Crim's collection cart in place of Pinkerton. You still only have to roll for hatchings once a day if doing this. It's very easy to get burnt out this way so please take care.[/color] --------- [center][emoji=silver crown size=1] [size=4][b]Rules[/b][/size] [emoji=silver crown size=1] [/center] [left][LIST] [*][b]If a Dragon dies in Coli or in this challenge the dragon is exalted,[/b] unless they have extra lives or the rules state otherwise. [indent]Extra Lives mean even if your dragon dies, they come back from the dead once per life. For example, if they die in the coliseum they do not get exalted but lose a life instead.[/indent] [*][b]If a dragon reaches level 10 it gains an extra life. The same goes for level 15. [/b] [*][b]If a dragon reaches 25 it "retires."[/b] This dragon is unable to die or be affected by challenges, locking in its job from being taken, however, it cannot battle in the coliseum or breed due to age. [size=2][i]You can still exalt the dragon and keep them alive in the challenge if you want sweet sweet cash.[/i] [*][b]Names are generated randomly without a naming scribe in your kingdom.[/b] [*][b]You cannot use genes or apparel on any dragon without the appropriate tailor / Alchemist jobs.[/b] If you pick up a gene or apparel in the coliseum, a dragon on your team at the time can use it right away if they want. You may use skins/accents at any time but they cannot be removed unless exalted. You can change battle stones at any time. [*][b]You must flip a coin for each egg hatched.[/b] [indent]Heads = Healthy Tails = Exalted[/indent] Likewise, it's dangerous in your kingdom's early days. [indent]Every day you must roll 6 sided dice for every hatchling in your lair. On a 1 the hatchling does not make it and is exalted. [/indent] [*][b]When a dragon reaches level 5 it must roll for a job.[/b] (Job list is below.) More than one dragon can have the same job, but the [b] job rules do not double or stack.[/b] For example = Two Tailors do not equal two apparel a day. [*][b]If a dragon changes jobs through a challenge they keep the lives they have gained from their past job. [/b]Example: Knights get 3 extra lives and keep them if they quit and become a librarian. [*][b]Except for the assassin and engineer, You don’t have to do dragon jobs daily. [/b]Example: You can skip using the matchmaker if you don’t want to pair any dragons. [*]If your Royal is the only dragon left in your kingdom, you may optionally use your personal dragons during coli battles. It's no fun to battle with a single dragon. [*][b]If any dragon makes it 5 levels above your Royal, they flip a coin.[/b] On heads they challenge the Royal to take the throne. Roll a 1d4 to see what happens. [indent]1- Both dragons die in the scuffle. Crown a new royal. 2- The royal dies and the challenger is crowned the new royal. 3- The challenging dragon dies and the old royal continues their reign. 4- Respect earned. The challenging dragon and the Royal earn respect for one another and the challenge is a draw.[/indent] [/LIST] [center][emoji=silver crown size=1][size=4][b] Winning [/b][emoji=silver crown size=1] The challenge is won when either two objectives become met[/center][list] [*][b]Have at least one dragon in all 20 jobs[/b] making a complete full kingdom [*]Have a [b]Royal level up to 25.[/b] [/quote]
Trying this challenge out with @/Sunsire!
Let's do this!

Everything in quotes is taken from the original Kingdomlocke thread. The Second Chance rule was added by Sunsire and me.

Updated rules here!


Second Chance
For dragons that are lost in battle, they now have a second chance of life!
They can be picked up by another roaming clan and start anew there.
  • Only for dragons that have lost all previous extra lives.
  • Level 5+ can roll for a new job.
Deathbonds:
  • If one dragon is lost in battle while other is in the clan's home, only the dragon lost on the battlefield may get a second chance. (the deathbond is broken)
  • Both dragons are lost on the battlefield, both will get a second chance (deathbond is broken)


Quote:
Kingdomlocke
Updated to 2.0!
The original can be found here.

Kingdomlocke is an unforgiving pinkerlocke / fodderlocke inspired hybrid with infinite lore possibilities and an end goal.
This challenge is meant to be really hard. Your dragons can die really easily because it follows coolkid's pinkerlocke pulling and combines squidragon's fodderlocke events mixed with the very cruel added kingdomlocke rules.
The only part I really created was the kingdomlocke rules and the pinkerlocke and fodderlocke additions are credited wholeheartedly to the original creators!
- - -
Getting Started
The challenge starts with 3 level 1 adult dragons who are ready to breed. You select one of them to be the Royal. Starting tip: You probably want to breed your royal right off the bat.
You draw a Pinkerton pull each day to decide your dragon's fate. Your dragons also get jobs in the future to decide what else you can do daily.

Optional Rule thought up by Folktale: You can do multiple pulls in a day using Crim's collection cart in place of Pinkerton. You still only have to roll for hatchings once a day if doing this. It's very easy to get burnt out this way so please take care.

Rules
  • If a Dragon dies in Coli or in this challenge the dragon is exalted, unless they have extra lives or the rules state otherwise.
    Extra Lives mean even if your dragon dies, they come back from the dead once per life. For example, if they die in the coliseum they do not get exalted but lose a life instead.
  • If a dragon reaches level 10 it gains an extra life. The same goes for level 15.
  • If a dragon reaches 25 it "retires." This dragon is unable to die or be affected by challenges, locking in its job from being taken, however, it cannot battle in the coliseum or breed due to age. You can still exalt the dragon and keep them alive in the challenge if you want sweet sweet cash.
  • Names are generated randomly without a naming scribe in your kingdom.
  • You cannot use genes or apparel on any dragon without the appropriate tailor / Alchemist jobs. If you pick up a gene or apparel in the coliseum, a dragon on your team at the time can use it right away if they want. You may use skins/accents at any time but they cannot be removed unless exalted. You can change battle stones at any time.
  • You must flip a coin for each egg hatched.
    Heads = Healthy
    Tails = Exalted
    Likewise, it's dangerous in your kingdom's early days.
    Every day you must roll 6 sided dice for every hatchling in your lair. On a 1 the hatchling does not make it and is exalted.
  • When a dragon reaches level 5 it must roll for a job. (Job list is below.)
    More than one dragon can have the same job, but the job rules do not double or stack. For example = Two Tailors do not equal two apparel a day.
  • If a dragon changes jobs through a challenge they keep the lives they have gained from their past job. Example: Knights get 3 extra lives and keep them if they quit and become a librarian.
  • Except for the assassin and engineer, You don’t have to do dragon jobs daily.
    Example: You can skip using the matchmaker if you don’t want to pair any dragons.
  • If your Royal is the only dragon left in your kingdom, you may optionally use your personal dragons during coli battles. It's no fun to battle with a single dragon.
  • If any dragon makes it 5 levels above your Royal, they flip a coin. On heads they challenge the Royal to take the throne. Roll a 1d4 to see what happens.
    1- Both dragons die in the scuffle. Crown a new royal.
    2- The royal dies and the challenger is crowned the new royal.
    3- The challenging dragon dies and the old royal continues their reign.
    4- Respect earned. The challenging dragon and the Royal earn respect for one another and the challenge is a draw.
Winning
The challenge is won when either two objectives become met
  • Have at least one dragon in all 20 jobs making a complete full kingdom
  • Have a Royal level up to 25.

ew9u8Xp.png
[img]https://38.media.tumblr.com/0f47c1846ffcf1329db6d4f401ae12a0/tumblr_inline_nwui6x4Zpo1t7d5o3_500.gif[/img] [b][center] [size=7][color=pink][font=Oswald] The Mystic Kingdom [/size][/b] --------------- [center][size=7][color=Plum][font=Oswald] Night Guardians [/size] [emoji=gold crown size=1] [b]Gooden[/b] Level 6 [url=https://www1.flightrising.com/dragon/75957241][img]https://www1.flightrising.com/rendern/350/759573/75957241_350.png[/img][/url] --------------- [b]Iris[/b] Level 7 Tailor [url=https://www1.flightrising.com/dragon/75570705][img]https://www1.flightrising.com/rendern/350/755708/75570705_350.png[/img][/url] [b]Scry[/b] Level 6 Blacksmith [url=https://www1.flightrising.com/dragon/72882667][img]https://www1.flightrising.com/rendern/350/728827/72882667_350.png[/img][/url] [b]Ashlin[/b] Level 6 Assassin [url=https://www1.flightrising.com/dragon/75637895][img]https://www1.flightrising.com/rendern/350/756379/75637895_350.png[/img][/url] [b]Rave[/b] Level 7 Knight [url=https://www1.flightrising.com/dragon/75639164][img]https://www1.flightrising.com/rendern/350/756392/75639164_350.png[/img][/url] [b]Swifty[/b] Level 6 Teacher [url=https://www1.flightrising.com/dragon/75721814][img]https://www1.flightrising.com/rendern/350/757219/75721814_350.png[/img][/url] [b]Skyscale[/b] Level 6 Engineer [url=https://www1.flightrising.com/dragon/75526407][img]https://www1.flightrising.com/rendern/350/755265/75526407_350.png[/img][/url] [b]Shamika[/b] Level 6 Artist [url=https://www1.flightrising.com/dragon/75850753][img]https://www1.flightrising.com/rendern/350/758508/75850753_350.png[/img][/url] [b]Axl[/b] Level 8 Fortune Teller [url=https://www1.flightrising.com/dragon/75906731][img]https://www1.flightrising.com/rendern/350/759068/75906731_350.png[/img][/url] [b]Stonearm[/b] Level 7 Matchmaker [url=https://www1.flightrising.com/dragon/75196618][img]https://www1.flightrising.com/rendern/350/751967/75196618_350.png[/img][/url] [b]Moonbattle[/b] Level 6 Librarian [url=https://www1.flightrising.com/dragon/76267346][img]https://www1.flightrising.com/rendern/350/762674/76267346_350.png[/img][/url] [b]Clay[/b] Level 6 Necromancer [url=https://www1.flightrising.com/dragon/76413351][img]https://www1.flightrising.com/rendern/350/764134/76413351_350.png[/img][/url] [b]Brov[/b] Level 5 Ambassador [url=https://www1.flightrising.com/dragon/75427985][img]https://www1.flightrising.com/rendern/350/754280/75427985_350.png[/img][/url] [b]Ginevra[/b] Level 5 Scout [url=https://www1.flightrising.com/dragon/76508045][img]https://www1.flightrising.com/rendern/350/765081/76508045_350.png[/img][/url] [b]Tsubame[/b] Level 5 Nesting-Helper [url=https://www1.flightrising.com/dragon/76496772][img]https://www1.flightrising.com/rendern/350/764968/76496772_350.png[/img][/url] [b]Azalar[/b] Level 5 Teacher [url=https://www1.flightrising.com/dragon/76338201][img]https://www1.flightrising.com/rendern/350/763383/76338201_350.png[/img][/url] [b]Sargas[/b] Level 5 Gardener [url=https://www1.flightrising.com/dragon/76686114][img]https://www1.flightrising.com/rendern/350/766862/76686114_350.png[/img][/url] [b]Stinky[/b] Level 5 Nesting-Helper [url=https://www1.flightrising.com/dragon/76686113][img]https://www1.flightrising.com/rendern/350/766862/76686113_350.png[/img][/url] [b]Rousse[/b] Level 7 Doctor [url=https://www1.flightrising.com/dragon/73676173][img]https://www1.flightrising.com/rendern/350/736762/73676173_350.png[/img][/url] [b]Vindicator[/b] Level 8 Name Scribe [url=https://www1.flightrising.com/dragon/75212915][img]https://www1.flightrising.com/rendern/350/752130/75212915_350.png[/img][/url] [b]Coral[/b] Level 5 Artist [url=https://www1.flightrising.com/dragon/76779287][img]https://www1.flightrising.com/rendern/350/767793/76779287_350.png[/img][/url] [b]Magma[/b] Level 5 Alchemist [url=https://www1.flightrising.com/dragon/76779288][img]https://www1.flightrising.com/rendern/350/767793/76779288_350.png[/img][/url] [b]Kyle[/b] Level 1 Jobless [url=https://www1.flightrising.com/dragon/76477378][img]https://www1.flightrising.com/rendern/350/764774/76477378_350.png[/img][/url] [b]betty[/b] Level 1 Jobless [url=https://www1.flightrising.com/dragon/76483004][img]https://www1.flightrising.com/rendern/350/764831/76483004_350.png[/img][/url] [b]Kingpin[/b] Level 9 Familiar Caretaker [url=https://www1.flightrising.com/dragon/76222201][img]https://www1.flightrising.com/rendern/350/762223/76222201_350.png[/img][/url] [b]Lineage[/b] Level 2 Jobless [url=https://www1.flightrising.com/dragon/76752390][img]https://www1.flightrising.com/rendern/350/767524/76752390_350.png[/img][/url] [b]Desiree[/b] Level 7 Artist [url=https://www1.flightrising.com/dragon/76752391][img]https://www1.flightrising.com/rendern/350/767524/76752391_350.png[/img][/url] [b]Renna[/b] Level 1 Jobless [url=https://www1.flightrising.com/dragon/76466490][img]https://www1.flightrising.com/rendern/350/764665/76466490_350.png[/img][/url] [b]Marla[/b] Level 1 Jobless [url=https://www1.flightrising.com/dragon/75634800][img]https://www1.flightrising.com/rendern/350/756349/75634800_350.png[/img][/url] [b]Iola[/b] Level 3 Jobless [url=https://www1.flightrising.com/dragon/76861248][img]https://www1.flightrising.com/rendern/350/768613/76861248_350.png[/img][/url]
tumblr_inline_nwui6x4Zpo1t7d5o3_500.gif

The Mystic Kingdom
Night Guardians



Gooden
Level 6
75957241_350.png

Iris
Level 7
Tailor
75570705_350.png

Scry
Level 6
Blacksmith
72882667_350.png

Ashlin
Level 6
Assassin
75637895_350.png

Rave
Level 7
Knight
75639164_350.png

Swifty
Level 6
Teacher
75721814_350.png

Skyscale
Level 6
Engineer
75526407_350.png

Shamika
Level 6
Artist
75850753_350.png

Axl
Level 8
Fortune Teller
75906731_350.png

Stonearm
Level 7
Matchmaker
75196618_350.png

Moonbattle
Level 6
Librarian
76267346_350.png

Clay
Level 6
Necromancer
76413351_350.png

Brov
Level 5
Ambassador
75427985_350.png

Ginevra
Level 5
Scout
76508045_350.png

Tsubame
Level 5
Nesting-Helper
76496772_350.png

Azalar
Level 5
Teacher
76338201_350.png

Sargas
Level 5
Gardener
76686114_350.png

Stinky
Level 5
Nesting-Helper
76686113_350.png

Rousse
Level 7
Doctor
73676173_350.png

Vindicator
Level 8
Name Scribe
75212915_350.png

Coral
Level 5
Artist
76779287_350.png

Magma
Level 5
Alchemist
76779288_350.png

Kyle
Level 1
Jobless
76477378_350.png

betty
Level 1
Jobless
76483004_350.png

Kingpin
Level 9
Familiar Caretaker
76222201_350.png

Lineage
Level 2
Jobless
76752390_350.png

Desiree
Level 7
Artist
76752391_350.png

Renna
Level 1
Jobless
76466490_350.png

Marla
Level 1
Jobless
75634800_350.png

Iola
Level 3
Jobless
76861248_350.png
ew9u8Xp.png
[center][size=7][color=grey][font=Oswald] Fallen Guardians [/size] [color=purple] [emoji=gold crown size=1] [b][u]Royal Burial of Royalty[/u][/b] [emoji=gold crown size=1][/color] [columns][url=https://flightrising.com/main.php?dragon=72321944][img]https://flightrising.com/rendern/portraits/723220/72321944p.png[/img][/url] [b]Midrin[/b] Day 1 - 12 [b]Level 8[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=74424553][img]https://flightrising.com/rendern/portraits/744246/74424553p.png[/img][/url] [b]Twinkle[/b] Day 11 - 29 [b]Level 7[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=74434915][img]https://flightrising.com/rendern/portraits/744350/74434915p.png[/img][/url] [b]Thorn[/b] Day 20 - 61 [b]Level 7[/b][/columns] [b]Normal Burial[/b] [columns] [url=http://flightrising.com/main.php?dragon=74897361][img]https://flightrising.com/rendern/portraits/748974/74897361p.png[/img][/url][center][b]Hayate[/b] Carpenter Day 1 - 3 [b]Level 5[/b] [nextcol] [url=http://flightrising.com/main.php?dragon=74904743][img]https://flightrising.com/rendern/portraits/749048/74904743p.png[/img][/url] [b]Roanoke[/b] Jobless Day 4 - 4 [b]Level 2[/b] [nextcol] [url=http://flightrising.com/main.php?dragon=74904745][img]https://flightrising.com/rendern/portraits/749048/74904745p.png[/img][/url] [b]Vorrutyer[/b] Jobless Day 4 - 4 [b]Level 2 [/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75036970][img]https://flightrising.com/rendern/portraits/750370/75036970p.png[/img][/url] [b]Orange[/b] Jobless Day 8 - 8 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75241479][img]https://flightrising.com/rendern/portraits/752415/75241479p.png[/img][/url] [b]Sky[/b] Hatchling Day 9 - 9 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=58531416][img]https://flightrising.com/rendern/portraits/585315/58531416p.png[/img][/url] [b]Olive[/b] Jobless Day 10 - 11 [b]Level 4 [/b] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=75241480][img]https://flightrising.com/rendern/portraits/752415/75241480p.png[/img][/url] [b]Root[/b] Hatchling Day 9 - 13 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75322729][img]https://flightrising.com/rendern/portraits/753228/75322729p.png[/img][/url] [b]Gust[/b] Hatchling Day 13 - 14 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75374518][img]https://flightrising.com/rendern/portraits/753746/75374518p.png[/img][/url] [b]Ground[/b] Hatchling Day 15 - 16 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75322727][img]https://flightrising.com/rendern/portraits/753228/75322727p.png[/img][/url] [b]Silver[/b] Hatchling Day 13 - 17 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=74516514][img]https://flightrising.com/rendern/portraits/745166/74516514p.png[/img][/url] [b]CottonCandy[/b] Merchant Day 8 - 18 [b]Level 7[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=74281391][img]https://flightrising.com/rendern/portraits/742814/74281391p.png[/img][/url] [b]Oilslick[/b] Carpenter Day 8 - 18 [b]Level 7[/b] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=75322728][img]https://flightrising.com/rendern/portraits/753228/75322728p.png[/img][/url] [b]Dust[/b] Jobless Day 13 - 21 [b]Level 2[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75633844][img]https://flightrising.com/rendern/portraits/756339/75633844p.png[/img][/url] [b]Kor[/b] Hatchling Day 27 - 27 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75633851][img]https://flightrising.com/rendern/portraits/756339/75633851p.png[/img][/url] [b]Sora[/b] Hatchling Day 27 - 27 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75322730][img]https://flightrising.com/rendern/portraits/753228/75322730p.png[/img][/url] [b]Moon[/b] Assassin Day 13 - 28 [b]Level 5[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75570706][img]https://flightrising.com/rendern/portraits/755708/75570706p.png[/img][/url] [b]Liliac[/b] Hatchling Day 24 - 29 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75056880][img]https://flightrising.com/rendern/portraits/750569/75056880p.png[/img][/url] [b]Logan[/b] Blacksmith Day 7 - 29 [b]Level 6[/b] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=75633846][img]https://flightrising.com/rendern/portraits/756339/75633846p.png[/img][/url] [b]Pandora[/b] Hatchling Day 27 - 30 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75633845][img]https://flightrising.com/rendern/portraits/756339/75633845p.png[/img][/url] [b]Arzon[/b] Hatchling Day 27 - 31 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=74887623][img]https://flightrising.com/rendern/portraits/748877/74887623p.png[/img][/url] [b]Murk[/b] Merchant Day 21 - 31 [b]Level 8[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75068933][img]https://flightrising.com/rendern/portraits/750690/75068933p.png[/img][/url] [b]Sunset[/b] Gardener Day 23 - 31 [b]Level 5[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75633847][img]https://flightrising.com/rendern/portraits/756339/75633847p.png[/img][/url] [b]Violet[/b] Jobless Day 27 - 33 [b]Level 3[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75526566][img]https://flightrising.com/rendern/portraits/755266/75526566p.png[/img][/url] [b]Calor[/b] Jobless Day 32 - 33 [b]Level 4[/b] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=75570707][img]https://flightrising.com/rendern/portraits/755708/75570707p.png[/img][/url] [b]Storm[/b] Jobless Day 24 - 32 [b]Level 4[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75777994][img]https://flightrising.com/rendern/portraits/757780/75777994p.png[/img][/url] [b]Door[/b] Hatchling Day 34 - 35 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75807639][img]https://flightrising.com/rendern/portraits/758077/75807639p.png[/img][/url] [b]Clash[/b] Day 35 - 35 [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75807640][img]https://flightrising.com/rendern/portraits/758077/75807640p.png[/img][/url] [b]Blight[/b] Day 35 - 36 Hatchling [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=74266597][img]https://flightrising.com/rendern/portraits/742666/74266597p.png[/img][/url] [b]Alexandar[/b] Day 32 - 37 Jobless [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75639359][img]https://flightrising.com/rendern/portraits/756394/75639359p.png[/img][/url] [b]Mantle[/b] Day 34 -37 Jobless [b]Level 1[/b] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=75721815][img]https://flightrising.com/rendern/portraits/757219/75721815p.png[/img][/url] [b]Basilio[/b] Day 37 - 38 Jobless [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=72544853][img]https://flightrising.com/rendern/portraits/725449/72544853p.png[/img][/url] [b]Murk[/b] Day 37 - 38 Jobless [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75851426][img]https://flightrising.com/rendern/portraits/758515/75851426p.png[/img][/url] [b]Lawfer[/b] Day 37 - 38 Hatchling [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75777995][img]https://flightrising.com/rendern/portraits/757780/75777995p.png[/img][/url] [b]Vivace[/b] Day 34 - 39 Hatchling [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=74775884][img]https://flightrising.com/rendern/portraits/747759/74775884p.png[/img][/url] [b]Gold[/b] Day 25 - 39 Jobless [b]Level 4[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=74954879][img]https://flightrising.com/rendern/portraits/749549/74954879p.png[/img][/url] [b]Glimmer[/b] Day 14 - 40 Scout [b]Level 8[/b] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=74913918][img]https://flightrising.com/rendern/portraits/749140/74913918p.png[/img][/url] [b]Victorious[/b] Day 15 - 40 Assassin [b]Level 6[/b] [nextcol] [img]https://flightrising.com/rendern/portraits/723220/72321927p.png[/img] [b]Banazir[/b] Day 1 - 41 Name Scribe [b]Level 10[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=59519199][img]https://flightrising.com/rendern/portraits/595192/59519199p.png[/img][/url] [b]Wrath[/b] Day 20 - 41 Ambassador [b]Level 6[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75721816][img]https://flightrising.com/rendern/portraits/757219/75721816p.png[/img][/url] [b]Yerwyth[/b] Day 37 - 43 Jobless [b]Level 5[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75940597][img]https://flightrising.com/rendern/portraits/759406/75940597p.png[/img][/url] [b]Leaf[/b] Day 41 - 44 Hatchling [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=73535629][img]https://flightrising.com/rendern/portraits/735357/73535629p.png[/img][/url] [b]Miyu[/b] Day 37 - 52 Ambassador [b]Level 6[/b] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=75408547][img]https://flightrising.com/rendern/portraits/754086/75408547p.png[/img][/url] [b]Phonoi[/b] Day 35 - 52 Tailor [b]Level 5[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75777993][img]https://flightrising.com/rendern/portraits/757780/75777993p.png[/img][/url] [b]Nuro[/b] Day 34 - 53 Gardener [b]Level 5[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75807638][img]https://flightrising.com/rendern/portraits/758077/75807638p.png[/img][/url] [b]Wiatt[/b] Day 35 - 53 Librarian [b]Level 5[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75526406][img]https://flightrising.com/rendern/portraits/755265/75526406p.png[/img][/url] [b]Starstorm[/b] Day 43 - 53 Alchemist [b]Level 5[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=73656126][img]https://flightrising.com/rendern/portraits/736562/73656126p.png[/img][/url] [b]Lunarayn[/b] Day 49 - 54 Engineer [b]Level 7[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75686090][img]https://flightrising.com/rendern/portraits/756861/75686090p.png[/img][/url] [b]Ateia[/b] Day 36 - 57 Artist [b]Level 5[/b] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=73656110][img]https://flightrising.com/rendern/portraits/736562/73656110p.png[/img][/url] [b]Blind[/b] Day 39 - 59 Necromancer [b]Level 6[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75747105][img]https://flightrising.com/rendern/portraits/757472/75747105p.png[/img][/url] [b]Ysandre[/b] Day 36 - 57 Scout [b]Level 5[/b] [nextcol] [url=https://flightrising.com/main.php?ragon=75143411][img]https://flightrising.com/rendern/portraits/751435/75143411p.png[/img][/url] [b]Constant[/b] Day 44 - 62 Fortune Teller [b]Level 8[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=73676167][img]https://flightrising.com/rendern/portraits/736762/73676167p.png[/img][/url] [b]Carbry[/b] Day 48 - 57 Artist [b]Level 6[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=76267347][img]https://flightrising.com/rendern/portraits/762674/76267347p.png[/img][/url] [b]Taver[/b] Day 53 - 59 Jobless [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=72742880][img]https://flightrising.com/rendern/portraits/727429/72742880p.png[/img][/url] [b]Kevin[/b] Day 56 - 69 Ambassador [b]Level 5[/b] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=60465982][img]https://flightrising.com/rendern/portraits/604660/60465982p.png[/img][/url] [b]River[/b] Day 29 - 73 Doctor [b]Level 6[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=76779286][img]https://flightrising.com/rendern/portraits/767793/76779286p.png[/img][/url] [b]Meier[/b] Day 73 - 73 Hatchling [b]Level 1[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75722322][img]https://flightrising.com/rendern/portraits/757224/75722322p.png[/img][/url] [b]Toras[/b] Day 37 - 74 Nesting-Helper [b]Level 6[/b] [nextcol] [url=https://flightrising.com/main.php?dragon=75639089][img]https://flightrising.com/rendern/portraits/756391/75639089p.png[/img][/url] [b]Toras[/b] Day 34 - 80 Familiar Caretaker [b]Level 7[/b]
Fallen Guardians

Royal Burial of Royalty
72321944p.png
Midrin
Day 1 - 12
Level 8
74424553p.png
Twinkle
Day 11 - 29
Level 7
74434915p.png
Thorn
Day 20 - 61
Level 7

Normal Burial
74897361p.png
Hayate
Carpenter
Day 1 - 3
Level 5
74904743p.png
Roanoke
Jobless
Day 4 - 4
Level 2
74904745p.png
Vorrutyer
Jobless
Day 4 - 4
Level 2
75036970p.png
Orange
Jobless
Day 8 - 8
Level 1
75241479p.png
Sky
Hatchling
Day 9 - 9
Level 1
58531416p.png
Olive
Jobless
Day 10 - 11
Level 4
75241480p.png
Root
Hatchling
Day 9 - 13
Level 1
75322729p.png
Gust
Hatchling
Day 13 - 14
Level 1
75374518p.png
Ground
Hatchling
Day 15 - 16
Level 1
75322727p.png
Silver
Hatchling
Day 13 - 17
Level 1
74516514p.png
CottonCandy
Merchant
Day 8 - 18
Level 7
74281391p.png
Oilslick
Carpenter
Day 8 - 18
Level 7
75322728p.png
Dust
Jobless
Day 13 - 21
Level 2
75633844p.png
Kor
Hatchling
Day 27 - 27
Level 1
75633851p.png
Sora
Hatchling
Day 27 - 27
Level 1
75322730p.png
Moon
Assassin
Day 13 - 28
Level 5
75570706p.png
Liliac
Hatchling
Day 24 - 29
Level 1
75056880p.png
Logan
Blacksmith
Day 7 - 29
Level 6
75633846p.png
Pandora
Hatchling
Day 27 - 30
Level 1
75633845p.png
Arzon
Hatchling
Day 27 - 31
Level 1
74887623p.png
Murk
Merchant
Day 21 - 31
Level 8
75068933p.png
Sunset
Gardener
Day 23 - 31
Level 5
75633847p.png
Violet
Jobless
Day 27 - 33
Level 3
75526566p.png
Calor
Jobless
Day 32 - 33
Level 4
75570707p.png
Storm
Jobless
Day 24 - 32
Level 4
75777994p.png
Door
Hatchling
Day 34 - 35
Level 1
75807639p.png
Clash
Day 35 - 35
Level 1
75807640p.png
Blight
Day 35 - 36
Hatchling
Level 1
74266597p.png
Alexandar
Day 32 - 37
Jobless
Level 1
75639359p.png
Mantle
Day 34 -37
Jobless
Level 1
75721815p.png
Basilio
Day 37 - 38
Jobless
Level 1
72544853p.png
Murk
Day 37 - 38
Jobless
Level 1
75851426p.png
Lawfer
Day 37 - 38
Hatchling
Level 1
75777995p.png
Vivace
Day 34 - 39
Hatchling
Level 1
74775884p.png
Gold
Day 25 - 39
Jobless
Level 4
74954879p.png
Glimmer
Day 14 - 40
Scout
Level 8
74913918p.png
Victorious
Day 15 - 40
Assassin
Level 6
72321927p.png
Banazir
Day 1 - 41
Name Scribe
Level 10
59519199p.png
Wrath
Day 20 - 41
Ambassador
Level 6
75721816p.png
Yerwyth
Day 37 - 43
Jobless
Level 5
75940597p.png
Leaf
Day 41 - 44
Hatchling
Level 1
73535629p.png
Miyu
Day 37 - 52
Ambassador
Level 6
75408547p.png
Phonoi
Day 35 - 52
Tailor
Level 5
75777993p.png
Nuro
Day 34 - 53
Gardener
Level 5
75807638p.png
Wiatt
Day 35 - 53
Librarian
Level 5
75526406p.png
Starstorm
Day 43 - 53
Alchemist
Level 5
73656126p.png
Lunarayn
Day 49 - 54
Engineer
Level 7
75686090p.png
Ateia
Day 36 - 57
Artist
Level 5
73656110p.png
Blind
Day 39 - 59
Necromancer
Level 6
75747105p.png
Ysandre
Day 36 - 57
Scout
Level 5
75143411p.png
Constant
Day 44 - 62
Fortune Teller
Level 8
73676167p.png
Carbry
Day 48 - 57
Artist
Level 6
76267347p.png
Taver
Day 53 - 59
Jobless
Level 1
72742880p.png
Kevin
Day 56 - 69
Ambassador
Level 5
60465982p.png
River
Day 29 - 73
Doctor
Level 6
76779286p.png
Meier
Day 73 - 73
Hatchling
Level 1
75722322p.png
Toras
Day 37 - 74
Nesting-Helper
Level 6
75639089p.png
Toras
Day 34 - 80
Familiar Caretaker
Level 7
ew9u8Xp.png
[quote] [center][size=4][emoji=sun size=1][b]Dailies[/b][emoji=sun size=1][/center] [b]Daily 1[/b]: Check current dragons with jobs. Some of them have daily things you can do. Remember to roll for assassins and engineers if you have any. [center][b]| V[/b][/center] [b]Daily 2[/b]: Check nests and roll for any hatchlings in your kingdom. [center][b]| V[/b][/center] [b]Daily 3[/b]: Pull from Pinkerton and follow the draw of fate for whatever you get! ------ [center][emoji=normal eyes size=1] [size=4][b]Drops of Fate[/b] [emoji=normal eyes size=1][/center] [b]Food: Coliseum time![/b] [indent][b]Plants:[/b] 10-20 matches [b]Insects:[/b] 20-30 matches [b]Seafood:[/b] 30-40 matches [b]Meat:[/b] 40-50 matches You must select coliseum challengers in your lair using a random number generator.(If a knight is in your kingdom then any dragons can be selected) Then, select the coliseum arena that corresponds to the lowest level dragon of that group. (If a scout is in your lair then any venue can be selected.) If your dragons level up while in an area, you can still stay there for the whole day. You can quit your battle streak at any time to regain health, and flee from battles if it is appropriate.[/indent] [b]Material / Trinket: Roll for a challenge[/b] (Mostly Edited from Fodderlocke for Kingdomlocke) Roll a 20-sided die. Your challenge is as follows: [quote=Material / Trinket rolls] [b]1. There’s a scandal (or romance) afoot.[/b] Pick two of your ready-to-breed dragons at random if you have any. Put them in a nest. The hatchlings, if they survive, join your kingdom. If nobody is ready to breed, grab a random hatchling off the AH. A secret forbidden child or sibling has been uncovered! [b]2. There’s Romance/Friendship in the air.[/b] Pick two dragons at random. They are now in a death bond and their fates are bound together. If one gets exalted, so does the other. Death Bonds ignore extra lives. [b]3. Hunting trip.[/b] Choose any three dragons in your Kingdomlocke and enter a coliseum area low enough that they won’t gain XP. (If you have a scout you can enter any coli venue.) Battle 40-50 matches under meat rules. You can switch out dragons in between battles.[list] [*]For any familiar, battle stone, and apparel drops, give a random dragon on the team one extra life. [*] If you get special drops such as an egg, skin/accent chest, or genes give a random dragon three extra lives. [/list] Roll a 1d6 for each dragon after. If any roll a 1 they are exalted / lose a life. [color=blue]Alternate: Take any two of your dragons into a coli venue that is too low for them to gain experience. Go until you get a familiar drop.[/color] [b]4. Freeloader.[/b] Some random dragon is hanging around the kingdom. Who is this guy???? Grab the cheapest adult level 1 dragon off the AH. They join your kingdom. [b]5. Studied the blade[/b] [size=2][color=blue]Inspired by VoidSauce[/color][/size] Randomize a number between your lowest and highest leveled dragons and buy a dragon off of the auction house with that level to join your kingdom. If you don't want to spend treasure, you can simply buy the cheapest dragon off of the auction house and train them yourself using your personal dragons to level it up! [color=blue][i]Optionally, if you don't have time to level or treasure to spend you can treat this Roll as a quest time.[/i][/color] [b]6. Large Quest time! [/b] Pick three dragons at random. They have to go on a quest now. Raise all of them a level. Roll a 6-sided die for each. If it’s a 1, They lose a life or they’re exalted as they were lost in the mission. During Quests, dragons are invincible and cannot die in coli. [b]7. Quest time![/b] Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, They lose a life or they’re exalted as they were lost in the mission. During Quests, dragons are invincible and cannot die in Coli. [b]8. The Plague![/b] A great sickness comes over your entire clan. Roll a 1d12 for every dragon including your royal. On a 1 the dragon does not survive or loses a life. [b]9. Backstabbing.[/b] Choose a dragon at random who is not the Royal. Exalt them. Bye. [color=blue]Alternate Honorable Duel Option (inspired by a suggestion by TheAwesoMew): Flip a coin, if heads, take two random not-leader dragons into the coli, and exalt whoever faints first. If tails, do the backstabbing as above.[/color] [b]10. Train the Newbies.[/b] Take all your level 4 or lower dragons and level them up one level. If you don’t have any, skip this roll. [b]11. I quit.[/b] Choose a dragon at random. That dragon hates their job and quits! They roll for a new career. The Royal is exempt from this. [b]12. A coup![/b] Roll 3 d20s. If you roll a 1 with any of them then your kingdom has dramatically betrayed your Royal a la the ides of march and you must exalt them. The dragons elect a new Royal. Randomize a dragon from your kingdom to become the new Royal. [b]13. Bloody Duel[/b] Choose two dragons at random, excluding your royal. These dragons now fight! Roll a 1d4 for the results.[list] [*]1. The dragons kill each other. [*]2. The first dragon kills the second. [*]3. The Second dragon kills the first. [*]4. The dragons kill a random dragon in the crossfire! Randomize a dragon. They are now exalted / lose a life. Flip a coin. If heads, the death of another dragon causes them to stop fighting. If tails, the two dragons continue fighting. reroll the 1d4 and follow the results.[/list] [b]14. Emperor Dragon Slaughter.[/b] Your kingdom is rampaged by a giant emperor dragon! Roll a 10 sided dice for every dragon in your kingdom. On a 1, the dragon is exalted / loses a life. [b]15. Royal’s Illness[/b] Your royal has taken ill. Roll a 4 sided dice for an event.[list] [*]1. Your Royal succumbs to horrible sickness and is exalted / loses a life. A new royal is chosen. [*]2. Your royal is inflicted with madness! Choose a random dragon and flip a coin. On heads, the royal kills them. Flip an additional coin to see if the royal is cured of madness. On heads, you target another random dragon. Any tails mean your Royal snaps out of the madness. [*]3. The Royal is poisoned! Randomize a dragon for the one who poisoned your Royal. Flip a coin. On heads, the royal survives. On tails, the Royal is killed. If the Royal survives, flip an additional coin. On heads, they know who poisoned them and had them killed. On tails, the poisoner got away this time. [*]4. Your Royal's “illness” is they’re sick of being the Royal. Flip a coin, if heads they choose a successor and step down, rolling for a new career. You choose the next Royal.[/list] [b]16. The Sacrifice[/b] The 11 are angry with your kingdom and demand a blood sacrifice. Roll for a 1d4 for an event.[list] [*]1. You offer a random dragon as a sacrifice. The 11 are pleased and take the dragon into their care. Choose a dragon at random who is not the royal. Regardless of lives, this dragon is exalted. Choose three dragons at random, they each gain an extra life as a blessing. [*]2. You offer a familiar sacrifice. The 11 decide it is merely acceptable. A random hatchling appears as thanks. Buy the cheapest hatchling off of the auction house. [*]3. You offer a drop of Royal’s blood as a sacrifice. The 11 are not impressed. Flip a coin, on tails they force you to battle under deathstreak rules. On heads they begrudgingly accept the paltry sacrifice. [*]4. For whatever reason you offer nothing. The 11 are enraged and send a horrible onslaught of disasters. Plague, earthquakes, floods… Roll an 8 sided dice for every dragon in your kingdom. On a 1 the dragon does not survive and is exalted / loses a life.[/list] [b]17. Assassin discovered! [/b] Roll a random dragon in your lair, regardless of job or level they now have the job of an Assassin. [i]Yes, your Royals can be discovered as Assassins.[/i] [b]18. Royal Quest time![/b] Pick your Royal and then two dragons at random. They have to go on a quest now. Raise them a level. Roll a 10-sided die for each. If it’s a 1, They lose a life or they’re exalted as they were lost in the mission. If your Royal is exalted, choose a new royal from the remaining Coli party. During Quests, dragons are invincible and cannot die in coli. [b]19. Nature's Gambit.[/b] Take two dragons in coli and level them up once under quest rules. Flip a coin. [indent][u]Heads[/u] - You find wandering dragons on your quest. Purchase two dragons from the auction house to join your kingdom. [u]Tails[/u] - These two dragons are exalted / lose a life.[/indent] [b ]20. Festival![/b] The kingdom celebrates something of your choosing with a festival! Roll a 4 sided dice for a blessing. [list] [*]1. Your dragons are filled with vigor while celebrating! Randomize 5 dragons, they gain an extra life! [*]2. Many dragons are attracted to the festival! Roll a 6 sided dice and buy that number of the cheapest dragons from the auction house for your kingdom. [*]3. Your dragons wrestle each other in celebration! Level up all dragons lower than level 5 until they reach level 5. Dragons are invincible in Coli and cannot die/lose lives while you level. [*]4. Your Royal is filled with pride in seeing the kingdom thrive. They gain one extra life. ---------- [b]Optional:[/b] [i]for an easier mode you can follow standard Pinkerton draws / alternate between the two. Write lore = Material Draw / Commission art = Trinket[/i] [/quote] [b]Familiars:[/b] Buy the cheapest level 1 dragon in the auction house of a specific breed. Use a random number generator (between 1-18) to determine which breed you will get! 1. Fae 2. Guardian 3. Mirror 4. Pearlcatcher 5. Ridgeback 6. Tundra 7. Spiral 8. Imperial 9. Snapper 10. Wildclaw 11. Nocturne 12. Coatl 13. Skydancer 14. Bogsneak 15. Obelisk 16. Gaoler 17. Banescale 18. Veilspun [i]If not playing with ancient breeds, roll a 1-15.[/i] [b]Apparel:[/b] Romance! Breed two of your dragons. The dragons you pick are up to you. [color=blue]Optional: If you do not have any ready-to-breed dragons, you find some abandoned hatchlings instead! Roll a four-sided dice and buy the cheapest hatchlings in the auction house for the resulting number.[/color] [b]Battle items:[/b] UhOh. Flip a coin and follow the result. [indent][b]Heads [/b]= Beast Clan Attack. The beast clans attack your kingdom in a full onslaught!!! Roll a 1d12 for every dragon including your royal. Any dragon who rolls a 1 is exalted or loses a life. [b]Tails[/b] = DEATH STREAK. Randomly select three dragons using a random number generator. Assassins are exempt. Fight in the coliseum at the highest dragons level using the "food" rules, 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies. [/quote] [quote] [center][emoji=money bag size=1][size=4] [b]Jobs / Careers[/b] [emoji=money bag size=1][/center] Roll a 1d20 when a dragon reaches level 5 to get them a career. [quote=] [b]1. Assassin[/b] - [i]Can you trust them?[/i] The beast clan hired this dragon to try and kill a member of your clan. Use a number generator to generate who is the target. Roll a 4 sided dice daily to see the result. [indent]1- The target is killed / minus a life. A new target is selected when no more lives remain. 2- The Assassin/Spy failed and was killed. 3- The Target got away. 4- The Target convinces the Assassin/Spy not to go through with the hit and redeems them into your clan. Assassins cannot enter the coliseum unless they have been redeemed into your clan.[/indent] [b]2. Tailor [/b]- [i]Buttons and Thread![/i] can give one dragon one piece of apparel a day. Apparel must be acquired in coli or alternatively, you can purchase a piece of apparel from the "marketplace"(any apparel in your hoard.) If purchased from the marketplace the tailor has to roll a 1d20 for travel. On a 1 the tailor dies on the journey. [i]If you don’t have a tailor you cannot give the kingdom apparel.[/i] [b]3. Knight[/b] - [i]The army stands strong.[/i] These dragons are really strong and get three lives instead of one. They also allow you to pick the dragons you wish to send in Coli instead of picking at random. Knights can not pick dragons for DEATH STREAKS. [b]4. Alchemist[/b] - [i]For SCIENCE![/i] can give one dragon one gene or breed change every day. If a dragon receives a gene/breed change they roll a d20. On a 1 the dragon dies in the experiment. If the dragons survive they gain an extra life. You cannot add more than 3 genes to a dragon. You can only change a dragon's breed once. [i]Genes and breeds cannot be changed without an Alchemist.[/i] [b]5. Doctor[/b] - [i]Keeper of the mighty bandaid.[/i] When a dragon dies on a coliseum team with the Doctor/Nurse/Healer you can flip a coin and see if you can heal them. Heads = Live Tails = Die. If the doctor dies they cannot heal themselves. The doctor also gives any dragon who reaches/has reached level 20 two extra lives. [b]6. Familiar Caretaker[/b] - [i]I hope you’re not allergic to pets.[/i] can give one dragon one familiar per day. Familiars are just for fun and don't add anything to the challenge. If you don’t have a familiar caretaker you cannot give the kingdom familiars. [b]7. Nesting-Helper[/b] - [i]This egg is cuter than that one![/i] Increase your hatchling's chances for survival! Instead of flipping a coin for each egg hatched, you roll a 1d4. On a 1 the hatchling is exalted. Instead of rolling a six-sided dice daily for each hatchling who isn’t aged up, you roll a twelve-sided dice. On a 1 the hatchling is exalted. [b]8. Name Scribe[/b] - [i]What an unfortunate name…[/i] Let's you choose the names of your dragons instead of generating them. You can also rename one dragon a day now! [b]9. Matchmaker[/b] - [i]Pairing all dragons together![/i] Matchmakers allow you to “match” dragons and create a permanent pair. Once a pair is permanent they can breed at any time, but they cannot breed with any other dragons unless their spousal dragon dies. On a spousal dragon's death, roll a 6 sided dice. On a 1 the pair had formed a death bond and both are exalted. [b]10. Scout[/b] - [i]What is that over there?![/i] lets you choose what area in the coliseum you battle in. Scouts cannot choose areas for DEATH STREAKS. [b]11. Librarian[/b] - [i]Nerd.[/i] If you have a librarian and a scout in your kingdom, you’ve researched the best route through the first three coliseum areas! Deaths in these areas no longer count unless all your dragons battling faint. Deathstreaks are not affected by librarians. [b]12. Artist[/b] - [i]Paint everywhere![/i] Artists are creative and with the things they make they can help other dragons see their own uniqueness! If a dragon rolls a career another dragon possesses already, the dragon can reroll once. [b]13. Gardener[/b] - [i]Nature holds the key.[/i] If you have a gardener and a doctor in your kingdom, you’ve discovered good plants that can act as medicine and can cultivate it! During plague events, any dragon who rolls a 1 can flip a coin. On heads, the medicine saves them and they are cured of the plague! [b]14. Necromancer [/b]- [i]Death is nothing more than the other side of a coin.[/i] [size=2][color=blue]Insperation from Jaspernoir![/color][/size] A necromancer can bring back a single dragon that has died that day as a shade. They can use this ability once a day. If you try to bring back a Royal, you must roll a 4 sided dice and only succeed on a 4. Shades are marked in your lair and appear fully as the dragon originally did and can resume the job they had, but cannot gain extra lives or breed. If the Necromancer is exalted, flip a coin for each shade. On heads, the shade is fully restored as a normal dragon. On tails, the shade is exalted with the Necromancer. [b]15. Blacksmith[/b] - [i]Iron and Gold[/i] The blacksmith provides your dragons with weapons to fight better. If you have a Blacksmith and a Teacher, you can use your teacher's ability twice a day. [b]16. Engineer[/b] - [i]Don’t cut the blue wire![/i] [size=2][color=blue]Inspired by Pikabolt[/color][/size] Brings your kingdom out of the dark ages. Flip a coin. On heads, they give a random dragon an extra life. If tails they do nothing. You [u]must[/u] roll a d20 for them each day. On a 1 they manage to cause an explosion. Roll a 1d4 to see what happens. [indent]1. They blow themselves up and are exalted or lose a life. 2. They blow up a small piece of the kingdom. Roll a 1d12 for every dragon in your clan. On a 1 the dragon is caught in the explosion and is exalted / loses a life. 3. They cause a MASSIVE explosion and take out a chunk of the kingdom. Roll a 1d6 for every dragon in your kingdom. On a 1 the dragon is exalted / loses a life. 4. The explosion was a harmless but very large smoke bomb, nobody is injured.[/indent] [b]17. Ambassador [/b]- [i]Representing your Kingdom.[/i] Ambassadors can try and find dragons to join your kingdom once per day. Roll a 1d4 to see if they are successful. [indent]1. Is attacked! Flip a coin. On tails, the Ambassador is exalted / loses a life. 2. Is unsuccessful 3. Is successful! Buy the cheapest dragon from the auction house to join your kingdom. 4. Is successful! Buy the cheapest dragon from the auction house to join your kingdom.[/indent] [b]18. Teacher[/b] - [i]Learn from the best.[/i] Having a teacher allows you to pick two dragons lower leveled than your royal and level them up by one level under quest rules once per day, rolling a 1d20 to see if the two dragons are lost in training. The teacher [i]does not[/i] accompany the dragons in Coli. If there are no dragons lower leveled than the Royal the teacher can instead train the Royal themselves to gain a single level. [b]19. Fortune Teller [/b]- [i]What do the cards say?[/i] A fortune teller can see the future and thus can choose to disregard one Pinkerton pull once per day, resulting in nothing happening. If they use this ability the Fortune Teller flips a coin. On tails they are exalted. [b]20. Royal[/b] - [i]The one in charge.[/i] There can only be one. If another dragon rolls for the Royal while there is one already, the two dragons then battle and a 4 sided dice is rolled to see what happens. [indent]1- Both dragons die. 2- The Royal dies and the new Royal is crowned. 3- The challenging dragon dies and the Royal continues their reign. 4- Misunderstanding. They choose not to duel and the royal lets them reroll for a career.[/indent] The royal is also responsible for populating your clan. They can nest at any time as soon as their cooldown is over. The royal is immune to death ONLY in the coliseum. If your Royal is killed and there are no dragons to take the place, the challenge is over. Dragons who become Royal must quit their previous jobs. [/quote]
Quote:

Dailies
Daily 1: Check current dragons with jobs. Some of them have daily things you can do. Remember to roll for assassins and engineers if you have any.
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Daily 2: Check nests and roll for any hatchlings in your kingdom.
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Daily 3: Pull from Pinkerton and follow the draw of fate for whatever you get!
Drops of Fate
Food: Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches

You must select coliseum challengers in your lair using a random number generator.(If a knight is in your kingdom then any dragons can be selected) Then, select the coliseum arena that corresponds to the lowest level dragon of that group. (If a scout is in your lair then any venue can be selected.) If your dragons level up while in an area, you can still stay there for the whole day. You can quit your battle streak at any time to regain health, and flee from battles if it is appropriate.

Material / Trinket: Roll for a challenge (Mostly Edited from Fodderlocke for Kingdomlocke)
Roll a 20-sided die. Your challenge is as follows:
Material / Trinket rolls wrote:
1. There’s a scandal (or romance) afoot.
Pick two of your ready-to-breed dragons at random if you have any. Put them in a nest. The hatchlings, if they survive, join your kingdom. If nobody is ready to breed, grab a random hatchling off the AH. A secret forbidden child or sibling has been uncovered!

2. There’s Romance/Friendship in the air.
Pick two dragons at random. They are now in a death bond and their fates are bound together. If one gets exalted, so does the other. Death Bonds ignore extra lives.

3. Hunting trip.
Choose any three dragons in your Kingdomlocke and enter a coliseum area low enough that they won’t gain XP. (If you have a scout you can enter any coli venue.) Battle 40-50 matches under meat rules. You can switch out dragons in between battles.
  • For any familiar, battle stone, and apparel drops, give a random dragon on the team one extra life.
  • If you get special drops such as an egg, skin/accent chest, or genes give a random dragon three extra lives.
Roll a 1d6 for each dragon after. If any roll a 1 they are exalted / lose a life.
Alternate: Take any two of your dragons into a coli venue that is too low for them to gain experience. Go until you get a familiar drop.

4. Freeloader.
Some random dragon is hanging around the kingdom. Who is this guy???? Grab the cheapest adult level 1 dragon off the AH. They join your kingdom.

5. Studied the blade
Inspired by VoidSauce
Randomize a number between your lowest and highest leveled dragons and buy a dragon off of the auction house with that level to join your kingdom.
If you don't want to spend treasure, you can simply buy the cheapest dragon off of the auction house and train them yourself using your personal dragons to level it up!
Optionally, if you don't have time to level or treasure to spend you can treat this Roll as a quest time.

6. Large Quest time!
Pick three dragons at random. They have to go on a quest now. Raise all of them a level. Roll a 6-sided die for each. If it’s a 1, They lose a life or they’re exalted as they were lost in the mission.
During Quests, dragons are invincible and cannot die in coli.

7. Quest time!
Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, They lose a life or they’re exalted as they were lost in the mission.
During Quests, dragons are invincible and cannot die in Coli.

8. The Plague!
A great sickness comes over your entire clan. Roll a 1d12 for every dragon including your royal. On a 1 the dragon does not survive or loses a life.

9. Backstabbing.
Choose a dragon at random who is not the Royal. Exalt them. Bye.
Alternate Honorable Duel Option (inspired by a suggestion by TheAwesoMew): Flip a coin, if heads, take two random not-leader dragons into the coli, and exalt whoever faints first. If tails, do the backstabbing as above.

10. Train the Newbies.
Take all your level 4 or lower dragons and level them up one level. If you don’t have any, skip this roll.

11. I quit.
Choose a dragon at random. That dragon hates their job and quits! They roll for a new career. The Royal is exempt from this.

12. A coup!
Roll 3 d20s. If you roll a 1 with any of them then your kingdom has dramatically betrayed your Royal a la the ides of march and you must exalt them. The dragons elect a new Royal. Randomize a dragon from your kingdom to become the new Royal.

13. Bloody Duel
Choose two dragons at random, excluding your royal. These dragons now fight! Roll a 1d4 for the results.
  • 1. The dragons kill each other.
  • 2. The first dragon kills the second.
  • 3. The Second dragon kills the first.
  • 4. The dragons kill a random dragon in the crossfire! Randomize a dragon. They are now exalted / lose a life. Flip a coin. If heads, the death of another dragon causes them to stop fighting. If tails, the two dragons continue fighting. reroll the 1d4 and follow the results.

14. Emperor Dragon Slaughter.
Your kingdom is rampaged by a giant emperor dragon! Roll a 10 sided dice for every dragon in your kingdom. On a 1, the dragon is exalted / loses a life.

15. Royal’s Illness
Your royal has taken ill. Roll a 4 sided dice for an event.
  • 1. Your Royal succumbs to horrible sickness and is exalted / loses a life. A new royal is chosen.
  • 2. Your royal is inflicted with madness! Choose a random dragon and flip a coin. On heads, the royal kills them. Flip an additional coin to see if the royal is cured of madness. On heads, you target another random dragon. Any tails mean your Royal snaps out of the madness.
  • 3. The Royal is poisoned! Randomize a dragon for the one who poisoned your Royal. Flip a coin. On heads, the royal survives. On tails, the Royal is killed. If the Royal survives, flip an additional coin. On heads, they know who poisoned them and had them killed. On tails, the poisoner got away this time.
  • 4. Your Royal's “illness” is they’re sick of being the Royal. Flip a coin, if heads they choose a successor and step down, rolling for a new career. You choose the next Royal.

16. The Sacrifice
The 11 are angry with your kingdom and demand a blood sacrifice. Roll for a 1d4 for an event.
  • 1. You offer a random dragon as a sacrifice. The 11 are pleased and take the dragon into their care. Choose a dragon at random who is not the royal. Regardless of lives, this dragon is exalted. Choose three dragons at random, they each gain an extra life as a blessing.
  • 2. You offer a familiar sacrifice. The 11 decide it is merely acceptable. A random hatchling appears as thanks. Buy the cheapest hatchling off of the auction house.
  • 3. You offer a drop of Royal’s blood as a sacrifice. The 11 are not impressed. Flip a coin, on tails they force you to battle under deathstreak rules. On heads they begrudgingly accept the paltry sacrifice.
  • 4. For whatever reason you offer nothing. The 11 are enraged and send a horrible onslaught of disasters. Plague, earthquakes, floods… Roll an 8 sided dice for every dragon in your kingdom. On a 1 the dragon does not survive and is exalted / loses a life.

17. Assassin discovered!
Roll a random dragon in your lair, regardless of job or level they now have the job of an Assassin. Yes, your Royals can be discovered as Assassins.

18. Royal Quest time!
Pick your Royal and then two dragons at random. They have to go on a quest now. Raise them a level. Roll a 10-sided die for each. If it’s a 1, They lose a life or they’re exalted as they were lost in the mission. If your Royal is exalted, choose a new royal from the remaining Coli party.
During Quests, dragons are invincible and cannot die in coli.

19. Nature's Gambit.
Take two dragons in coli and level them up once under quest rules.
Flip a coin.
Heads - You find wandering dragons on your quest. Purchase two dragons from the auction house to join your kingdom.
Tails - These two dragons are exalted / lose a life.


20. Festival!
The kingdom celebrates something of your choosing with a festival! Roll a 4 sided dice for a blessing.
  • 1. Your dragons are filled with vigor while celebrating! Randomize 5 dragons, they gain an extra life!
  • 2. Many dragons are attracted to the festival! Roll a 6 sided dice and buy that number of the cheapest dragons from the auction house for your kingdom.
  • 3. Your dragons wrestle each other in celebration! Level up all dragons lower than level 5 until they reach level 5. Dragons are invincible in Coli and cannot die/lose lives while you level.
  • 4. Your Royal is filled with pride in seeing the kingdom thrive. They gain one extra life.


    Optional: for an easier mode you can follow standard Pinkerton draws / alternate between the two.
    Write lore = Material
    Draw / Commission art = Trinket

Familiars: Buy the cheapest level 1 dragon in the auction house of a specific breed. Use a random number generator (between 1-18) to determine which breed you will get!

1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak
15. Obelisk
16. Gaoler
17. Banescale
18. Veilspun

If not playing with ancient breeds, roll a 1-15.

Apparel: Romance! Breed two of your dragons. The dragons you pick are up to you.
Optional: If you do not have any ready-to-breed dragons, you find some abandoned hatchlings instead! Roll a four-sided dice and buy the cheapest hatchlings in the auction house for the resulting number.

Battle items: UhOh. Flip a coin and follow the result.
Heads = Beast Clan Attack. The beast clans attack your kingdom in a full onslaught!!! Roll a 1d12 for every dragon including your royal. Any dragon who rolls a 1 is exalted or loses a life.
Tails = DEATH STREAK. Randomly select three dragons using a random number generator. Assassins are exempt. Fight in the coliseum at the highest dragons level using the "food" rules, 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies.

Quote:
Jobs / Careers
Roll a 1d20 when a dragon reaches level 5 to get them a career.
wrote:
1. Assassin - Can you trust them?
The beast clan hired this dragon to try and kill a member of your clan. Use a number generator to generate who is the target. Roll a 4 sided dice daily to see the result.
1- The target is killed / minus a life. A new target is selected when no more lives remain.
2- The Assassin/Spy failed and was killed.
3- The Target got away.
4- The Target convinces the Assassin/Spy not to go through with the hit and redeems them into your clan.
Assassins cannot enter the coliseum unless they have been redeemed into your clan.

2. Tailor - Buttons and Thread!
can give one dragon one piece of apparel a day. Apparel must be acquired in coli or alternatively, you can purchase a piece of apparel from the "marketplace"(any apparel in your hoard.) If purchased from the marketplace the tailor has to roll a 1d20 for travel. On a 1 the tailor dies on the journey.
If you don’t have a tailor you cannot give the kingdom apparel.

3. Knight - The army stands strong.
These dragons are really strong and get three lives instead of one. They also allow you to pick the dragons you wish to send in Coli instead of picking at random. Knights can not pick dragons for DEATH STREAKS.

4. Alchemist - For SCIENCE!
can give one dragon one gene or breed change every day. If a dragon receives a gene/breed change they roll a d20. On a 1 the dragon dies in the experiment. If the dragons survive they gain an extra life. You cannot add more than 3 genes to a dragon. You can only change a dragon's breed once.
Genes and breeds cannot be changed without an Alchemist.

5. Doctor - Keeper of the mighty bandaid.
When a dragon dies on a coliseum team with the Doctor/Nurse/Healer you can flip a coin and see if you can heal them. Heads = Live
Tails = Die.
If the doctor dies they cannot heal themselves. The doctor also gives any dragon who reaches/has reached level 20 two extra lives.

6. Familiar Caretaker - I hope you’re not allergic to pets.
can give one dragon one familiar per day. Familiars are just for fun and don't add anything to the challenge.
If you don’t have a familiar caretaker you cannot give the kingdom familiars.

7. Nesting-Helper - This egg is cuter than that one!
Increase your hatchling's chances for survival!
Instead of flipping a coin for each egg hatched, you roll a 1d4. On a 1 the hatchling is exalted.
Instead of rolling a six-sided dice daily for each hatchling who isn’t aged up, you roll a twelve-sided dice. On a 1 the hatchling is exalted.

8. Name Scribe - What an unfortunate name…
Let's you choose the names of your dragons instead of generating them. You can also rename one dragon a day now!

9. Matchmaker - Pairing all dragons together!
Matchmakers allow you to “match” dragons and create a permanent pair. Once a pair is permanent they can breed at any time, but they cannot breed with any other dragons unless their spousal dragon dies. On a spousal dragon's death, roll a 6 sided dice. On a 1 the pair had formed a death bond and both are exalted.

10. Scout - What is that over there?!
lets you choose what area in the coliseum you battle in. Scouts cannot choose areas for DEATH STREAKS.

11. Librarian - Nerd.
If you have a librarian and a scout in your kingdom, you’ve researched the best route through the first three coliseum areas! Deaths in these areas no longer count unless all your dragons battling faint. Deathstreaks are not affected by librarians.

12. Artist - Paint everywhere!
Artists are creative and with the things they make they can help other dragons see their own uniqueness! If a dragon rolls a career another dragon possesses already, the dragon can reroll once.

13. Gardener - Nature holds the key.
If you have a gardener and a doctor in your kingdom, you’ve discovered good plants that can act as medicine and can cultivate it! During plague events, any dragon who rolls a 1 can flip a coin. On heads, the medicine saves them and they are cured of the plague!

14. Necromancer - Death is nothing more than the other side of a coin.
Insperation from Jaspernoir!
A necromancer can bring back a single dragon that has died that day as a shade. They can use this ability once a day. If you try to bring back a Royal, you must roll a 4 sided dice and only succeed on a 4. Shades are marked in your lair and appear fully as the dragon originally did and can resume the job they had, but cannot gain extra lives or breed. If the Necromancer is exalted, flip a coin for each shade. On heads, the shade is fully restored as a normal dragon. On tails, the shade is exalted with the Necromancer.

15. Blacksmith - Iron and Gold
The blacksmith provides your dragons with weapons to fight better. If you have a Blacksmith and a Teacher, you can use your teacher's ability twice a day.

16. Engineer - Don’t cut the blue wire!
Inspired by Pikabolt
Brings your kingdom out of the dark ages. Flip a coin. On heads, they give a random dragon an extra life. If tails they do nothing.
You must roll a d20 for them each day. On a 1 they manage to cause an explosion. Roll a 1d4 to see what happens.
1. They blow themselves up and are exalted or lose a life.
2. They blow up a small piece of the kingdom. Roll a 1d12 for every dragon in your clan. On a 1 the dragon is caught in the explosion and is exalted / loses a life.
3. They cause a MASSIVE explosion and take out a chunk of the kingdom. Roll a 1d6 for every dragon in your kingdom. On a 1 the dragon is exalted / loses a life.
4. The explosion was a harmless but very large smoke bomb, nobody is injured.

17. Ambassador - Representing your Kingdom.
Ambassadors can try and find dragons to join your kingdom once per day. Roll a 1d4 to see if they are successful.
1. Is attacked! Flip a coin. On tails, the Ambassador is exalted / loses a life.
2. Is unsuccessful
3. Is successful! Buy the cheapest dragon from the auction house to join your kingdom.
4. Is successful! Buy the cheapest dragon from the auction house to join your kingdom.

18. Teacher - Learn from the best.
Having a teacher allows you to pick two dragons lower leveled than your royal and level them up by one level under quest rules once per day, rolling a 1d20 to see if the two dragons are lost in training. The teacher does not accompany the dragons in Coli. If there are no dragons lower leveled than the Royal the teacher can instead train the Royal themselves to gain a single level.

19. Fortune Teller - What do the cards say?
A fortune teller can see the future and thus can choose to disregard one Pinkerton pull once per day, resulting in nothing happening. If they use this ability the Fortune Teller flips a coin. On tails they are exalted.

20. Royal - The one in charge.
There can only be one. If another dragon rolls for the Royal while there is one already, the two dragons then battle and a 4 sided dice is rolled to see what happens.
1- Both dragons die.
2- The Royal dies and the new Royal is crowned.
3- The challenging dragon dies and the Royal continues their reign.
4- Misunderstanding. They choose not to duel and the royal lets them reroll for a career.
The royal is also responsible for populating your clan. They can nest at any time as soon as their cooldown is over.
The royal is immune to death ONLY in the coliseum. If your Royal is killed and there are no dragons to take the place, the challenge is over. Dragons who become Royal must quit their previous jobs.
ew9u8Xp.png
[center][b][size=5]Day 1[/size][/b] [item=White-Masked Dustbug] [b]White-Masked Dustbug[/b] 20-30 battles [url=http://flightrising.com/main.php?dragon=72321944][img]https://flightrising.com/rendern/portraits/723220/72321944p.png[/img][/url][url=http://flightrising.com/main.php?dragon=72321927][img]https://flightrising.com/rendern/portraits/723220/72321927p.png[/img][/url][url=http://flightrising.com/main.php?dragon=74897361][img]https://flightrising.com/rendern/portraits/748974/74897361p.png[/img][/url] Nothing notable... Except... [b]All my dragons survived!![/b]
Day 1
White-Masked Dustbug
White-Masked Dustbug
20-30 battles


72321944p.png72321927p.png74897361p.png

Nothing notable... Except...
All my dragons survived!!
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[center][b][size=5]Day 2[/size][/b] [item=Balanced Walking Sticks] [b]Balanced Walking Sticks[/b] Material/Trinket Rolled and got a 6 - level two dragons up 1 level and roll again to see if they survive! [url=http://flightrising.com/main.php?dragon=72321927][img]https://flightrising.com/rendern/portraits/723220/72321927p.png[/img][/url][url=http://flightrising.com/main.php?dragon=74897361][img]https://flightrising.com/rendern/portraits/748974/74897361p.png[/img][/url] [b]Notable Drops[/b] [item=Broken Flower Pot]x3 Both survived! Making it to level 5! Rolled a 5 for Banazir and 2 for Hayate! Both survived the Quest!! ------------ [b]Jobs[/b] Since these two reached level 5 they are now assigned a job! [url=http://flightrising.com/main.php?dragon=72321927][img]https://flightrising.com/rendern/portraits/723220/72321927p.png[/img] Assassin [url=http://flightrising.com/main.php?dragon=74897361][img]https://flightrising.com/rendern/portraits/748974/74897361p.png[/img][/url] Carpenter ------------- [i]Several hours passed into the night. It was pitch black and Banazir was on the prowl to complete her mission. Her target... the Royal of the Night Guardians, Midrin.[/i] [b]Beforehand[/b] [i]Banazir had been conflicted about this mission, she had fought beside Midrin and became stronger because of him. Midrin had even tasked Hayate and herself to continue searching the lands for new comrades, in hope of expanding their newly founded clan. On their search, she had found herself separated from Hayate and was approached by an enemy beast clan offering a handsome reward for killing her leader. She pondered on this thought because Hayate and her search had not gone well with finding more comrades, instead just faced more battles and struggled surviving those battles. Without a second thought, she agreed to assassinate Midrin. Midrin had welcomed his two comrades back from their long journey and was sadden to hear that they were unable to find anyone but was joyous that they had returned home. They all said goodnight and went to their nests to rest.[/i] [b]Currently[/b] [i]Banazir made her way to Midrin's nest, not making a sound as she approached. His nest was beside a boulder that he would be able to stand on once they had more clan members. Banazir, hid herself behind this boulder, collecting herself and her thoughts as she was hesitant on following through with this mission. She let out a quiet but weighted sigh as she closed her eyes, knowing what she had to do. Once she opened her eyes, she was determined to finish the job she was hired for. She leaped over the boulder, claws outstretched but quickly noticed that Midrin was not in his nest. She landed without a sound but quickly jumped back startled at the sound of Midrin speaking to her.[/i] "Banazir... I had a feeling that you were hired by someone on your journey.. I wouldn't be a good leader if I hadn't noticed.." [i]Midrin had spoken in a hushed voice to not disturb Hayate, several feet away. Yet, even in his hushed voice, Banazair would be able to hear the sadness in his tone.[/i] "You don't understand Midrin! We are suffering out here, just the three of us. We can't go on like this.. and for that to happen.. You must die!" [i]She didn't yell but her voiced raised; not enough to disturb the still sleeping Hayate. She glared at the Royal, her claws still outstretched ready to finish her job.[/i] "I understand your frustration. I feel the same way but in due time, we will be a strong clan. Whether it is just the three of us or hundreds. We will thrive because we will be strong together. This is why Hayate and yourself elected me to become the leader of our small clan. Believe in us, we will journey far and wide, come across many battles that will beat us down but we will survive, as we have done so already. Please... Banazir, believe in the Mystic Kingdom." [i]Midrin watched Banazir closely as he spoke. He spoke from the heart, he cherished her and Hayate and would do anything to help her see that the three of them would make it through, even through this rough patch.[/i] [i]Banazir looked down at her claws and soon retracted them. Without a word, she lowered her head to the Royal and a silent vow was made between them. They would never speak of this day again and Hayate would never know what happened on this very night. Midrin walked over to Banazir and rubbed his head next to hers, acknowledging her and letting her stay in their small clan.[/i] [i]He then whispered, once she lifted her head.[/i] "Get some rest. We will continue on our search tomorrow." [i]Banazir nodded and walked away from his nest, going to her own. They both laid down, ending the night that this small clan was almost disbanded.[/i]
Day 2
Balanced Walking Sticks
Balanced Walking Sticks
Material/Trinket

Rolled and got a 6 - level two dragons up 1 level and roll again to see if they survive!

72321927p.png74897361p.png

Notable Drops
Broken Flower Pot x3

Both survived! Making it to level 5!
Rolled a 5 for Banazir and 2 for Hayate! Both survived the Quest!!
Jobs
Since these two reached level 5 they are now assigned a job!

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Assassin

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Carpenter

Several hours passed into the night. It was pitch black and Banazir was on the prowl to complete her mission. Her target... the Royal of the Night Guardians, Midrin.

Beforehand
Banazir had been conflicted about this mission, she had fought beside Midrin and became stronger because of him. Midrin had even tasked Hayate and herself to continue searching the lands for new comrades, in hope of expanding their newly founded clan. On their search, she had found herself separated from Hayate and was approached by an enemy beast clan offering a handsome reward for killing her leader. She pondered on this thought because Hayate and her search had not gone well with finding more comrades, instead just faced more battles and struggled surviving those battles.
Without a second thought, she agreed to assassinate Midrin.

Midrin had welcomed his two comrades back from their long journey and was sadden to hear that they were unable to find anyone but was joyous that they had returned home. They all said goodnight and went to their nests to rest.


Currently
Banazir made her way to Midrin's nest, not making a sound as she approached. His nest was beside a boulder that he would be able to stand on once they had more clan members. Banazir, hid herself behind this boulder, collecting herself and her thoughts as she was hesitant on following through with this mission. She let out a quiet but weighted sigh as she closed her eyes, knowing what she had to do. Once she opened her eyes, she was determined to finish the job she was hired for. She leaped over the boulder, claws outstretched but quickly noticed that Midrin was not in his nest. She landed without a sound but quickly jumped back startled at the sound of Midrin speaking to her.

"Banazir... I had a feeling that you were hired by someone on your journey.. I wouldn't be a good leader if I hadn't noticed.." Midrin had spoken in a hushed voice to not disturb Hayate, several feet away. Yet, even in his hushed voice, Banazair would be able to hear the sadness in his tone.

"You don't understand Midrin! We are suffering out here, just the three of us. We can't go on like this.. and for that to happen.. You must die!" She didn't yell but her voiced raised; not enough to disturb the still sleeping Hayate. She glared at the Royal, her claws still outstretched ready to finish her job.

"I understand your frustration. I feel the same way but in due time, we will be a strong clan. Whether it is just the three of us or hundreds. We will thrive because we will be strong together. This is why Hayate and yourself elected me to become the leader of our small clan. Believe in us, we will journey far and wide, come across many battles that will beat us down but we will survive, as we have done so already. Please... Banazir, believe in the Mystic Kingdom." Midrin watched Banazir closely as he spoke. He spoke from the heart, he cherished her and Hayate and would do anything to help her see that the three of them would make it through, even through this rough patch.

Banazir looked down at her claws and soon retracted them. Without a word, she lowered her head to the Royal and a silent vow was made between them. They would never speak of this day again and Hayate would never know what happened on this very night. Midrin walked over to Banazir and rubbed his head next to hers, acknowledging her and letting her stay in their small clan.

He then whispered, once she lifted her head.
"Get some rest. We will continue on our search tomorrow."

Banazir nodded and walked away from his nest, going to her own. They both laid down, ending the night that this small clan was almost disbanded.
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[center][b][size=5]Day 3[/size][/b] [item=Blue Ring Octopus] [b]Blue Ring Octopus[/b] 30-40 Battles [i]With Banazir having been assigned assassin, Midrin and her agreed that she would no longer be going on the search to grow their clan anymore. Instead she would project the land they had claimed as theirs and welcome any newcomers that might stumble along into their home. Midrin and Hayate set out on their search in hopes to grow their clan[/i] [url=http://flightrising.com/main.php?dragon=72321944][img]https://flightrising.com/rendern/portraits/723220/72321944p.png[/img][/url][url=http://flightrising.com/main.php?dragon=74897361][img]https://flightrising.com/rendern/portraits/748974/74897361p.png[/img][/url] [b]Notable drops[/b] [columns][item=Vista: Training Fields] [nextcol][item=Broken Flower Pot] [nextcol][item=Crimson Rogue Mask] Both survived the battles![/center] --------- [center][item=Multimist Mask] [b]Multimist Mask[/b] [quote] [b]9. Backstabbing.[/b] Choose a dragon at random who is not the Royal. Exalt them. Bye. Alternate Honorable Duel Option (inspired by a suggestion by TheAwesoMew): Flip a coin, if heads, take two random not-leader dragons into the coli, and exalt whoever faints first. If tails, do the backstabbing as above. [/quote] [i]Hayate and Midrin had a long journey and ended up in several battles that they both almost perished to. Midrin decided that it was time for them to return home and start new the next day. Both badly injured from their journey, they stopped and decided to rest to try and regain some of their strength. Hayate was stronger out of the two of them from her previous day of fighting but Midrin insisted that she rest while he walked the perimeter. In his search, he didn't find another dragon but found an item that looked interesting. It looked as if it was a mask for a dragon and wondered why it was just lying on the ground. It was ominous looking but there was something about it that caught Midrin's attention, drawing him closer to the mask. He picked it up and decided to hang onto the mask, not understanding why he had the urge to keep it. As he walked back to Hayate, he stopped in his tracks. Hayate looked up and with a weary smile welcomed her Royal back. Her looked became puzzled as she noticed the mask that Midrin had picked up. She looked at it then at her Royal and slowly stood, slowly seeing Midrin's bright yellow eyes, turn black.[/i] "Midrin... drop the mask... That thing is cursed!" [i]It was too late though. The mask had already called out for him and the moment that Midrin had it on his being, he was fully submerged into the darkness of the curse. As the curse was now in control of Midrin's body, his claws extended and his fangs bared as his black eyes stared Hayate down. No matter how much Hayate screamed out his name, Midrin would not be able to hear it. In a flash, Midrin was on Hayate starting to rip and tear at his comrade. Even though Midrin was the weaker one out of the two, the curse had healed his wounds and double his strength. The curse was unstoppable. Hayate, with her last bit of strength, grabbed the mask with her teeth and flung it away from them. Then with several blink of his eyes, Midrin regained consciousness and was quickly horrified at the sight that was before him. He looked at Hayate, bites and scratch marks that no potion would be able to heal. The taste of blood in his mouth and the blood that covered his claws.. no doubt he was the one who did this to her. He slowly walked over to her and gently nudged his head against hers. She was still breathing but barely.. She slowly opened her eyes and with a single tear, she smiled, seeing her Royal back to his normal self. She spoke ever so softly, her last dying breath.[/i] "Do not... look back... head home.. Never come this way again.." [i]With that, she was gone. Midrin, in complete disbelief that this was even happening. Nothing would stop the tears that were coming from his eyes, but he knew one thing he had to do. Move on. Do as Hayate said and never look back. He took one last glance at his fallen guardian and stood up, walking away from the brutal scene, leaving blood footprints in his wake.[/i]
Day 3
Blue Ring Octopus
Blue Ring Octopus
30-40 Battles

With Banazir having been assigned assassin, Midrin and her agreed that she would no longer be going on the search to grow their clan anymore. Instead she would project the land they had claimed as theirs and welcome any newcomers that might stumble along into their home. Midrin and Hayate set out on their search in hopes to grow their clan

72321944p.png74897361p.png

Notable drops
Vista: Training Fields Broken Flower Pot Crimson Rogue Mask

Both survived the battles!

Multimist Mask
Multimist Mask
Quote:
9. Backstabbing. Choose a dragon at random who is not the Royal. Exalt them. Bye.
Alternate Honorable Duel Option (inspired by a suggestion by TheAwesoMew): Flip a coin, if heads, take two random not-leader dragons into the coli, and exalt whoever faints first. If tails, do the backstabbing as above.

Hayate and Midrin had a long journey and ended up in several battles that they both almost perished to. Midrin decided that it was time for them to return home and start new the next day. Both badly injured from their journey, they stopped and decided to rest to try and regain some of their strength. Hayate was stronger out of the two of them from her previous day of fighting but Midrin insisted that she rest while he walked the perimeter.

In his search, he didn't find another dragon but found an item that looked interesting. It looked as if it was a mask for a dragon and wondered why it was just lying on the ground. It was ominous looking but there was something about it that caught Midrin's attention, drawing him closer to the mask. He picked it up and decided to hang onto the mask, not understanding why he had the urge to keep it. As he walked back to Hayate, he stopped in his tracks. Hayate looked up and with a weary smile welcomed her Royal back. Her looked became puzzled as she noticed the mask that Midrin had picked up. She looked at it then at her Royal and slowly stood, slowly seeing Midrin's bright yellow eyes, turn black.


"Midrin... drop the mask... That thing is cursed!"
It was too late though. The mask had already called out for him and the moment that Midrin had it on his being, he was fully submerged into the darkness of the curse. As the curse was now in control of Midrin's body, his claws extended and his fangs bared as his black eyes stared Hayate down. No matter how much Hayate screamed out his name, Midrin would not be able to hear it.

In a flash, Midrin was on Hayate starting to rip and tear at his comrade. Even though Midrin was the weaker one out of the two, the curse had healed his wounds and double his strength. The curse was unstoppable. Hayate, with her last bit of strength, grabbed the mask with her teeth and flung it away from them. Then with several blink of his eyes, Midrin regained consciousness and was quickly horrified at the sight that was before him. He looked at Hayate, bites and scratch marks that no potion would be able to heal. The taste of blood in his mouth and the blood that covered his claws.. no doubt he was the one who did this to her.

He slowly walked over to her and gently nudged his head against hers. She was still breathing but barely.. She slowly opened her eyes and with a single tear, she smiled, seeing her Royal back to his normal self. She spoke ever so softly, her last dying breath.


"Do not... look back... head home.. Never come this way again.."
With that, she was gone. Midrin, in complete disbelief that this was even happening. Nothing would stop the tears that were coming from his eyes, but he knew one thing he had to do. Move on. Do as Hayate said and never look back. He took one last glance at his fallen guardian and stood up, walking away from the brutal scene, leaving blood footprints in his wake.
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[center][b][size=5]Day 4[/size][/b] [item=Ambush] [b]Ambush[/b] [quote] [b]Battle items:[/b] UhOh. Flip a coin and follow the result. [b]Heads [/b]= Beast Clan Attack. The beast clans attack your kingdom in a full onslaught!!! Roll a 1d12 for every dragon including your royal. Any dragon who rolls a 1 is exalted or loses a life. [b]Tails[/b] = DEATH STREAK. Randomly select three dragons using a random number generator. Assassins are exempt. Fight in the coliseum at the highest dragons level using the "food" rules, 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies. [/quote] [url=http://flightrising.com/main.php?dragon=72321944][img]https://flightrising.com/rendern/portraits/723220/72321944p.png[/img][/url][url=http://flightrising.com/main.php?dragon=74904745][img]https://flightrising.com/rendern/portraits/749048/74904745p.png[/img][/url][url=http://flightrising.com/main.php?dragon=74904743][img]https://flightrising.com/rendern/portraits/749048/74904743p.png[/img][/url] Did a coin flip and got tails. Since my only other dragon was an Assassin, I needed to pick up 2 extra dragons. [b]Everyone survived[/b] --------- [item=Worn Pincushion] [b]Worn Pincushion[/b] [quote] [b]1. There’s a scandal (or romance) afoot.[/b] Pick two of your ready-to-breed dragons at random if you have any. Put them in a nest. The hatchlings, if they survive, join your kingdom. If nobody is ready to breed, grab a random hatchling off the AH. A secret forbidden child or sibling has been uncovered! [/quote] Midrin and Banazir are a mated pair! They have two Arcane eggs! --------- [item=Sun Flecked Fieldmouse] [b]Sun Flecked Fieldmouse[/b] 40-50 Battles [b]Notable Drops[/b] [columns][item=Broken Flower Pot]x2 [nextcol][item=Minor Health Potion]x2 [/columns] Sadly early on in the battles the new comers perished.. Midrin was the only survivor.
Day 4
Ambush
Ambush
Quote:
Battle items: UhOh. Flip a coin and follow the result.
Heads = Beast Clan Attack. The beast clans attack your kingdom in a full onslaught!!! Roll a 1d12 for every dragon including your royal. Any dragon who rolls a 1 is exalted or loses a life.
Tails = DEATH STREAK. Randomly select three dragons using a random number generator. Assassins are exempt. Fight in the coliseum at the highest dragons level using the "food" rules, 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies.

72321944p.png74904745p.png74904743p.png

Did a coin flip and got tails. Since my only other dragon was an Assassin, I needed to pick up 2 extra dragons.

Everyone survived
Worn Pincushion
Worn Pincushion
Quote:
1. There’s a scandal (or romance) afoot. Pick two of your ready-to-breed dragons at random if you have any. Put them in a nest. The hatchlings, if they survive, join your kingdom.
If nobody is ready to breed, grab a random hatchling off the AH. A secret forbidden child or sibling has been uncovered!

Midrin and Banazir are a mated pair! They have two Arcane eggs!
Sun Flecked Fieldmouse
Sun Flecked Fieldmouse
40-50 Battles

Notable Drops
Broken Flower Pot x2 Minor Health Potion x2

Sadly early on in the battles the new comers perished..
Midrin was the only survivor.
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[center][b][size=5]Day 5[/size][/b] [item=Sewer Sludge] [b]Sewer Sludge[/b] 10-20 Battles So.. I'm behind a day but I had pulled in Pinkerton yesterday and took a screenshot to remember what I pulled [emoji=banescale tongue size=1] Also! Banazir is able to join the battle since she was neutralized! [url=http://flightrising.com/main.php?dragon=72321944][img]https://flightrising.com/rendern/portraits/723220/72321944p.png[/img][/url][url=http://flightrising.com/main.php?dragon=72321927][img]https://flightrising.com/rendern/portraits/723220/72321927p.png[/img][/url] [b]Notable Drops[/b] [item=Leafy Pack] All survived!!
Day 5
Sewer Sludge
Sewer Sludge
10-20 Battles

So.. I'm behind a day but I had pulled in Pinkerton yesterday and took a screenshot to remember what I pulled
Also! Banazir is able to join the battle since she was neutralized!

72321944p.png72321927p.png

Notable Drops
Leafy Pack

All survived!!
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[center][b][size=5]Day 6[/size][/b] [item=Protective Wasp] [b]Protective Wasp[/b] 20-30 Battles [url=http://flightrising.com/main.php?dragon=72321944][img]https://flightrising.com/rendern/portraits/723220/72321944p.png[/img][/url][url=http://flightrising.com/main.php?dragon=72321927][img]https://flightrising.com/rendern/portraits/723220/72321927p.png[/img][/url] [b]Notable Drops[/b] [columns][item=Crimson Rogue Hood] [nextcol][item=Basilisk] [nextcol][item=Leafy Pack] [nextcol][item=Minor Health Potion][/center] --------- [center][item=King of the Plains] [b]King of the Plains[/b] Material/Trinket [quote] 11. I quit. Choose a dragon at random. That dragon hates their job and quits. They now have to roll for a new one. The Royal is exempt from this. [/quote] Banazir hates her job of being an Assassin and chooses Name Scribe [quote] Additional Bonus Crim Rule - roll a d12 every turn taken using Crim’s cart. On a 12, news of your kingdom has spread and a dragon is interested in joining! Buy the cheapest adult dragon in the Auction House in addition to your regular turn. [/quote] [url=https://flightrising.com/main.php?p=lair&tab=userpage&id=1730]Post by Folktale[/url] 3 for the first roll! [i]Dang it![/i][/center] --------- [center][item=Golden Collar] [b]Golden Collar[/b] Material/Trinket [quote] 10. Train the Newbies. Take all your level 4 or lower dragons and level them up one level. If you don’t have any, skip this roll. [/quote] I don't have any that are lower than 6 so.. this roll is skipped Did the additional roll to see if another new comer comes into the clan.. got a 5.. [/center] -------- [center][item=Gladekeeper Topiary Cutting] [b]Gladekeeper Topiary Cutting[/b] Material/Trinket [quote] 5. Quest time! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission. [/quote] [b]Notable Drops[/b] [columns][item=Exotic Arcanist Idol] [nextcol][item=Minor Health Potion] [nextcol][item=Leafy Pack] [/columns] Midrin rolled at 6 and Banazir rolled at 5! Thank god!! 7 was my roll for the additional which sucks!! Give me a new dragon dang it!
Day 6
Protective Wasp
Protective Wasp
20-30 Battles

72321944p.png72321927p.png

Notable Drops
Crimson Rogue Hood Basilisk Leafy Pack Minor Health Potion

King of the Plains
King of the Plains
Material/Trinket
Quote:
11. I quit. Choose a dragon at random. That dragon hates their job and quits. They now have to roll for a new one. The Royal is exempt from this.
Banazir hates her job of being an Assassin and chooses Name Scribe
Quote:
Additional Bonus Crim Rule - roll a d12 every turn taken using Crim’s cart. On a 12, news of your kingdom has spread and a dragon is interested in joining! Buy the cheapest adult dragon in the Auction House in addition to your regular turn.
Post by Folktale

3 for the first roll! Dang it!

Golden Collar
Golden Collar
Material/Trinket
Quote:
10. Train the Newbies. Take all your level 4 or lower dragons and level them up one level. If you don’t have any, skip this roll.

I don't have any that are lower than 6 so.. this roll is skipped
Did the additional roll to see if another new comer comes into the clan.. got a 5..

Gladekeeper Topiary Cutting
Gladekeeper Topiary Cutting
Material/Trinket
Quote:
5. Quest time! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission.

Notable Drops
Exotic Arcanist Idol Minor Health Potion Leafy Pack

Midrin rolled at 6 and Banazir rolled at 5! Thank god!!

7 was my roll for the additional which sucks!! Give me a new dragon dang it!
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