November 18, 2020 14:11:54
ARENA
Starting date: 20.10.2020.
Finishing date: 18.11.2020.
Apparel:
Familiars:
x3
x3
x3
x2
x2
x6
x3
x7
x2
x3
x3
x5
x4
x2
x3
x2
x3
x4
x3
x3
Battle items:
x2
x5
x2
x2
x5
x2
x2
x2
x2
x2
x3
x5
x2
x3
x6
x2
x4
x2
x2
x2
x3
x2
x6
x4
x4
x2
Specialty:
x2 x2
x2
Other:
x2
x109
x86
Egg:
Starting date: 20.10.2020.
Finishing date: 18.11.2020.
Apparel:
Brown Birdskull Armband
Apparel
A feathered armband adorned with small skulls and brown beads. It is held together with braided twine and sinew.
500
Tropical Birdskull Headdress
Apparel
A hefty skull headdress, decorated with pink tribal ribbons, threads, feathers, and beads. Wise dragons warn against the mystical and primal energies that surround pieces like this.
1600
Veteran's Eye Scar
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scar to prove it.
4000
White Wooly Coat
Apparel
No tundras were harmed in the making of this wooly coat.
775
Bloodscale Shoulder Guards
Apparel
Forged in blood, these shoulder guards are pieced together from the trophies of vanquished foes.
5000
Pretty Pink Neck Bow
Apparel
A soft and shimmering pink ribbon tied into the perfect bow.
500
Crimson Rogue Vest
Apparel
A close-fitting vest for a nighttime wanderer.
1500
Nebula Starsilk Cloak
Apparel
A long shimmering cloth of celestial fabric that drapes along the flank.
2000
Teardrop Citrine Necklace
Apparel
A cheerful necklace strung with a gleaming citrine.
660
Familiars:
Hulking Greatowl
Familiar
A preferred mount when non-feathered Beastclans need to become airborne. A greatowl can keep pace with most species of dragon in flight.
2500
Armored Greatowl
Familiar
It is arguable whether the armor makes the owl more or less deadly. Without the armor their flight is nearly silent.
2500
Boran Veteran
Familiar
A favored mount of sprangyroo mercenaries.
2500
Spellwall Boran
Familiar
These beasts of war are outfitted with armor that's nearly as dangerous to its rider as its opponent!
2500
Silver Springbok
Familiar
Graceful, majestic, stoic, and somewhat judgmental.
2500
Warcat Protector
Familiar
This warcat is larger than average, and is capable of bearing the weight of reinforced plate armor with ease.
2500
Double-Tailed Warcat
Familiar
Double-tailed Warcats rival the size of many dragons. These fierce creatures are bred and trained as guardians by the Longneck tribes.
2500
Chimera
Familiar
A blend of lion, goat, and serpent, the chimera is a dangerous foe. It's giving you a funny look.
2500
Bengal Chimera
Familiar
A mix of many rare animals. It can interbreed successfully with species that compose its makeup.
2500
Ashmane Chimera
Familiar
This particular variety of chimera only appears in areas of the Starfall Isles where Beastclans are active, leaving some to wonder if the Clans have a hand in their creation.
2500
Sprangyroo
Familiar
Sprangyroo begin their combat training from the moment they are able to stand on two feet.
2500
Silver Springbok
Familiar
Graceful, majestic, stoic, and somewhat judgmental.
2500
Goldenplains Poodle Mith
Familiar
This mith wields the elemental energies of the land.
2500
Marshland Poodle Mith
Familiar
Sometimes mistaken for a tundra dragon from the air.
2500
Greenwing Razorclaw
Familiar
This warrior's uncanny ability to mimic the speech of other species allows it to repeat the battle cries of its foes.
2500
Raptorik Bladedancer
Familiar
It takes a true master of blades to be able to don so many without an accident.
2500
Stormclaw Showman
Familiar
This talonok creates a distracting display, allowing its allies a greater chance at a surprise strike!
2500
Raptorik Ringmaster
Familiar
Announces their allies and opponents with a flourish. A coveted position in any arena.
2500
Longneck Interloper
Familiar
The Longneck clans are mainly indigenous to the mountains of Dragonhome. This one is a scout.
2500
Longneck Skirmisher
Familiar
While the Longneck Interlopers are scouts, Skirmishers are fighters, trained to act as guardsmen to the territorial clans that roam the mountains.
2500
Longneck Magi
Familiar
Longneck Magi train for years to master the art of harnessing the arcane energies of the world. What comes naturally to dragons is a rare gift in other peoples.
2500
Longneck Mender
Familiar
Longneck Menders have set aside the staff of war and taken up the staff of healing. They support their clan brothers, sisters, and beasts, creating a formidable team.
2500
Longneck Gladiator
Familiar
Here for battle and glory! May it find both!
2500
Longneck Scrapper
Familiar
Good at scrappin' and at wearing scrap metal.
2500
Undying Featherback
Familiar
Magic is required to slay an undying featherback and put it to rest.
4700
Featherback Boar
Familiar
Featherback hunts can quickly turn deadly. These aggressive beasts don't go down without a fight!
4700
Battle items:
Scratch
Energy Stone
A low damage scratching attack that generates some Breath.
25
Required Level: 1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Aid
Ability Stone
Heals the target for a small amount of health.
650
Required Level: 3
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Field Manual
Accessory Stone
The Field Manual gives its wearer insight to the battle readiness of all opponents. (Grants vision of enemy ability/breath bars.)
500
Required Level: 9
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Blinding Slash
Ability Stone
A stunning slash of hot, focused energy. Deals close-combat Light damage to one target. May only be used by light dragons.
500
Required Level: 5
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Specialty:
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Vista: Arena
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Other:
Marshland Poodle Mith Crate
Chests
After battling through the Arena, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Lycogala Filigree Chest
Chests
A fine membrane encases this object. When handled, the membrane rips open, revealing a fungus-covered chest.
0
Spore Ribs Chest
Chests
A fine membrane encases this object. When handled, the membrane rips open, revealing a fungus-covered chest.
0
Curse of the Slain Chest
Chests
A fine membrane encases this object. When handled, the membrane rips open, revealing a fungus-covered chest.
0
Longneck Pack
Chests
Surprisingly heavy for its size, this pack rattles when you shake it. What's inside?
0
Skirmisher Pack
Chests
Surprisingly heavy for its size.
0
Champion's Purse
Chests
A purse for the winner of an arena duel.
0
Egg:
Unhatched Lightning Egg
Dragon Eggs
A super-charged glassy egg with a flashing baby dragon inside. The egg is hard to look at for long periods of time, but quite the conversation topic.
0
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