[center]
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
Fodderlocke Rules
[size=1]Modified from squid's rules [url=https://www1.flightrising.com/forums/qnc/2806527/1]here[/url][/size]
[emoji=pirate ship size=1][emoji=treasure size=1] Set Up [emoji=treasure size=1][emoji=pirate ship size=1]
[left]You need your first disposable fodder pair, naturally. But this is not just any disposal fodder pair. They are the founders of your new squad of completely horrible criminals.
Buy yourself a ready to breed pair off the AH.
Level those dragons to 9 & 8. They must be stronger than their recruits. Strength is valuable. Important. Vital to not being backstabbed. Put a big obnoxious outfit on them for good measure. They Must know their worth. They Must know that they’re better than alllll the others.
If any dragon ever passes them in level, that dragon takes over as the new leader or trainer. Exalt the old leader/trainer. They must be banished in shame.
Recruit your first crime buddies. Grab 4 more of the cheapest adults off the auction house. Level each of them to 6.[/left]
[emoji=pirate ship size=1][emoji=treasure size=1] Daily[size=1]*[/size] Tasks [emoji=pirate ship size=1][emoji=treasure size=1]
[size=1]*If you really love coli you can go through multiple days in one.[/size]
[b]Phase 1 > > >[/b]
[left]Buy yourself the two cheapest adult dragons off the auction house. These are your potential recruits.
Drag them through your two-fodder venue of choice together until they hit level 6.
Roll a 6-sided die for each. If you get a 1 or 6, congrats! That dragon has passed your test and has been hired into your band of criminals.
If a dragon fails, exalt it. It is not worthy of being among you.
Continue your recruitment efforts until you get a successful recruit (or two at once if you’re lucky)! You may now move on to the drama phase.[/left]
[b]Phase 2 > > >[/b]
[left]There is much drama to be had in a band of criminals like the one you are running. Each day is full of terrible terrible happenings.
Roll a 12-sided die. Your next challenge is as follows:
[LIST=1]
[*][b]There’s a scandal (or romance) afoot.[/b] Pick two of your ready to breed dragons at random if you have any. Put them on a nest. The babies will join your crime organization when they hatch. Level them to 5 when they come of age. If the parents would be exalted while they’re on the nest, wait until their nest hatches and then exalt them. If nobody is ready to breed, grab a random hatchie off the AH. A secret forbidden child or sibling has been uncovered.
[*][b]Romeo and Juliett.[/b] Pick two dragons at random. They are now in a relationship. If one gets exalted, so does the other. Their fates are bound together.
[*][b]Hunting trip.[/b] Take any two of your dragons into a coli venue that is too low for them to gain experience. (Your choice). Roll a d4 to decide what your goal is.
[indent]1) Hunting Trip (Look for a familiar)
2) Treasure Hunt (Look for a chest or other openable)
3) Stocking up on Supplies (Look for a battlestone)
4) Costume Shopping (Look for an apparel item)[/indent]
[*][b]Freeloader[/b]. Some random dragon has decided to hang at your place. Who is this guy???? Grab the cheapest adult off the AH. Leave them at level 1. For bonus points, try sniping an underpriced adult.
[*][b]Crimes time![/b] Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission.
[*][b]Kids can do crimes too.[/b] Grab the cheapest hatchie off the AH. Level it to 5 when it comes of age.
[*][b]Backstabbing.[/b] Choose a dragon at random who is not the leader. Exalt them. Bye.
[*][b]Honorable Duel.[/b]
[indent][LIST]
[*]If less than 10 dragons in the gang: flip a coin, if heads, take two random non-leader dragons into the coli and exalt whoever faints first. If tails, nothing happens.
[*]If more than 10 dragons in the gang: take two random non-leader dragons into the coli and exalt whoever faints first.
[/LIST][/indent]
[*][b]Raided![/b] Exalt three random dragons.
[*][b]Test the Newbies.[/b] Roll a d10 for each of your lowest-level dragons. If it’s higher than their level, exalt them. They were not good enough. Raise the remaining low-level dragons by one level.
[*][b]Major Heist!![/b] This is it! Your time to shine. Roll a d12 for Every dragon. If you get higher than their level, exalt. Raise all survivors by one level.
[*][b]A coup![/b] Roll a d6. If you roll a 1, exalt your leader; if you roll a 6, exalt your trainer. They have been dramatically betrayed by the others a la the ides of march. Determine a new leader/trainer from the remaining dragons. The highest level dragon will be it. If there is a tie, the oldest tied dragon shall be the leader/trainer. Level the tied dragon one level to make it better than its peers.
[/LIST][/left]
After you finish your dramatic challenge, go back to the recruit stage (either the next day or immediately) and go again. Keep whatever pace you want.
Catalogue your crew’s terrible life in a journal if you are feeling creative.
[emoji=pirate ship size=1][emoji=treasure size=1] Bonus Rules [emoji=pirate ship size=1][emoji=treasure size=1]
Keep an eye on your drops while you’re in the coli. If you get any of the following while training, grant the following effects to your members who were in the coli with them at the time.
[left][LIST]
[*][b]Eliminate:[/b] Oh, bad luck. Exalt both of them.
[*][b]Gene:[/b] Good luck! They’ve blessed you with excellent loot. Put an apparel item of choice on each to mark as given a second chance. If you would exalt them, instead remove the apparel. They have managed to scrape by.
[*][b]Egg:[/b] Oh nice, think of how many hatchlings you can buy if you sell One egg. Pick up the three cheapest hatchies on the AH. Level them to 5 when they come of age.
[*][b]Rally:[/b] The current party is motivated! If they would have to roll as to whether or not they'll get exalted at the end of this coli event, they automatically succeed and return safely to your lair.
[*][b]Ambush:[/b] Randomly choose one of the dragons in the current coli party. They flee and get the heck out. Immediately refresh, remove them, and replace them with a random other dragon.
[/LIST]
[/left]
If you ever run out of dragons completely, you lose. Start over. Consider keeping a high-score chart to see which crime organization lasts the longest.
If you ever run into a very exciting dom raffle or battle, feel free to exalt/send as many as you want. Run out of space and need to cull the group? Yeet them. There is no mercy here in the fodderlocke. None at all.
If for some ungodly reason a dragon ever gets to level 25, crown them the lord of all fodder. Give them stats & stones and pull them out to make them your new 2-fod trainer. Or exalt them for being too strong. Your choice.
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
Fodderlocke Rules
Modified from squid's rules here
Set Up
You need your first disposable fodder pair, naturally. But this is not just any disposal fodder pair. They are the founders of your new squad of completely horrible criminals.
Buy yourself a ready to breed pair off the AH.
Level those dragons to 9 & 8. They must be stronger than their recruits. Strength is valuable. Important. Vital to not being backstabbed. Put a big obnoxious outfit on them for good measure. They Must know their worth. They Must know that they’re better than alllll the others.
If any dragon ever passes them in level, that dragon takes over as the new leader or trainer. Exalt the old leader/trainer. They must be banished in shame.
Recruit your first crime buddies. Grab 4 more of the cheapest adults off the auction house. Level each of them to 6.
Daily
* Tasks
*If you really love coli you can go through multiple days in one.
Phase 1 > > >
Buy yourself the two cheapest adult dragons off the auction house. These are your potential recruits.
Drag them through your two-fodder venue of choice together until they hit level 6.
Roll a 6-sided die for each. If you get a 1 or 6, congrats! That dragon has passed your test and has been hired into your band of criminals.
If a dragon fails, exalt it. It is not worthy of being among you.
Continue your recruitment efforts until you get a successful recruit (or two at once if you’re lucky)! You may now move on to the drama phase.
Phase 2 > > >
There is much drama to be had in a band of criminals like the one you are running. Each day is full of terrible terrible happenings.
Roll a 12-sided die. Your next challenge is as follows:
- There’s a scandal (or romance) afoot. Pick two of your ready to breed dragons at random if you have any. Put them on a nest. The babies will join your crime organization when they hatch. Level them to 5 when they come of age. If the parents would be exalted while they’re on the nest, wait until their nest hatches and then exalt them. If nobody is ready to breed, grab a random hatchie off the AH. A secret forbidden child or sibling has been uncovered.
- Romeo and Juliett. Pick two dragons at random. They are now in a relationship. If one gets exalted, so does the other. Their fates are bound together.
- Hunting trip. Take any two of your dragons into a coli venue that is too low for them to gain experience. (Your choice). Roll a d4 to decide what your goal is.
1) Hunting Trip (Look for a familiar)
2) Treasure Hunt (Look for a chest or other openable)
3) Stocking up on Supplies (Look for a battlestone)
4) Costume Shopping (Look for an apparel item)
- Freeloader. Some random dragon has decided to hang at your place. Who is this guy???? Grab the cheapest adult off the AH. Leave them at level 1. For bonus points, try sniping an underpriced adult.
- Crimes time! Pick two dragons at random. They have to go on a quest now. Raise both of them a level. Roll a 6-sided die for each. If it’s a 1, exalt them as they were lost in the mission.
- Kids can do crimes too. Grab the cheapest hatchie off the AH. Level it to 5 when it comes of age.
- Backstabbing. Choose a dragon at random who is not the leader. Exalt them. Bye.
- Honorable Duel.
- If less than 10 dragons in the gang: flip a coin, if heads, take two random non-leader dragons into the coli and exalt whoever faints first. If tails, nothing happens.
- If more than 10 dragons in the gang: take two random non-leader dragons into the coli and exalt whoever faints first.
- Raided! Exalt three random dragons.
- Test the Newbies. Roll a d10 for each of your lowest-level dragons. If it’s higher than their level, exalt them. They were not good enough. Raise the remaining low-level dragons by one level.
- Major Heist!! This is it! Your time to shine. Roll a d12 for Every dragon. If you get higher than their level, exalt. Raise all survivors by one level.
- A coup! Roll a d6. If you roll a 1, exalt your leader; if you roll a 6, exalt your trainer. They have been dramatically betrayed by the others a la the ides of march. Determine a new leader/trainer from the remaining dragons. The highest level dragon will be it. If there is a tie, the oldest tied dragon shall be the leader/trainer. Level the tied dragon one level to make it better than its peers.
After you finish your dramatic challenge, go back to the recruit stage (either the next day or immediately) and go again. Keep whatever pace you want.
Catalogue your crew’s terrible life in a journal if you are feeling creative.
Bonus Rules
Keep an eye on your drops while you’re in the coli. If you get any of the following while training, grant the following effects to your members who were in the coli with them at the time.
- Eliminate: Oh, bad luck. Exalt both of them.
- Gene: Good luck! They’ve blessed you with excellent loot. Put an apparel item of choice on each to mark as given a second chance. If you would exalt them, instead remove the apparel. They have managed to scrape by.
- Egg: Oh nice, think of how many hatchlings you can buy if you sell One egg. Pick up the three cheapest hatchies on the AH. Level them to 5 when they come of age.
- Rally: The current party is motivated! If they would have to roll as to whether or not they'll get exalted at the end of this coli event, they automatically succeed and return safely to your lair.
- Ambush: Randomly choose one of the dragons in the current coli party. They flee and get the heck out. Immediately refresh, remove them, and replace them with a random other dragon.
If you ever run out of dragons completely, you lose. Start over. Consider keeping a high-score chart to see which crime organization lasts the longest.
If you ever run into a very exciting dom raffle or battle, feel free to exalt/send as many as you want. Run out of space and need to cull the group? Yeet them. There is no mercy here in the fodderlocke. None at all.
If for some ungodly reason a dragon ever gets to level 25, crown them the lord of all fodder. Give them stats & stones and pull them out to make them your new 2-fod trainer. Or exalt them for being too strong. Your choice.
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[center]
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
The Failures
Invernale - Day 1, Round 1
[url=https://www1.flightrising.com/dragon/57899978][img]https://www1.flightrising.com/rendern/avatars/579000/57899978.png[/img][/url]
Day 2
Libra, Suhail, Liver, Bicep, Bendal, Zagreus, and Bowie
[url=https://www1.flightrising.com/dragon/57875507][img]https://www1.flightrising.com/rendern/avatars/578756/57875507.png[/img][/url][url=https://www1.flightrising.com/dragon/58493141][img]https://www1.flightrising.com/rendern/avatars/584932/58493141.png[/img][/url][url=https://www1.flightrising.com/dragon/58393654][img]https://www1.flightrising.com/rendern/avatars/583937/58393654.png[/img][/url][url=https://www1.flightrising.com/dragon/58393655][img]https://www1.flightrising.com/rendern/avatars/583937/58393655.png[/img][/url]
[url=https://www1.flightrising.com/dragon/58644945][img]https://www1.flightrising.com/rendern/avatars/586450/58644945.png[/img][/url][url=https://www1.flightrising.com/dragon/58728097][img]https://www1.flightrising.com/rendern/avatars/587281/58728097.png[/img][/url][url=https://www1.flightrising.com/dragon/56545445][img]https://www1.flightrising.com/rendern/avatars/565455/56545445.png[/img][/url]
Day 3
Tabi, Cupid, Drost, Rodel, and Aranrhod
[url=https://www1.flightrising.com/dragon/34114461][img]https://www1.flightrising.com/rendern/avatars/341145/34114461.png[/img][/url][url=https://www1.flightrising.com/dragon/45741841][img]https://www1.flightrising.com/rendern/avatars/457419/45741841.png[/img][/url][url=https://www1.flightrising.com/dragon/42753603][img]https://www1.flightrising.com/rendern/avatars/427537/42753603.png[/img][/url]
[url=https://www1.flightrising.com/dragon/44904425][img]https://www1.flightrising.com/rendern/avatars/449045/44904425.png[/img][/url][url=https://www1.flightrising.com/dragon/58747685][img]https://www1.flightrising.com/rendern/avatars/587477/58747685.png[/img][/url]
[img]https://i.imgur.com/GRmuABI.png[/img]
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
The Fallen
Patch - Day 2
[url=https://flightrising.com/main.php?dragon=58683183]
[img]https://flightrising.com/rendern/avatars/586832/58683183.png[/img]
[/url]
Becker - Day 3
[url=https://www1.flightrising.com/dragon/58682304][img]https://www1.flightrising.com/rendern/avatars/586824/58682304.png[/img][/url]
[img]https://i.imgur.com/GRmuABI.png[/img]
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
[/center]
The Failures
Invernale - Day 1, Round 1
Day 2
Libra, Suhail, Liver, Bicep, Bendal, Zagreus, and Bowie
Day 3
Tabi, Cupid, Drost, Rodel, and Aranrhod
The Fallen
Patch - Day 2
Becker - Day 3
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[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
[size=5]Pinglist[/size]
[quote=Pings]@/Gathouria @/Mutation[/quote]
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
Credits
All dividers and other decor found from [url=https://www1.flightrising.com/forums/gde/2167344]this resource[/url]! Individual links below.[/center]
[columns][size=1][url=http://www1.flightrising.com/forums/cc/1997330#post_22977835]Large Dividers[/url]
[url=http://www1.flightrising.com/forums/cc/1875081#post_1875081]Treasure pile & gem[/url]
[url=http://www1.flightrising.com/forums/cc/1727878#post_1727878]Small dragon divider[/url][/size][nextcol][color=transparent]SPACE[/color][nextcol][size=1][url=http://www1.flightrising.com/forums/cc/2379058]Pixel Ice Pillar[/url]
[url=http://www1.flightrising.com/forums/cc/2348543]Imp & SD vista icons[/url][/size][/columns]
[center]
Map used in Founding post is property of [url=https://www1.flightrising.com/clan-profile/64119]Llanai[/url] and originally found [url=https://www1.flightrising.com/forums/cc/2145780]here[/url].
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
[center]
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
[size=4]The Founding[/size][/center]
Marcel and Alize form a reluctant alliance in the name of treasure. And an even [i]more[/i] reluctant nest is laid. Their lair/base is located on the [url=https://imgur.com/8qoHdmY]northern end of the Snowsquall Tundra, nearest to the Twisting Crescendo[/url].
[center][img]https://www1.flightrising.com/rendern/avatars/573033/57303231.png[/img][img]https://www1.flightrising.com/rendern/avatars/551830/55182940.png[/img]
[img]https://flightrising.com/images/nests/6/3healthy_0dead.png[/img]
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
Arcanette and Darklett are a sibling pair the two took under their wings, forced out of their lair on the cusp of adolescence.
[center][img]https://www1.flightrising.com/rendern/avatars/587020/58701913.png[/img][img]https://www1.flightrising.com/rendern/avatars/587020/58701915.png[/img][/center]
Moss is excellent at fitting into small places, but not so excellent at blending in with his flashy coloring.
[center][img]https://www1.flightrising.com/rendern/avatars/586975/58697499.png[/img][/center]
Rianna is the sole non-Ice founder and acts as a lookout and warning bell.
[center][img]https://www1.flightrising.com/rendern/avatars/586825/58682457.png[/img][/center]
[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
[size=4]Day 1[/size][/center]
Two candidates test first: [url=https://www1.flightrising.com/dragon/57935519]Caph[/url] and [url=https://www1.flightrising.com/dragon/57899978]Invernale[/url].
Caph survives a grueling test in the Mire by the skin of his teeth. Invernale on the other hand, gets knocked out cold two rounds in.
[size=1]D6 = 1, D6 = 3[/size]
[center]Caph joins the gang!
[img]https://www1.flightrising.com/rendern/avatars/579356/57935519.png[/img][/center]
[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
[center]Drama Time[/center]
[size=1]D12 = 8 - Honorable duel! Coin flip = tails[/size]
....except nothing happened.
[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
Two more candidates approach the lair, hoping to join the gang. [url=https://www1.flightrising.com/dragon/58683183]Patch[/url] and [url=https://www1.flightrising.com/dragon/58682304]Becker[/url] both survive their tests in the Mire with flying colors.
[size=1]D6 = 6, D6 = 6[/size]
[center]Patch and Becker join the gang!
[img]https://www1.flightrising.com/rendern/avatars/586832/58683183.png[/img][img]https://www1.flightrising.com/rendern/avatars/586824/58682304.png[/img][/center]
[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
Drama Time[/center]
[size=1]D12 = 6[/size]
[center]Kids Can Do Crimes Too![/center]
Another rejected kid is taken in by Alize, to be raised in the Crime Life.
[center]Spellbinder is adopted by the gang!
[img]https://www1.flightrising.com/rendern/avatars/587845/58784499.png[/img]
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
Day 1
Two candidates test first:
Caph and
Invernale.
Caph survives a grueling test in the Mire by the skin of his teeth. Invernale on the other hand, gets knocked out cold two rounds in.
D6 = 1, D6 = 3
Caph joins the gang!
Drama Time
D12 = 8 - Honorable duel! Coin flip = tails
....except nothing happened.
Two more candidates approach the lair, hoping to join the gang.
Patch and
Becker both survive their tests in the Mire with flying colors.
D6 = 6, D6 = 6
Patch and Becker join the gang!
Drama Time
D12 = 6
Kids Can Do Crimes Too!
Another rejected kid is taken in by Alize, to be raised in the Crime Life.
Spellbinder is adopted by the gang!
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[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
[size=3]Pings![/size]
[quote]@Gathouria[/quote]
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
[size=4]Day 2[/size][/center]
Two candidates test first: [url=https://www1.flightrising.com/dragon/57875507]Libra[/url] and [url=https://www1.flightrising.com/dragon/58493141]Suhail[/url].
Neither lasts more than a few seconds in the Mire, much to Alize's disgust. Both are thrown to the Icewarden with much haste.
[size=1]D6 = 3, D6 = 2[/size]
Two siblings step up next: [url=https://www1.flightrising.com/dragon/58393654]Liver[/url] and [url=https://www1.flightrising.com/dragon/58393655]Bicep[/url].
While they do a hair better, Alize is still not impressed. They are also summarily sent to the Icewarden.
[size=1]D6 = 2, D6 = 5[/size]
A Skydancer and a Tundra are the next in line: [url=https://www1.flightrising.com/dragon/58728097]Bendal[/url] and [url=https://www1.flightrising.com/dragon/58644945]Zagreus[/url] both put up a decent showing, but falter in the last round. NEXT!
[size=1]D6 = 5, D6 = 4[/size]
[s][size=1]holy cow this took forever thanks rng[/size][/s]
Alize is running out of patience and beckons the final pair forward: a Mirror and a Fae. [url=https://flightrising.com/dragon/57950470]Vessel[/url] and [url=https://www1.flightrising.com/dragon/56545445]Bowie[/url] head into the mire. Bowie is quickly dismissed, but Vessel's small size and quick magic impress Alize.
[size=1]D6 = 6, D6 = 3[/size]
[center]Vessel joins the gang!
[img]https://flightrising.com/rendern/avatars/579505/57950470.png[/img][/center]
[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
[center]Drama Time[/center]
[size=1]D12 = 7 - Backstabbing!
Choose a dragon at random: D9 = 6[/size]
A scuffle breaks out amoung the newest recruit and Patch that evening. When the dust clears, Vessel's fins are flared with pride as she hovers over a knocked out cold Patch.
[center]Patch is defeated!
[img]https://flightrising.com/rendern/avatars/586832/58683183.png[/img]
[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
Pings!
Day 2
Two candidates test first:
Libra and
Suhail.
Neither lasts more than a few seconds in the Mire, much to Alize's disgust. Both are thrown to the Icewarden with much haste.
D6 = 3, D6 = 2
Two siblings step up next:
Liver and
Bicep.
While they do a hair better, Alize is still not impressed. They are also summarily sent to the Icewarden.
D6 = 2, D6 = 5
A Skydancer and a Tundra are the next in line:
Bendal and
Zagreus both put up a decent showing, but falter in the last round. NEXT!
D6 = 5, D6 = 4
holy cow this took forever thanks rng
Alize is running out of patience and beckons the final pair forward: a Mirror and a Fae.
Vessel and
Bowie head into the mire. Bowie is quickly dismissed, but Vessel's small size and quick magic impress Alize.
D6 = 6, D6 = 3
Vessel joins the gang!
Drama Time
D12 = 7 - Backstabbing!
Choose a dragon at random: D9 = 6
A scuffle breaks out amoung the newest recruit and Patch that evening. When the dust clears, Vessel's fins are flared with pride as she hovers over a knocked out cold Patch.
Patch is defeated!
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[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
[size=3]Pings![/size]
[quote]@Gathouria[/quote]
[img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img]
[size=4]Day 3[/size][/center]
[url=https://www1.flightrising.com/dragon/34114461]Tabi[/url] and [url=https://www1.flightrising.com/dragon/45741841]Cupid[/url] are the first potential recruits of the day. While both make a respectable showing in the Mire, they blanch when faced with a War Toad.
[size=1]D6 = 2, D6 = 5[/size]
The next two candidates step forward: [url=https://www1.flightrising.com/dragon/42753603]Drost[/url] and [url=https://www1.flightrising.com/dragon/44904425]Rodel[/url]. Drost also puts up a decent fight, but gets overwhelmed when Rodel drops shortly into the second round.
[size=1]D6 = 5, D6 = 4[/size]
[url=https://www1.flightrising.com/dragon/58747685]Aranrhod[/url] and [url=https://www1.flightrising.com/dragon/58021911]Nova[/url] are the final candidates of the day. Nova's speed and agility earn her a place in the gang with ease.
[size=1]D6 = 2, D6 = 6[/size]
[center]Nova joins the gang!
[img]https://www1.flightrising.com/rendern/avatars/580220/58021911.png[/img][/center]
[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
[center]Drama Time[/center]
[size=1]D12 = 8 - Honorable Duel!
If more than 10 dragons in the gang: take two random non-leader dragons into the coli and exalt whoever faints first: D11 = 7, D11 = 8[/size]
With another member comes heightened tensions in the gang. A minor disagreement between Becker and Caph turns into a contest of prowess - who can last the longest in the Mire with no protection? Marcell tries half-heartedly to stop them, but gives up in exasperation. Needless to say, Caph comes limping back alone.
[center]Becker is defeated!
[img]https://www1.flightrising.com/rendern/avatars/586824/58682304.png[/img]
[size=1]ngl I was a little sad to yeet this one, he was pretty[/size]
[center][img]https://orig05.deviantart.net/1656/f/2016/277/2/e/iceshield_divider_4_by_starkindlerstudio-dajul4p.png[/img][/center]
Pings!
Day 3
Tabi and
Cupid are the first potential recruits of the day. While both make a respectable showing in the Mire, they blanch when faced with a War Toad.
D6 = 2, D6 = 5
The next two candidates step forward:
Drost and
Rodel. Drost also puts up a decent fight, but gets overwhelmed when Rodel drops shortly into the second round.
D6 = 5, D6 = 4
Aranrhod and
Nova are the final candidates of the day. Nova's speed and agility earn her a place in the gang with ease.
D6 = 2, D6 = 6
Nova joins the gang!
Drama Time
D12 = 8 - Honorable Duel!
If more than 10 dragons in the gang: take two random non-leader dragons into the coli and exalt whoever faints first: D11 = 7, D11 = 8
With another member comes heightened tensions in the gang. A minor disagreement between Becker and Caph turns into a contest of prowess - who can last the longest in the Mire with no protection? Marcell tries half-heartedly to stop them, but gives up in exasperation. Needless to say, Caph comes limping back alone.
Becker is defeated!
ngl I was a little sad to yeet this one, he was pretty
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