@Pteranodon
I'm relatively sure it's the reason why there is so much fainting lol, especially in the beginning. now that they all have Discipline it has gotten a bit easier, but the first 10 level you have basically punching bags who wait for their breath all the time lol. lets see how the new babbies hold up, some of them will be fighters.
@Pteranodon
I'm relatively sure it's the reason why there is so much fainting lol, especially in the beginning. now that they all have Discipline it has gotten a bit easier, but the first 10 level you have basically punching bags who wait for their breath all the time lol. lets see how the new babbies hold up, some of them will be fighters.
i heard there was a place where the light
managed to cut through the dark
but that was just a story for children
and my chest is just a grave for my heart
jubi p. lizardperson
it/its or they/them
[center][size=6]Week 4, Day 7 - Addendum![/size][/center]
It is baby time. Sages go first because they are the losers. Mages get 2 apparel-events because they had one drop. I will not hatch nests but grab Water babbies off the AH, and I go by the Random Version of the Rules.
[size=5]New Recruits: SAGES[/size]
Rolled: 2 (2 hatchies)
Recruit 1: female Coatl, No. 6
Recruit 2: male Snapper, No. 39
[url=http://flightrising.com/main.php?dragon=43021765]
[img]http://flightrising.com/rendern/350/430218/43021765_350.png[/img]
[/url]
[url=http://flightrising.com/main.php?dragon=42996073]
[img]http://flightrising.com/rendern/350/429961/42996073_350.png[/img]
[/url]
(how they heck did they both manage to have Runes? they fit right in! also look at that precious snop babbu T_T)
New number of coli fights: 30
[size=5]New Recruits: MAGES[/size]
Rolled: 6 (4 hatchies) + 4 (3 hatchies) [of course they have that überluck on their side lmao]
Recruit 1: male Pearlcatcher, No. 10
Recruit 2: female Bogsneak, No. 27
Recruit 3: male Skydancer, No. 38
Recruit 4: male Skydancer, No. 13
Recruit 5: male Wildclaw, No. 12
Recruit 6: male Widlclaw, No. 19
Recruit 7: male Tundra, No. 22
[url=http://flightrising.com/main.php?dragon=43059955]
[img]http://flightrising.com/rendern/350/430600/43059955_350.png[/img]
[/url]
[url=http://flightrising.com/main.php?dragon=43035312]
[img]http://flightrising.com/rendern/350/430354/43035312_350.png[/img]
[/url]
[url=http://flightrising.com/main.php?dragon=43082706]
[img]http://flightrising.com/rendern/350/430828/43082706_350.png[/img]
[/url]
[url=http://flightrising.com/main.php?dragon=43074680]
[img]http://flightrising.com/rendern/350/430747/43074680_350.png[/img]
[/url]
[url=http://flightrising.com/main.php?dragon=43075998]
[img]http://flightrising.com/rendern/350/430760/43075998_350.png[/img]
[/url]
[url=http://flightrising.com/main.php?dragon=43018110]
[img]http://flightrising.com/rendern/350/430182/43018110_350.png[/img]
[/url]
[url=http://flightrising.com/main.php?dragon=43125148]
[img]http://flightrising.com/rendern/350/431252/43125148_350.png[/img]
[/url]
New number of coli fights: 45
[size=5]Comments[/size]
names & stuff and adding them to the frontpage will happen sometimes during the next days, where i won't have time for normal rounds anyway. i almost assume most of them will have grown up when i get to the next "day". also i really need to watch it that they dont slip between my fodder lol
Pinglist: @Pteranodon
It is baby time. Sages go first because they are the losers. Mages get 2 apparel-events because they had one drop. I will not hatch nests but grab Water babbies off the AH, and I go by the Random Version of the Rules.
(how they heck did they both manage to have Runes? they fit right in! also look at that precious snop babbu T_T)
New number of coli fights: 30
New Recruits: MAGES
Rolled: 6 (4 hatchies) + 4 (3 hatchies) [of course they have that überluck on their side lmao]
Recruit 1: male Pearlcatcher, No. 10
Recruit 2: female Bogsneak, No. 27
Recruit 3: male Skydancer, No. 38
Recruit 4: male Skydancer, No. 13
Recruit 5: male Wildclaw, No. 12
Recruit 6: male Widlclaw, No. 19
Recruit 7: male Tundra, No. 22
New number of coli fights: 45
Comments
names & stuff and adding them to the frontpage will happen sometimes during the next days, where i won't have time for normal rounds anyway. i almost assume most of them will have grown up when i get to the next "day". also i really need to watch it that they dont slip between my fodder lol
i heard there was a place where the light
managed to cut through the dark
but that was just a story for children
and my chest is just a grave for my heart
jubi p. lizardperson
it/its or they/them
Ooh wow, I didn't expect so many new faces! :O
They're really cute though, especially the Pearlcatcher, the Skydancer with Ghost and the three Rune kids. I look forward to seeing what kind of dragons they become when they grow up!
Ooh wow, I didn't expect so many new faces! :O
They're really cute though, especially the Pearlcatcher, the Skydancer with Ghost and the three Rune kids. I look forward to seeing what kind of dragons they become when they grow up!
[center][size=6]Week 5, Day 1[/size][/center]
[size=5]I. Initiative and Daily Bonus[/size]
Coin Flip Initiative: Tails, so Sages
Rollover Boost?: YES (+0.5 LP for all but the new ones)
[size=5]II. Active Faction: SAGES[/size]
Effects: none
False Allies: none
Guaranteed Dragon: Nenya (lvl10, LP: 4.5 + 0.5)
Number of Battles: 30
Their Teammates: Georgij (lvl10, LP: 12.5) and Iseul (lvl10, LP: 7.5)
Coliseum Venue: Sandswept Delta
[b][u]Events:[/u][/b]
5: loot insurance 5 (500t)
6: Congreal drops (3 Ice tally); Georgij lvl11
8: Fishscale Basket (200t), ration roll: Lheena (-0.5 LP)
9: loot insurance 4 (400t)
10: Shroud drops (3 Shadow tally)
25: Nenya lvl11
Food count: 47 / 21
[size=5]III. Hoard Update: SAGES[/size]
Finances: 6,655t
Tallies:
[indent]Arcane |
Earth [s]||||[/s]
Familiar |||
Fire |
Ice ||||
Light |
Nature |
Shadow ||||[/indent]
Items:
[item=Natural Might Fragment][item=Boulder Bolt][item=Frozen Acuity Fragment][item=Minor Health Potion][item=Magical Might Fragment][item=Fossilize][item=Minor Health Potion][item=Congeal][item=Shroud]
[size=5]IV. Natives Encounter?[/size]
Die Roll Result: 3, so No
[size=5]V. Opposing Faction: MAGES[/size]
Effects: none
False Allies: none
Guaranteed Dragon: Basquiat (lvl1, LP: 11.0)
Number of Battles: 45
Their Teammates: Lynfa (lvl1, LP: 11.0) and Eldan (lvl1, LP: 11.0). Backups: Gutyn (lvl1, LP: 11.0) and Opera (lvl1, LP: 11.0)
Coliseum Venue: Training Fields, Woodland Path
[b][u]Events:[/u][/b]
4: all 3 lvl2
9: loot insurance 4 (400t)
13: all 3 lvl3
23: all 3 lvl4, switch to Woodland Path
24: loot insurance 2 (200t)
32: Leafy Pack drops (100t), ration roll: Alamo (-0.5 LP)
33: loot insurance 5 (500t)
34: loot insurance 3 (300t); Basquiat & Eldan both faint and Lynfa holds onto like 3 hp. Gutyn and Opera are backups, we go back to the Training Fields.
36: Gutyn & Opera lvl2
37: loot insurance 4 (400t)
45: Gutyn & Opera lvl3
Food count: 48 / 39
[size=5]VI. Hoard Update: MAGES[/size]
Bought a Scratch for Lynfa (1349t)
Finances: 13,212t
Tallies:
[indent]Arcane ||||
Earth ||||
Familiars [s]||||[/s] [s]||||[/s]
Fire [s]||||[/s] |
Ice |
Light |||
Nature [s]||||[/s] |||
Plague [s]||||[/s] ||
Wind ||||[/indent]
Items:
[item=Minor Health Potion][item=Minor Health Potion][item=Health Potion][item=Earthen Acuity Fragment][item=Minor Health Potion][item=Pestilent Slash][item=Sear][item=Major Health Potion][item=Diseased Might Fragment][item=Regeneration][item=Minor Health Potion][item=Health Potion][item=Earthen Acuity Fragment][item=Leaf Bolt][item=Minor Health Potion][item=Minor Health Potion][item=Minor Health Potion][item=Earthen Might Fragment][item=Blazing Slash][item=Natural Acuity Fragment][item=Leaf Bolt][item=Minor Health Potion][item=Zephyr Acuity Fragment][item=Magical Acuity Fragment][item=Earthen Might Fragment][item=Enamor][item=Minor Health Potion][item=Leaf Bolt][item=Zephyr Bolt][item=Minor Health Potion][item=Health Potion]
[size=5]VII. End of Day[/size]
LP lost in the Coli: 2.0
LP lost from effects: 0
LP lost from rations & food: 1.0
Mages Update Overview:
Lheena (14.0), Isebele (14.5), Claxton (8.0), Ivanova (7.0), Byron (6.5), Tajah (16.5), Lynfa (LP: 11.0), Eldan (LP: 10.0), Gutyn (LP: 11.0), Basquiat (LP: 10.0), Opera (LP: 11.0), Evenus (LP: 11.0), Marvolo (LP: 11.0)
Sages Update Overview:
Nenya (5.0), Alamo (8.5), Georgij (12.5), Elvire (3.0), Iseul (7.5), Vist (LP: 11.0), Peros (LP: 11.0)
[size=5]VIII. Comments[/size]
It is SO MUCH EASIER with fighters in the early venues holy frick x_x what a difference.
Pinglist: @Pteranodon
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
IV. Natives Encounter?
Die Roll Result: 3, so No
V. Opposing Faction: MAGES
Effects: none
False Allies: none
Guaranteed Dragon: Basquiat (lvl1, LP: 11.0)
Number of Battles: 45
Their Teammates: Lynfa (lvl1, LP: 11.0) and Eldan (lvl1, LP: 11.0). Backups: Gutyn (lvl1, LP: 11.0) and Opera (lvl1, LP: 11.0)
Coliseum Venue: Training Fields, Woodland Path
Events:
4: all 3 lvl2
9: loot insurance 4 (400t)
13: all 3 lvl3
23: all 3 lvl4, switch to Woodland Path
24: loot insurance 2 (200t)
32: Leafy Pack drops (100t), ration roll: Alamo (-0.5 LP)
33: loot insurance 5 (500t)
34: loot insurance 3 (300t); Basquiat & Eldan both faint and Lynfa holds onto like 3 hp. Gutyn and Opera are backups, we go back to the Training Fields.
36: Gutyn & Opera lvl2
37: loot insurance 4 (400t)
45: Gutyn & Opera lvl3
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
VII. End of Day
LP lost in the Coli: 2.0
LP lost from effects: 0
LP lost from rations & food: 1.0
i heard there was a place where the light
managed to cut through the dark
but that was just a story for children
and my chest is just a grave for my heart
jubi p. lizardperson
it/its or they/them
[center][size=6]Week 5, Day 2[/size][/center]
[size=5]I. Initiative and Daily Bonus[/size]
Coin Flip Initiative: Heads, so Mages
Rollover Boost?: No
[size=5]II. Active Faction: MAGES[/size]
Effects: none
False Allies: none
Guaranteed Dragon: Isebele (lvl12, LP: 14.5 + 0.5)
Number of Battles: 45
Their Teammates: Lheena (lvl12, LP: 14.0) and Tajah (lvl12, LP: 16.5). Backups: Claxton (lvl12, LP: 8.0), Byron (lvl12, LP: 6.5), Ivanova (lvl11, LP: 7.0), Basquiat (lvl4, LP: 10.0), Lynfa (lvl4, LP: 11.0), Marvolo (lvl1, LP: 11.0), Gutyn (lvl3, LP: 11.0), Opera (lvl3, LP: 11.0)
Coliseum Venue: Forgotten Cave, Blooming Grove, Sandswept Delta, Training Fields
[b][u]Events:[/u][/b]
3: Tajah faints, Claxton is backup
8: Charged Might Fragment drops (1 Lightning tally)
10: Claxton faints, Byron is backup
14: Lheena faints, Ivanova is backup - switch back to Blooming Grove
21: Isebele faints, Basquiat is backup - switch back to Sandswept Delta
25: Basquiat lvl5
27: Basquiat faints, Lynfa is backup
29: all 3 (Lynfa, Byron, Ivanova) faint because they are not allowed to flee. New team is Marvolo, Gutyn and Opera who go to the Training Fields.
32: Marvolo lvl2
35: loot insurance 4 (400t)
39: Marvolo lvl3
43: Gutyn & Opera lvl4
45: loot insurance 3 (300t)
Food count: 67 / 39
[size=5]III. Hoard Update: MAGES[/size]
Bought Aquatic Might Fragment and Wave Slash for Basquiat (1199t + 600t)
Finances: 12,113t
Tallies:
[indent]Arcane ||||
Earth ||||
Familiars [s]||||[/s] [s]||||[/s]
Fire [s]||||[/s] |
Ice |
Light |||
Lightning |
Nature [s]||||[/s] |||
Plague [s]||||[/s] ||
Wind ||||[/indent]
Items:
[item=Minor Health Potion][item=Minor Health Potion][item=Health Potion][item=Earthen Acuity Fragment][item=Minor Health Potion][item=Pestilent Slash][item=Sear][item=Major Health Potion][item=Diseased Might Fragment][item=Regeneration][item=Minor Health Potion][item=Health Potion][item=Earthen Acuity Fragment][item=Leaf Bolt][item=Minor Health Potion][item=Minor Health Potion][item=Minor Health Potion][item=Earthen Might Fragment][item=Blazing Slash][item=Natural Acuity Fragment][item=Leaf Bolt][item=Minor Health Potion][item=Zephyr Acuity Fragment][item=Magical Acuity Fragment][item=Earthen Might Fragment][item=Enamor][item=Minor Health Potion][item=Leaf Bolt][item=Zephyr Bolt][item=Minor Health Potion][item=Health Potion][item=Charged Might Fragment]
[size=5]IV. Natives Encounter?[/size]
Die Roll Result: 3, so No
[size=5]V. Opposing Faction: SAGES[/size]
Effects: none
False Allies: none
Guaranteed Dragon: Vist (lvl1, LP: 11.0)
Number of Battles: 30
Their Teammates: Peros (lvl1, LP: 11.0) and Iseul (lvl10, LP: 7.5). Backups: Alamo (lvl11, LP: 8.5), Elvire (lvl11, LP: 3.0), Georgij (lvl11, LP: 12.5) Nenya (lvl11, LP: 5.0)
Coliseum Venue: Woodland Path, Scorched Forest, Sandswept Delta
[b][u]Events:[/u][/b]
2: Vist faints, backup is Alamo - up to the Scorched Forest
3: Peros faints and also get lvl2, Elvire is backup - now to the Sandswept Delta
16: Iseul lvl11
19: Elvire faints, Georgij is backup
23: Iseul faints, Nenya is backup
27: Nenya faints, so this is an early end for the Sages because no more dragons. Also Alamo goes to lvl12.
Food count: X / 21
[size=5]VI. Hoard Update: SAGES[/size]
Bought a Scratch for Peros (850t)
Finances: 5,805t
Tallies:
[indent]Arcane |
Earth [s]||||[/s]
Familiar |||
Fire |
Ice ||||
Light |
Nature |
Shadow ||||[/indent]
Items:
[item=Natural Might Fragment][item=Boulder Bolt][item=Frozen Acuity Fragment][item=Minor Health Potion][item=Magical Might Fragment][item=Fossilize][item=Minor Health Potion][item=Congeal][item=Shroud]
[size=5]VII. End of Day[/size]
LP lost in the Coli: 13.0
LP lost from effects: 0
LP lost from rations & food: 1.0
Mages Update Overview:
Lheena (13.0), Isebele (14.0), Claxton (7.0), Ivanova (6.0), Byron (5.5), Tajah (15.5), Lynfa (LP: 10.0), Eldan (LP: 10.0), Gutyn (LP: 11.0), Basquiat (LP: 9.0), Opera (LP: 11.0), Evenus (LP: 11.0), Marvolo (LP: 11.0)
Sages Update Overview:
Nenya (4.0), Alamo (8.5), Georgij (12.5), Elvire (2.0), Iseul (6.5), Vist (LP: 10.0), Peros (LP: 10.0)
[size=5]VIII. Comments[/size]
Hey Mages, just because you got so many new recruits doesnt mean you get to faint all the time, ok?
Also poor little Sage babbus dying so quickly. Rude.
Pinglist: @Pteranodon
I. Initiative and Daily Bonus
Coin Flip Initiative: Heads, so Mages
Rollover Boost?: No
II. Active Faction: MAGES
Effects: none
False Allies: none
Guaranteed Dragon: Isebele (lvl12, LP: 14.5 + 0.5)
Number of Battles: 45
Their Teammates: Lheena (lvl12, LP: 14.0) and Tajah (lvl12, LP: 16.5). Backups: Claxton (lvl12, LP: 8.0), Byron (lvl12, LP: 6.5), Ivanova (lvl11, LP: 7.0), Basquiat (lvl4, LP: 10.0), Lynfa (lvl4, LP: 11.0), Marvolo (lvl1, LP: 11.0), Gutyn (lvl3, LP: 11.0), Opera (lvl3, LP: 11.0)
Coliseum Venue: Forgotten Cave, Blooming Grove, Sandswept Delta, Training Fields
Events:
3: Tajah faints, Claxton is backup
8: Charged Might Fragment drops (1 Lightning tally)
10: Claxton faints, Byron is backup
14: Lheena faints, Ivanova is backup - switch back to Blooming Grove
21: Isebele faints, Basquiat is backup - switch back to Sandswept Delta
25: Basquiat lvl5
27: Basquiat faints, Lynfa is backup
29: all 3 (Lynfa, Byron, Ivanova) faint because they are not allowed to flee. New team is Marvolo, Gutyn and Opera who go to the Training Fields.
32: Marvolo lvl2
35: loot insurance 4 (400t)
39: Marvolo lvl3
43: Gutyn & Opera lvl4
45: loot insurance 3 (300t)
Food count: 67 / 39
III. Hoard Update: MAGES
Bought Aquatic Might Fragment and Wave Slash for Basquiat (1199t + 600t)
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
IV. Natives Encounter?
Die Roll Result: 3, so No
V. Opposing Faction: SAGES
Effects: none
False Allies: none
Guaranteed Dragon: Vist (lvl1, LP: 11.0)
Number of Battles: 30
Their Teammates: Peros (lvl1, LP: 11.0) and Iseul (lvl10, LP: 7.5). Backups: Alamo (lvl11, LP: 8.5), Elvire (lvl11, LP: 3.0), Georgij (lvl11, LP: 12.5) Nenya (lvl11, LP: 5.0)
Coliseum Venue: Woodland Path, Scorched Forest, Sandswept Delta
Events:
2: Vist faints, backup is Alamo - up to the Scorched Forest
3: Peros faints and also get lvl2, Elvire is backup - now to the Sandswept Delta
16: Iseul lvl11
19: Elvire faints, Georgij is backup
23: Iseul faints, Nenya is backup
27: Nenya faints, so this is an early end for the Sages because no more dragons. Also Alamo goes to lvl12.
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
VII. End of Day
LP lost in the Coli: 13.0
LP lost from effects: 0
LP lost from rations & food: 1.0
VIII. Comments
Hey Mages, just because you got so many new recruits doesnt mean you get to faint all the time, ok?
Also poor little Sage babbus dying so quickly. Rude.
i heard there was a place where the light
managed to cut through the dark
but that was just a story for children
and my chest is just a grave for my heart
jubi p. lizardperson
it/its or they/them
[center][size=6]Week 5, Day 3[/size][/center]
[size=5]I. Initiative and Daily Bonus[/size]
Coin Flip Initiative: Heads, so Mages
Rollover Boost?: No
[size=5]II. Active Faction: MAGES[/size]
Effects: none
False Allies: none
Guaranteed Dragon: Gutyn (lvl4, LP: 11.0 + 0.5)
Number of Battles: 45
Their Teammates: Opera (lvl4, LP: 11.0) and Marvolo (lvl3, LP: 11.0)
Coliseum Venue: Training Fields, Woodland Path
[b][u]Events:[/u][/b]
9: Marvolo lvl4 - switch to Woodland Path
15: Yella Highnoon Hank drops - how even. See comment section for new babbins. As if there weren't enough Mages already.
19: loot insurance 6 (600t)
21: Gutyn & Opera lvl5
26: 2 (!) minor health potions drop
36: loot insurance 3 (300t)
42: Gutyn & Opera lvl6
Food count: 56 / 39
[size=5]III. Hoard Update: MAGES[/size]
Bought Hydro Bolt & Aquatic Acuity Fragment for Gutyn (2x700t); Wave Slash & Aquatic Might Fragment for Opera (640t+945t); Hydro Bolt & Aquatic Acuity Fragment for Marovlo (2x700t)
Finances: 8,628t
Tallies:
[indent]Arcane ||||
Earth ||||
Familiars [s]||||[/s] [s]||||[/s]
Fire [s]||||[/s] |
Ice |
Light |||
Lightning |
Nature [s]||||[/s] |||
Plague [s]||||[/s] ||
Wind ||||[/indent]
Items:
[item=Minor Health Potion][item=Minor Health Potion][item=Health Potion][item=Earthen Acuity Fragment][item=Minor Health Potion][item=Pestilent Slash][item=Sear][item=Major Health Potion][item=Diseased Might Fragment][item=Regeneration][item=Minor Health Potion][item=Health Potion][item=Earthen Acuity Fragment][item=Leaf Bolt][item=Minor Health Potion][item=Minor Health Potion][item=Minor Health Potion][item=Earthen Might Fragment][item=Blazing Slash][item=Natural Acuity Fragment][item=Leaf Bolt][item=Minor Health Potion][item=Zephyr Acuity Fragment][item=Magical Acuity Fragment][item=Earthen Might Fragment][item=Enamor][item=Minor Health Potion][item=Leaf Bolt][item=Zephyr Bolt][item=Minor Health Potion][item=Health Potion][item=Charged Might Fragment][item=Minor Health Potion][item=Minor Health Potion]
[size=5]IV. Natives Encounter?[/size]
Die Roll Result: 1, so No
[size=5]V. Opposing Faction: SAGES[/size]
Effects: none
False Allies: none
Guaranteed Dragon: Georgij (lvl11, LP: 12.5)
Number of Battles: 30
Their Teammates: Alamo (lvl11, LP: 8.5) and Iseul (lvl11, LP: 6.5). Backups: Nenya (lvl11, LP: 4.0), Elvire (lvl10, LP: 2.0), Vist (lvl1, LP: 10.0), Peros (lvl2, LP: 10.0)
Coliseum Venue: Blooming Grove, Scorched Forest
[b][u]Events:[/u][/b]
1: Iseul faints, Nenya is backup
7: Alamo & Nenya faint, backup are Elvire and Vist -> back to the Scorched Forest
8: Vist lvl2
9: Vist lvl3
15: Vist lvl4
17: Vist faints, Peros is backup
18: Acuity Fragment drops (4 tally to a random positive element - randomized Water)
20: Peros lvl3
23: Zephyr Might Fragment drops (1 Lightning tally), Peros lvl4
Food count: 58 / 21 (bonus LP +0.5 for Georgij, Elvire and Peros)
[size=5]VI. Hoard Update: SAGES[/size]
Finances: 5,805t
Tallies:
[indent]Arcane |
Earth [s]||||[/s]
Familiar |||
Fire |
Ice ||||
Light |
Lightning |
Nature |
Shadow ||||
Water ||||[/indent]
Items:
[item=Natural Might Fragment][item=Boulder Bolt][item=Frozen Acuity Fragment][item=Minor Health Potion][item=Magical Might Fragment][item=Fossilize][item=Minor Health Potion][item=Congeal][item=Shroud][item=Acuity Fragment][item=Zephyr Might Fragment]
[size=5]VII. End of Day[/size]
LP lost in the Coli: 4.0
LP lost from effects: 0
LP lost from rations & food: 0
Mages Update Overview:
Lheena (13.0), Isebele (14.0), Claxton (7.0), Ivanova (6.0), Byron (5.5), Tajah (15.5), Lynfa (LP: 10.0), Eldan (LP: 10.0), Gutyn (LP: 11.5), Basquiat (LP: 9.0), Opera (LP: 11.0), Evenus (LP: 11.0), Marvolo (LP: 11.0)
Sages Update Overview:
Nenya (3.0), Alamo (7.5), Georgij (13.0), Elvire (2.5), Iseul (5.5), Vist (LP: 9.0), Peros (LP: 10.5)
[size=5]VIII. Comments[/size]
New Mage babbins!
Roll for hatchling number: 3, so 2 hatchlings
Hatchling 1: female Coatl No. 9
Hatchling 2: male Mirror No. 8
[url=http://flightrising.com/main.php?dragon=43182611]
[img]http://flightrising.com/rendern/350/431827/43182611_350.png[/img]
[/url]
[url=http://flightrising.com/main.php?dragon=43277919]
[img]http://flightrising.com/rendern/350/432780/43277919_350.png[/img]
[/url]
That Mirror is one ugly little butt. Well then.
Mages are at 15 dragons now which still lets them at 45 base coli rounds.
Pinglist: @Pteranodon
I. Initiative and Daily Bonus
Coin Flip Initiative: Heads, so Mages
Rollover Boost?: No
II. Active Faction: MAGES
Effects: none
False Allies: none
Guaranteed Dragon: Gutyn (lvl4, LP: 11.0 + 0.5)
Number of Battles: 45
Their Teammates: Opera (lvl4, LP: 11.0) and Marvolo (lvl3, LP: 11.0)
Coliseum Venue: Training Fields, Woodland Path
Events:
9: Marvolo lvl4 - switch to Woodland Path
15: Yella Highnoon Hank drops - how even. See comment section for new babbins. As if there weren't enough Mages already.
19: loot insurance 6 (600t)
21: Gutyn & Opera lvl5
26: 2 (!) minor health potions drop
36: loot insurance 3 (300t)
42: Gutyn & Opera lvl6
Food count: 56 / 39
III. Hoard Update: MAGES
Bought Hydro Bolt & Aquatic Acuity Fragment for Gutyn (2x700t); Wave Slash & Aquatic Might Fragment for Opera (640t+945t); Hydro Bolt & Aquatic Acuity Fragment for Marovlo (2x700t)
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
IV. Natives Encounter?
Die Roll Result: 1, so No
V. Opposing Faction: SAGES
Effects: none
False Allies: none
Guaranteed Dragon: Georgij (lvl11, LP: 12.5)
Number of Battles: 30
Their Teammates: Alamo (lvl11, LP: 8.5) and Iseul (lvl11, LP: 6.5). Backups: Nenya (lvl11, LP: 4.0), Elvire (lvl10, LP: 2.0), Vist (lvl1, LP: 10.0), Peros (lvl2, LP: 10.0)
Coliseum Venue: Blooming Grove, Scorched Forest
Events:
1: Iseul faints, Nenya is backup
7: Alamo & Nenya faint, backup are Elvire and Vist -> back to the Scorched Forest
8: Vist lvl2
9: Vist lvl3
15: Vist lvl4
17: Vist faints, Peros is backup
18: Acuity Fragment drops (4 tally to a random positive element - randomized Water)
20: Peros lvl3
23: Zephyr Might Fragment drops (1 Lightning tally), Peros lvl4
Food count: 58 / 21 (bonus LP +0.5 for Georgij, Elvire and Peros)
VI. Hoard Update: SAGES
Finances: 5,805t
Tallies:
Arcane |
Earth ||||
Familiar |||
Fire |
Ice ||||
Light |
Lightning |
Nature |
Shadow ||||
Water ||||
Items:
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
VII. End of Day
LP lost in the Coli: 4.0
LP lost from effects: 0
LP lost from rations & food: 0
i heard there was a place where the light
managed to cut through the dark
but that was just a story for children
and my chest is just a grave for my heart
jubi p. lizardperson
it/its or they/them
[center][size=6]Week 5, Day 4[/size][/center]
[size=5]I. Initiative and Daily Bonus[/size]
Coin Flip Initiative: Heads, so Mages
Rollover Boost?: No
[size=5]II. Active Faction: MAGES[/size]
Effects: none
False Allies: none
Guaranteed Dragon: Basquiat (lvl5, LP: 9.0 + 0.5)
Number of Battles: 45
Their Teammates: Opera (lvl6, LP: 11.0) and Marvolo (lvl4, LP: 11.0)
Coliseum Venue: Woodland Path
[b][u]Events:[/u][/b]
1: Marvolo lvl6
2: loot insurance 2 (200t)
5: loot insurance 3 (300t)
16: Minor health potion drops, Basquiat lvl6
23: loot insurance 4 (400t)
26: Leafy Pack drops (100t), ration roll: Peros (-0.5 LP)
30: loot insurance 5 (500t)
31: loot insurance 4 (400t), Opera lvl7
35: Marvolo lvl7
36: Minor health potion drops
37: loot insurance 5 (500t)
Food count: 64 / 45
[size=5]III. Hoard Update: MAGES[/size]
Finances: 10,028t
Tallies:
[indent]Arcane ||||
Earth ||||
Familiars [s]||||[/s] [s]||||[/s]
Fire [s]||||[/s] |
Ice |
Light |||
Lightning |
Nature [s]||||[/s] |||
Plague [s]||||[/s] ||
Wind ||||[/indent]
Items:
[item=Minor Health Potion][item=Minor Health Potion][item=Health Potion][item=Earthen Acuity Fragment][item=Minor Health Potion][item=Pestilent Slash][item=Sear][item=Major Health Potion][item=Diseased Might Fragment][item=Regeneration][item=Minor Health Potion][item=Health Potion][item=Earthen Acuity Fragment][item=Leaf Bolt][item=Minor Health Potion][item=Minor Health Potion][item=Minor Health Potion][item=Earthen Might Fragment][item=Blazing Slash][item=Natural Acuity Fragment][item=Leaf Bolt][item=Minor Health Potion][item=Zephyr Acuity Fragment][item=Magical Acuity Fragment][item=Earthen Might Fragment][item=Enamor][item=Minor Health Potion][item=Leaf Bolt][item=Zephyr Bolt][item=Minor Health Potion][item=Health Potion][item=Charged Might Fragment][item=Minor Health Potion][item=Minor Health Potion][item=Health Potion][item=Minor Health Potion][item=Minor Health Potion]
[size=5]IV. Natives Encounter?[/size]
Die Roll Result: 6, so Yes!
How Many?: 1, so 1 total
Which Ones?: Anahita (LP: 13.0, PP: 4 for Mages and 3 for Sages)
R/T/S?: 2, so Trade.
[b][u]Events:[/u][/b]
Bought a Health Potion for 1000t.
PP change roll: 4 (no change)
Natives Update Overview:
Millie (LP: 13.0, PP: -1 for Mages and 6 for Sages), Enzo (LP: 11.0, PP: -2 for Mages and 4 for Sages), Anahita (LP: 13.0, PP: 4 for Mages and 3 for Sages)
[size=5]V. Opposing Faction: SAGES[/size]
Effects: none
False Allies: none
Guaranteed Dragon: Georgij (lvl11, LP: 13.0)
Number of Battles: 30
Their Teammates: Alamo (lvl11, LP: 7.5) and Iseul (lvl11, LP: 5.5). Backups: Nenya (lvl11, LP: 3.0), Elvire (lvl10, LP: 2.5), Vist (lvl4, LP: 9.0), Peros (lvl4, LP: 10.0)
Coliseum Venue: Blooming Grove, Sandswept Delta
[b][u]Events:[/u][/b]
2: Venomtooth Pilco drops (1 Familiar tally, 1 Fire tally). Sold for 2000t.
4: Iseul faints, backup is Nenya
5: Georgij lvl12
11: Minor health potion drops
12: Alamo faints, Elvire is backup
12: Minor health potion drops
21: Elvire faints, backup is Vist - back to Sandswept Delta
22: Glimmerscale Basket drops (200t)
23: Vist faints, backup is Peros
24: Nenya faints, early coli end
Food count: 51 / 21
[size=5]VI. Hoard Update: SAGES[/size]
Finances: 8,005t
Tallies:
[indent]Arcane |
Earth [s]||||[/s]
Familiar ||||
Fire ||
Ice ||||
Light |
Lightning |
Nature |
Shadow ||||
Water ||||[/indent]
Items:
[item=Natural Might Fragment][item=Boulder Bolt][item=Frozen Acuity Fragment][item=Minor Health Potion][item=Magical Might Fragment][item=Fossilize][item=Minor Health Potion][item=Congeal][item=Shroud][item=Acuity Fragment][item=Zephyr Might Fragment][item=Minor Health Potion][item=Minor Health Potion]
[size=5]VII. End of Day[/size]
LP lost in the Coli: 7.0
LP lost from effects: 0
LP lost from rations & food: 0.5
Mages Update Overview:
Lheena (13.0), Isebele (14.0), Claxton (7.0), Ivanova (6.0), Byron (5.5), Tajah (15.5), Lynfa (LP: 10.0), Eldan (LP: 10.0), Gutyn (LP: 11.5), Basquiat (LP: 9.5), Opera (LP: 11.0), Evenus (LP: 11.0), Marvolo (LP: 11.0), Gerwyn (LP: 11.0), Parry (LP: 11.0)
Sages Update Overview:
Nenya (2.0), Alamo (6.5), Georgij (13.0), Elvire (1.5), Iseul (4.5), Vist (LP: 8.0), Peros (LP: 10.0)
[size=5]VIII. Comments[/size]
poor Sages.
Pinglist: @Pteranodon
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Major Health Potion
Battle Item
A potion that heals your dragon for 500 health.
250
Required Level: 1
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
IV. Natives Encounter?
Die Roll Result: 6, so Yes!
How Many?: 1, so 1 total
Which Ones?: Anahita (LP: 13.0, PP: 4 for Mages and 3 for Sages)
R/T/S?: 2, so Trade.
Events:
Bought a Health Potion for 1000t.
PP change roll: 4 (no change)
Natives Update Overview:
Millie (LP: 13.0, PP: -1 for Mages and 6 for Sages), Enzo (LP: 11.0, PP: -2 for Mages and 4 for Sages), Anahita (LP: 13.0, PP: 4 for Mages and 3 for Sages)
V. Opposing Faction: SAGES
Effects: none
False Allies: none
Guaranteed Dragon: Georgij (lvl11, LP: 13.0)
Number of Battles: 30
Their Teammates: Alamo (lvl11, LP: 7.5) and Iseul (lvl11, LP: 5.5). Backups: Nenya (lvl11, LP: 3.0), Elvire (lvl10, LP: 2.5), Vist (lvl4, LP: 9.0), Peros (lvl4, LP: 10.0)
Coliseum Venue: Blooming Grove, Sandswept Delta
Events:
2: Venomtooth Pilco drops (1 Familiar tally, 1 Fire tally). Sold for 2000t.
4: Iseul faints, backup is Nenya
5: Georgij lvl12
11: Minor health potion drops
12: Alamo faints, Elvire is backup
12: Minor health potion drops
21: Elvire faints, backup is Vist - back to Sandswept Delta
22: Glimmerscale Basket drops (200t)
23: Vist faints, backup is Peros
24: Nenya faints, early coli end
Food count: 51 / 21
VI. Hoard Update: SAGES
Finances: 8,005t
Tallies:
Arcane |
Earth ||||
Familiar ||||
Fire ||
Ice ||||
Light |
Lightning |
Nature |
Shadow ||||
Water ||||
Items:
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Magical Might Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Strength.
400
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
VII. End of Day
LP lost in the Coli: 7.0
LP lost from effects: 0
LP lost from rations & food: 0.5
i heard there was a place where the light
managed to cut through the dark
but that was just a story for children
and my chest is just a grave for my heart
jubi p. lizardperson
it/its or they/them
Yeah, poor Sages. D: Hopefully Millie joins them soon, so they have at least one more dragon to work with!
@DarkYaten
He appreciates your compliments :D
Sure can do :D
i heard there was a place where the light
managed to cut through the dark
but that was just a story for children
and my chest is just a grave for my heart