Mode: Normal
Time spent: 30 minutes
Money: 3732
Chest drop:
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
=
Antique Chair
Familiar
Ewwww... gross! Yuck! The upholstery is definitely the wrong color.
1500
Notable loot:
Lustrous Shell
Chests
Something rattles inside.
0
Kelp Tender Crate
Chests
After diving into the Kelp Beds, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
Mode: Normal
Time spent: 9 minutes
Money: ???
Chest drop:
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
=
Poltergeist Pile
Familiar
These spooky receptacles are said to be the ghostly remains of mimics. (You know, in case they weren't creepy enough.)
1500
Notable loot:
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
[center][url=http://www1.flightrising.com/forums/qnc/1728792/1][img]http://i.imgur.com/jeSpMFQ.png[/img][/url]
There are 7 ranks that can be done, each with their own level of difficulty. Let me be clear, these are not meant to be easy, and yes, it's all Undertale related =w=
[url=http://www1.flightrising.com/forums/qnc/1728792/1][img]http://i.imgur.com/4PReSu5.png[/img][/url]
This is pretty much the same as some other challenges you might have heard of. You start in the first venue, and battle until a familiar is dropped. Once a familiar does, you move to the next venue, and repeat until you are at the Golem Workshop.
[url=http://www1.flightrising.com/forums/qnc/1728792/1][img]http://i.imgur.com/oYbDH4j.png[/img][/url]
A bit more difficult than the 1st rank, in Rank 2, you will still be following a similar pattern, but you will be picking two things from this list;
* Battle until a familiar drops
* Battle until a piece of apparel drops
* Battle until a Battle Item drops (Potions do count)
You will do both of these things for each venue, until the end. You can change them up as you go along, just as long as two are completed before progressing!
[url=http://www1.flightrising.com/forums/qnc/1728792/1][img]http://i.imgur.com/4HRbsoO.png[/img][/url]
With Rank 3, you will be collecting a familiar, a battle item, AND a piece of apparel from EVERY venue before progressing. Yes, I'm serious. It only gets worse from here.
[url=http://www1.flightrising.com/forums/qnc/1728792/1][img]http://i.imgur.com/d9otb3v.png[/img][/url]
The madness picks up with Rank 4, where you will be choosing an element of familiar that appears in each venue, and collecting EVERY familiar of that element from the venue. The element can change when progressing of course. Haha, have fun, punk.
[url=http://www1.flightrising.com/forums/qnc/1728792/1][img]http://i.imgur.com/DpY24E0.png[/img][/url]
Rank 5 grants you no mercy, demanding that not only will you be completing Rank 4, you will also have the added pressure of collecting EVERY neutral familiar as well. Hooboy.
[url=http://www1.flightrising.com/forums/qnc/1728792/1][img]http://i.imgur.com/DB7NuD6.png[/img][/url]
Howdy! Is anyone still even reading this madness? Well, if so, Rank 6 brings utter pain and despair, demanding that you collect every single familiar. (You can decide if you want to tackle collecting the bosses. I mean, you're only human)
[url=http://www1.flightrising.com/forums/qnc/1728792/1][img]http://i.imgur.com/S3GFTQ7.png[/img][/url]
you must really wanna have a bad time huh? rank 7, the final rank, requires you to collect everything. every familiar, every piece of apparel, every battle item, everything.
h a v e f u n
Here's the [url=https://docs.google.com/spreadsheets/d/1hmYzR3Hn0h05yWCJ2CiZM3fZRwF_MfsZ-5be_HxrQPY/edit?usp=sharing]spreadsheet[/url] I will also be keeping track on its made by Riverspell and Oara
[/center]
There are 7 ranks that can be done, each with their own level of difficulty. Let me be clear, these are not meant to be easy, and yes, it's all Undertale related =w=
This is pretty much the same as some other challenges you might have heard of. You start in the first venue, and battle until a familiar is dropped. Once a familiar does, you move to the next venue, and repeat until you are at the Golem Workshop.
A bit more difficult than the 1st rank, in Rank 2, you will still be following a similar pattern, but you will be picking two things from this list;
* Battle until a familiar drops
* Battle until a piece of apparel drops
* Battle until a Battle Item drops (Potions do count)
You will do both of these things for each venue, until the end. You can change them up as you go along, just as long as two are completed before progressing!
With Rank 3, you will be collecting a familiar, a battle item, AND a piece of apparel from EVERY venue before progressing. Yes, I'm serious. It only gets worse from here.
The madness picks up with Rank 4, where you will be choosing an element of familiar that appears in each venue, and collecting EVERY familiar of that element from the venue. The element can change when progressing of course. Haha, have fun, punk.
Rank 5 grants you no mercy, demanding that not only will you be completing Rank 4, you will also have the added pressure of collecting EVERY neutral familiar as well. Hooboy.
Howdy! Is anyone still even reading this madness? Well, if so, Rank 6 brings utter pain and despair, demanding that you collect every single familiar. (You can decide if you want to tackle collecting the bosses. I mean, you're only human)
you must really wanna have a bad time huh? rank 7, the final rank, requires you to collect everything. every familiar, every piece of apparel, every battle item, everything.
h a v e f u n
Here's the spreadsheet I will also be keeping track on its made by Riverspell and Oara
[center][url=http://www1.flightrising.com/forums/qnc/1728792/1][img]http://i.imgur.com/jeSpMFQ.png[/img][/url]
[url=http://www1.flightrising.com/forums/qnc/1728792/1][img]http://i.imgur.com/4PReSu5.png[/img][/url]
You start in the first venue, and battle until a familiar is dropped. Once a familiar does, you move to the next venue, and repeat until you are at the Golem Workshop.
[quote]
Start Date:
End Date:
Familiar: [item=]
Notable Loot: [item=][item=][item=][item=] [item=][item=]
[/quote]
[s]Training Grounds[/s] | [s]Woodland Path[/s] | Scorched Forest | Sandswept Delta | Blooming Grove | Forgotten Cave | Bamboo Falls | Redrock Cove | Waterway | Arena | Volcanic Vents | Rainsong Jungle | Boreal Wood | Crystal Pools | Harpy's Roost | Ghostlight Ruins | Mire | Kelp Beds | Golem Workshop [/center]
You start in the first venue, and battle until a familiar is dropped. Once a familiar does, you move to the next venue, and repeat until you are at the Golem Workshop.
Sweetpuff and Ragepuff are actually of the same species. Couples typically consist of one of each disposition; one doting parent, and one ball of protective fury!
1500
Notable Loot:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
Start Date:1/24/18
End Date:
Familiar:
Notable Loot:
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
[center][img]http://flightrising.com/dropbox/ice_contest.png[/img]
Welcome one and all to the Crystalline Gala Ceremony Chest Challenge! Once again we're here to celebrate the monthly festival and pit ourselves against the coliseum in the attempt to pry a skin chest out of each venue's cold claws. This month we're honoring Fluffdad, where we'll be a general nuisance and try to burrow in his warm fuzz to stave off the winter cold.
As always, the goal is to get several [b]Gala Chest [/b]Drops, or an [b]Unhatched Egg [/b]while challenging each venue! This month, you can also finish a venue by collecting [b]x5 Familiars[/b], or[b] x20 food items[/b]! From the Training Fields to the Golem Workshop, you'll take on each venue until you reach the requirements to move onto the next.
[b]Blitz Mode [/b]
- Spend only 30 minutes in a venue unless you meet the item requirements for Normal Mode to move on. Perfect for those short on time!
[img]http://i.imgur.com/02FQxs3.png[/img]
[s]Training Grounds | Woodland Path | Scorched Forest [/s]| [s]Sandswept Delta | Blooming Grove | Forgotten Cave [/s]| Bamboo Falls | Redrock Cove | Waterway | Arena | Volcanic Vents | Rainsong Jungle | Boreal Wood | Crystal Pools | Harpy's Roost | Ghostlight Ruins | Mire | Kelp Beds | Golem Workshop
[/center]
Welcome one and all to the Crystalline Gala Ceremony Chest Challenge! Once again we're here to celebrate the monthly festival and pit ourselves against the coliseum in the attempt to pry a skin chest out of each venue's cold claws. This month we're honoring Fluffdad, where we'll be a general nuisance and try to burrow in his warm fuzz to stave off the winter cold.
As always, the goal is to get several Gala Chest Drops, or an Unhatched Egg while challenging each venue! This month, you can also finish a venue by collecting x5 Familiars, or x20 food items! From the Training Fields to the Golem Workshop, you'll take on each venue until you reach the requirements to move onto the next.
Blitz Mode
- Spend only 30 minutes in a venue unless you meet the item requirements for Normal Mode to move on. Perfect for those short on time!
MODE: Blitz
TIME SPENT: 28 minutes
MONEY: 640
CHEST DROP:
Frozen Odf Chest
Chests
A chest almost completely cased in ice. After several hours, it thaws, ready to be pried open.
0
FESTIVAL CURRENCY:
Eternal Snow
Holiday Items
A clump of frigid snow. It does not appear to melt, even when placed somewhere warm. This can be traded at the Festive Favors shop during the Crystalline Gala.
0
X 7
NOTABLE LOOT:
Broken Flower Pot
Chests
Someone treasured these plants.
0
x2
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
Brown-Spotted Mith
Familiar
These otherwise passive insectoids become enraged if you pick their flowers.
1500
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.