MODE: Blitz
TIME SPENT: 30 minutes
INSECTS: 17
CHEST DROP:
N/A
FESTIVAL CURRENCY:
X26
NOTABLE LOOT:
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
Bamboo Falls Crate
Chests
After cutting your way through to Bamboo Falls, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Charged Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Intellect.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
X2
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
MODE: Blitz
TIME SPENT: 30 minutes
INSECTS: 33
CHEST DROP:
N/A
FESTIVAL CURRENCY:
X19
NOTABLE LOOT:
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
X6
Shining Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Intellect.
400
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Waterway Pipe
Chests
The dubious treasures that others have thrown away have been deposited in this pipeline fragment.
0
Radioactive Slime
Familiar
Spawned in The Wyrmwound, this slime has taken on a life of its own. It envelops everything in its path, leaving bones and bare rock in its wake.
2400
Shale Thresher
Familiar
The hide of the shale thresher flakes as it grows, forming many sharp ridges.
MODE: Blitz
TIME SPENT: 30 minutes
INSECTS: 41
CHEST DROP:
N/A
FESTIVAL CURRENCY:
X8
NOTABLE LOOT:
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Firebelly Weaver
Familiar
The chilled webbing emitted by this nasty arachnid is highly flame-retardant. It is not uncommon for weavers to build massive webs above magma vents to catch careless vent-hopping lizards.
MODE: Blitz
TIME SPENT: 30 minutes
INSECTS: 35
CHEST DROP:
N/A
FESTIVAL CURRENCY:
X27
NOTABLE LOOT:
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Terra Cotta Vase
Chests
This vase was nearly reclaimed by the jungle - lucky you to get here first!
0
Ultramel Crate
Chests
After a journey through the jungle, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
[center][img]https://flightrising.com/dropbox/water_contest.png[/img]
As always, the goal is to get a [b]Festival Chest[/b] drop, or an [b]Unhatched Egg[/b] while challenging each venue! This month, you can also finish a venue by collecting a [b]visa scroll[/b], [b]x5 apparel[/b] items, or[b] x50 seafood[/b] items! From the Training Fields to the Golem Workshop, you'll take on each venue until you reach the requirements to move onto the next.
[b]Blitz Mode[/b]
- Spend only 30 minutes in a venue unless you meet the item requirements for Normal Mode to move on. Perfect for those short on time!
[img]https://i.imgur.com/Etzz5Ag.png[/img]
Training Fields | Woodland Path | Scorched Forest] | Sandswept Delta | Blooming Grove | Forgotten Cave | Bamboo Falls | Thunderhead Savanna | Redrock Cove | Waterway | Arena | Volcanic Vents | Rainsong Jungle | Boreal Wood | Crystal Pools | Harpy’s Roost | Ghostlight Ruins | Mire | Golem Workshop | Kelp Beds[/center]
As always, the goal is to get a Festival Chest drop, or an Unhatched Egg while challenging each venue! This month, you can also finish a venue by collecting a visa scroll, x5 apparel items, or x50 seafood items! From the Training Fields to the Golem Workshop, you'll take on each venue until you reach the requirements to move onto the next.
Blitz Mode
- Spend only 30 minutes in a venue unless you meet the item requirements for Normal Mode to move on. Perfect for those short on time!