January 20, 2018 18:17:56
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Training Fields
Bamboo Falls Boreal Wood | ~~ |
Woodland Path
Redrock Cove Crystal Pools | ~~ |
Scorched Forest
Waterway Harpy's Roost | ~ |
Sandswept Delta
Arena Ghostlight Ruins | ~~ |
Blooming Grove
Volcanic Vents Mire | ~~ |
Forgotten Cave
Rainsong Jungle Kelp Beds | ~ |
Scorched Forest
Started: 11/27/2017 ~ Ended: 1/20/2018
Drop to Collect:
Owlcat Journal
Trinkets
Embossed with a colorful owlcat, this journal is filled with the hopes, dreams, and cookie recipes of a young dragon.
24
| 99/99 |
Ruby Ring
Trinkets
A burnished gold ring, complemented by an illustrious ruby. Be careful not to drop it!
125
Vista: Scorched Forest
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Veteran's Eye Scar
Apparel
A close call, and a reminder that only the strong survive. This dragon is a veteran of many battles and has the scar to prove it.
4000
Bonepriest Crate
Chests
After a trek along the delta, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Augite Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Redwing Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Searing Jackalope Crate
Chests
After a sprint through the scorched forest, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Augite Protector
Familiar
Keeping an Augite creation in good working order involves semi-regular patching and allowing the creature long stretches of slumber.
1800
Moss-Covered Golem
Familiar
Created by a long-lost earth clan, these golems have slumbered for thousands of years.
1800
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Rambra
Familiar
Native to tropical wetlands, Rambras are known to charge headfirst into overwhelming odds.
1900
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
Banded Owlcat
Familiar
The banded owlcat moves silently, both in the air and on the ground.
1900
Steam Gyre
Familiar
This spirit hovers around The Great Furnace. It is only visible as a manifestation in the vapors of the steam produced by the forges.
1800
Umberhorn Qiriq
Familiar
Solitary creatures by nature, only one Qiriq may live in a forest. They are not shy about using lethal force to enforce this claim.
1900
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
Red-Winged Owlcat
Familiar
The male red-winged owlcat displays vibrant red plumage across its wings. The female is much plainer, but much more deadly for its camouflage.
1900
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Discipline
Accessory Stone
Grants your Meditate ability a 50% chance to generate twice as much Breath.
600
Required Level: 9
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Flame Bolt
Ability Stone
A super-heated bolt of flame. Deals Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Rockbreaker's Ceremony Drops:
Deepearth Geode
Holiday Items
A brilliant geode, dug from one of the deepest quarries in Dragonhome. This can be traded at the Festive Favors shop during the Rockbreaker's Ceremony.
0
| ~*~ |
Night of the Nocturne Drops:
Strange Chest
Chests
An odd dusky chest that rocks eerily back and forth of its own volition. Something about it does not sit well with you, but you still totally want to open it.
0
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Quote:
I've finally finished!! Ahhh, that took forever! Admittedly, I took quite a few breaks from it to farm in other venues, but even still, this one was personally the most boring so far. But on a happier note, holy cRAP, coli farming gets you a lot of food! I currently have over 8k points in every category! My dragons will never go hungry again! I also got at least one of every familiar from the Scorched Forest, except a Clown Charger, which rarely spawns at all.
But, anyway! Happy to be done and happy to move on!
But, anyway! Happy to be done and happy to move on!
Last edited on Oct 21, 2018 19:40:10 by Alskasaur