New month, new post. Not sure how much longer I'll be doing this since vista drops are extremely rare. I've decided to list all stones now except for might/acuity fragments.
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Vista: Arena
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Vista: Kelp Beds
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options.
500
Mode: Casual
Training Fields
Dark-Tufted Sparrowmouse
Familiar
A terror to any dragon who gardens.
1500
x2
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
x1
Meditate
Energy Stone
The caster will focus on the surrounding magical energies, generating a large amount of Breath. Reduces physical damage dealt by 75% for two turns.
25
Required Level: 1
x4
Bright Bolt
Ability Stone
A focused beam of bright light. Deals Light damage to one target. May only be used by light dragons.
500
Required Level: 5
x2
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
x2
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
x2
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
x3
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
x4
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
x1
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
x1
Coral Carpenter
Familiar
This solitary species of bee lives in coastal areas. It is known for burrowing into desiccated pieces of coral.
1600
x1
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
x1
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
x1
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
x1
Contuse
Ability Stone
Deals neutral magic damage and weakens the target, decreasing their offensive capabilities.
250
Required Level: 1
x1
Bloodscale Wing Guard
Apparel
Forged in blood, this wing guard is pieced together from the trophies of vanquished foes.
5000
x1
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
x1
Glowing Pocket Mouse
Familiar
The happier it is, the brighter it glows. This one seems to like you.
1550
x1
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
x1
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
x2
Dented Iron Pauldrons
Apparel
A pair of hardened metal pauldrons. These would totally come in handy if dragons actually had defined shoulders. This set is old and dented.
500
x1
Masquerade Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
x1
Woodland Path wrote:
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Frigid Bolt
Ability Stone
A focused attack of several razor-sharp ice shards. Deals Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Janustrap
Familiar
One of the stalks keeps track of where flies will be, while the other monitors where dragons have been.
1635
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Clown Crate
Chests
After a stroll through the Woodland Path, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Blushing Pink Rose
Apparel
A vibrant, pink rose with a sweet fragrance. Pink roses are seen at the onset of spring, but quickly die out.
750
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.
1675
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Dented Iron Belt
Apparel
A leather belt with attached plating for the utmost in thigh protection. This one is old and dented.
350
Crimson Emperor
Familiar
Despite its appearance, the Crimson Emperor is not a malignant creature. Its striking coloration is used to ward off predators. (KS-sponsored by Windswept.)
1600
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Sakura Owl
Familiar
The sakura owl blooms only once a year. Many forest denizens will journey long distances to witness the event. Not all of the visitors return...
1675
Jungle Slash
Ability Stone
A whipping slash of roots and leaves. Deals close-combat Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Scorched Forest wrote:
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Ruby Ring
Trinkets
A burnished gold ring, complemented by an illustrious ruby. Be careful not to drop it!
125
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Extinguished Jackalope
Familiar
Jackalope ensnare bits of dry debris to burn when they forage in dangerous terrain. After this fuel has burned out, the jackalope is vulnerable to predators.
1800
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Ruby Ring
Trinkets
A burnished gold ring, complemented by an illustrious ruby. Be careful not to drop it!
125
Smoke Gyre
Familiar
Smoke Gyres often herald the arrival of their much larger, more destructive cousin, the Firebird.
1900
Gaseous Ignition Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Masquerade Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Red-Winged Owlcat
Familiar
The male red-winged owlcat displays vibrant red plumage across its wings. The female is much plainer, but much more deadly for its camouflage.
1900
Firebird Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Firebreather Cape
Apparel
This voluminous cape reflects heat and repels smoke.
800
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
1800
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Sandswept Delta wrote:
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Shadow Serpent
Familiar
A rattle heard in the darkness.
1950
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Shadow Serpent
Familiar
A rattle heard in the darkness.
1950
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Fuiran
Familiar
Fuiran are one of the few species in the Shifting Expanse that prey upon Scalebacks. Their powerful jaws are capable of cracking the thick hide.
1950
Shadow Serpent
Familiar
A rattle heard in the darkness.
1950
Fuiran
Familiar
Fuiran are one of the few species in the Shifting Expanse that prey upon Scalebacks. Their powerful jaws are capable of cracking the thick hide.
1950
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Scaleback
Familiar
Scalebacks are always smelly, always hungry, and always in a bad mood. It's always a good idea to avoid them.
2000
Shadow Serpent
Familiar
A rattle heard in the darkness.
1950
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Storm Seeker
Familiar
Storm Seekers are the heralds of bleak weather. Entire murders of them flock toward approaching thunderclouds and hurricanes.
2000
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Congeal
Ability Stone
A frigid attack that will imprison the enemy in ice. Has a chance to apply Freeze. (Prevents the enemy from attacking.) May only be used by ice dragons.
500
Required Level: 12
Masquerade Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Bamboo Falls wrote:
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Tropical Birdskull Wingpiece
Apparel
A long spindle of twine beaded with pink baubles and trinkets. There are feathers strung along each thread.
1550
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Blacktalon Striker
Familiar
Raptorik warriors make up for their lack of size with an abundance of ferocity.
2250
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Wandering Surgepriest
Familiar
Many have wondered when this tengu will finally wander home.
2250
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
Trick of the Light
Familiar
Did you see that? It looked like a fox! You didn't? Well, it was there a second ago...
2250
Combustion Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Waterway wrote:
Dented Iron Tail Cuffs
Apparel
A series of linked metal segments, perfect for protecting the tail. This set is old and dented.
350
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Dented Iron Gorget
Apparel
Quite possibly the most futile piece of the set, this gorget does not do much to protect the other seventy-eight percent of the neck. This one is old and dented.
350
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Everglade Lasher
Familiar
Everglade lashers swim in colorful, shining schools. They migrate up rivers to the base of The Behemoth every spring.
2400
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Everglade Lasher
Familiar
Everglade lashers swim in colorful, shining schools. They migrate up rivers to the base of The Behemoth every spring.
2400
Sunset Lasher
Familiar
A lasher rarely leaves its den, preferring to wait for prey to arrive at its doorstep before striking.
2400
Berserker
Augment Stone
Grants +5 Strength, +3 Quickness and +1 Agility.
600
Required Level: 17
Shale Thresher
Familiar
The hide of the shale thresher flakes as it grows, forming many sharp ridges.
2400
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Blueridge Greatshell
Familiar
Salt is the bane of Greatshells; they are only able to survive in fresh water.
2500
Grey River Flight
Familiar
A playful and mischievous familiar. River Flights will often sneak into dragon lairs and abscond with shiny bits of treasure.
2400
Gaseous Ignition Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Rainsong Jungle wrote:
Ambush
Accessory Stone
Grants a dragon the ability to strike first when a battle begins. After this attack, they will fall to their normal place in the turn line-up.
500
Required Level: 9
Paradise Zalis
Familiar
These creatures subsist on a diet of fruit. Their ability to spread seeds across a range is vital to their jungle ecosystems.
2550
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
Parda
Familiar
These evolutionary oddities lay eggs but nurse their young. They also chirp!
2550
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Paradise Zalis
Familiar
These creatures subsist on a diet of fruit. Their ability to spread seeds across a range is vital to their jungle ecosystems.
2550
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Budwing Morpho
Familiar
The wings of this mantid never become large enough to facilitate flight.
2940
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Proto Manticore
Familiar
This species is believed to be a direct descendent of the first species of manticore.
2550
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Anticipate
Energy Stone
The caster steels themselves, reducing the damage of attacks made against them for the next turn, and generating 15 Breath when hit.
100
Required Level: 1
King Parda
Familiar
King Parda designates neither gender nor royalty; these feline creatures are a much larger subspecies of Parda.
2550
Deadwood Boar
Familiar
These animated guardians have been mobile for too long and must rest or their foliage will wither and die.
2550
Copper Melt Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Boreal Wood wrote:
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Winter Wolf
Familiar
These hardy canines grow incredibly large. Packs of winter wolves run in throughout the Boreal Wood. While not the dominant predator, they are the most numerous.
2600
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Venerable Shalebuck
Familiar
The stone armor accumulates over time reflecting the creature's habitat. (KS-Sponsored by Tumblebuck.)
2675
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Squall Rasa
Familiar
The thick, downy undercoat of the Rasa keeps it warm and dry during the long winters in Boreal Wood. Dragons prize its fur.
2600
Black Wolf
Familiar
A number of Winter Wolves never lose their summer colors. These individuals are uncommon and generally smaller than their snowy-coated brethren.
2600
Snowfall Elk
Familiar
The snowfall elk is crowned by an impressive pair of antlers that are never shed. Elder elk are often brought down by the weight of them.
2650
Shalebuck
Familiar
While not very fast, they are extremely difficult to move, displace, or chip. (KS-Sponsored by Tumblebuck.)
2650
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Venerable Shalebuck
Familiar
The stone armor accumulates over time reflecting the creature's habitat. (KS-Sponsored by Tumblebuck.)
2675
Black Wolf Crate
Chests
After traversing The Boreal Wood, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Magma Hoarder Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Crystal Pools wrote:
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Rune Slash
Ability Stone
A magical slash of focused mana. Deals close-combat Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Almandine Sturgeon
Familiar
Dwelling in the waters of the Crystal Pools has left the scales of this fish translucent and hard as a gemstone.
2650
Moonbeam Crayfish
Familiar
Have you ever danced with a crayfish in the moonlight? If not, opportunity is knocking.
2650
Arctic Hippalectryon
Familiar
This Hippalectryon emits a frigid aura.
2650
Amber Gulper
Familiar
Sometimes dragon eats fish. Sometimes fish eats dragon.
2650
Maren Warlock
Familiar
Beware crossing a warlock...
2650
Crystalplate Stinger
Familiar
When a crystalplate stinger has fallen, it's recommended to clear the area; its passing will attract and enrage others of its kind.
2650
Apatite Fisher
Familiar
Feasting on a diet of crystal-scaled fish has had a dramatic effect on the plumage of this crane.
2650
Rhodochrosite Crane
Familiar
A companion for the dragon who likes to outshine their fellows.
2650
Almandine Sturgeon
Familiar
Dwelling in the waters of the Crystal Pools has left the scales of this fish translucent and hard as a gemstone.
2650
Windcarve Fugitive
Familiar
Some harpies prefer solitude to the cacophony of the cities of large harpy flocks.
2650
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Arctic Hippalectryon
Familiar
This Hippalectryon emits a frigid aura.
2650
Arctic Hippalectryon
Familiar
This Hippalectryon emits a frigid aura.
2650
Crystalplate Stinger
Familiar
When a crystalplate stinger has fallen, it's recommended to clear the area; its passing will attract and enrage others of its kind.
2650
Stonewatch Prince
Familiar
Males are a rarity among harpies, and it is unusual to see one take up the warrior's mask.
2650
Zephyr Bolt
Ability Stone
A powerful and focused jet stream. Deals Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Amber Gulper
Familiar
Sometimes dragon eats fish. Sometimes fish eats dragon.
2650
Harpy's Roost wrote:
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Cardinal Hippogriff
Familiar
The brilliant plumage of male cardinal hippogriffs is scrutinized by potential mates.
2700
Cardinal Hippogriff
Familiar
The brilliant plumage of male cardinal hippogriffs is scrutinized by potential mates.
2700
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Shroud
Ability Stone
Envelops the enemy in a dark mist. Has a chance to apply Blind. (Decreases the target's accuracy.) May only be used by shadow dragons.
600
Required Level: 12
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Storm Seeker
Familiar
Storm Seekers are the heralds of bleak weather. Entire murders of them flock toward approaching thunderclouds and hurricanes.
2000
Renegade Aviar
Familiar
Though incapable of true flight, Aviar are able to glide short distances. (KS-sponsored by ZeSethis.)
2700
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Snow Streak
Familiar
Snow Streaks are sometimes found frozen in place after particularly large snowstorms. They are easy prey.
2700
Twilight Cape
Apparel
This voluminous cape makes it difficult to see the wearer.
800
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Shock Bolt
Ability Stone
A focused bolt of electric energy. Deals Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Combustion Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Ghostlight Ruin wrote:
Longneck Medium
Familiar
Often mistrusted, these occult-seeking acolytes wander ruins and graveyards, calling softly to beings unseen.
2750
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Infestation Hound
Familiar
Dripping with disease, these hellish hounds disguise themselves as carcasses. They prey on unsuspecting scavengers that come to feast.
2750
Tatterwing Carcass
Familiar
These imposing zombie-vultures can spend weeks perched in the same spot, waiting for sickly creatures to succumb.
2750
Carrioncorn
Familiar
The dreaded carrioncorn is said to stampede in massive herds throughout the Abiding Boneyard, sometimes locked in vicious battles with resident vultures over rare food sources.
2750
Aer Phantom
Familiar
While they appear non-threatening, dragons take care not to let this spectral creature pass through them.
2750
Shred
Ability Stone
A medium damage melee attack. The target takes damage from bleeding for a short time.
250
Required Level: 1
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Tengu Caller
Familiar
Sent by their clans to seek and bring home their fallen flock lost to madness and confusion, these dusk-traveling bounty hunters seem to be losing their own battle with darkness.
2750
Sear
Ability Stone
A hot blast of flames that will sear the enemy. Has a chance to apply Burn. (Increases physical damage against the target.) May only be used by fire dragons.
600
Required Level: 12
Lux Spectre
Familiar
These impish spectres appear at the edges of one's vision when the nights are darkest. It remains unknown if they truly exist, or if they are a figment of the mind.
2750
Contaminate
Ability Stone
Infects the target with a contagious rot. Has a chance to apply Virus. (Target takes damage from restorative abilities.) May only be used by plague dragons.
600
Required Level: 12
Hydro Bolt
Ability Stone
A powerful stream of tide water. Deals Water damage to one target. May only be used by water dragons.
500
Required Level: 5
Otherworldly Aura
Familiar
A jumble of bones and magic. When you can't find a familiar, make one!
2750
Carrioncorn
Familiar
The dreaded carrioncorn is said to stampede in massive herds throughout the Abiding Boneyard, sometimes locked in vicious battles with resident vultures over rare food sources.
2750
The Mire wrote:
Poisonous Toridae
Familiar
After Toridae devour large prey items, they burrow into the marsh bed and take root. Water dotted with the blooms of their tails designate plentiful hunting grounds.
2800
Pestilent Slash
Ability Stone
A virulent slash of infection. Deals physical plague damage to one target. May only be used by plague dragons.
500
Required Level: 5
Blackwing Croaker
Familiar
These creatures spend their early lives swimming in shallow riverbeds. When they mature their fins will have elongated enough to facilitate flight.
2800
Wetland Unicorn
Familiar
The long legs of this unicorn allow it to walk along the bottom of shallow swamp beds, enabling it to easily graze on the aquatic plantlife.
2800
Common Podid
Familiar
The common podid has uncommonly good taste. Or tastes uncommonly good. It really depends on who you ask.
2800
Venomous Toridae
Familiar
The venom of a Toridae can be dangerous to Fae, but larger dragon breeds are able to shrug off the effects.
2800
Southmarsh Podid
Familiar
This Podid is capable of holding its breath for up to two hours, during which time it will take a nap. Tread lightly in the marsh.
2800
Common Podid
Familiar
The common podid has uncommonly good taste. Or tastes uncommonly good. It really depends on who you ask.
2800
Scholar
Augment Stone
Grants +5 Intellect, +3 Quickness and +1 Agility.
600
Required Level: 17
Scythe Kamaitachi
Familiar
This spirit rides in the wake of other kamaitachi, delivering several shallow cuts to anyone unfortunate enough to stand in its path. (KS-Sponsored by Larthan.)
3000
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Enamor
Ability Stone
A brilliant sunshaft stuns the enemy into speechlessness. Has a chance to apply Silence. (The target cannot use abilities.) May only be used by light dragons.
500
Required Level: 12
Scythe Kamaitachi
Familiar
This spirit rides in the wake of other kamaitachi, delivering several shallow cuts to anyone unfortunate enough to stand in its path. (KS-Sponsored by Larthan.)
3000
Blackwing Croaker
Familiar
These creatures spend their early lives swimming in shallow riverbeds. When they mature their fins will have elongated enough to facilitate flight.
2800
Mistwatch Shellion
Familiar
Some may find watching mist to be dull, but this Shellion is quite entertained.
2800
Venomous Toridae
Familiar
The venom of a Toridae can be dangerous to Fae, but larger dragon breeds are able to shrug off the effects.
2800
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Shellion
Familiar
Its oily mane repels water.
2800
Mana Bolt
Ability Stone
A focused bolt of arcane energy. Deals Arcane damage to one target. May only be used by arcane dragons.
500
Required Level: 5
Sickle Kamaitachi
Familiar
This spirit has a fiery temper, and charges headlong into battle, knocking down its foes. (KS-Sponsored by Larthan.)
2800
Scarlet Wooly Tail
Apparel
An upgrade to pretty much any tail.
675
Psywurm
Familiar
Psywurms love a good book. Usually preferring to nap on the one you're trying to read. (KS-Sponsored by Mythka.)
2800
Heartred Croaker
Familiar
Named for their outer display, heartred croakers are various shades of brown and green on the inside.
2850
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Magma Hoarder Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Southmarsh Podid
Familiar
This Podid is capable of holding its breath for up to two hours, during which time it will take a nap. Tread lightly in the marsh.
2800
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Magma Hoarder Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Sickle Kamaitachi
Familiar
This spirit has a fiery temper, and charges headlong into battle, knocking down its foes. (KS-Sponsored by Larthan.)
2800
Poisonous Toridae
Familiar
After Toridae devour large prey items, they burrow into the marsh bed and take root. Water dotted with the blooms of their tails designate plentiful hunting grounds.
2800
Blackwing Croaker
Familiar
These creatures spend their early lives swimming in shallow riverbeds. When they mature their fins will have elongated enough to facilitate flight.
2800
Heartred Croaker
Familiar
Named for their outer display, heartred croakers are various shades of brown and green on the inside.
2850
Shock
Ability Stone
Shocks the enemy with electricity. Has a chance to apply Paralysis. (The target has a chance to be prohibited from using abilities.) May only be used by lightning dragons.
500
Required Level: 12
Golem Workshop wrote:
Sentry Squawker
Familiar
For when warning beeps, tones, alarms, whistles, horns, and blasts just aren't enough.
2920
Rusted Treasure Chest
Chests
A dented chest that is rusted shut. A deft dragon may be able to pry the lock open. A strong one could probably smash it.
0
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Steelhound
Familiar
These golems are networked together. A pack of steelhounds can threaten smaller dragon clans.
2920
Thunder Slash
Ability Stone
An electrifying slash with paralyzing force. Deals close-combat Lightning damage to one target. May only be used by lightning dragons.
500
Required Level: 5
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Glass Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Lightning, Ice, or Arcane dragon with +2 Intellect and +2 Quickness.
600
Required Level: 10
Black Iron Creeper
Familiar
Forged to infiltrate and dismantle coppercoil creepers. These assassins will perform their work only as long as the coal in their internal furnace burns.
2920
Swift Lumen
Familiar
Lumen no longer require food, drawing all the energy they need from sunlight.
2950
Masquerade Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x15
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
x2
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x17
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
x2
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x2
Dark-Tufted Sparrowmouse
Familiar
A terror to any dragon who gardens.
1500
x2
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Wave Slash
Ability Stone
A forceful slash of seawater. Deals physical water damage to one target. May only be used by water dragons.
500
Required Level: 5
Diseased Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon with +2 Intellect.
400
Required Level: 5
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Boulder Bolt
Ability Stone
A focused heavy attack of several rock chunks. Deals Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
False Leaf
Insect
When they hibernate in great quantities, false leaves can make bare trees appear lush.
17
2
x99
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Woodland Path wrote:
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
x4
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x18
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x32
Dryad
Familiar
Dryads are only seen when spring is approaching, waking from yearlong naps to trim their leafy manes.
1650
x2
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Charged Might Fragment
Augment Stone
When assigned, this fragment empowers one Lightning dragon with +2 Strength
400
Required Level: 5
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Janustrap
Familiar
One of the stalks keeps track of where flies will be, while the other monitors where dragons have been.
1635
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Wildwood Owl
Familiar
This owl's bite is worse than its bark.
1700
Natural Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Intellect.
400
Required Level: 5
x2
Fiery Might Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Strength.
400
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Coral Basilisk
Familiar
While unable to turn a dragon to stone, a coral basilisk's steely gaze can hold foolish dragons captive.
1650
Blooming Strangler
Familiar
A strangler in bloom is at the end of its life cycle. It is ready to reproduce.
1675
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Bamboo Leaves
Plant
Delicious, but only if one is a panda or a tundra dragon.
20
2
x99
Scorched Forest wrote:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x4
Wintermane Spearman
Familiar
The wintermane clan is not named for their snow-white mane and tail, but for the leader of their herd.
1800
Might Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Strength.
100
Required Level: 5
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
Sandswept Delta wrote:
Forgotten Cave wrote:
Bamboo Falls wrote:
Waterway wrote:
Arena wrote:
Rainsong Jungle wrote:
Boreal Wood wrote:
Frozen Knapsack
Chests
If a dragon were to wait for this pack to defrost, they might be able to retrieve the contents within!
0
x5
Venerable Shalebuck
Familiar
The stone armor accumulates over time reflecting the creature's habitat. (KS-Sponsored by Tumblebuck.)
2675
Crystal Pools wrote:
Harpy's Roost wrote:
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Ghostlight Ruins wrote:
Bonebound Chest
Chests
There may be something good inside, though prying this open may take some time...
0
x4
Health Potion
Battle Item
A potion that heals your dragon for 250 health.
125
Required Level: 1
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Carrioncorn
Familiar
The dreaded carrioncorn is said to stampede in massive herds throughout the Abiding Boneyard, sometimes locked in vicious battles with resident vultures over rare food sources.
2750
Tengu Caller
Familiar
Sent by their clans to seek and bring home their fallen flock lost to madness and confusion, these dusk-traveling bounty hunters seem to be losing their own battle with darkness.
2750
Rock Slash
Ability Stone
A jagged slash of pebbles and rocks. Deals close-combat Earth damage to one target. May only be used by earth dragons.
500
Required Level: 5
Kelp Beds wrote:
Cleansing Tonic
Battle Item
A cool, soothing tonic that removes one harmful status effect from a dragon.
50
Required Level: 1
Golem Workshop wrote:
@vcarrus
Mode : Intense
Venues : All of them [s]in order[/s]
[quote=Training fields]Time : 2 Hours, 30 minutes
[item=concentration][item=bumble][item=yellow-throated sparrowmouse][item=haste][item=reflect][item=leafy moth][item=crimson emperor][item=ember mouse][item=leafy moth][item=leafy moth][item=haste][item=leafy moth][item=amaranth moth][item=amaranth moth]
@vcarrus
Mode : Intense
Venues : All of them in order
Training fields wrote:
Time : 2 Hours, 30 minutes
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Crimson Emperor
Familiar
Despite its appearance, the Crimson Emperor is not a malignant creature. Its striking coloration is used to ward off predators. (KS-sponsored by Windswept.)
1600
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Haste
Ability Stone
Accelerates the senses of the target, allowing them to attack much faster.
600
Required Level: 5
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
Omg...
This thread got a little mention in the Community Update ;-;
My little vista hunting thread feels all special now, well to me at least.
Decided to start this today after seeing it in the featured threads, although I've been meaning to for a while. As good a time as any!
Mode: Casual
Venue: Training Fields Time spent: 8h 30m
Notable Loot wrote:
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Glowing Pocket Mouse
Familiar
The happier it is, the brighter it glows. This one seems to like you.
1550
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
Bumble
Familiar
Buzz buzz, buzz buzz buzz.
1525
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Crimson Emperor
Familiar
Despite its appearance, the Crimson Emperor is not a malignant creature. Its striking coloration is used to ward off predators. (KS-sponsored by Windswept.)
1600
Dark-Tufted Sparrowmouse
Familiar
A terror to any dragon who gardens.
1500
Emerald Webwing
Familiar
Warped by arcane energies, this twisted bird bears little resemblance to its parents. All its eyes are looking in different directions.
1525
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Emerald Webwing
Familiar
Warped by arcane energies, this twisted bird bears little resemblance to its parents. All its eyes are looking in different directions.
1525
Glowing Pocket Mouse
Familiar
The happier it is, the brighter it glows. This one seems to like you.
1550
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Yellow-Throated Sparrowmouse
Familiar
Flocks of sparrowmice can frequently be heard rustling in the walls of poorly constructed lairs.
1500
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Amaranth Moth
Familiar
This distinctive moth has deep reds and purples running through its leafy wings. It's difficult to classify as purely flora or fauna.
1500
Leafy Moth
Familiar
This large moth feeds by spreading its chlorophyll-rich wings in a patch of sunlight and flapping gently.
1600
Ruby Webwing
Familiar
This hummingbird never stops growing. Pray that it is not altered any further.
1550
Death's-Head Stag
Familiar
Some consider it a harbinger of misfortune, but most dismiss such omens as old-wyrm's tales. (KS-sponsored by Windswept.)
1500
Emerald Webwing
Familiar
Warped by arcane energies, this twisted bird bears little resemblance to its parents. All its eyes are looking in different directions.
1525
Glowing Pocket Mouse
Familiar
The happier it is, the brighter it glows. This one seems to like you.
1550
Crimson Emperor
Familiar
Despite its appearance, the Crimson Emperor is not a malignant creature. Its striking coloration is used to ward off predators. (KS-sponsored by Windswept.)
1600
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Rally
Ability Stone
The target becomes empowered with incredible vigor, increasing their Strength stat for a short duration.
600
Required Level: 5
Unhatched Light Egg
Dragon Eggs
A beaming, crystalline egg that is nearly perfectly round. It is difficult to look straight at this egg, but something makes you want to.
0
Crimson Emperor Crate
Chests
After journeying to The Training Fields, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Venue: Scorched Forest Time Spent: 50m
Notable Loot wrote:
Zeeba
Familiar
During the winter months, Zeebas grow a long, thick, woolen coat. This coat has no stripes, and the Zeeba's striking coloring is obscured until late spring.
1900
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
Gaseous Ignition Chest
Chests
The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Venue: Crystal Pools Time Spent: 1h 30m
Notable Loot wrote:
Sparkling Stinger
Familiar
Also known as the poor dragon's Boolean.
2650
Arctic Hippalectryon
Familiar
This Hippalectryon emits a frigid aura.
2650
Maren Warlock
Familiar
Beware crossing a warlock...
2650
Crystalhide Jester
Familiar
Knock knock! Who's there? Crystalhide Jester! Who? A turtle cannot write or finish a joke.
5100
Hippalectryon
Familiar
Mistakes were made.
2650
Stellar Scholar Chest
Chests
The runic script on this chest swirls and shifts before your eyes. When the chest is handled the runes flare, then wink out.
0
@angelsparks --so I can find and edit my loot --- will post later tonight
Battles: twelve to get fodder to lvl 7 (will have to do this again with my three 25's-its my first time in the ghostcavern venue so I was learning the types of fighters each enemy is)
[item=humpback anglerfish] x2 , [item=Deepsea yawner] x2
[item=picked-over bones] x5 [item=raptor effigy] [item=vulture idol] x4
[item=Golden pepper] x3 [item=blacktongue pepper] x6 [item=enchanted candle]
[item=flameweed] [item=dire wooden toy] [item=scary storybook] x3
[item=aer sprite] x2 [item=stomper haunch] [item=greystone deer] x2
[item=Wendigo haunch] x3 [item=buzzwing vampire] [item=memorial urn]
[item=sharpened scythe] [item=cerimonial scythe]
[item=stag figurine] [item=bloated maggot]
[item=haunting houndskull] x2 [item=tallow candle]
@angelsparks --so I can find and edit my loot --- will post later tonight
Battles: twelve to get fodder to lvl 7 (will have to do this again with my three 25's-its my first time in the ghostcavern venue so I was learning the types of fighters each enemy is)
Humpback Anglerfish
Seafood
Nature, really? This is what you went with?
41
4
x2 ,
Deepsea Yawner
Seafood
When dried or smoked, the Deepsea Yawner provides an excellent and sustaining jerky for the long haul traveler. Looks wicked gross, though.
41
4
x2
Picked-Over Bones
Meat
Whoa, whoa, whoa. There's still plenty of meat on that bone. Now you take this home, throw it in a pot, add some broth, a potato. You've got a stew going!
41
4
x5
Raptor Effigy
Trinkets
A dilapidated effigy fashioned to resemble the Tatterwing Vulture. It is of Corven design.
47
Vulture Idol
Organics
Tengu leave these imposing figures at ritual sites.
47
x4
Golden Pepper
Plant
Not as good as the red hot chili variant that was popular back in the day, but starting to grow on you.
41
4
x3
Blacktongue Pepper
Plant
Consumed for its seeds -which exhibit the highest level of pungency in Sornieth- this pepper is harvested at midnight for the best batch.
41
4
x6
Enchanted Candle
Trinkets
Just the sort of thing you wouldn't want to see floating on its own at the end of a dark hallway.
47
Flameweed
Plant
The leaves of this dry shrub are nearly impervious to flame, making it incredibly difficult to clear once flameweed has overrun an area.
41
4
Dire Wooden Toy
Trinkets
A horse-shaped toy, reeking of smoldering ash. It might make for better tinder than hatchling entertainment.
47
Scary Storybook
Trinkets
The foreword indicates that these are best told in the dark. The black and white illustrations throughout are crude, sketchy, and haunting. Don't read the one about the neck ribbon.
47
x3
Aer Sprite
Plant
A gust of aer sprites can sometimes be confused for a swarm of fireflies in the right light.
41
4
x2
Stomper Haunch
Meat
Even having one of these is a feat.
41
4
Greystone Deer
Trinkets
A simple statue often left as a territory marker by hunters. Pronghorn will often move them close to their lairs as a deadly lure.
47
x2
x3
Buzzwing Vampire
Insect
Relentless and numerous, these territorial flies have a sting as powerful as most wasps. They frequently transmit devastating diseases.
420
16
Memorial Urn
Organics
The ancient remains within have been pilfered.
420
Sharpened Scythe
Trinkets
Fashioned from obsidian, the head of this scythe is more than capable of splitting hairs.
47
Stag Figurine
Trinkets
A charm given to travellers in hopes of a swift journey.
47
Bloated Maggot
Insect
'That's a thing I want to eat', said no one ever.
41
4
Haunting Houndskull
Organics
A smoldering skull with a toothy grin. While there aren't any eyes, one can't help but feel like they're being watched.
47
x2
Tallow Candle
Trinkets
A thick tallow candle to read creepy stories by. Let's hope it doesn't blow out.