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TOPIC | Roblox Pressure
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[b]TW for: mentions of suicide, violence, frightening imagery[/b] Making this post because I need to yap so bad. Ok so. I’m obsessed with the roblox game Pressure. I originally saw it when it released and didn’t bother because I didn’t know what it was, but then one of my friends made me try it and I’ve just never gone back. I think it’s one of my most played games lmao. And I’m honestly surprised, because I haven’t been this obsessed with something for almost a year. And I decided to be obsessed with a roblox game [emoji=skull size=1] But hear me out. I genuinely think this is one of the best games on roblox, if not one of the best games I’ve played. It’s seriously so well made??? Like the graphics are surprisingly good for roblox, the sound design is literally amazing oh my god, the monsters freak me out bad, the storyline is so good, and the lore!! I want to eat it!!! I love it so much!!!! But fr tho, look at how this game looks: [img] https://imgur.com/7iefAvS.png[/img] [img] https://imgur.com/OMS3Wig.png[/img] It’s definitely clear that this game is inspired by doors (which was the reason I got roblox in the first place) but honestly? I think it’s better. It takes what made doors good and improved it by so much. I feel like the underwater setting also improves it, because it really cements how alone you are, way deep under the ocean. Which leads me to another thing. The game’s psychological horror is so good. Right off the bat, you’re told that your character is expendable, that you’re not expected to return, that you’re one of many, which makes it so much for gratifying when you actually beat it. I love when games give you a good old fashion sense of hopelessness, and this game does it really well. Every time I play it I keep in mind that in the lore, I’m just one of many, and it’s honestly really scary to me. [b]Spoilers ahead for those who want to experience the game firsthand![/b] Now I really want to yap about the lore. It’s actually so simple, but it works super super well. Urbanshade is an organization kinda like the SCP foundation, where they control and contain strange occurrences, items, and creatures so that the public isn’t disturbed. I love that. But what makes it so cool is that there’s literally a story for everything. Every monster has a backstory. Every item has a story behind it, even if it’s a joke item or a reference to another game or piece of media. Which is why I’m now going to talk about this guy: [img] https://imgur.com/TB8yjq1.png[/img] Sebastian Solace, also the best NPC character in the game. There’s so many things I like about him. First off, he’s visually super interesting. You walk into his little shop and you’re met with him??? What even is he??? Mermaid??? He’s honestly a visual mess. Angler light thingy, three eyes, three arms, a fish tail, on and on. Makes you wonder “what on earth is this guy” [img]https://i.ibb.co/BZr2h1t/IMG-8260.png[/img] Ooh boy :D So! And spoiler warning again! Essentially, he was a prisoner charged with the murder of 9 people, and was put as one of the lowest ranking prisoners, meaning he had no rights whatsoever. Urbanshade decided to use him for an experiment to see if the could give humans gills, which worked, but it also made him have his current appearance. Eventually, it turned out that he was actually falsely charged, and they had done all that to a completely innocent guy. But rather than free him, they just gave him a slightly better living situation and kept him as a prisoner, because legally he was dead. I think his lore is pretty cool. But it gets better! He’s actually relevant to the entire reason the game is taking place, too! The whole reason you, the player, are down in this abandoned underwater facility is because you’ve been tasked with retrieving a crystal, a job deemed too dangerous for trained personnel. The reason it’s so dangerous is because of the monsters running around that escaped their containment cells. And why did they escape in the first place? Sebastian. Obviously. Basically, he faked an anesthesia dosage and pretended to be asleep, and then proceeded to kill the guard watching him, steal his keycard, and wreak havoc on the facility, using the keycard to release as many monsters and related things as possible, which ended up in the desths of the majority of the staff and the facility being locked down. So then you, an expendable, are sent in he retrieve the crystal powering the facility, because it isn’t the kind of thing you can just leave abandoned. And that’s the whole reason you’re in the situation you’re in! It’s all Sebastian’s fault! But there’s so much more!!!! That’s just the main lore. All the monsters, like I mentioned, have their own individual stories. Which I will now yap about :D Starting with my other favorite NPC, p.A.I.nter. [img]https://i.ibb.co/fYcbYKj/IMG-8261.png[/img] I love this guy. And also his lore (which is sad). So! p.A.I.nter, which I’m just gonna write as Painter, is an AI art program, but doesn’t generate images, it actually draws them stroke by stroke, and uses its webcam to draw what it sees. Apparently, it was owned by a digital artist and was really happy drawing and painting. However, some AI enjoyer freaks saw that this random poor digital artist had such a cool AI that could draw, so they broke into his house, kidnapped him and Painter, and tried to get information out of him about how Painter worked, but ended up accidentally killing him. Afterward, Urbanshade started to notice this above average AI that could draw and brought it to their facility, but ended up only using it doe crypto farming because they didn’t have any other use for it, which ended up depressing Painter enough that it tried destroying its own systems :( However, when Sebastian did the thing where he caused chaos to try and escape, he told Painter that he’d help it escape, and he just needed Painter to prevent the retrieval of the crystal for as long as possible. Which is where my least favorite parts of the game comes in. [img]https://i.ibb.co/6DbrWsh/IMG-8262.png[/img] Turrets. The primary way Painter tries to prevent you from getting the crystal is by hijacking the facility’s defense system and making it target you, and believe me, trying to dodge three of these in one room is SO stressful. So it’s pretty clear that I hated Painter at first. Another way Painter tries to stop you is the use of something known as “The Good People”, which refers to the combination of Painter and a monster created with a mask (which I will talk about more in depth, as it’s one of my favorite parts of the game’s lore) Essentially, it’s the fake double doors. Painter makes a door have the same number as the correct door and positions a monster known as Z-96 behind it, and if you go into that door, it attacks you, and you lose some health. But after you go through the door, Painter might say something like “I didn’t think you’d fall for it!” Or it calls you stupid or something. But sometimes, the door numbers display different things. “I just want to go to the surface again” “Please stop trying” “Please forgive me” And sometimes it asks you to just give up, with its tone of voice being sad and defeated. And when you meet it in game for the first time, it becomes clear that it doesn’t want to do this. It actually says that it doesn’t know who you are, that it’s just doing what Sebastian told it to. And that it just wants to go back to painting. In summary: Painter trusts that Sebastian will get it out of the facility and back to the surface so that it can paint again, but Sebastian most likely has separate motives and Painter is probably not going to get out. And honestly, I think it’s really sad. But I also think it’s crazy that there’s so much lore in this game! A roblox game!! And it’s not even the kind of game where it’s 90% dialogue, like genshin impact or something, you figure all this out from files you find in game, random voice lines, encounters with characters, and visual clues. It’s like putting together a huge puzzle and I love, LOVE it. Theorizing and feeling like that one meme of the guy with the board of red strings with an insane look on his face is one of my favorite things ever. And now I’m gonna yap about the entities/monsters! One of my favorite parts of the game!! I genuinely love the monsters in this game so much they’re so awesome :D :D [b]Spooky pictures warning btw![/b] A lot of the monsters are pretty reminiscent of the monsters of doors, since that was one of Pressure’s main inspirations. But I think they’re so much better than the ones in doors. First off, there’s the angler variants. These are the kind of monsters that are basically a png that zooms through the room and kills you if you’re in its path, so you have to hide in a locker. Usually, I don’t like those. But yall. These ones are so cool. First is the angler variants, known as Angler, Blitz, Pinky, Froger, and Chainsmoker. All zoom through the room, but with slight variations. Angler is the default, Blitz goes extremely fast, Pinky has no visual clue and is only audio, Froger goes through several times, and Chainsmoker goes extremely slowly. Shoutout to the anglers for being what more than half my deaths are to [emoji=skull size=1] (The image I’m using here is the thumbnail of a youtube video about the anglers, it;s the only picture with all 5 versions in one picture that I could find) [img]https://i.ibb.co/3mtDpfY/IMG-8265.png[/img] But those guys are imo the least interesting. Lemme get to some of the crazier ones, starting with my favorites. This guy, Pandemonium, is my favorite monster in the game. He looks kind of like another angler variant, but trust me yall, he’s NOT like those guys. Anglers are child play compared to this abomination. [img]https://i.ibb.co/Bqb9w6D/IMG-8266.png[/img] Easily the scariest entity in the game. At first, it seems like another angler. The lights flicker. You go to a locker to hide. But it takes a while. “Huh, maybe it’s chainsmoker?” Nuh uh, nope nope nope, not chainsmoker. Once you hide in a locker and Pandemonium arrives in the room, it will ACTIVELY SEARCH FOR YOU, and it checks thoroughly. When it sees you in the locker, it screams and rushes to you, then locks you in this horrid minigame where you have to hold the locker doors shut and it’s banging on the doors and screaming and there’s loud angry music, and it lasts for a whole minute! Every time I get it my hands shake so bad. It’s so scary to experience for the first time. 10/10 monster I can actually feel the adrenaline :3 My next favorite monster is Eyefestation! She’s similar to Eyes from doors, but is different in the fact that she forces you to look at her, moving your screen over to her, causing you to take damage. [img]https://i.ibb.co/tYhW0f5/IMG-8147.png[/img] First of all, I love her design. Sharks are my favorite animal ever, and she’s one! Yippee!! Her lore is that she’s a shark mutated by radiation, and is now extremely radioactive and covered in eyeballs inside and out. Yes I’m gonna make a little plushie of her. I love her. She’s cute. But dude. Her game mechanics are so cool!! Sometimes, she might take over the intercom speakers and start trying to make you look at her by saying things like: “Your new main objective is to look at it. Look st the shark outside the window. Look at the pretty creature. Don’t you want to look at its beauty?” But eventually she starts slipping up, switching over from “look at it” to “look at me” and starts sounding increasingly desperate, like “why won’t you look at me please please please look at me please” and this ties back into my earlier mention of psychological horror, because the shark is trying to coerce you into looking st it while making you think it’s the intercom, so you aren’t sure of what to do. But she gets cooler! If you flash her with a flash beacon, she enters an enraged mode where her eyes turn red, her pull is stronger, she appears more often, and she has a soundtrack. But if you’re dumb and flash her AGAIN, she enters outraged mode, turns purple, has a near impossible to survive pull, appears in every room, and has a SICK soundtrack. Also, the soundtrack name is “voluntary suicide” which goes SO hard for no reason at all. It basically says “You may not have wanted to die, but you sure as hell are going to now” and that’s absolutely sick :D My third favorite monster is The Good People, which I mentioned before when I was talking about Painter. [img]https://i.ibb.co/d5ntZnY/IMG-8267.png[/img] Now, the really interesting thing about this monster to me is that it isn’t the creature that’s the monster, and it’s instead the mask (Z-96 is the mask). Basically, The Good People is the melted conglomeration of 108 scientists into one sentient blob of flesh, which is the mask’s fault. Whoever puts on the mask gets melted and runs on instinct to absorb as many people as possible into its form. The mask was originally discovered in 1666, and was used in a play because there wasn’t another comedy mask available. However, when the performer put on the mask, he was melted into a blob of flesh and proceeded to consume 710 of the 725 people there, then accidentally started a uncontrollable fire by knocking down a lamppost, and got burned to death. The mask got sold to the Buckingham palace, and eventually Urbanshade bought the mask and took it in to keep away from the public. But when Sebastian did that rebellion chaos thing, he stole the mask and forced it onto a random scientist, which is why it is in the facility. As I mentioned before, Painter uses The Good People to try and keep you from getting to the crystal, and the way that it appears several times event though it’s only one monster is that Painter uses the intercom to lead it around to different rooms so that it might catch you by surprise. As for my least favorite monster. The wall dweller. [img]https://i.ibb.co/9rQY44j/IMG-8148.png[/img] I have literally lost sleep over this godawful thing. It’s a creature that blends in with the walls and after you leave the room it’s in, it slowly and quietly follows you and only stops if you see it. Which is very unlikely because it’s super quiet. I have so much paranoia every time I play because I’m terrified one of these things is behind me, and it’s even worse when I catch one accidentally, because if I hadn’t happened to look behind me and see it, it would’ve gotten me. God I hate it. 15/10 monster. Another monster I dislike because it’s terrifying is this thing, called Searchlights: [img]https://i.ibb.co/xHXbBdn/IMG-8268.png[/img] First of all, it’s huge. I have megalophobia, which is the fear of large things (skyscrapers for example) and this thing does NOT help. It’s basically a big creature that floats around and anything it sees in the lights that come from its eyes, it will attack and eat. Another interesting thing about it is that it’s the only actual animal in the whole game, and yet it’s one of the most unnatural looking! It’s insanely stressful in both encounters with it, but it makes up for it with some incredible soundtracks (which I will talk about soon). Something I find very clever about the first encounter with Searchlights is that the beginning cutscene has no dialogue whatsoever, and yet you know exactly what to do. In the cutscene, you open the door to see Searchlights right out in the open, and at the left of you is a body, likely of another expendable who got unlucky, snd then Searchlights’ lights land on the body, which it then grabs and eats. Immediately with zero information, you know not to go into its lights, which is a really good way to do “show not tell”. There are other monsters, but I really wanted to just talk about my favorites. But now, what I want to talk about is the art and the music of the game. The art used for Pressure’s thumbnails and achievements are really, really well made and look really cool. I’ll show a few as example: [img]https://i.ibb.co/cvfKQbT/IMG-8157.png[/img] [img]https://i.ibb.co/pXN25cX/IMG-8156.png[/img] [img]https://i.ibb.co/tzJ7jbj/IMG-8155.png[/img] All of these pieces are really well made, and drive across the messiness of how it feels to play the game. The first one is of Sebastian over the player, holding the crystal. I really like that the player’s face is scribbled out, which just continues to drive home that your character is just one of many and isn’t important. It also shows that Sebastian is the reason for all of this taking place, as he’s in the focus of the image. The other two, of Eyefestation and Searchlights, are also cool because they give an idea of what the monsters would look like realistically :D And the music! Oh my gosh it’s awesome!! Huge shoutout to REN for making some really memorable and awesome soundtracks for Pressure! I’d like to start with the pre mentioned Eyefestation soundtrack, “Voluntary Suicide”. It’s the soundtrack the plays when you outrage her, and imo does an amazing job at telling you how serious your situation is. The heavy guitar and loud drums as well as an interesting rhythm make it sound really frightening. [url= https://youtu.be/bz-ysHc5SNQ?si=8uzNjJr3n7SP711M]”Voluntary Suicide” Eyefestation Soundtrack[/url] I also want to talk about my three favorite non-boss soundtracks in the game, all of which belong to Pandemonium. I mentioned previously that when you encounter it, there’s loud angry music. Now what I think is special about these soundtracks is that they have the same motif, but sped up or slowed and layered over and under different instruments, mainly electric guitar. The first soundtrack, Wait Of The World, has a really quiet start and then hits you with a heavy, angry rift that catches you off guard and frightens you. It then introduces the main theme of Pandemonium, which is combined with the heavy riff and is very stress inducing. [url= https://youtu.be/Tj6ewHqYZpQ?si=utSbDS8TCwC5Jn5a]”Wait Of The World” Pendemonium Soundtrack[/url] The next Pandemonium soundtrack, “Persistence”, has the same theme as the first, but much more fast paced and with some breakcore elements mixed in with the heavy guitar. It sounds very fast and stressed, and makes it feel like you’re heavily disadvantaged. Not my favorite of the three, but I still love it. [url= https://youtu.be/AzhPkooPfcc?si=TLYXwDEhMiS00Htj]”Persistence” Pandemonium Soundtrack[/url] And the final Pandemonium soundtrack, “Knock Knock”, is my favorite of the three. It sounds like a mixture of the previous two, with the heavy riff that startles you at the beginning, loud breakcore elements, and the same pandemonium theme. This one is the most frightening when heard in game imo, because you feel really rushed. [url= https://youtu.be/35bz7_Nwu9Y?si=lewzX-p2brRsHhXy]”Knock Knock” Pandemonium Soundtrack[/url] And the final soundtrack in the game for the end encounter, “Search Party”, is THE BEST EVER. It’s literally so good. You hear it for the first time during the end encounter, right when you’re about to beat the game. And brother oh boy I love it so much!! I’m actually listening to it as I type this lol. I remember when my brother heard it for the first time while playing, he just said “Woah hold on” and turned his volume all the way up. It has a mixture of breakcore, rock, and piano. It reuses the motif from the original Searchlights theme when you first encounter it and combines it with all the other instruments. I love how catchy the rhythm of the breakcore in it is, and how at about the middl of the song it switches up and introduces piano into the mix. Absolutely amazing soundtrack, it had me so hyped when I first beat the game. [url= https://youtu.be/bbytkCDpTQg?si=WNmnXM8ATQAlBbeb]”Search Party” End Encounter Soundtrack[/url] If you read all of this, I’m sorry for yapping that much [emoji=skull size=1] I just desperately wanted to talk about this game, as it’s my current favorite thing and brainworm. Thank you for listening to my yap session, and hopefully some of you guys give the game a try if you haven’t already! I highly recommend it! :D :D :D
TW for: mentions of suicide, violence, frightening imagery

Making this post because I need to yap so bad.

Ok so. I’m obsessed with the roblox game Pressure. I originally saw it when it released and didn’t bother because I didn’t know what it was, but then one of my friends made me try it and I’ve just never gone back. I think it’s one of my most played games lmao. And I’m honestly surprised, because I haven’t been this obsessed with something for almost a year. And I decided to be obsessed with a roblox game

But hear me out. I genuinely think this is one of the best games on roblox, if not one of the best games I’ve played. It’s seriously so well made??? Like the graphics are surprisingly good for roblox, the sound design is literally amazing oh my god, the monsters freak me out bad, the storyline is so good, and the lore!! I want to eat it!!! I love it so much!!!!

But fr tho, look at how this game looks:
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OMS3Wig.png

It’s definitely clear that this game is inspired by doors (which was the reason I got roblox in the first place) but honestly? I think it’s better. It takes what made doors good and improved it by so much. I feel like the underwater setting also improves it, because it really cements how alone you are, way deep under the ocean.

Which leads me to another thing. The game’s psychological horror is so good. Right off the bat, you’re told that your character is expendable, that you’re not expected to return, that you’re one of many, which makes it so much for gratifying when you actually beat it. I love when games give you a good old fashion sense of hopelessness, and this game does it really well. Every time I play it I keep in mind that in the lore, I’m just one of many, and it’s honestly really scary to me.

Spoilers ahead for those who want to experience the game firsthand!

Now I really want to yap about the lore.

It’s actually so simple, but it works super super well. Urbanshade is an organization kinda like the SCP foundation, where they control and contain strange occurrences, items, and creatures so that the public isn’t disturbed. I love that.

But what makes it so cool is that there’s literally a story for everything. Every monster has a backstory. Every item has a story behind it, even if it’s a joke item or a reference to another game or piece of media.

Which is why I’m now going to talk about this guy:
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Sebastian Solace, also the best NPC character in the game. There’s so many things I like about him. First off, he’s visually super interesting. You walk into his little shop and you’re met with him??? What even is he??? Mermaid??? He’s honestly a visual mess. Angler light thingy, three eyes, three arms, a fish tail, on and on. Makes you wonder “what on earth is this guy”
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Ooh boy :D

So! And spoiler warning again! Essentially, he was a prisoner charged with the murder of 9 people, and was put as one of the lowest ranking prisoners, meaning he had no rights whatsoever. Urbanshade decided to use him for an experiment to see if the could give humans gills, which worked, but it also made him have his current appearance. Eventually, it turned out that he was actually falsely charged, and they had done all that to a completely innocent guy. But rather than free him, they just gave him a slightly better living situation and kept him as a prisoner, because legally he was dead.

I think his lore is pretty cool. But it gets better! He’s actually relevant to the entire reason the game is taking place, too! The whole reason you, the player, are down in this abandoned underwater facility is because you’ve been tasked with retrieving a crystal, a job deemed too dangerous for trained personnel. The reason it’s so dangerous is because of the monsters running around that escaped their containment cells. And why did they escape in the first place?

Sebastian. Obviously.

Basically, he faked an anesthesia dosage and pretended to be asleep, and then proceeded to kill the guard watching him, steal his keycard, and wreak havoc on the facility, using the keycard to release as many monsters and related things as possible, which ended up in the desths of the majority of the staff and the facility being locked down. So then you, an expendable, are sent in he retrieve the crystal powering the facility, because it isn’t the kind of thing you can just leave abandoned.

And that’s the whole reason you’re in the situation you’re in! It’s all Sebastian’s fault! But there’s so much more!!!!

That’s just the main lore. All the monsters, like I mentioned, have their own individual stories. Which I will now yap about :D

Starting with my other favorite NPC, p.A.I.nter.
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I love this guy. And also his lore (which is sad).

So! p.A.I.nter, which I’m just gonna write as Painter, is an AI art program, but doesn’t generate images, it actually draws them stroke by stroke, and uses its webcam to draw what it sees. Apparently, it was owned by a digital artist and was really happy drawing and painting. However, some AI enjoyer freaks saw that this random poor digital artist had such a cool AI that could draw, so they broke into his house, kidnapped him and Painter, and tried to get information out of him about how Painter worked, but ended up accidentally killing him. Afterward, Urbanshade started to notice this above average AI that could draw and brought it to their facility, but ended up only using it doe crypto farming because they didn’t have any other use for it, which ended up depressing Painter enough that it tried destroying its own systems :( However, when Sebastian did the thing where he caused chaos to try and escape, he told Painter that he’d help it escape, and he just needed Painter to prevent the retrieval of the crystal for as long as possible.

Which is where my least favorite parts of the game comes in.
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Turrets.

The primary way Painter tries to prevent you from getting the crystal is by hijacking the facility’s defense system and making it target you, and believe me, trying to dodge three of these in one room is SO stressful. So it’s pretty clear that I hated Painter at first.

Another way Painter tries to stop you is the use of something known as “The Good People”, which refers to the combination of Painter and a monster created with a mask (which I will talk about more in depth, as it’s one of my favorite parts of the game’s lore)
Essentially, it’s the fake double doors. Painter makes a door have the same number as the correct door and positions a monster known as Z-96 behind it, and if you go into that door, it attacks you, and you lose some health. But after you go through the door, Painter might say something like “I didn’t think you’d fall for it!” Or it calls you stupid or something. But sometimes, the door numbers display different things.
“I just want to go to the surface again”
“Please stop trying”
“Please forgive me”
And sometimes it asks you to just give up, with its tone of voice being sad and defeated. And when you meet it in game for the first time, it becomes clear that it doesn’t want to do this. It actually says that it doesn’t know who you are, that it’s just doing what Sebastian told it to. And that it just wants to go back to painting.

In summary: Painter trusts that Sebastian will get it out of the facility and back to the surface so that it can paint again, but Sebastian most likely has separate motives and Painter is probably not going to get out. And honestly, I think it’s really sad.

But I also think it’s crazy that there’s so much lore in this game! A roblox game!! And it’s not even the kind of game where it’s 90% dialogue, like genshin impact or something, you figure all this out from files you find in game, random voice lines, encounters with characters, and visual clues. It’s like putting together a huge puzzle and I love, LOVE it. Theorizing and feeling like that one meme of the guy with the board of red strings with an insane look on his face is one of my favorite things ever.

And now I’m gonna yap about the entities/monsters! One of my favorite parts of the game!! I genuinely love the monsters in this game so much they’re so awesome :D :D

Spooky pictures warning btw!

A lot of the monsters are pretty reminiscent of the monsters of doors, since that was one of Pressure’s main inspirations. But I think they’re so much better than the ones in doors.

First off, there’s the angler variants. These are the kind of monsters that are basically a png that zooms through the room and kills you if you’re in its path, so you have to hide in a locker. Usually, I don’t like those. But yall. These ones are so cool.

First is the angler variants, known as Angler, Blitz, Pinky, Froger, and Chainsmoker. All zoom through the room, but with slight variations. Angler is the default, Blitz goes extremely fast, Pinky has no visual clue and is only audio, Froger goes through several times, and Chainsmoker goes extremely slowly. Shoutout to the anglers for being what more than half my deaths are to

(The image I’m using here is the thumbnail of a youtube video about the anglers, it;s the only picture with all 5 versions in one picture that I could find)
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But those guys are imo the least interesting. Lemme get to some of the crazier ones, starting with my favorites.

This guy, Pandemonium, is my favorite monster in the game. He looks kind of like another angler variant, but trust me yall, he’s NOT like those guys. Anglers are child play compared to this abomination.
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Easily the scariest entity in the game. At first, it seems like another angler. The lights flicker. You go to a locker to hide. But it takes a while. “Huh, maybe it’s chainsmoker?” Nuh uh, nope nope nope, not chainsmoker. Once you hide in a locker and Pandemonium arrives in the room, it will ACTIVELY SEARCH FOR YOU, and it checks thoroughly. When it sees you in the locker, it screams and rushes to you, then locks you in this horrid minigame where you have to hold the locker doors shut and it’s banging on the doors and screaming and there’s loud angry music, and it lasts for a whole minute! Every time I get it my hands shake so bad. It’s so scary to experience for the first time. 10/10 monster I can actually feel the adrenaline :3

My next favorite monster is Eyefestation! She’s similar to Eyes from doors, but is different in the fact that she forces you to look at her, moving your screen over to her, causing you to take damage.
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First of all, I love her design. Sharks are my favorite animal ever, and she’s one! Yippee!! Her lore is that she’s a shark mutated by radiation, and is now extremely radioactive and covered in eyeballs inside and out. Yes I’m gonna make a little plushie of her. I love her. She’s cute.

But dude. Her game mechanics are so cool!! Sometimes, she might take over the intercom speakers and start trying to make you look at her by saying things like:
“Your new main objective is to look at it. Look st the shark outside the window. Look at the pretty creature. Don’t you want to look at its beauty?”
But eventually she starts slipping up, switching over from “look at it” to “look at me” and starts sounding increasingly desperate, like “why won’t you look at me please please please look at me please” and this ties back into my earlier mention of psychological horror, because the shark is trying to coerce you into looking st it while making you think it’s the intercom, so you aren’t sure of what to do.

But she gets cooler! If you flash her with a flash beacon, she enters an enraged mode where her eyes turn red, her pull is stronger, she appears more often, and she has a soundtrack. But if you’re dumb and flash her AGAIN, she enters outraged mode, turns purple, has a near impossible to survive pull, appears in every room, and has a SICK soundtrack. Also, the soundtrack name is “voluntary suicide” which goes SO hard for no reason at all. It basically says “You may not have wanted to die, but you sure as hell are going to now” and that’s absolutely sick :D

My third favorite monster is The Good People, which I mentioned before when I was talking about Painter.
IMG-8267.png
Now, the really interesting thing about this monster to me is that it isn’t the creature that’s the monster, and it’s instead the mask (Z-96 is the mask). Basically, The Good People is the melted conglomeration of 108 scientists into one sentient blob of flesh, which is the mask’s fault. Whoever puts on the mask gets melted and runs on instinct to absorb as many people as possible into its form.

The mask was originally discovered in 1666, and was used in a play because there wasn’t another comedy mask available. However, when the performer put on the mask, he was melted into a blob of flesh and proceeded to consume 710 of the 725 people there, then accidentally started a uncontrollable fire by knocking down a lamppost, and got burned to death. The mask got sold to the Buckingham palace, and eventually Urbanshade bought the mask and took it in to keep away from the public. But when Sebastian did that rebellion chaos thing, he stole the mask and forced it onto a random scientist, which is why it is in the facility.

As I mentioned before, Painter uses The Good People to try and keep you from getting to the crystal, and the way that it appears several times event though it’s only one monster is that Painter uses the intercom to lead it around to different rooms so that it might catch you by surprise.

As for my least favorite monster. The wall dweller.
IMG-8148.png
I have literally lost sleep over this godawful thing. It’s a creature that blends in with the walls and after you leave the room it’s in, it slowly and quietly follows you and only stops if you see it. Which is very unlikely because it’s super quiet. I have so much paranoia every time I play because I’m terrified one of these things is behind me, and it’s even worse when I catch one accidentally, because if I hadn’t happened to look behind me and see it, it would’ve gotten me. God I hate it. 15/10 monster.

Another monster I dislike because it’s terrifying is this thing, called Searchlights:
IMG-8268.png
First of all, it’s huge. I have megalophobia, which is the fear of large things (skyscrapers for example) and this thing does NOT help. It’s basically a big creature that floats around and anything it sees in the lights that come from its eyes, it will attack and eat. Another interesting thing about it is that it’s the only actual animal in the whole game, and yet it’s one of the most unnatural looking! It’s insanely stressful in both encounters with it, but it makes up for it with some incredible soundtracks (which I will talk about soon).

Something I find very clever about the first encounter with Searchlights is that the beginning cutscene has no dialogue whatsoever, and yet you know exactly what to do. In the cutscene, you open the door to see Searchlights right out in the open, and at the left of you is a body, likely of another expendable who got unlucky, snd then Searchlights’ lights land on the body, which it then grabs and eats. Immediately with zero information, you know not to go into its lights, which is a really good way to do “show not tell”.

There are other monsters, but I really wanted to just talk about my favorites. But now, what I want to talk about is the art and the music of the game.

The art used for Pressure’s thumbnails and achievements are really, really well made and look really cool. I’ll show a few as example:
IMG-8157.png
IMG-8156.png
IMG-8155.png
All of these pieces are really well made, and drive across the messiness of how it feels to play the game. The first one is of Sebastian over the player, holding the crystal. I really like that the player’s face is scribbled out, which just continues to drive home that your character is just one of many and isn’t important. It also shows that Sebastian is the reason for all of this taking place, as he’s in the focus of the image. The other two, of Eyefestation and Searchlights, are also cool because they give an idea of what the monsters would look like realistically :D

And the music! Oh my gosh it’s awesome!! Huge shoutout to REN for making some really memorable and awesome soundtracks for Pressure!
I’d like to start with the pre mentioned Eyefestation soundtrack, “Voluntary Suicide”. It’s the soundtrack the plays when you outrage her, and imo does an amazing job at telling you how serious your situation is. The heavy guitar and loud drums as well as an interesting rhythm make it sound really frightening.

”Voluntary Suicide” Eyefestation Soundtrack

I also want to talk about my three favorite non-boss soundtracks in the game, all of which belong to Pandemonium. I mentioned previously that when you encounter it, there’s loud angry music. Now what I think is special about these soundtracks is that they have the same motif, but sped up or slowed and layered over and under different instruments, mainly electric guitar. The first soundtrack, Wait Of The World, has a really quiet start and then hits you with a heavy, angry rift that catches you off guard and frightens you. It then introduces the main theme of Pandemonium, which is combined with the heavy riff and is very stress inducing.

”Wait Of The World” Pendemonium Soundtrack

The next Pandemonium soundtrack, “Persistence”, has the same theme as the first, but much more fast paced and with some breakcore elements mixed in with the heavy guitar. It sounds very fast and stressed, and makes it feel like you’re heavily disadvantaged. Not my favorite of the three, but I still love it.

”Persistence” Pandemonium Soundtrack

And the final Pandemonium soundtrack, “Knock Knock”, is my favorite of the three. It sounds like a mixture of the previous two, with the heavy riff that startles you at the beginning, loud breakcore elements, and the same pandemonium theme. This one is the most frightening when heard in game imo, because you feel really rushed.

”Knock Knock” Pandemonium Soundtrack

And the final soundtrack in the game for the end encounter, “Search Party”, is THE BEST EVER. It’s literally so good. You hear it for the first time during the end encounter, right when you’re about to beat the game. And brother oh boy I love it so much!! I’m actually listening to it as I type this lol. I remember when my brother heard it for the first time while playing, he just said “Woah hold on” and turned his volume all the way up. It has a mixture of breakcore, rock, and piano. It reuses the motif from the original Searchlights theme when you first encounter it and combines it with all the other instruments. I love how catchy the rhythm of the breakcore in it is, and how at about the middl of the song it switches up and introduces piano into the mix. Absolutely amazing soundtrack, it had me so hyped when I first beat the game.

”Search Party” End Encounter Soundtrack

If you read all of this, I’m sorry for yapping that much I just desperately wanted to talk about this game, as it’s my current favorite thing and brainworm. Thank you for listening to my yap session, and hopefully some of you guys give the game a try if you haven’t already! I highly recommend it! :D :D :D
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hi i just changed my discord profile to Eyefestation i love this game

i initially found it in like May, saw a gameplay video of the beta and was like "wow this is cool", skip forward to like June and my comment on said video is getting replies of people telling me it's out. and i'm like great! okay!

then my friends discover the game, and we play it atleast once every week

i didn't know about the lore for Z-96 before reading this, that's quite cool... and terrifying. i'll be surprised but also not surprised if i get nightmares about that

also, at the time, i was (still currently am pls help /j) obsessed with this game called ULTRAKILL which is one of the inspirations of Pressure, most notably the soundtrack, art and Pandemonium! oh boy let me tell you when i found out i can enrage Eyefestation, my friends were watching me fight for my life the next game (enraged/outraged Eyefestation is client-side)

ALSO also i made a pandy scry :))

The following dragon was generated using the Predict Morphology tool. This saved morphology is titled MINIGAME.
Image of a dragon: Adult Male Undertide dragon with Oilslick Speckle (Undertide) primary, Oilslick Marbled (Undertide) secondary, and Lead Koi (Undertide) tertiary genes. The dragon has Multi-Gaze Ice element eyes.
Click this link to view this morphology in Predict Morphology.
#4836307
hi i just changed my discord profile to Eyefestation i love this game

i initially found it in like May, saw a gameplay video of the beta and was like "wow this is cool", skip forward to like June and my comment on said video is getting replies of people telling me it's out. and i'm like great! okay!

then my friends discover the game, and we play it atleast once every week

i didn't know about the lore for Z-96 before reading this, that's quite cool... and terrifying. i'll be surprised but also not surprised if i get nightmares about that

also, at the time, i was (still currently am pls help /j) obsessed with this game called ULTRAKILL which is one of the inspirations of Pressure, most notably the soundtrack, art and Pandemonium! oh boy let me tell you when i found out i can enrage Eyefestation, my friends were watching me fight for my life the next game (enraged/outraged Eyefestation is client-side)

ALSO also i made a pandy scry :))

The following dragon was generated using the Predict Morphology tool. This saved morphology is titled MINIGAME.
Image of a dragon: Adult Male Undertide dragon with Oilslick Speckle (Undertide) primary, Oilslick Marbled (Undertide) secondary, and Lead Koi (Undertide) tertiary genes. The dragon has Multi-Gaze Ice element eyes.
Click this link to view this morphology in Predict Morphology.
#4836307
NcRl9aq.png
@Solarizia flashing eyefest is so real [emoji=skull size=1] And I love the pandemonium scry! I gotta make some pressure fandragons :D After being awful at the game for so long I managed to beat it 3 times today, which is honestly crazy bc I used to be terrible Also ULTRAKILL is really cool! Yes!!!
@Solarizia flashing eyefest is so real
And I love the pandemonium scry! I gotta make some pressure fandragons :D
After being awful at the game for so long I managed to beat it 3 times today, which is honestly crazy bc I used to be terrible

Also ULTRAKILL is really cool! Yes!!!
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PRESSURE MENTIONED!!!! God I love this game so much. I just got the power of friendship achiv with the two friends I play with today in spite of accidentally flashing eyefes in the ridge :D

I was so hesitant to try it out at first because. I am a cowardly little man who cannot handle horror (despite actively seeking horror out), but after some coaxing from said friends it's become my favourite game and now I exclusively play it without using any light sources outside of a flashbang or blacklight haha! It's infested my silly little brain and a screenshot of pande is my discord pfp and my roblox avatar is a. very "that fish would never wear this in canon" sebastian cosplay lol

I also have a scry for a seb fandragon! though I'm still hunting for a dragon with the right colour combo and flight.. also might make him a bit more blue. The scry was from before I learnt his scaletone is the same light blue as the one in the roblox avatar creator
fi sh
PRESSURE MENTIONED!!!! God I love this game so much. I just got the power of friendship achiv with the two friends I play with today in spite of accidentally flashing eyefes in the ridge :D

I was so hesitant to try it out at first because. I am a cowardly little man who cannot handle horror (despite actively seeking horror out), but after some coaxing from said friends it's become my favourite game and now I exclusively play it without using any light sources outside of a flashbang or blacklight haha! It's infested my silly little brain and a screenshot of pande is my discord pfp and my roblox avatar is a. very "that fish would never wear this in canon" sebastian cosplay lol

I also have a scry for a seb fandragon! though I'm still hunting for a dragon with the right colour combo and flight.. also might make him a bit more blue. The scry was from before I learnt his scaletone is the same light blue as the one in the roblox avatar creator
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@Amieg accidentally flashing eyefestation mist’ve been painful [emoji=skull size=1] And I also pretty much only play with a flash beacon! It’s just my favorite item in the game (my friends don’t trust me with it bc they know I want to flash eyefest and sebastian) And I love the sebastian scry! Definitely taking inspiration for when I make fandergs of pressure.
@Amieg accidentally flashing eyefestation mist’ve been painful

And I also pretty much only play with a flash beacon! It’s just my favorite item in the game (my friends don’t trust me with it bc they know I want to flash eyefest and sebastian)

And I love the sebastian scry! Definitely taking inspiration for when I make fandergs of pressure.
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Omg a pressure thread

I personally only get around a average of 50 floors before my Internet dies for a few seconds or i die in game so that's my floor streak (kinda bad but getting better)
Awesome scry Amieg and Solarizia! It looks super cool!
Speaking of that, ever since I've seen Pressure rise in popularity, ive seen a few Sebastian avatars on Roblox wandering around in some games I play, but only like 2 or 3 maybe from when I last played this month.

Also yeah, I agree with OP, the turrets they're annoying but once you find the off switch, they're really easy but again the rooms can be a obstacle so I don't blame you!

I like the monsters too, I think they're cool and spooky and fit very well into the game but they took me a lot of trial and error(mostly error) to get past them even with the accessibility update ESPECIALLY with wall dwellers in particular, some noises don't even register in my brain to tell me its there when it's almost gonna happen or it's too late, but that's probably a skill issue on my part.

I also really love the atmosphere of the game as well because it's very beautiful with its underwater and nautical theme and I think it lends itself to horror very well, but sometimes it is very dark and I can't see anything. It is a horror game after all but it's also somewhat frustrating to not be able to see where I'm going a part of the time, but thankfully that's only rarely. Lanterns and flashlights my beloved items. And same with medkits.
Omg a pressure thread

I personally only get around a average of 50 floors before my Internet dies for a few seconds or i die in game so that's my floor streak (kinda bad but getting better)
Awesome scry Amieg and Solarizia! It looks super cool!
Speaking of that, ever since I've seen Pressure rise in popularity, ive seen a few Sebastian avatars on Roblox wandering around in some games I play, but only like 2 or 3 maybe from when I last played this month.

Also yeah, I agree with OP, the turrets they're annoying but once you find the off switch, they're really easy but again the rooms can be a obstacle so I don't blame you!

I like the monsters too, I think they're cool and spooky and fit very well into the game but they took me a lot of trial and error(mostly error) to get past them even with the accessibility update ESPECIALLY with wall dwellers in particular, some noises don't even register in my brain to tell me its there when it's almost gonna happen or it's too late, but that's probably a skill issue on my part.

I also really love the atmosphere of the game as well because it's very beautiful with its underwater and nautical theme and I think it lends itself to horror very well, but sometimes it is very dark and I can't see anything. It is a horror game after all but it's also somewhat frustrating to not be able to see where I'm going a part of the time, but thankfully that's only rarely. Lanterns and flashlights my beloved items. And same with medkits.
Update I locked in like crazy during the weekend and beat the game 7 times, once without light sources and another under 45 minutes!
Update I locked in like crazy during the weekend and beat the game 7 times, once without light sources and another under 45 minutes!
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LETS GOOOOO PRESSURE THREAD!!!! I recently did an assignment in my Crime and Justice class writing about all the crimes Urbanshade has done so far <3 I'm excited for the day I can do a presentation on it caus its so interesting to me!!!!! personally im not too bothered by turrets BUT!! not long ago I died to turrets because I didn't know there was one behind me and I was so mad!11!!!! I hate wall dwellers SO MUCH!!!! once I was playing with a new player and I was in a room looking for a key card. I turn around and he is Dead. I thought it was angler until I realize Oh My God it was Wall Dweller [emoji=aether deadpan size=1] I have the TBS badge and it was Kinda stressful to get. first round me and 3 other people died in a vent because the host thought we'd be safe from angler (we weren't). in the second round, one of the players kept fooling around and I thought they were gonna throw the run LOLLL. once angler was coming and everybody but them was in the safe spot. right before angler came they got into the locker and I was relieved at the ridge, they ended up becoming a co-host of sorts and lead us thru the ridge. at some point they accidentally got into a void locker where the turrets were so I freed them even though I got damaged and I was so proud of that [emoji=sunglasses size=1] I've tried to do lockerless a few times but its soooo time consuming and draining </3 I hate how focused on rng it is when I have free time I Mighttttt do a slower attempt at it. like wait out node monsters at safe spots until they're gone and then proceed. my fandragons below so far... [url=https://www1.flightrising.com/dragon/96183448][img]https://www1.flightrising.com/rendern/avatars/961835/96183448.png[/img][/url] [url=https://www1.flightrising.com/dragon/96352669][img]https://www1.flightrising.com/rendern/avatars/963527/96352669.png[/img][/url] [quote name="crowling" date="2024-09-09 07:23:53" ] Update I locked in like crazy during the weekend and beat the game 7 times, once without light sources and another under 45 minutes! [/quote] yooo that's so cool!!!!! I currently have only 4 wins under my belt. I Would try lightless but I'm worried about running into holes and dying lolllll
LETS GOOOOO PRESSURE THREAD!!!!

I recently did an assignment in my Crime and Justice class writing about all the crimes Urbanshade has done so far <3 I'm excited for the day I can do a presentation on it caus its so interesting to me!!!!!

personally im not too bothered by turrets BUT!! not long ago I died to turrets because I didn't know there was one behind me and I was so mad!11!!!!

I hate wall dwellers SO MUCH!!!! once I was playing with a new player and I was in a room looking for a key card. I turn around and he is Dead. I thought it was angler until I realize Oh My God it was Wall Dweller

I have the TBS badge and it was Kinda stressful to get. first round me and 3 other people died in a vent because the host thought we'd be safe from angler (we weren't). in the second round, one of the players kept fooling around and I thought they were gonna throw the run LOLLL. once angler was coming and everybody but them was in the safe spot. right before angler came they got into the locker and I was relieved
at the ridge, they ended up becoming a co-host of sorts and lead us thru the ridge. at some point they accidentally got into a void locker where the turrets were so I freed them even though I got damaged and I was so proud of that

I've tried to do lockerless a few times but its soooo time consuming and draining </3 I hate how focused on rng it is
when I have free time I Mighttttt do a slower attempt at it. like wait out node monsters at safe spots until they're gone and then proceed.

my fandragons below so far...
96183448.png 96352669.png
crowling wrote on 2024-09-09 07:23:53:
Update I locked in like crazy during the weekend and beat the game 7 times, once without light sources and another under 45 minutes!
yooo that's so cool!!!!! I currently have only 4 wins under my belt. I Would try lightless but I'm worried about running into holes and dying lolllll
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@SillyFilly grrr I’m eating your pressure fandragons they’re so good

Wall dweller hate group!!! If you like wall dwellers get out of here!!!!

Also what??? You got the 8 player badge??? :O that’s insane. I’m still trying to get the 2 person badge with my brother, but he keeps dying lol

And my next goal is a damageless run but ik that’s gonna be hard considering I suck really bad with the searchlights generators, but if I manage it then th at’s be awesome. And THEN I’m gonna attempt lockerless.
@SillyFilly grrr I’m eating your pressure fandragons they’re so good

Wall dweller hate group!!! If you like wall dwellers get out of here!!!!

Also what??? You got the 8 player badge??? :O that’s insane. I’m still trying to get the 2 person badge with my brother, but he keeps dying lol

And my next goal is a damageless run but ik that’s gonna be hard considering I suck really bad with the searchlights generators, but if I manage it then th at’s be awesome. And THEN I’m gonna attempt lockerless.
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Also this is my lucky avatar that all my friends hate bc it looks dumb [img] https://imgur.com/hK3hwDK.png[/img] I’ve seen everyone make cool fish people pressure ocs but then mine is just a guy [emoji=skull size=1] and even funnier my brother has an identical avatar with the same fit and everything so they’re twin brothers and do crimes together
Also this is my lucky avatar that all my friends hate bc it looks dumb
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I’ve seen everyone make cool fish people pressure ocs but then mine is just a guy and even funnier my brother has an identical avatar with the same fit and everything so they’re twin brothers and do crimes together
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