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TOPIC | [Guide] Coliseum Drop Frequencies
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With graphs and charts! I had a bad cold this week and couldn't do much, so I decided to record some data for coliseum farmers. This isn't a leveling/training guide; there are other fantastic guides on the forums for that. This guide is to help you choose where to focus your time when farming.

The tl;dr version
There's a lot of data in these posts. If you don't want to slog through it, here are my conclusions.
  • If you are farming for seafood, fight in the Kelp Beds or Crystal Pools.
  • If you are farming for plants, fight in the Mire or Bamboo Falls.
  • If you are farming for meat, fight in the Harpy's Roost or Arena.
  • If you are farming for insects, fight in the Crystal Pools or Rainsong Jungle.
  • If you are farming for materials, fight in stage that has the drops you need.
  • If you are farming for treasure, fight in the Rainsong Jungle or Crystal Pools.
  • If you are farming for battle stones, fight in the Arena.

The Setup:
I ran each of the 16 coliseum stages 100 times, and carefully recorded the drops from each round. That's 1600 rounds of fighting, and 5081 lines in my spreadsheet.

I used a team of two level 25 physical fighters (Scratch/Eliminate) with a third trainee. On the final dungeons, I swapped the trainee for a level 25 buff/healing mage, to speed up the process.

Disclaimers:
100 rounds is a decent sample size to draw conclusions about common drops, like food. It's not really large enough to measure drop rates for uncommon drops, like battle stones or familiars. I may do a larger sample for just those items in the future.

The Raw Data:
I've uploaded my raw data to Google Drive, so you can make your own Pivot Tables. Go forth and enjoy the spreadsheet!
With graphs and charts! I had a bad cold this week and couldn't do much, so I decided to record some data for coliseum farmers. This isn't a leveling/training guide; there are other fantastic guides on the forums for that. This guide is to help you choose where to focus your time when farming.

The tl;dr version
There's a lot of data in these posts. If you don't want to slog through it, here are my conclusions.
  • If you are farming for seafood, fight in the Kelp Beds or Crystal Pools.
  • If you are farming for plants, fight in the Mire or Bamboo Falls.
  • If you are farming for meat, fight in the Harpy's Roost or Arena.
  • If you are farming for insects, fight in the Crystal Pools or Rainsong Jungle.
  • If you are farming for materials, fight in stage that has the drops you need.
  • If you are farming for treasure, fight in the Rainsong Jungle or Crystal Pools.
  • If you are farming for battle stones, fight in the Arena.

The Setup:
I ran each of the 16 coliseum stages 100 times, and carefully recorded the drops from each round. That's 1600 rounds of fighting, and 5081 lines in my spreadsheet.

I used a team of two level 25 physical fighters (Scratch/Eliminate) with a third trainee. On the final dungeons, I swapped the trainee for a level 25 buff/healing mage, to speed up the process.

Disclaimers:
100 rounds is a decent sample size to draw conclusions about common drops, like food. It's not really large enough to measure drop rates for uncommon drops, like battle stones or familiars. I may do a larger sample for just those items in the future.

The Raw Data:
I've uploaded my raw data to Google Drive, so you can make your own Pivot Tables. Go forth and enjoy the spreadsheet!
Z3Lt3uB.png
[b]Overall Drops[/b] How do the overall drops break down between the stages? Let's take a look! These data show the distribution of various drops, by type. As a reminder, these data are total drops over 100 rounds per stage (1600 rounds total) [img]http://i65.tinypic.com/2rm7gxu.png[/img] As you can see, once you get out of the first few stages, the total number of drops is actually fairly consistent from stage to stage. No matter where you are, you collect a decent amount of stuff. (I recorded data for all the stagee [i]except[/i] the Training Fields during a festival week, so the number of "other" drops is slightly higher than normal.) Here are those data as table. Asterisks indicate the highest drop rate for that category [columns] [i]Venue[/i] Training Fields Woodland Path Scorched Forest Sandswept Delta Forgotten Cave Bamboo Falls Waterway Arena Rainsong Jungle Boreal Wood Crystal Pools Harpy's Roost Ghostlight Ruins Mire Golem Workshop Kelp Beds [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Other[/i] [color=transparent]___[/color]5 [color=transparent]__[/color]16 [color=transparent]__[/color]70 [color=transparent]__[/color]47 [color=transparent]__[/color]40 [color=transparent]__[/color]44 [color=transparent]__[/color]16 [color=transparent]__[/color]73 [color=transparent]__[/color]45 [color=transparent]__[/color]76 [color=transparent]__[/color]27 [color=transparent]__[/color]60 *114 [color=transparent]__[/color]39 [color=transparent]__[/color]25 [color=transparent]__[/color]87[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Materials[/i] [color=transparent]__[/color]52 [color=transparent]__[/color]72 [color=transparent]__[/color]48 [color=transparent]_[/color]102 [color=transparent]__[/color]93 [color=transparent]__[/color]99 [color=transparent]_[/color]130 [color=transparent]__[/color]95 [color=transparent]_[/color]115 [color=transparent]_[/color]100 [color=transparent]__[/color]83 [color=transparent]__[/color]88 [color=transparent]__[/color]45 [color=transparent]__[/color]98 *157 [color=transparent]__[/color]53[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Food[/i] [color=transparent]__[/color]90 [color=transparent]_[/color]116 [color=transparent]_[/color]156 [color=transparent]_[/color]128 [color=transparent]_[/color]177 [color=transparent]_[/color]183 [color=transparent]_[/color]179 [color=transparent]_[/color]175 [color=transparent]_[/color]178 [color=transparent]_[/color]141 [color=transparent]_[/color]218 [color=transparent]_[/color]218 *222 [color=transparent]_[/color]178 [color=transparent]_[/color]199 [color=transparent]_[/color]184[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Familiar[/i] [color=transparent]_[/color]0 [color=transparent]_[/color]2 [color=transparent]_[/color]1 [color=transparent]_[/color]1 [color=transparent]_[/color]1 [color=transparent]_[/color]2 [color=transparent]_[/color]2 [color=transparent]_[/color]1 [color=transparent]_[/color]1 [color=transparent]_[/color]1 [color=transparent]_[/color]3 [color=transparent]_[/color]1 *5 [color=transparent]_[/color]4 [color=transparent]_[/color]1 [color=transparent]_[/color]1[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Battle[/i] [color=transparent]_[/color]2 [color=transparent]_[/color]2 [color=transparent]_[/color]6 [color=transparent]_[/color]5 [color=transparent]_[/color]3 [color=transparent]_[/color]6 [color=transparent]_[/color]5 *9 [color=transparent]_[/color]1 [color=transparent]_[/color]2 [color=transparent]_[/color]2 [color=transparent]_[/color]1 [color=transparent]_[/color]0 [color=transparent]_[/color]1 [color=transparent]_[/color]1 [color=transparent]_[/color]4 [/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Grand Total[/i] [color=transparent]_[/color]149 [color=transparent]_[/color]208 [color=transparent]_[/color]281 [color=transparent]_[/color]283 [color=transparent]_[/color]314 [color=transparent]_[/color]334 [color=transparent]_[/color]332 [color=transparent]_[/color]353 [color=transparent]_[/color]340 [color=transparent]_[/color]320 [color=transparent]_[/color]333 [color=transparent]_[/color]368 *386 [color=transparent]_[/color]320 [color=transparent]_[/color]383 [color=transparent]_[/color]329 [/center] [/columns] If you can't see the image or it isn't loading, you can always grab the raw data and all the charts [url=https://drive.google.com/file/d/0Byvq3ogeLsd8RmkyaWlpQVBvZUU/view?usp=sharing]from the spreadsheet[/url].
Overall Drops

How do the overall drops break down between the stages? Let's take a look! These data show the distribution of various drops, by type. As a reminder, these data are total drops over 100 rounds per stage (1600 rounds total)

2rm7gxu.png

As you can see, once you get out of the first few stages, the total number of drops is actually fairly consistent from stage to stage. No matter where you are, you collect a decent amount of stuff. (I recorded data for all the stagee except the Training Fields during a festival week, so the number of "other" drops is slightly higher than normal.)

Here are those data as table. Asterisks indicate the highest drop rate for that category

Venue

Training Fields
Woodland Path
Scorched Forest
Sandswept Delta
Forgotten Cave
Bamboo Falls
Waterway
Arena
Rainsong Jungle
Boreal Wood
Crystal Pools
Harpy's Roost
Ghostlight Ruins
Mire
Golem Workshop
Kelp Beds

_

Other

___5
__16
__70
__47
__40
__44
__16
__73
__45
__76
__27
__60
*114
__39
__25
__87

_

Materials

__52
__72
__48
_102
__93
__99
_130
__95
_115
_100
__83
__88
__45
__98
*157
__53

_

Food

__90
_116
_156
_128
_177
_183
_179
_175
_178
_141
_218
_218
*222
_178
_199
_184

_

Familiar

_0
_2
_1
_1
_1
_2
_2
_1
_1
_1
_3
_1
*5
_4
_1
_1

_

Battle

_2
_2
_6
_5
_3
_6
_5
*9
_1
_2
_2
_1
_0
_1
_1
_4

_

Grand Total

_149
_208
_281
_283
_314
_334
_332
_353
_340
_320
_333
_368
*386
_320
_383
_329

If you can't see the image or it isn't loading, you can always grab the raw data and all the charts from the spreadsheet.
Z3Lt3uB.png
[b]Food Points[/b] Where should you go if your dragons are hungry? [img]http://i68.tinypic.com/2128pcz.png[/img] Here, the variation is drops from stage-to-stage is much more noticeable. This is because higher-level stages drop foods worth more food points. Overall, plants are the most common, but the distribution varies substantially from stage to stage. For reference, here's that same chart by percentages: [img]http://i64.tinypic.com/dgmnv4.png[/img] Overall, if you are food farming you should probably just pick the highest stage you can clear quickly. By type, that would be: [LIST] [*][b]Seafood[/b]: Kelp Beds or Crystal Pools. [*][b]Plants[/b]: Mire or Bamboo Falls. [*][b]Meat[/b]: Harpy's Roost or Arena. [*][b]Insects[/b]: Crystal Pools or Rainsong Jungle. [/LIST] Same data as a table. Asterisks indicate the highest drop rate for that category. [columns] [i]Venue[/i] Training Fields Woodland Path Scorched Forest Sandswept Delta Forgotten Cave Bamboo Falls Waterway Arena Rainsong Jungle Boreal Wood Crystal Pools Harpy's Roost Ghostlight Ruins Mire Golem Workshop Kelp Beds [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Seafood[/i] [color=transparent]__[/color]34 [color=transparent]__[/color]48 [color=transparent]__[/color]12 [color=transparent]___[/color]0 [color=transparent]_[/color]108 [color=transparent]_[/color]105 [color=transparent]__[/color]99 [color=transparent]_[/color]120 [color=transparent]_[/color]204 [color=transparent]_[/color]116 [color=transparent]_[/color]292 [color=transparent]_[/color]160 [color=transparent]_[/color]256 [color=transparent]_[/color]180 [color=transparent]_[/color]260 *414[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Plant[/i] [color=transparent]__[/color]26 [color=transparent]__[/color]68 [color=transparent]__[/color]80 [color=transparent]_[/color]153 [color=transparent]_[/color]126 [color=transparent]_[/color]261 [color=transparent]_[/color]126 [color=transparent]_[/color]167 [color=transparent]_[/color]182 [color=transparent]_[/color]219 [color=transparent]_[/color]148 [color=transparent]_[/color]230 [color=transparent]_[/color]308 *312 [color=transparent]_[/color]191 [color=transparent]_[/color]299[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Meat[/i] [color=transparent]__[/color]80 [color=transparent]__[/color]99 [color=transparent]__[/color]96 [color=transparent]__[/color]84 [color=transparent]_[/color]138 [color=transparent]_[/color]162 [color=transparent]_[/color]153 [color=transparent]_[/color]189 [color=transparent]_[/color]132 [color=transparent]_[/color]159 [color=transparent]_[/color]188 *287 [color=transparent]_[/color]212 [color=transparent]__[/color]84 [color=transparent]_[/color]282 [color=transparent]_[/color]109[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Insect[/i] [color=transparent]__[/color]50 [color=transparent]__[/color]34 [color=transparent]_[/color]126 [color=transparent]_[/color]116 [color=transparent]_[/color]158 [color=transparent]__[/color]45 [color=transparent]_[/color]156 [color=transparent]_[/color]125 [color=transparent]_[/color]248 [color=transparent]__[/color]69 *280 [color=transparent]_[/color]180 [color=transparent]_[/color]148 [color=transparent]_[/color]140 [color=transparent]_[/color]227 [color=transparent]_[/color]73[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Grand Total[/i] [color=transparent]_[/color]190 [color=transparent]_[/color]249 [color=transparent]_[/color]314 [color=transparent]_[/color]353 [color=transparent]_[/color]530 [color=transparent]_[/color]573 [color=transparent]_[/color]534 [color=transparent]_[/color]601 [color=transparent]_[/color]766 [color=transparent]_[/color]563 [color=transparent]_[/color]908 [color=transparent]_[/color]857 [color=transparent]_[/color]924 [color=transparent]_[/color]716 *960 [color=transparent]_[/color]895[/center] [/columns] If you can't see the image or it isn't loading, you can always grab the raw data and all the charts [url=https://drive.google.com/file/d/0Byvq3ogeLsd8RmkyaWlpQVBvZUU/view?usp=sharing]from the spreadsheet[/url].
Food Points

Where should you go if your dragons are hungry?

2128pcz.png

Here, the variation is drops from stage-to-stage is much more noticeable. This is because higher-level stages drop foods worth more food points. Overall, plants are the most common, but the distribution varies substantially from stage to stage. For reference, here's that same chart by percentages:

dgmnv4.png

Overall, if you are food farming you should probably just pick the highest stage you can clear quickly. By type, that would be:
  • Seafood: Kelp Beds or Crystal Pools.
  • Plants: Mire or Bamboo Falls.
  • Meat: Harpy's Roost or Arena.
  • Insects: Crystal Pools or Rainsong Jungle.

Same data as a table. Asterisks indicate the highest drop rate for that category.

Venue

Training Fields
Woodland Path
Scorched Forest
Sandswept Delta
Forgotten Cave
Bamboo Falls
Waterway
Arena
Rainsong Jungle
Boreal Wood
Crystal Pools
Harpy's Roost
Ghostlight Ruins
Mire
Golem Workshop
Kelp Beds

_

Seafood

__34
__48
__12
___0
_108
_105
__99
_120
_204
_116
_292
_160
_256
_180
_260
*414

_

Plant

__26
__68
__80
_153
_126
_261
_126
_167
_182
_219
_148
_230
_308
*312
_191
_299

_

Meat

__80
__99
__96
__84
_138
_162
_153
_189
_132
_159
_188
*287
_212
__84
_282
_109

_

Insect

__50
__34
_126
_116
_158
__45
_156
_125
_248
__69
*280
_180
_148
_140
_227
_73

_

Grand Total

_190
_249
_314
_353
_530
_573
_534
_601
_766
_563
_908
_857
_924
_716
*960
_895


If you can't see the image or it isn't loading, you can always grab the raw data and all the charts from the spreadsheet.
Z3Lt3uB.png
[b]Materials and Trinkets[/b] What if you need a bunch of materials for Swipp or Baldwin? [img]http://i66.tinypic.com/357hvv8.png[/img] Basically, drops are all over the map, so just farm where ever the particular material or trinket you need [url=http://www1.flightrising.com/forums/gde/1419000]tends to drop[/url]. Same data as an ASCII table. Asterisks indicate the highest drop rate for that category. [columns] [i]Venue[/i] Training Fields Woodland Path Scorched Forest Sandswept Delta Forgotten Cave Bamboo Falls Waterway Arena Rainsong Jungle Boreal Wood Crystal Pools Harpy's Roost Ghostlight Ruins Mire Golem Workshop Kelp Beds [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Dragonmade Material[/i] [color=transparent]___[/color]4 [color=transparent]___[/color]7 [color=transparent]___[/color]3 [color=transparent]__[/color]27 [color=transparent]__[/color]14 [color=transparent]__[/color]54 [color=transparent]___[/color]0 [color=transparent]__[/color]42 [color=transparent]___[/color]0 [color=transparent]___[/color]0 [color=transparent]___[/color]0 [color=transparent]__[/color]21 [color=transparent]___[/color]0 [color=transparent]__[/color]13 *157 [color=transparent]__[/color]13[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Minerals & Ore[/i] [color=transparent]__[/color]0 [color=transparent]__[/color]0 [color=transparent]__[/color]0 [color=transparent]__[/color]7 [color=transparent]__[/color]1 [color=transparent]__[/color]2 [color=transparent]_[/color]17 [color=transparent]_[/color]16 [color=transparent]__[/color]7 [color=transparent]_[/color]18 *85 [color=transparent]__[/color]0 [color=transparent]__[/color]0 [color=transparent]_[/color]22 [color=transparent]__[/color]0 [color=transparent]__[/color]0 [/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Organic Material[/i] [color=transparent]__[/color]48 [color=transparent]__[/color]65 [color=transparent]__[/color]45 [color=transparent]__[/color]68 [color=transparent]__[/color]78 [color=transparent]__[/color]43 *113 [color=transparent]__[/color]37 [color=transparent]_[/color]108 [color=transparent]__[/color]82 [color=transparent]___[/color]1 [color=transparent]__[/color]67 [color=transparent]__[/color]45 [color=transparent]__[/color]75 [color=transparent]___[/color]0 [color=transparent]__[/color]40[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Trinket[/i] [color=transparent]__[/color]0 [color=transparent]__[/color]7 [color=transparent]_[/color]52 [color=transparent]_[/color]22 [color=transparent]_[/color]26 [color=transparent]_[/color]29 [color=transparent]__[/color]0 [color=transparent]_[/color]49 [color=transparent]_[/color]24 [color=transparent]_[/color]55 [color=transparent]__[/color]0 [color=transparent]_[/color]22 *76 [color=transparent]__[/color]4 [color=transparent]__[/color]0 [color=transparent]_[/color]62[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Grand Total[/i] [color=transparent]__[/color]52 [color=transparent]__[/color]79 [color=transparent]_[/color]100 [color=transparent]_[/color]124 [color=transparent]_[/color]119 [color=transparent]_[/color]128 [color=transparent]_[/color]130 [color=transparent]_[/color]144 [color=transparent]_[/color]139 [color=transparent]_[/color]155 [color=transparent]__[/color]86 [color=transparent]_[/color]110 [color=transparent]_[/color]121 [color=transparent]_[/color]114 *157 [color=transparent]_[/color]115[/center] [/columns] If you can't see the image or it isn't loading, you can always grab the raw data and all the charts [url=https://drive.google.com/file/d/0Byvq3ogeLsd8RmkyaWlpQVBvZUU/view?usp=sharing]from the spreadsheet[/url].
Materials and Trinkets

What if you need a bunch of materials for Swipp or Baldwin?

357hvv8.png

Basically, drops are all over the map, so just farm where ever the particular material or trinket you need tends to drop.

Same data as an ASCII table. Asterisks indicate the highest drop rate for that category.

Venue

Training Fields
Woodland Path
Scorched Forest
Sandswept Delta
Forgotten Cave
Bamboo Falls
Waterway
Arena
Rainsong Jungle
Boreal Wood
Crystal Pools
Harpy's Roost
Ghostlight Ruins
Mire
Golem Workshop
Kelp Beds

_

Dragonmade Material

___4
___7
___3
__27
__14
__54
___0
__42
___0
___0
___0
__21
___0
__13
*157
__13

_

Minerals & Ore

__0
__0
__0
__7
__1
__2
_17
_16
__7
_18
*85
__0
__0
_22
__0
__0

_

Organic Material

__48
__65
__45
__68
__78
__43
*113
__37
_108
__82
___1
__67
__45
__75
___0
__40

_

Trinket

__0
__7
_52
_22
_26
_29
__0
_49
_24
_55
__0
_22
*76
__4
__0
_62

_

Grand Total

__52
__79
_100
_124
_119
_128
_130
_144
_139
_155
__86
_110
_121
_114
*157
_115

If you can't see the image or it isn't loading, you can always grab the raw data and all the charts from the spreadsheet.
Z3Lt3uB.png
[b]Treasure[/b] What if you are just in this for the cold, hard cash? You can make a lot of money just farming items and selling them. Here is the average treasure/turn you can make if you sell everything you collect straight from your hoard for the base sell value. (You can get better prices at the auction house, but those prices fluctuate too much for me to graph them.) This also undervalues chests, which have a sell value of 0. These numbers are the average amount of treasure [b]per round[/b]: [img]http://i63.tinypic.com/2urm72u.png[/img] Familiars have a very high sell value and drop infrequently, so the number of familiars I happened to collect might be biasing that chart. Here's the same chart with familiar excluded: [img]http://i68.tinypic.com/34otpxf.png[/img] Basically, the higher the stage, the more money you are likely to make. However, for plain treasure farming, [b]I recommend Rainsong Jungle[/b]. Why? It has a fairly high profit, 196.30 per round, and you can kill all the enemies with just a level 25 dragon with Eliminate. That means that you can clear a lot of rounds per hour! The higher-level stages will be much slower. [b]*Edit*[/b] Maki did some testing in rounds per minute and found that [b]Crystal Pools [/b]has the highest profit rate, about 62k per hour, versus about 58k per hour for Rainsong Jungle, using 133 STR dragons. If you have a strong team, Crystal Pools is a good bet. Here were my totals: [LIST] [*]Training Fields - 30.75 treasure/round [*]Woodland Path - 81.19 treasure/round [*]Scorched Forest - 91.96 treasure/round [*]Sandswept Delta - 108.57 treasure/round [*]Forgotten Cave - 105.75 treasure/round [*]Bamboo Falls - 162.02 treasure/round [*]Waterway - 173.77 treasure/round [*]Arena - 165.13 treasure/round [*]Rainsong Jungle - 196.3 treasure/round [*]Boreal Wood - 158.94 treasure/round [*]Crystal Pools - 235.78 treasure/round [*]Harpy's Roost - 164.71 treasure/round [*]Ghostlight Ruins - 307.95 treasure/round [*]Mire - 247.38 treasure/round [*]Golem Workshop - 241.17 treasure/round [*]Kelp Beds - 198.58 treasure/round [/LIST] If you can't see the image or it isn't loading, you can always grab the raw data and all the charts [url=https://drive.google.com/file/d/0Byvq3ogeLsd8RmkyaWlpQVBvZUU/view?usp=sharing]from the spreadsheet[/url].
Treasure

What if you are just in this for the cold, hard cash? You can make a lot of money just farming items and selling them. Here is the average treasure/turn you can make if you sell everything you collect straight from your hoard for the base sell value. (You can get better prices at the auction house, but those prices fluctuate too much for me to graph them.) This also undervalues chests, which have a sell value of 0. These numbers are the average amount of treasure per round:

2urm72u.png

Familiars have a very high sell value and drop infrequently, so the number of familiars I happened to collect might be biasing that chart. Here's the same chart with familiar excluded:

34otpxf.png

Basically, the higher the stage, the more money you are likely to make. However, for plain treasure farming, I recommend Rainsong Jungle. Why? It has a fairly high profit, 196.30 per round, and you can kill all the enemies with just a level 25 dragon with Eliminate. That means that you can clear a lot of rounds per hour! The higher-level stages will be much slower.

*Edit* Maki did some testing in rounds per minute and found that Crystal Pools has the highest profit rate, about 62k per hour, versus about 58k per hour for Rainsong Jungle, using 133 STR dragons. If you have a strong team, Crystal Pools is a good bet.

Here were my totals:
  • Training Fields - 30.75 treasure/round
  • Woodland Path - 81.19 treasure/round
  • Scorched Forest - 91.96 treasure/round
  • Sandswept Delta - 108.57 treasure/round
  • Forgotten Cave - 105.75 treasure/round
  • Bamboo Falls - 162.02 treasure/round
  • Waterway - 173.77 treasure/round
  • Arena - 165.13 treasure/round
  • Rainsong Jungle - 196.3 treasure/round
  • Boreal Wood - 158.94 treasure/round
  • Crystal Pools - 235.78 treasure/round
  • Harpy's Roost - 164.71 treasure/round
  • Ghostlight Ruins - 307.95 treasure/round
  • Mire - 247.38 treasure/round
  • Golem Workshop - 241.17 treasure/round
  • Kelp Beds - 198.58 treasure/round

If you can't see the image or it isn't loading, you can always grab the raw data and all the charts from the spreadsheet.
Z3Lt3uB.png
[b]Battle Items[/b] What if you need some battle items to train your dragons? Here, we have a clear winner: [img]http://i67.tinypic.com/24g91xu.png[/img] The [b]Arena[/b] dropped the highest number of battle stones and consumables (i.e., potions). On the whole, I saw more battle stones in the earlier stages. Same data as a table. [columns] [i]Venue[/i] Training Fields Woodland Path Scorched Forest Sandswept Delta Forgotten Cave Bamboo Falls Waterway Arena Rainsong Jungle Boreal Wood Crystal Pools Harpy's Roost Ghostlight Ruins Mire Golem Workshop Kelp Beds [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Battle Stone[/i] 1 1 4 4 1 4 4 5 0 2 0 0 1 1 3[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Consumable[/i] 1 1 2 1 2 2 1 4 1 0 2 1 0 0 1[/center] [nextcol] [color=transparent]_[/color] [nextcol][center] [i]Grand Total[/i] 2 2 6 5 3 6 5 9 1 2 2 1 1 1 4[/center] [/columns] If you can't see the image or it isn't loading, you can always grab the raw data and all the charts [url=https://drive.google.com/file/d/0Byvq3ogeLsd8RmkyaWlpQVBvZUU/view?usp=sharing]from the spreadsheet[/url].
Battle Items

What if you need some battle items to train your dragons? Here, we have a clear winner:

24g91xu.png

The Arena dropped the highest number of battle stones and consumables (i.e., potions). On the whole, I saw more battle stones in the earlier stages.

Same data as a table.

Venue

Training Fields
Woodland Path
Scorched Forest
Sandswept Delta
Forgotten Cave
Bamboo Falls
Waterway
Arena
Rainsong Jungle
Boreal Wood
Crystal Pools
Harpy's Roost
Ghostlight Ruins
Mire
Golem Workshop
Kelp Beds

_

Battle Stone

1
1
4
4
1
4
4
5
0
2
0
0
1
1
3

_

Consumable

1
1
2
1
2
2
1
4
1
0
2
1
0
0
1

_

Grand Total

2
2
6
5
3
6
5
9
1
2
2
1
1
1
4

If you can't see the image or it isn't loading, you can always grab the raw data and all the charts from the spreadsheet.
Z3Lt3uB.png
[b]Familiars[/b] Familiars are rare enough that my sample size (100 rounds per stage) was probably not good enough for a clear picture. Here's what I found, though. [img]http://i68.tinypic.com/2nv8kfs.png[/img] The Ghostlight Ruins and the Mire dropped the most. On the whole, you should probably farm the area with the [url=http://www1.flightrising.com/forums/gde/1419000]familiars you want[/url], though. Drop Rates: [LIST] [*]Woodland Path - 2 [*]Scorched Forest - 1 [*]Sandswept Delta - 1 [*]Forgotten Cave - 1 [*]Bamboo Falls - 2 [*]Waterway - 2 [*]Arena - 1 [*]Rainsong Jungle - 1 [*]Boreal Wood - 1 [*]Crystal Pools - 3 [*]Harpy's Roost - 1 [*]Ghostlight Ruins - 5 [*]Mire - 4 [*]Golem Workshop - 1 [*]Kelp Beds - 1 [/LIST] If you can't see the image or it isn't loading, you can always grab the raw data and all the charts [url=https://drive.google.com/file/d/0Byvq3ogeLsd8RmkyaWlpQVBvZUU/view?usp=sharing]from the spreadsheet[/url].
Familiars

Familiars are rare enough that my sample size (100 rounds per stage) was probably not good enough for a clear picture. Here's what I found, though.

2nv8kfs.png

The Ghostlight Ruins and the Mire dropped the most. On the whole, you should probably farm the area with the familiars you want, though.

Drop Rates:
  • Woodland Path - 2
  • Scorched Forest - 1
  • Sandswept Delta - 1
  • Forgotten Cave - 1
  • Bamboo Falls - 2
  • Waterway - 2
  • Arena - 1
  • Rainsong Jungle - 1
  • Boreal Wood - 1
  • Crystal Pools - 3
  • Harpy's Roost - 1
  • Ghostlight Ruins - 5
  • Mire - 4
  • Golem Workshop - 1
  • Kelp Beds - 1

If you can't see the image or it isn't loading, you can always grab the raw data and all the charts from the spreadsheet.
Z3Lt3uB.png
@Roenok
Interesting, thank you.

I would like to give the farming and selling from hoard method a go but I wouldn't know how to separate those items from the 55ish pages of everything else I have in there. Maybe....I just need to clean everything out...but what if Swipp or Baldwin needs it in the future? Bit of a dilemma.

Also say each battle earn you 300T, if you get really good, how fast is each battle or how many can you do in 10min/an hour etc?
@Roenok
Interesting, thank you.

I would like to give the farming and selling from hoard method a go but I wouldn't know how to separate those items from the 55ish pages of everything else I have in there. Maybe....I just need to clean everything out...but what if Swipp or Baldwin needs it in the future? Bit of a dilemma.

Also say each battle earn you 300T, if you get really good, how fast is each battle or how many can you do in 10min/an hour etc?
@teatree

I actually don't know how many rounds you can do per hour. Because I was stopping after each round to record the drops, my progress was very slow. Next time I am farming, I'll try timing myself.

When I am selling things, I check against this awesome guide and vault any Swipp items.
@teatree

I actually don't know how many rounds you can do per hour. Because I was stopping after each round to record the drops, my progress was very slow. Next time I am farming, I'll try timing myself.

When I am selling things, I check against this awesome guide and vault any Swipp items.
Z3Lt3uB.png
@teatree

Timed myself! Using two level 25 dragons with eliminate, I was able to clear 90 rounds of Rainsong Jungle in 20 minutes. That would be about 53k treasure/hour, probably about 70k if I took the time to auction off anything really valuable.

That said, it was boring. I recommend podcasts if you are farming!
@teatree

Timed myself! Using two level 25 dragons with eliminate, I was able to clear 90 rounds of Rainsong Jungle in 20 minutes. That would be about 53k treasure/hour, probably about 70k if I took the time to auction off anything really valuable.

That said, it was boring. I recommend podcasts if you are farming!
Z3Lt3uB.png
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