The metal of this chest is scalding-hot. When handled it burns and sizzles, then goes cold.
0
Currency wrote:
Glowing Ember
Holiday Items
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x34
Notable Loot wrote:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x5
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x7
Forest Green Chest Wrap
Apparel
A long strip of forest green material meant to bind the ribcage and protect the dragon's chest from sprains and cuts. It is flexible, but strong.
800
Serthis Alchemist
Familiar
Its deadly natural venom is not the only toxin one must contend with when battling a Serthis.
1950
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Dark Bolt
Ability Stone
A frightening bolt of dark energy. Deals Shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Envenom
Ability Stone
Creates a venomous pool of acid beneath the enemy. Has a chance to apply Poison. (The target takes periodic nature damage.) May only be used by nature dragons.
500
Required Level: 12
Mist Slash
Ability Stone
A seething slash of dark energy. Deals physical shadow damage to one target. May only be used by shadow dragons.
500
Required Level: 5
Dark Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Intellect.
400
Required Level: 5
x2
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Magical Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Arcane dragon with +2 Intellect.
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Not So Notable Loot wrote:
i.e. Stuff I collect or need for Swipp/Baldwin
Black Tulip
Plant
The comfort food of heart-broken veggie-dragons.
50
5
x7
Unstable Serthis Concoction
Organics
This is probably just lime juice. Go on, drink it. Nah, don't worry about it.
26
x14
Powerful Serthis Poison
Organics
This concoction is potent enough to take down a Guardian dragon. Don't drop it!
26
x20
[center]
[b]Forgotten Cave[/b]
56 minutes
[Quote=Chest]
None
[/Quote]
[quote=Currency]
[item=glowing ember]x50
[/quote]
[quote=Notable Loot]
[item=Minor Health Potion]x6
[item=Crimson Reef Snail][item=Citrine Cave Jewel]x2[item=Deepmine Aardvark][item=Blueband Duelist][item=Parasitic Fungus][item=Emerald Cave Jewel]
[item=Blazing Slash][item=Freezing Slash][item=Reflect][item=Frozen Acuity Fragment][item=Acuity Fragment]
[item=Zephyr Might Fragment][item=Diseased Might Fragment][item=Aquatic Might Fragment][item=Earthen Might Fragment][item=Natural Might Fragment]
[/quote]
[quote=Not So Notable Loot]
i.e. Stuff I collect or need for Swipp/Baldwin
[item=Potted Peacevine]x20
[/quote]
[/center]
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x50
Notable Loot wrote:
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x6
Crimson Reef Snail
Familiar
The shell of this snail is covered in a variety of colorful coral and anemones. In its reef environment this snail is perfectly camouflaged.
2100
Citrine Cave Jewel
Familiar
Colonies of these tiny lizards live deep within Dragonhome's cave systems. The glowing fungus they consume contributes to the lizards' bioluminescence.
2100
x2
Deepmine Aardvark
Familiar
This elusive mammal plunders dragon caves for its insectoid diet. Along the way, it amasses benign colonies of glowing fungus that help provide vision in the darkest passages.
2050
Blueband Duelist
Familiar
Though Serthis are dangerous enough with their unmatched cunning and lightning fast reflexes, they're even more deadly with the right weaponry.
2100
Parasitic Fungus
Familiar
Parasitic Fungus releases spores into the air that control the creatures they root in. The chances for a spore successfully blooming are small.
2150
Emerald Cave Jewel
Familiar
One of the few cave-dwelling creatures to possess functional eyes, Emerald Cave Jewels produce their own light source.
2100
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Freezing Slash
Ability Stone
A frigid, painful slash of razor-sharp ice chunks. Deals close-combat Ice damage to one target. May only be used by ice dragons.
500
Required Level: 5
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Frozen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Intellect.
400
Required Level: 5
Acuity Fragment
Augment Stone
When assigned, this fragment empowers one dragon of any element with +1 Intellect.
100
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Not So Notable Loot wrote:
i.e. Stuff I collect or need for Swipp/Baldwin
Potted Peacevine
Organics
Poisonous, but pretty! Peacevine lives on very little water and very little sunlight, making it an ideal lair decoration during long, dark winters.
29
x20
[center]
[b]Bamboo Falls[/b]
56 minutes
[Quote=Chest]
None
[/Quote]
[quote=Currency]
[item=glowing ember]x51
[/quote]
[quote=Notable Loot]
[item=Fishscale Basket]x3[item=Broken Penny Jar]x3[item=Burlap Sack]x2[item=Minor Health Potion]
[item=Red-Breasted Hainu][item=Mantled Foo][item=Baku]x2
[item=Earthen Might Fragment][item=Earthen Acuity Fragment][item=Clobber][item=Enfeeble][item=Obsidian Hybrid Fragment][item=Gust Slash]
[/quote]
[quote=Not So Notable Loot]
i.e. Stuff I collect or need for Swipp
[item=Umbral Yarn]x10[item=Skein of Silky Yarn]x13[item=Duskrat]x10[item=Jasper]x7
[/quote]
[/center]
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x51
Notable Loot wrote:
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x3
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
x3
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
x2
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Red-Breasted Hainu
Familiar
The alpha of each flock leads the yearly migration, taking the lead position in the V-formation.
2300
Mantled Foo
Familiar
The ornamental clothes worn by these foo are typically bestowed when they have done a great service to the Talonok beastclans.
2250
Baku
Familiar
Baku are able to walk both the physical and ethereal plane.
2250
x2
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Earthen Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Intellect.
400
Required Level: 5
Clobber
Ability Stone
A low-damage attack that has a chance to stun an enemy for the duration of their next turn, based on the caster's Defense.
550
Required Level: 3
Enfeeble
Ability Stone
Summons an ominous runic circle beneath the enemy. Has a chance to apply Amplify. (Increases magical damage against the target.) May only be used by arcane dragons.
600
Required Level: 12
Obsidian Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Earth, Plague, Shadow, or Fire dragon with +2 Strength, +1 Defense, and +1 Mind.
600
Required Level: 10
Gust Slash
Ability Stone
A cutting slash of warm air currents. Deals close-combat Wind damage to one target. May only be used by wind dragons.
500
Required Level: 5
Not So Notable Loot wrote:
i.e. Stuff I collect or need for Swipp
Umbral Yarn
Dragonmade
A coil of dusky yarn, spun from the silky hair of the Umbral Wolf. It produces a faint howling sound as it unravels.
33
x10
Skein of Silky Yarn
Dragonmade
A bundle of mint-colored yarn, spun from the soft hair of the Gale Wolf. Don't envy the craftsman who had to collect it...
32
x13
Duskrat
Meat
The days are much too bright for the Duskrat, thus they only come out at night.
20
2
x10
Jasper
Minerals & Ores
The vibrant red has earned this variety the nickname ''Bloodstone''.
120
x7
[center]
[b]Waterway[/b]
68 minutes
[Quote=Chest]
None
[/Quote]
[quote=Currency]
[item=glowing ember]x51
[/quote]
[quote=Notable Loot]
[item=Burlap Sack]x13[item=Broken Penny Jar]x4[item=Fishscale Basket]x5[item=Minor Health Potion]
[item=Brown River Flight][item=][item=][item=]
[item=Reflect][item=Leaf Bolt][item=Fossilize][item=Blazing Slash]
[item=Frozen Might Fragment][item=Natural Might Fragment][item=Earthen Might Fragment][item=Aquatic Acuity Fragment][item=Shale Hybrid Fragment]x2[item=Dark Might Fragment]
[/quote]
[quote=Not So Notable Loot]
i.e. Stuff I collect or need for Swipp
[item=Banded Ironstone]x27[item=Banded Olivine]x28[item=Fluted Conch]x25
[/quote]
[/center]
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x51
Notable Loot wrote:
Burlap Sack
Chests
The rough, stained material of this sack is scratchy to the touch.
0
x13
Broken Penny Jar
Chests
A long buried penny jar. This one has shattered, but there's a few remaining pennies in the bottom.
0
x4
Fishscale Basket
Chests
Woven from river reeds and glistening scales. Something jingles inside.
0
x5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Brown River Flight
Familiar
A fastidious and precise familiar. The brown river flight is not capable of true flight, but its powerful wings propel it through the water at great speeds.
2400
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Fossilize
Ability Stone
Assaults the enemy with granite spires. Has a chance to apply Petrify. (The target's defense is increased, but they cannot act.) May only be used by earth dragons.
600
Required Level: 12
Blazing Slash
Ability Stone
A searing slash of raging flames. Deals close-combat Fire damage to one target. May only be used by fire dragons.
500
Required Level: 5
Frozen Might Fragment
Augment Stone
When assigned, this fragment empowers one Ice dragon with +2 Strength.
400
Required Level: 5
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
400
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
x2
Dark Might Fragment
Augment Stone
When assigned, this fragment empowers one Shadow dragon with +2 Strength
400
Required Level: 5
Not So Notable Loot wrote:
i.e. Stuff I collect or need for Swipp
Banded Ironstone
Minerals & Ores
This striped rock has been smoothed and polished by water.
36
x27
Banded Olivine
Minerals & Ores
Everglade lashers that live near olivine deposits take on an especially brilliant emerald hue.
36
x28
Fluted Conch
Organics
Extremely fragile. When these glittering shells are not used to make delicate jewelry, they can be ground up and mixed with paste to form an iridescent polish.
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x51
Notable Loot wrote:
Skirmisher Pack
Chests
Surprisingly heavy for its size.
0
x10
Champion's Purse
Chests
A purse for the winner of an arena duel.
0
x9
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Longneck Skirmisher
Familiar
While the Longneck Interlopers are scouts, Skirmishers are fighters, trained to act as guardsmen to the territorial clans that roam the mountains.
2500
Longneck Mender
Familiar
Longneck Menders have set aside the staff of war and taken up the staff of healing. They support their clan brothers, sisters, and beasts, creating a formidable team.
2500
Chimera
Familiar
A blend of lion, goat, and serpent, the chimera is a dangerous foe. It's giving you a funny look.
2500
x2
Silver Springbok
Familiar
Graceful, majestic, stoic, and somewhat judgmental.
2500
Drown
Ability Stone
Douses the target in a curtain of seawater. Has a chance to apply Slow. (The target's speed is drastically reduced.) May only be used by water dragons.
500
Required Level: 12
x2
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Shale Hybrid Fragment
Augment Stone
When assigned, this fragment empowers one Water, Nature, Light, or Wind dragon with +2 Agility and +2 Vitality.
600
Required Level: 10
Shining Might Fragment
Augment Stone
When assigned, this fragment empowers one Light dragon with +2 Strength
400
Required Level: 5
Aquatic Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon with +2 Intellect.
Note: I won't be tracking battle stones except for rare ones.
Woodland Path
Time spent: 30 minutes
Glowing Ember
Holiday Items
A smoldering clump of embers that is almost too hot to hold. This can be traded at the Festive Favors shop during the Flameforger's Festival.
0
x21
Notable loot:
Strangler
Familiar
The strangler actively hunts once a year. It chokes its prey and buries the body. It will take root in soon-to-be fertile soil and rest for another year.
1775
Blushing Pink Rose
Apparel
A vibrant, pink rose with a sweet fragrance. Pink roses are seen at the onset of spring, but quickly die out.
750
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x4
Greenroot Janustrap
Familiar
One can catch more flies with honey than vinegar - however both of these methods are inferior to using a Janustrap!
1650
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x2
Bluefin Charger
Familiar
The bluefin charger hunts on thin ice. It will charge its prey, breaking the ice beneath their feet, sending it to a watery grave. The charger itself is semi-aquatic.
1850
Autumn Dryad
Familiar
The autumn dryad is often seen guiding local fauna to burrows or caves so that they are protected from the approaching colds of winter.