TOPIC | Shall We Play A Game (of Doors)?
@CHAOSBITEZ
Friendly reminder that all the doors have been claimed as soon as you have an opportunity to post results. Thanks.
Friendly reminder that all the doors have been claimed as soon as you have an opportunity to post results. Thanks.
@CHAOSBITEZ
Friendly reminder that all the doors have been claimed as soon as you have an opportunity to post results. Thanks.
Friendly reminder that all the doors have been claimed as soon as you have an opportunity to post results. Thanks.
@SilentRiver omg thank you for reminding me, i was really busy thus week and completely forgot. results should be out tonight if not tomorrow ^_^
@SilentRiver omg thank you for reminding me, i was really busy thus week and completely forgot. results should be out tonight if not tomorrow ^_^
[so sorry for how late this is!]
DOOR ONE [@Autumnfall123]:
it takes quite a bit of strength to push open the concrete door, and youre slightly exhausted by the time you do. you look around, and seethe room is absolutely covered in plants. just plants, everywhere. but there are two spots that you notice look unusual, and a closer look tells you that there are familiars in this room too. who knows how long theyve been here..
[item=Mossy Beetleboar] [item=Undergrowth Shovelsnout]
DOOR TWO [@harmonybot]:
when you open this door...or really, move the bead curtain out of the way, you oddly enough feel at peace with your surroundings. there are trinkets and scrolls everywhere, as if welcoming you to grab them. you figure you may as well do so.
[item=Tertiary Undertide Gene: Mistral] [item=Scroll of Renaming] [item=Tertiary Gene: Polkadot]
DOOR THREE [@dekarios]:
you open the door and are almost immediately whisked back with a sudden strong gust of snowy wind. it's freezing, but something compels you to go into this room anyways. despite this apparent blizzard trying to keep you out, you eventually make it into the room...to see an ice banescale dragon, who turns to you. it seems he was the one who cast that defensive wind to keep dragons out, but you made it and he deems you worthy enough for him to join your clan. okay..?
[url=https://www1.flightrising.com/dragon/93790770][img]https://www1.flightrising.com/rendern/350/937908/93790770_350.png[/img][/url]
[so sorry for how late this is!]
DOOR ONE [@Autumnfall123]:
it takes quite a bit of strength to push open the concrete door, and youre slightly exhausted by the time you do. you look around, and seethe room is absolutely covered in plants. just plants, everywhere. but there are two spots that you notice look unusual, and a closer look tells you that there are familiars in this room too. who knows how long theyve been here..
DOOR TWO [@harmonybot]:
when you open this door...or really, move the bead curtain out of the way, you oddly enough feel at peace with your surroundings. there are trinkets and scrolls everywhere, as if welcoming you to grab them. you figure you may as well do so.
DOOR THREE [@dekarios]:
you open the door and are almost immediately whisked back with a sudden strong gust of snowy wind. it's freezing, but something compels you to go into this room anyways. despite this apparent blizzard trying to keep you out, you eventually make it into the room...to see an ice banescale dragon, who turns to you. it seems he was the one who cast that defensive wind to keep dragons out, but you made it and he deems you worthy enough for him to join your clan. okay..?
DOOR ONE [@Autumnfall123]:
it takes quite a bit of strength to push open the concrete door, and youre slightly exhausted by the time you do. you look around, and seethe room is absolutely covered in plants. just plants, everywhere. but there are two spots that you notice look unusual, and a closer look tells you that there are familiars in this room too. who knows how long theyve been here..
DOOR TWO [@harmonybot]:
when you open this door...or really, move the bead curtain out of the way, you oddly enough feel at peace with your surroundings. there are trinkets and scrolls everywhere, as if welcoming you to grab them. you figure you may as well do so.
DOOR THREE [@dekarios]:
you open the door and are almost immediately whisked back with a sudden strong gust of snowy wind. it's freezing, but something compels you to go into this room anyways. despite this apparent blizzard trying to keep you out, you eventually make it into the room...to see an ice banescale dragon, who turns to you. it seems he was the one who cast that defensive wind to keep dragons out, but you made it and he deems you worthy enough for him to join your clan. okay..?
You approach a beige wall. It's not unlike one you'd find in your home, vaguely textured and so utterly... well, beige. There are three doors evenly spaced from one another, trimmed with white, totally identical to one another save for the... knobs? More accurately, the opening apparatuses, as they're not all knobs, but you're not here to be pedantic.
DOOR ONE: It looks like your standard metallic gold knob, but when you go to grab it... ew, why is it sticky? The heat of your palm has caused the chocolate doorknob to start melting in your grasp! @/Fishingneko
DOOR TWO: This one is your common lever-type doorknob, nothing more, nothing less. You go to push it down and out to open the door, only to be met with stubborn resistance. You put your shoulder into it-- no budging. For some reason, you resolve yourself to keep shoving at it, dang it. @/Autumnfall123
DOOR THREE: This one has a push bar instead of a knob! You see a sign just above it, and it reads: DO NOT OPEN, ALARM WILL SOUND. Well. You know you shouldn't, but curiosity gets the better of you as you push that sucker open. @/N1GHTW1NGSCP
DOOR ONE: It looks like your standard metallic gold knob, but when you go to grab it... ew, why is it sticky? The heat of your palm has caused the chocolate doorknob to start melting in your grasp! @/Fishingneko
DOOR TWO: This one is your common lever-type doorknob, nothing more, nothing less. You go to push it down and out to open the door, only to be met with stubborn resistance. You put your shoulder into it-- no budging. For some reason, you resolve yourself to keep shoving at it, dang it. @/Autumnfall123
DOOR THREE: This one has a push bar instead of a knob! You see a sign just above it, and it reads: DO NOT OPEN, ALARM WILL SOUND. Well. You know you shouldn't, but curiosity gets the better of you as you push that sucker open. @/N1GHTW1NGSCP
You approach a beige wall. It's not unlike one you'd find in your home, vaguely textured and so utterly... well, beige. There are three doors evenly spaced from one another, trimmed with white, totally identical to one another save for the... knobs? More accurately, the opening apparatuses, as they're not all knobs, but you're not here to be pedantic.
DOOR ONE: It looks like your standard metallic gold knob, but when you go to grab it... ew, why is it sticky? The heat of your palm has caused the chocolate doorknob to start melting in your grasp! @/Fishingneko
DOOR TWO: This one is your common lever-type doorknob, nothing more, nothing less. You go to push it down and out to open the door, only to be met with stubborn resistance. You put your shoulder into it-- no budging. For some reason, you resolve yourself to keep shoving at it, dang it. @/Autumnfall123
DOOR THREE: This one has a push bar instead of a knob! You see a sign just above it, and it reads: DO NOT OPEN, ALARM WILL SOUND. Well. You know you shouldn't, but curiosity gets the better of you as you push that sucker open. @/N1GHTW1NGSCP
DOOR ONE: It looks like your standard metallic gold knob, but when you go to grab it... ew, why is it sticky? The heat of your palm has caused the chocolate doorknob to start melting in your grasp! @/Fishingneko
DOOR TWO: This one is your common lever-type doorknob, nothing more, nothing less. You go to push it down and out to open the door, only to be met with stubborn resistance. You put your shoulder into it-- no budging. For some reason, you resolve yourself to keep shoving at it, dang it. @/Autumnfall123
DOOR THREE: This one has a push bar instead of a knob! You see a sign just above it, and it reads: DO NOT OPEN, ALARM WILL SOUND. Well. You know you shouldn't, but curiosity gets the better of you as you push that sucker open. @/N1GHTW1NGSCP