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TOPIC | [Hiberlocke] Frostbitten
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[center][font=century][size=7][i]Frostbitten[/i][/size][/font] Hi I'm bored out of my mind so I'm going to be trying out another locke challenge. Hopefully I won't drop this one. [center][url=https://www1.flightrising.com/forums/qnc/2816214]Original Rules[/url][/center] Since the original rules don't use the coli, I'll be modifying them so that this Hiberlocke does use the coli. If a dragon dies at least I'll get some cash money out of it, haha [quote=Rules] [b]Basic Rules[/b] If a dragon dies, it is exalted. This is the core rule of every locke. You’re allowed to dress your dragons and build their lore however you want. Since breeding is a part of a hiberlocke, it’s recommended that you make at least one couple. Every update depends on what Pinkerton gives you that day. If you want to update multiple times a day, try a timelocke. You cannot introduce outside dragons into the lair without picking up the appropriate item. You have to play with whatever you start with, or what you pick up. [b]Getting Started[/b] Take about 20-25 dragons and either place them in a new lair tab, or put them in a new hibernal den tab. Hibernal den is more effective, because you cannot breed or sell them, but lair tab is cheaper. These dragons can either be from your lair or fodder that you randomly bought. They could be exalted, so I wouldn’t use your finest dragons for this one. Pick 1-3 dragons out of the group and bring them to a separate tab in your actual lair. This is the tab for your active hiberlocke dragons. Whichever dragons you pick can either be determined by RNG or hand picked. If some of your group are on hibernal den cooldown, use those as your active dragons. The story here is that something happened to your lair. Maybe they all caught the plague, got imprisoned, or were possessed by the shade. It’s up to you. Your free group of 1-3 are the dragons that escaped or were unharmed, and their goal is to save the rest of their lair. It is possible for them to be cursed/infected/afflicted as well, depending on what is rolled later on. The locke is over when either all dragons are saved or all dragons are dead. If all are currently paralyzed by whatever curse/illness/etc has befallen the lair, use RNG to free one at random and continue. [b]Pinkerton Drops[/b] [b]Food:[/b] Coli time! [i]Plants: 10-20 matches Insects: 20-30 matches Seafood: 30-40 matches Meat: 40-50 matches[/i] If a dragon faints in coli, flip a coin to determine if they die or go to the den. Heads = Den Tails = Dead [b]Materials:[/b] Free writing day! Write about your dragons trying to find help for those currently trapped by the curse, or maybe have them reflect on how this all occurred. If you ever have a bad case of writers block, just start writing whatever’s on your mind, then edit it a bit. If needed, you could just skip a day, but that’s boring. [b]Trinkets:[/b] Show off some art of your hiberlocke! You can do it yourself, or you can commission art or showcase some fan art. Draw whatever you feel like doing, whether it’s scenes from the story, dragons, gijinkas, whatever. If you’re just not the artistic type and can’t afford to commission something, no worries! Just treat it like a materials day. [b]Familiars:[/b] A dragon can be freed! Freeing a Dragon Rules wrote: Like with challenge days, there are three ways to deal with familiars. [b]Easy Mode:[/b] Use RNG to pick a random dragon of those in the hibernal den. That dragon is now freed and joins your team of active dragons! [b]Neutral Mode:[/b] Use RNG to pick a random dragon of those in the hibernal den and then roll a 1-4 RNG. If it’s a 1-3, the dragon is free and joins your active team. If it’s a 4, nothing happens and the dragon remains in your hibernal den. [b]Hard Mode:[/b] Use RNG to pick a random dragon of those in the hibernal den and then roll a 1-4 RNG. If it’s a 1 or a 2, the dragon is free and joins your active team. If it’s a 3, nothing happens and the dragon remains in your hibernal den. If it’s a 4, something goes wrong and the dragon dies, so they must be exalted. [b]Apparel:[/b] Breed two dragons or buy a new one! If two of your dragons are available to breed and it makes sense lore-wise, put them on a nest. When the eggs hatch, flip a coin for every egg. If it’s tails, that child dies. Every clutch must have a living egg, so if none survive, choose one or have RNG do it for you. If it doesn’t make sense for two of your dragons to breed or they physically can’t, buy a new dragon! Either open one of those prized unhatched eggs or save some fodder from the auction house. You have to buy the cheapest on the market, but if multiple are tied then it’s your choice. You’re welcome to gene and dress your new dragon however you want. [b]Battle Items:[/b] Well, this can’t be good! This one is a bit different, and maybe even deadlier than a challenge. It depends on how you play it. [b]Easy Mode:[/b] Flip a coin. If it’s heads, nothing happens. Otherwise, use RNG to find a random member of your tribe, active or not. Flip another coin. If it’s heads, the dragon goes in the hibernal den (if they’re already there, nothing happens). If it’s tails, the dragon dies. [b]Neutral Mode:[/b] Use RNG to find a random member of your tribe, active or not. Flip a coin. If it’s heads, the dragon goes in the hibernal den (if they’re already there, nothing happens). If it’s tails, the dragon dies. [b]Hard Mode:[/b] Use RNG to find a random member of your tribe, active or not. That dragon is automatically dead. [b]Game Over[/b] There are two ways to end the game. If you have at least three active dragons and none in the hibernal den, the hiberlocke was a success! However many died along the way is irrelevant, although it might make it a bit of a bittersweet ending. If all of your dragons but two or less are dead, it’s an automatic loss. You can’t buy more to replace them. If you manage to have no active dragons but three or more are hibernating, either choose or use RNG to choose one to become active, and then continue the locke. [/quote]
Frostbitten
Hi I'm bored out of my mind so I'm going to be trying out another locke challenge. Hopefully I won't drop this one.

Since the original rules don't use the coli, I'll be modifying them so that this Hiberlocke does use the coli. If a dragon dies at least I'll get some cash money out of it, haha
Rules wrote:
Basic Rules
If a dragon dies, it is exalted. This is the core rule of every locke.
You’re allowed to dress your dragons and build their lore however you want. Since breeding is a part of a hiberlocke, it’s recommended that you make at least one couple.
Every update depends on what Pinkerton gives you that day. If you want to update multiple times a day, try a timelocke.
You cannot introduce outside dragons into the lair without picking up the appropriate item. You have to play with whatever you start with, or what you pick up.


Getting Started

Take about 20-25 dragons and either place them in a new lair tab, or put them in a new hibernal den tab. Hibernal den is more effective, because you cannot breed or sell them, but lair tab is cheaper. These dragons can either be from your lair or fodder that you randomly bought. They could be exalted, so I wouldn’t use your finest dragons for this one.

Pick 1-3 dragons out of the group and bring them to a separate tab in your actual lair. This is the tab for your active hiberlocke dragons. Whichever dragons you pick can either be determined by RNG or hand picked. If some of your group are on hibernal den cooldown, use those as your active dragons.

The story here is that something happened to your lair. Maybe they all caught the plague, got imprisoned, or were possessed by the shade. It’s up to you. Your free group of 1-3 are the dragons that escaped or were unharmed, and their goal is to save the rest of their lair. It is possible for them to be cursed/infected/afflicted as well, depending on what is rolled later on. The locke is over when either all dragons are saved or all dragons are dead. If all are currently paralyzed by whatever curse/illness/etc has befallen the lair, use RNG to free one at random and continue.

Pinkerton Drops

Food: Coli time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches

If a dragon faints in coli, flip a coin to determine if they die or go to the den.
Heads = Den
Tails = Dead

Materials: Free writing day! Write about your dragons trying to find help for those currently trapped by the curse, or maybe have them reflect on how this all occurred. If you ever have a bad case of writers block, just start writing whatever’s on your mind, then edit it a bit. If needed, you could just skip a day, but that’s boring.

Trinkets: Show off some art of your hiberlocke! You can do it yourself, or you can commission art or showcase some fan art. Draw whatever you feel like doing, whether it’s scenes from the story, dragons, gijinkas, whatever. If you’re just not the artistic type and can’t afford to commission something, no worries! Just treat it like a materials day.

Familiars: A dragon can be freed!
Freeing a Dragon Rules wrote:
Like with challenge days, there are three ways to deal with familiars.

Easy Mode: Use RNG to pick a random dragon of those in the hibernal den. That dragon is now freed and joins your team of active dragons!

Neutral Mode: Use RNG to pick a random dragon of those in the hibernal den and then roll a 1-4 RNG. If it’s a 1-3, the dragon is free and joins your active team. If it’s a 4, nothing happens and the dragon remains in your hibernal den.

Hard Mode: Use RNG to pick a random dragon of those in the hibernal den and then roll a 1-4 RNG. If it’s a 1 or a 2, the dragon is free and joins your active team. If it’s a 3, nothing happens and the dragon remains in your hibernal den. If it’s a 4, something goes wrong and the dragon dies, so they must be exalted.

Apparel: Breed two dragons or buy a new one! If two of your dragons are available to breed and it makes sense lore-wise, put them on a nest. When the eggs hatch, flip a coin for every egg. If it’s tails, that child dies. Every clutch must have a living egg, so if none survive, choose one or have RNG do it for you.

If it doesn’t make sense for two of your dragons to breed or they physically can’t, buy a new dragon! Either open one of those prized unhatched eggs or save some fodder from the auction house. You have to buy the cheapest on the market, but if multiple are tied then it’s your choice. You’re welcome to gene and dress your new dragon however you want.

Battle Items: Well, this can’t be good!
This one is a bit different, and maybe even deadlier than a challenge. It depends on how you play it.

Easy Mode: Flip a coin. If it’s heads, nothing happens. Otherwise, use RNG to find a random member of your tribe, active or not. Flip another coin. If it’s heads, the dragon goes in the hibernal den (if they’re already there, nothing happens). If it’s tails, the dragon dies.

Neutral Mode: Use RNG to find a random member of your tribe, active or not. Flip a coin. If it’s heads, the dragon goes in the hibernal den (if they’re already there, nothing happens). If it’s tails, the dragon dies.

Hard Mode: Use RNG to find a random member of your tribe, active or not. That dragon is automatically dead.

Game Over

There are two ways to end the game.
If you have at least three active dragons and none in the hibernal den, the hiberlocke was a success! However many died along the way is irrelevant, although it might make it a bit of a bittersweet ending.
If all of your dragons but two or less are dead, it’s an automatic loss. You can’t buy more to replace them.
If you manage to have no active dragons but three or more are hibernating, either choose or use RNG to choose one to become active, and then continue the locke.
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[center][font=century][size=7][i]Main Cast[/i][/size][/font] [columns] [url=https://flightrising.com/main.php?dragon=58791871] [img]https://flightrising.com/rendern/350/587919/58791871_350.png[/img] [/url][nextcol][center][quote] [font=century][size=5][i]Agares[/i][/size][/font] Agares was never frozen since he spends most of his time in the clan's outskirts. He was tasked with insect-catching before the incident. [/quote][/center] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=55392005] [img]https://flightrising.com/rendern/350/553921/55392005_350.png[/img] [/url][nextcol][center][quote] [font=century][size=5][i]Eta[/i][/size][/font] Eta was a traveler before she settled down and became one of the hunters in her current clan. Life never ceases to bewilder her with all of its chaos. [/quote][/center] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=58563303] [img]https://flightrising.com/rendern/350/585634/58563303_350.png[/img] [/url][nextcol][center][quote] [font=century][size=5][i]Ciara[/i][/size][/font] words words words [/quote][/center] [/columns] [columns] [url=https://flightrising.com/main.php?dragon=59699081] [img]https://flightrising.com/rendern/350/596991/59699081_350.png[/img] [/url][nextcol][center][quote] [font=century][size=5][i]Gwen[/i][/size][/font] The clan’s resident occult enthusiast [/quote][/center] [/columns] [columns] [item=Moonlight Fungi][nextcol]name [/columns] [columns] [item=Chillriver Bucktooth][nextcol]name [/columns]
Main Cast

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Quote:
Agares
Agares was never frozen since he spends most of his time in the clan's outskirts. He was tasked with insect-catching before the incident.

55392005_350.png
Quote:
Eta
Eta was a traveler before she settled down and became one of the hunters in her current clan. Life never ceases to bewilder her with all of its chaos.

58563303_350.png
Quote:
Ciara
words words words


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Quote:
Gwen
The clan’s resident occult enthusiast
Moonlight Fungi name
Chillriver Bucktooth name
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he/they
FR +3
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[center][font=century][size=7][i]Frozen[/i][/size][/font][/center] [columns][url=https://flightrising.com/main.php?dragon=58741491] [img]https://flightrising.com/rendern/avatars/587415/58741491.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=59044337] [img]https://flightrising.com/rendern/avatars/590444/59044337.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=59415079] [img]https://flightrising.com/rendern/avatars/594151/59415079.png[/img] [/url][/columns] [columns] [url=https://flightrising.com/main.php?dragon=58030614] [img]https://flightrising.com/rendern/avatars/580307/58030614.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=58498125] [img]https://flightrising.com/rendern/avatars/584982/58498125.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=58473633] [img]https://flightrising.com/rendern/avatars/584737/58473633.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=56550166] [img]https://flightrising.com/rendern/avatars/565502/56550166.png[/img] [/url][/columns] [columns] [url=https://flightrising.com/main.php?dragon=15175680] [img]https://flightrising.com/rendern/avatars/151757/15175680.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=24972039] [img]https://flightrising.com/rendern/avatars/249721/24972039.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=15684850] [img]https://flightrising.com/rendern/avatars/156849/15684850.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=39732746] [img]https://flightrising.com/rendern/avatars/397328/39732746.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=57524735] [img]https://flightrising.com/rendern/avatars/575248/57524735.png[/img] [/url][/columns] [columns] [url=https://flightrising.com/main.php?dragon=56102145] [img]https://flightrising.com/rendern/avatars/561022/56102145.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=57214431] [img]https://flightrising.com/rendern/avatars/572145/57214431.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=57709824] [img]https://flightrising.com/rendern/avatars/577099/57709824.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=56717072] [img]https://flightrising.com/rendern/avatars/567171/56717072.png[/img] [/url][/columns] [columns] [url=https://flightrising.com/main.php?dragon=56870593] [img]https://flightrising.com/rendern/avatars/568706/56870593.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=58835624] [img]https://flightrising.com/rendern/avatars/588357/58835624.png[/img] [/url][nextcol][url=https://flightrising.com/main.php?dragon=58919334] [img]https://flightrising.com/rendern/avatars/589194/58919334.png[/img] [/url]
Frozen

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[center][font=century][size=7][i]Graveyard[/i][/size][/font][/center] [url=https://www1.flightrising.com/dragon/58696227][img]https://www1.flightrising.com/static/cms/trinket/3083.png[/img][/url] [url= https://www1.flightrising.com/dragon/58912823][img]https://www1.flightrising.com/static/cms/trinket/3083.png[/img][/url] [url=https://www1.flightrising.com/dragon/61068843][img]https://www1.flightrising.com/static/cms/trinket/3083.png[/img][/url] [url= https://flightrising.com/main.php?dragon=59239331][img]https://www1.flightrising.com/static/cms/trinket/3083.png[/img][/url] [url= https://www1.flightrising.com/dragon/61114885][img]https://www1.flightrising.com/static/cms/trinket/3083.png[/img][/url]
Graveyard
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[center][font=century][size=7][i]Post Format[/i][/size][/font][/center] [code] [center] [b]Day [/b] [item= ] [b]Venue:[/b] [b]Matches:[/b] — [b]Notable Drops:[/b] [/center] [/code]
Post Format
Code:
[center] [b]Day [/b] [item= ] [b]Venue:[/b] [b]Matches:[/b] — [b]Notable Drops:[/b] [/center]
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Pinglist
@/Relics
Pinglist
@/Relics
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Day 0
Day 0
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[center] [b]Day 1[/b] [item=Floating Maiden] [b]Venue:[/b] Training Fields [b]Matches:[/b] 10 [b]Notable Drops:[/b] [item=Primrose Mith] — Agares and Eta leveled to 3 [/center]
Day 1
Floating Maiden
Venue: Training Fields
Matches: 10
Notable Drops:
Primrose Mith

Agares and Eta leveled to 3
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[center] [b]Day 2[/b] [item= Warmouth] [b]Venue:[/b] Training Fields [b]Matches:[/b] 30 — [b]Notable Drops:[/b] [item=Emerald Webwing] — Both leveled to 4 [/center]
Day 2
Warmouth
Venue: Training Fields
Matches: 30

Notable Drops:
Emerald Webwing

Both leveled to 4
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[center] [b]Day 3[/b] [item=Greystone Deer] [/center]
Day 3
Greystone Deer
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