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TOPIC | Epistolary of Eidolon
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[center][size=2][b]Introduction[/b] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126371]Navigation[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126373]History[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126374]City Census[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126380]Scattered Maps[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126382]Archives[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126383]Affiliations[/url][/size][/center] ----- [center] [img]https://i.imgur.com/v73ABu2.png[/img] ----- [size=6]Introduction[/size] ----- Welcome to Eidolon, a city of shimmering steeples. The residents are most charming and virtuous, the architecture is to marvel at, and it is a sanctuary for many great minds. Welcome to Eidolon, the city of a hundred thousand discarded wishes. The residents are out to scam you, the streets impossible to navigate, and it’s a tax haven. These are both realities for the prospecting visitor. It all really depends on how carefully you look. ----- We are very happy to have inter-clan affiliations; if one wishes to form alliances or oppositions alike, please send word, be it through courier or otherwise, to the City. [/center]

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Introduction

Welcome to Eidolon, a city of shimmering steeples. The residents are most charming and virtuous, the architecture is to marvel at, and it is a sanctuary for many great minds.

Welcome to Eidolon, the city of a hundred thousand discarded wishes. The residents are out to scam you, the streets impossible to navigate, and it’s a tax haven.

These are both realities for the prospecting visitor. It all really depends on how carefully you look.


We are very happy to have inter-clan affiliations; if one wishes to form alliances or oppositions alike, please send word, be it through courier or otherwise, to the City.
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History
There was once a small clan living in harmony on the Windswept Plateau. It is gone now. Now, there is only way of the City.

History
There was once a small clan living in harmony on the Windswept Plateau. It is gone now. Now, there is only way of the City.
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[center][size=2][url=http://www1.flightrising.com/forums/cc/2478373#post_2478373]Introduction[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126371]Navigation[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126373]History[/url] | [b]City Census[/b] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126380]Scattered Maps[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126382]Archives[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126383]Affiliations[/url][/size][/center] ----- [center] [size=6]City Census[/size] ----- [i]Persons of interest.[/i] [columns] [url=http://flightrising.com/main.php?dragon=29550687][img]http://flightrising.com/rendern/avatars/295507/29550687.png[/img][/url] [nextcol] [b]Meredith II[/b] Founder of the City. A ruthless and ambitious individual, not known to many. She rose Eidolon from the dust by the use of unknown magics, sacrificing her original body in the process. [/columns] [columns] [url=http://flightrising.com/main.php?dragon=30255028] [img]http://flightrising.com/rendern/avatars/302551/30255028.png[/img][/url] [nextcol] [b]Meredith I[/b] Discarded vessel. An empty body, lying sealed away somewhere unknown. It has outlived its use. [/columns] [columns] [url=http://flightrising.com/main.php?dragon=25416160][img]http://flightrising.com/rendern/avatars/254162/25416160.png[/img][/url] [nextcol] [b]Galatea[/b] Disgraced noble, mother of Meredith. Meredith's biological mother, born in the Ashfall Waste, formerly a lady of the Wind Court of Jade Butterflies. She moved to Eidolon after legal trouble left her bankrupt. [/columns] [columns] [url=http://flightrising.com/main.php?dragon=30943326][img]http://flightrising.com/rendern/avatars/309434/30943326.png[/img][/url] [nextcol] [b]Lenore[/b] Servant of Meredith. A spiral with many secrets and craving safety above all else. She wields the element of fire in accordance with her employer's commands. [/columns] [columns] [url=http://flightrising.com/main.php?dragon=41067990][img]http://flightrising.com/rendern/avatars/410680/41067990.png[/img][/url] [nextcol] [b]Velvet[/b] Bound by secrets and lies. Reluctantly sworn into service of Merle to escape the trappings of the Undercity. [/columns] [columns] [url=http://flightrising.com/main.php?dragon=42947145] [img]http://flightrising.com/rendern/avatars/429472/42947145.png[/img][/url] [nextcol] [b]Phaedra[/b] An anomaly. Found unconscious in the shallows of the Garden, she cannot remember anything from her past. [/columns] [columns] [url=http://flightrising.com/main.php?dragon=33845165][img]http://flightrising.com/rendern/avatars/338452/33845165.png[/img][/url] [nextcol] [b]Merle[/b] Ambassador/Reconnoiterer. A construct of petrified wood in the form of a dragon, she is resistant to magic that would disrupt biological organisms. This gives her a unique ability to descend into the Garden with relative safety. Answers to the Lady Meredith. [/columns] [columns] [url=http://flightrising.com/main.php?dragon=43151627] [img]http://flightrising.com/rendern/avatars/431517/43151627.png[/img][/url] [nextcol] [b]Unnamed[/b] ??????????? text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text [/columns] [columns] [url=http://flightrising.com/main.php?dragon=29743293] [img]http://flightrising.com/rendern/avatars/297433/29743293.png[/img][/url] [nextcol] [b]Joule[/b] Fugitive. Seeking safety in the melting pot of Eidolon's Undercity, he flees from an unwise debt he has incurred. [/columns] [columns] [url=http://flightrising.com/main.php?dragon=42890209] [img]http://flightrising.com/rendern/avatars/428903/42890209.png[/img][/url] [nextcol] [b]Xocolatl[/b] ??????????????????? text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text [/columns] [columns] [url=http://flightrising.com/main.php?dragon=33297610] [img]http://flightrising.com/rendern/avatars/332977/33297610.png[/img][/url] [nextcol] [b]Silas DCCCIV[/b] Torn between truth and safety. On the 23rd of June, 24XX, Silas DCCCIV went missing. His last known location was rental apartment XXI, Treis District, Eidolon. He left behind very few personal belongings, and a chest of [url=http://www1.flightrising.com/forums/cc/2478373/2#post_34126599]documents[/url], some of which cannot be decoded. [/columns] [/center]

City Census
Persons of interest.
29550687.png Meredith II
Founder of the City.

A ruthless and ambitious individual, not known to many. She rose Eidolon from the dust by the use of unknown magics, sacrificing her original body in the process.

30255028.png
Meredith I
Discarded vessel.

An empty body, lying sealed away somewhere unknown. It has outlived its use.
25416160.png Galatea
Disgraced noble, mother of Meredith.

Meredith's biological mother, born in the Ashfall Waste, formerly a lady of the Wind Court of Jade Butterflies. She moved to Eidolon after legal trouble left her bankrupt.
30943326.png Lenore
Servant of Meredith.

A spiral with many secrets and craving safety above all else. She wields the element of fire in accordance with her employer's commands.
41067990.png Velvet
Bound by secrets and lies.

Reluctantly sworn into service of Merle to escape the trappings of the Undercity.

42947145.png
Phaedra
An anomaly.

Found unconscious in the shallows of the Garden, she cannot remember anything from her past.
33845165.png Merle
Ambassador/Reconnoiterer.

A construct of petrified wood in the form of a dragon, she is resistant to magic that would disrupt biological organisms. This gives her a unique ability to descend into the Garden with relative safety. Answers to the Lady Meredith.

43151627.png
Unnamed
???????????

text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text

29743293.png
Joule
Fugitive.

Seeking safety in the melting pot of Eidolon's Undercity, he flees from an unwise debt he has incurred.

42890209.png
Xocolatl
???????????????????

text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text text

33297610.png
Silas DCCCIV
Torn between truth and safety.

On the 23rd of June, 24XX, Silas DCCCIV went missing. His last known location was rental apartment XXI, Treis District, Eidolon. He left behind very few personal belongings, and a chest of documents, some of which cannot be decoded.
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[center][size=2][url=http://www1.flightrising.com/forums/cc/2478373#post_2478373]Introduction[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126371]Navigation[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126373]History[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126374]City Census[/url] | [b]Scattered Maps[/b] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126382]Archives[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126383]Affiliations[/url][/size][/center] [center] ----- [img]https://i.imgur.com/sLVM9dq.png[/img] [size=6]Scattered Maps[/size] ----- Of course, the sprawling expanse of the City can never be fully documented by any sane dragon. However, well-travelled roads assist residents in their day-to-day affairs. Some entrepreneuring mapmaker in the early days of the City had optimistically categorized areas of Eidolon with numerical prefixes. The City quickly outgrew any semblance of order, but the practice of naming things like this remains a mocking tradition. [b]Eidolon Harbour[/b] The harbour welcomes many into the city and also has several working airship stations for those inclined to travel by air. [b]The Shimmering Steeples[/b] A cluster of towers rumoured to be home to powerful individuals, perched atop an island in the sky - the land floats there by some magic, following some unknown orbit. Attempts to fly to them are often followed by soft showers of blood onto the buildings below. [b]The Terracotta Plaza[/b] Terracotta Plaza is the largest open-air place in Eidolon, situated in the South. Clandestine businesses thrive here and it is ill-advised for tourists to stray from a certain radius of the area. Unfortunate deaths in this area are usually limited. [b]Null Suburbia[/b] One of the few places in Eidolon that is not massively overdeveloped. An area dotted with the mansions and towers of aristocrats, it’s very luxurious but also carries a higher risk of assassination... [b]Residential Districts[/b] The reasonably safe living areas of Eidolon, bordering on Terracotta Plaza. The official denominations of these are Uni- through Septendec-, but old buildings have been built over to such an extent that to discern anything about the place is incredibly difficult, except for the fact that it’s probably host to hundreds of safety violations. [b]Ducentiguild[/b] Originally a central-Eidolon section housing two hundred guildhalls, it is now a ruthlessly regulated space for whichever groups can pay up for the ludicrous land fees. These few guilds are namely the Merchant’s Guild, the Goldsmith’s Guild, and of course, the Assassin’s Guild. Their guildhalls have expanded to monstrous sizes following the eviction of the other one hundred and ninety seven guilds. [b]The Consortium[/b] A covered bazaar where the other one hundred and ninety seven plus a few more guilds have relocated to. Business is a little slow and the drywall is patchy, but it’s not a bad place. ----- [b]The Undercity[/b] A lack of prime real estate on the surface led many to build downwards. It quickly devolved into a hub of crime, and some argue that it has become a city in its own right. In the past, expansions have broken into pockets of precious minerals and gemstones, leading money-seeking dragons to create a haphazard system of mineshafts in the more sparsely populated corners of the undercity. This has opened up many unexplored cave systems, despite complaints about the danger posed by the yawning holes in the ground. [b]Ivory Plaza[/b] The Undercity’s main blackmarket and counterpart to the Terracotta Plaza, it boasts a variety of questionable goods. Loitering mercenaries hover about the place to take jobs that the Assassin’s Guild declines. Sometimes affectionately referred to as “The Bizarre Bazaar”. [b]The Gardens[/b] There have been rumours of an overgrown wilderness deep in the Undercity, saturated with magic. Official statements released by Eidolon Council refer to these rumours as "nonsensical". [/center]

sLVM9dq.png
Scattered Maps
Of course, the sprawling expanse of the City can never be fully documented by any sane dragon. However, well-travelled roads assist residents in their day-to-day affairs.

Some entrepreneuring mapmaker in the early days of the City had optimistically categorized areas of Eidolon with numerical prefixes. The City quickly outgrew any semblance of order, but the practice of naming things like this remains a mocking tradition.

Eidolon Harbour

The harbour welcomes many into the city and also has several working airship stations for those inclined to travel by air.

The Shimmering Steeples

A cluster of towers rumoured to be home to powerful individuals, perched atop an island in the sky - the land floats there by some magic, following some unknown orbit. Attempts to fly to them are often followed by soft showers of blood onto the buildings below.

The Terracotta Plaza

Terracotta Plaza is the largest open-air place in Eidolon, situated in the South. Clandestine businesses thrive here and it is ill-advised for tourists to stray from a certain radius of the area. Unfortunate deaths in this area are usually limited.

Null Suburbia

One of the few places in Eidolon that is not massively overdeveloped. An area dotted with the mansions and towers of aristocrats, it’s very luxurious but also carries a higher risk of assassination...

Residential Districts

The reasonably safe living areas of Eidolon, bordering on Terracotta Plaza. The official denominations of these are Uni- through Septendec-, but old buildings have been built over to such an extent that to discern anything about the place is incredibly difficult, except for the fact that it’s probably host to hundreds of safety violations.

Ducentiguild

Originally a central-Eidolon section housing two hundred guildhalls, it is now a ruthlessly regulated space for whichever groups can pay up for the ludicrous land fees. These few guilds are namely the Merchant’s Guild, the Goldsmith’s Guild, and of course, the Assassin’s Guild. Their guildhalls have expanded to monstrous sizes following the eviction of the other one hundred and ninety seven guilds.

The Consortium

A covered bazaar where the other one hundred and ninety seven plus a few more guilds have relocated to. Business is a little slow and the drywall is patchy, but it’s not a bad place.


The Undercity

A lack of prime real estate on the surface led many to build downwards. It quickly devolved into a hub of crime, and some argue that it has become a city in its own right.

In the past, expansions have broken into pockets of precious minerals and gemstones, leading money-seeking dragons to create a haphazard system of mineshafts in the more sparsely populated corners of the undercity. This has opened up many unexplored cave systems, despite complaints about the danger posed by the yawning holes in the ground.

Ivory Plaza

The Undercity’s main blackmarket and counterpart to the Terracotta Plaza, it boasts a variety of questionable goods. Loitering mercenaries hover about the place to take jobs that the Assassin’s Guild declines. Sometimes affectionately referred to as “The Bizarre Bazaar”.

The Gardens

There have been rumours of an overgrown wilderness deep in the Undercity, saturated with magic. Official statements released by Eidolon Council refer to these rumours as "nonsensical".
JBEajtP.gif

Archives
Stories

Pre-Eidolon

Exchange for Departure - Former progenitor and clan leader Harper forms a deal with a questionable stranger after his resignation.

Kionah - The story of Kionah, one of the early members of the original clan, pre-Eidolon days. Who knows where she is now...

Gifts and Misgivings - Lenore and Sosthenes have a chance encounter.

Developing Eidolon


Contemporary Eidolon


Pieces

Pre-Eidolon


Developing Eidolon


Contemporary Eidolon

Silas's Documents - A collection of miscellaneous papers, with somewhat vague and cryptic contents.

Archives
Stories

Pre-Eidolon

Exchange for Departure - Former progenitor and clan leader Harper forms a deal with a questionable stranger after his resignation.

Kionah - The story of Kionah, one of the early members of the original clan, pre-Eidolon days. Who knows where she is now...

Gifts and Misgivings - Lenore and Sosthenes have a chance encounter.

Developing Eidolon


Contemporary Eidolon


Pieces

Pre-Eidolon


Developing Eidolon


Contemporary Eidolon

Silas's Documents - A collection of miscellaneous papers, with somewhat vague and cryptic contents.
JBEajtP.gif
[center][size=2][url=http://www1.flightrising.com/forums/cc/2478373/1#post_2478373]Introduction[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126371]Navigation[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126373]History[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126374]City Census[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126380]Scattered Maps[/url] | [url=http://www1.flightrising.com/forums/cc/2478373#post_34126382]Archives[/url] | [b]Affiliations[/b][/size][/center] ----- [center] [size=6]Affiliations[/size] ----- [img]http://flightrising.com/images/cms/trinket/9661.png[/img] [size=5][url=http://flightrising.com/main.php?p=view&tab=userpage&id=84463]Larrikin’s Creek[/url][/size] Silas’s birthplace - entangled in other’s plans, he left the Creek to escape their machinations. The death of a former friend led him to Eidolon City. [img]http://www1.flightrising.com/static/cms/trinket/196.png[/img] [size=5][url=http://www1.flightrising.com/forums/cc/2269565/]The Radiant Sect[/url][/size] The Radiant Sect has taken an interest in various aspects of the City. Whether they will approve of some of the things they might find remains to be seen... [/center]

Affiliations

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Larrikin’s Creek
Silas’s birthplace - entangled in other’s plans, he left the Creek to escape their machinations. The death of a former friend led him to Eidolon City.

196.png

The Radiant Sect
The Radiant Sect has taken an interest in various aspects of the City. Whether they will approve of some of the things they might find remains to be seen...
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