So does this mean we can't use the old coliseum for the next week? I use it for most of my food!!!
TOPIC | Dev Update: Coliseum Tech Beta
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I'll definitely be participating in the beta testing! I am so excited~
I'll definitely be participating in the beta testing! I am so excited~
Sounds fantastic :D Can't wait to try it out
My lasting concern is... and it's probably already been explained but I missed it - will the dodge rate be increased significantly ? Since agility will come into play as something that actually affects stuff, will we be getting addition stat points to add to our current dragons so that we'll be able to maintain the same level of grinding (and not have to suffer through half speed grinding just so we don't end up getting every single hit dodged) ?
coli right now can get a little frustrating right now with the current dodge rate - and I'm saying this from the perspective of someone who has the eliminates for high-speed grinding (3 hits, battle over, kinda thing). I can't imagine having to suffer through the current dodge rate X 10 (or whatever) or have the same dodge rate as right now except I have to rally my dragons in the "Blooming Grove" just to one-shot
I dunno, I have no idea how much agility will affect game play, my only hope is that somehow a miracle will happen and quick coli grinding with even less dodges is a possibility
My lasting concern is... and it's probably already been explained but I missed it - will the dodge rate be increased significantly ? Since agility will come into play as something that actually affects stuff, will we be getting addition stat points to add to our current dragons so that we'll be able to maintain the same level of grinding (and not have to suffer through half speed grinding just so we don't end up getting every single hit dodged) ?
coli right now can get a little frustrating right now with the current dodge rate - and I'm saying this from the perspective of someone who has the eliminates for high-speed grinding (3 hits, battle over, kinda thing). I can't imagine having to suffer through the current dodge rate X 10 (or whatever) or have the same dodge rate as right now except I have to rally my dragons in the "Blooming Grove" just to one-shot
I dunno, I have no idea how much agility will affect game play, my only hope is that somehow a miracle will happen and quick coli grinding with even less dodges is a possibility
Sounds fantastic :D Can't wait to try it out
My lasting concern is... and it's probably already been explained but I missed it - will the dodge rate be increased significantly ? Since agility will come into play as something that actually affects stuff, will we be getting addition stat points to add to our current dragons so that we'll be able to maintain the same level of grinding (and not have to suffer through half speed grinding just so we don't end up getting every single hit dodged) ?
coli right now can get a little frustrating right now with the current dodge rate - and I'm saying this from the perspective of someone who has the eliminates for high-speed grinding (3 hits, battle over, kinda thing). I can't imagine having to suffer through the current dodge rate X 10 (or whatever) or have the same dodge rate as right now except I have to rally my dragons in the "Blooming Grove" just to one-shot
I dunno, I have no idea how much agility will affect game play, my only hope is that somehow a miracle will happen and quick coli grinding with even less dodges is a possibility
My lasting concern is... and it's probably already been explained but I missed it - will the dodge rate be increased significantly ? Since agility will come into play as something that actually affects stuff, will we be getting addition stat points to add to our current dragons so that we'll be able to maintain the same level of grinding (and not have to suffer through half speed grinding just so we don't end up getting every single hit dodged) ?
coli right now can get a little frustrating right now with the current dodge rate - and I'm saying this from the perspective of someone who has the eliminates for high-speed grinding (3 hits, battle over, kinda thing). I can't imagine having to suffer through the current dodge rate X 10 (or whatever) or have the same dodge rate as right now except I have to rally my dragons in the "Blooming Grove" just to one-shot
I dunno, I have no idea how much agility will affect game play, my only hope is that somehow a miracle will happen and quick coli grinding with even less dodges is a possibility
" ...so that we can ensure there isn't dramatic disruption to current play styles."
Translation: "The coliseum will still just be dull grinding."
"In the new version, each section of the Coliseum refreshes the web page. This was done for performance/stability reasons."
Translation: "We will be receiving significantly more ad revenue from the coliseum. Don't worry, this way we can actually pay to keep stuff running, so it's actually a good thing for everyone."
"in order to remain fair to players that leave animations on, we needed to make sure abilities all took the same amount of time, and showing a brief fade-in/fade-out of the ability's sprite gave us the opportunity to make the cast times between modes equitable."
Translation: "Magic users will still be miserably slow, but that's okay because nobody uses them anyways. At least they look cool now."
"There is a more than zero percent chance that the beta may cause issues with the rest of the site, but we will be working hard to notice these issues and resolve them as they come up."
Translation: "Pray that everything works out because we'll be winging it when something goes wrong. Maybe you should sell your eliminates and vault your gems just in case."
(no hard feelings, i get that you're doing you're best. I just never liked the coli in the first place, so it's always to get in a few jokes at it's expense.)
Translation: "The coliseum will still just be dull grinding."
"In the new version, each section of the Coliseum refreshes the web page. This was done for performance/stability reasons."
Translation: "We will be receiving significantly more ad revenue from the coliseum. Don't worry, this way we can actually pay to keep stuff running, so it's actually a good thing for everyone."
"in order to remain fair to players that leave animations on, we needed to make sure abilities all took the same amount of time, and showing a brief fade-in/fade-out of the ability's sprite gave us the opportunity to make the cast times between modes equitable."
Translation: "Magic users will still be miserably slow, but that's okay because nobody uses them anyways. At least they look cool now."
"There is a more than zero percent chance that the beta may cause issues with the rest of the site, but we will be working hard to notice these issues and resolve them as they come up."
Translation: "Pray that everything works out because we'll be winging it when something goes wrong. Maybe you should sell your eliminates and vault your gems just in case."
(no hard feelings, i get that you're doing you're best. I just never liked the coli in the first place, so it's always to get in a few jokes at it's expense.)
" ...so that we can ensure there isn't dramatic disruption to current play styles."
Translation: "The coliseum will still just be dull grinding."
"In the new version, each section of the Coliseum refreshes the web page. This was done for performance/stability reasons."
Translation: "We will be receiving significantly more ad revenue from the coliseum. Don't worry, this way we can actually pay to keep stuff running, so it's actually a good thing for everyone."
"in order to remain fair to players that leave animations on, we needed to make sure abilities all took the same amount of time, and showing a brief fade-in/fade-out of the ability's sprite gave us the opportunity to make the cast times between modes equitable."
Translation: "Magic users will still be miserably slow, but that's okay because nobody uses them anyways. At least they look cool now."
"There is a more than zero percent chance that the beta may cause issues with the rest of the site, but we will be working hard to notice these issues and resolve them as they come up."
Translation: "Pray that everything works out because we'll be winging it when something goes wrong. Maybe you should sell your eliminates and vault your gems just in case."
(no hard feelings, i get that you're doing you're best. I just never liked the coli in the first place, so it's always to get in a few jokes at it's expense.)
Translation: "The coliseum will still just be dull grinding."
"In the new version, each section of the Coliseum refreshes the web page. This was done for performance/stability reasons."
Translation: "We will be receiving significantly more ad revenue from the coliseum. Don't worry, this way we can actually pay to keep stuff running, so it's actually a good thing for everyone."
"in order to remain fair to players that leave animations on, we needed to make sure abilities all took the same amount of time, and showing a brief fade-in/fade-out of the ability's sprite gave us the opportunity to make the cast times between modes equitable."
Translation: "Magic users will still be miserably slow, but that's okay because nobody uses them anyways. At least they look cool now."
"There is a more than zero percent chance that the beta may cause issues with the rest of the site, but we will be working hard to notice these issues and resolve them as they come up."
Translation: "Pray that everything works out because we'll be winging it when something goes wrong. Maybe you should sell your eliminates and vault your gems just in case."
(no hard feelings, i get that you're doing you're best. I just never liked the coli in the first place, so it's always to get in a few jokes at it's expense.)
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