Sheila

(#950608)
Level 4 Mirror
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Familiar

Five-toed Pilco
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Energy: 0/50
This dragon’s natural inborn element is Fire.
Female Mirror
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Personal Style

Apparel

Blue Birdskull Legband
Blue Birdskull Headdress
Navy Tail Wrap
Sparkling Blue Neck Bow
Navy Chest Wrap
Shadowscale Wing Guard

Skin

Accent: Sun Scatter

Scene

Measurements

Length
5.89 m
Wingspan
5.51 m
Weight
520.27 kg

Genetics

Primary Gene
Caribbean
Basic
Caribbean
Basic
Secondary Gene
Maize
Basic
Maize
Basic
Tertiary Gene
Magenta
Basic
Magenta
Basic

Hatchday

Hatchday
Oct 13, 2013
(10 years)

Breed

Breed
Adult
Mirror

Eye Type

Eye Type
Fire
Common
Level 4 Mirror
EXP: 2675 / 4027
Scratch
Shred
STR
11
AGI
12
DEF
6
QCK
12
INT
5
VIT
10
MND
6

Biography

Sheila was found wandering, starved and disoriented, by the Twin Rangers of Clan Auratus. With hisses and growls, she tried to intimidate the two Wildclaws that so easily blend with their surroundings at the edge of the Viridian Labyrinth. A single jump was all that it took - her last energies put into that last desperate attempt at fighting and fleeing. She passed out at the feet of the Twin Rangers, who carefully carried her south to their Lair.

Eiress, the Matriarch, made sure the brightly colored Mirror would wake up to comfort, food, water, warmth, and silence. She asked Decus, a young Mirror, to be the one to greet the stranger. Decus had decided very early on that her breed was often misunderstood and took it upon herself to make sure their were treated with kindness despite their apparent savagery. Sheila was glad to see the two pairs of understanding eyes and her nature as a pack Dragon made her quickly warm up to Decus.

In the following months, the Clan learned Sheila had been through one of the mysterious, and horrifying, events that so many Dragons had been whispering about - her whole Lair destroyed, Clan vanished, in an unknown catastrophe that sent her roaming without a firm grasp of her own identity. Schnookie and Lauf, the Spirit Healers, did their best soothe her uneasy mind. Sheila grew to trust her rescuers, but they couldn`t make her restlessness go away.

Sheila decided she had to keep moving, if only to give herself time to think, and maybe remember. She gave Eiress her gratitude, and promised to return if dire situations put her at risk again.

Fishing Team.
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Exalting Sheila to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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