Leaf
(#94063221)
Level 1 Aberration
Click or tap to view this dragon in Predict Morphology.
Energy: 47/50
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Personal Style
Ancient dragons cannot wear apparel.
Skin
Scene
Measurements
Length
7.62 m
Wingspan
6.75 m
Weight
368.3 kg
Genetics
Radioactive
Savannah (Aberration)
Savannah (Aberration)
Hickory
Safari (Aberration)
Safari (Aberration)
Mantis
Jewels (Aberration)
Jewels (Aberration)
Hatchday
Breed
Eye Type
Level 1 Aberration
EXP: 0 / 245
STR
7
AGI
8
DEF
6
QCK
6
INT
5
VIT
8
MND
5
Lineage
Biography
Requirements
Breed: Snapper
Eyes: Earth or Nature
Primary Gene: Swirl
Secondary Gene: Noxtide
Tertiary Gene: Underbelly
Primary Colors: Spring
Secondary Colors: Soil
Tertiary Colors: Honeydew
Lore
Nobody knows if the first group of Amphleaf Dragons came from Dragonhome or the Viridian Labyrinth, but they are known for their deep connection with the Earth and Nature elements making them too excentric for most dragons. You can either have a very wise Amphleaf who will inspire and lead their group or a lonely druid who speaks in riddles and will stop travellers to give them some weird quest before they can move on.
As a general rule, Amphleaves are a happy bunch, who will make mud pie contests and build stone shrines for the Deities.
They live in small nomad communities that can be found either in Earth or Nature domains, but never wandering too far from these territories' borders.
Amphleaves are great hosts for outsiders who wants to join their adventures which can vary from "finding a good relaxing spot for the day" to doing "a mysterious task related to the Deities".
They also love to take mud baths and let plants grow on their backs and wings.
(Created by Hellan and Sofystikitty)
Breed: Snapper
Eyes: Earth or Nature
Primary Gene: Swirl
Secondary Gene: Noxtide
Tertiary Gene: Underbelly
Primary Colors: Spring
Secondary Colors: Soil
Tertiary Colors: Honeydew
Lore
Nobody knows if the first group of Amphleaf Dragons came from Dragonhome or the Viridian Labyrinth, but they are known for their deep connection with the Earth and Nature elements making them too excentric for most dragons. You can either have a very wise Amphleaf who will inspire and lead their group or a lonely druid who speaks in riddles and will stop travellers to give them some weird quest before they can move on.
As a general rule, Amphleaves are a happy bunch, who will make mud pie contests and build stone shrines for the Deities.
They live in small nomad communities that can be found either in Earth or Nature domains, but never wandering too far from these territories' borders.
Amphleaves are great hosts for outsiders who wants to join their adventures which can vary from "finding a good relaxing spot for the day" to doing "a mysterious task related to the Deities".
They also love to take mud baths and let plants grow on their backs and wings.
(Created by Hellan and Sofystikitty)
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
Feed this dragon Seafood.
Feed this dragon Plants.
Exalting Leaf to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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