

TheLongQuiet
(#92178696)
Can't we just... not.. kill the princess?
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Energy: 50
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50

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Personal Style
Apparel
Skin
Effect
Scene

Measurements
Length
5.65 m
Wingspan
7.19 m
Weight
510.63 kg
Genetics
Umber
Basic
Basic
Blood
Basic
Basic
Avocado
Basic
Basic
Hatchday
Breed
Eye Type
Level 1 Nocturne
EXP: 0 / 245


STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7
Lineage
Parents
- none
Offspring
- none
Biography
bought | 8kt | 13/01/24
iktr; 8
go watch the kitchen fork amv its very good
(its what i based the protag/long quiets design off of)
main scry, probably gonna go with;

tert is a little annoying but idk. firefly to represent the voices? or if they ever give us a tert that looks like a blade.... hmm
alt scries im still pondering over

rockbreaker to represent the routes?
crystalline is kinda cool, not sure what it'd specifically represent but its a lot more muted than the other options

either laced or falcon for the bird vibes, laced gives a more consistent dark colour that fits the design im yoinking from the kitchen fork amv, and falcon gives a bit more texture to the arms (though that doesnt really show as well on auras.. huh)
lacquer is a must have, it looks like cloudy skies (specifically sunrise/sunset here c;) to me and it fits for when they do that one thing. at the end of the game. in one (or several) of the routes. and also The Vibes


aaand aberration because idk. voices.

oh you are just perfect for that.. primary is exactly what i wanted and the secondary is close enough in hue and range that it works without taking away too much from the vibe im trying to get, and it can alos reference that part if need be..
now i just need to find her... you could work but i think i'll hold off on rushing into decisions for now.
May rescry just to see if I can come up with anything that might make me want to work on him again. Maybe see if I can make a modern scry?
iktr; 8
the narrator wrote:
you are on a path in the woods.
and at the end of that path is a cabin.
and in the basement of the cabin is a princess.
you're here to slay her.
if you don't, it'll be the end of the world.
and at the end of that path is a cabin.
and in the basement of the cabin is a princess.
you're here to slay her.
if you don't, it'll be the end of the world.
(its what i based the protag/long quiets design off of)
main scry, probably gonna go with;

tert is a little annoying but idk. firefly to represent the voices? or if they ever give us a tert that looks like a blade.... hmm
alt scries im still pondering over

rockbreaker to represent the routes?
crystalline is kinda cool, not sure what it'd specifically represent but its a lot more muted than the other options

either laced or falcon for the bird vibes, laced gives a more consistent dark colour that fits the design im yoinking from the kitchen fork amv, and falcon gives a bit more texture to the arms (though that doesnt really show as well on auras.. huh)
lacquer is a must have, it looks like cloudy skies (specifically sunrise/sunset here c;) to me and it fits for when they do that one thing. at the end of the game. in one (or several) of the routes. and also The Vibes


aaand aberration because idk. voices.

oh you are just perfect for that.. primary is exactly what i wanted and the secondary is close enough in hue and range that it works without taking away too much from the vibe im trying to get, and it can alos reference that part if need be..
now i just need to find her... you could work but i think i'll hold off on rushing into decisions for now.
May rescry just to see if I can come up with anything that might make me want to work on him again. Maybe see if I can make a modern scry?
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This dragon doesn't eat Plants.
Exalting TheLongQuiet to the service of the Tidelord will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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