Musty
(#90976040)
Level 1 Nocturne
Click or tap to view this dragon in Predict Morphology.
Energy: 50/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
3.57 m
Wingspan
5.47 m
Weight
471.57 kg
Genetics
Smoke
Ground
Ground
Gloom
Fissure
Fissure
Platinum
Underbelly
Underbelly
Hatchday
Breed
Eye Type
Level 1 Nocturne
EXP: 0 / 245
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7
Biography
M U S T Y
Automaton, Artificer, Thundercat
The stone automaton awoke one day in his master Balthazar's tower. Its only command was to be useful. It set out from the tower with its strange and newfound independance with the goal of being useful. Soon however, the automaton's tower magically disappeared. Rain found it wandering the streets of a large city in Dragonhome, nameless and purposeless. Rain named it "Musty Dragon From The Tower," after the fashion of his birth clan, and managed to convince Musty to accompany him, seeking adventure.
Along the road, the two met Asha and all three became fast friends. For now, they've settled in a small town in Dragonhome, lending their services and expertise to the local Thundercats Adventuring Guild.
Musty struggles daily with the idea of his autonomy. Does he have a soul? Could Balthazar have crafted him a soul? Is he truly free to make his own choices? He is sometimes prey to visions of a prosperous city in disaster, visions that are from a first-person perspective... from a real dragon, not an automaton. Do these visions have something to do with him?
During their adventures, Musty built Bert, who is very, very good at taking the toughest hits during battles. At least he's easy to rebuild.
Rain, Asha, and Musty have managed to defeat the icy adversary plaguing their new home. The citizens are safe from this evil foe, but there's still something afoot...
The owners of the Thundercats Adventuring Guild, Marah and Buttercup, have been missing for some time. The last our heroes heard from them, they were setting off on an adventure into the deep, dark, expansive caves that spiderweb beneath the surface of Sornieth. Why did they descend into the depths, and will our heroes be able to find them?
Based on my husband's DND character by the same name.
Automaton, Artificer, Thundercat
The stone automaton awoke one day in his master Balthazar's tower. Its only command was to be useful. It set out from the tower with its strange and newfound independance with the goal of being useful. Soon however, the automaton's tower magically disappeared. Rain found it wandering the streets of a large city in Dragonhome, nameless and purposeless. Rain named it "Musty Dragon From The Tower," after the fashion of his birth clan, and managed to convince Musty to accompany him, seeking adventure.
Along the road, the two met Asha and all three became fast friends. For now, they've settled in a small town in Dragonhome, lending their services and expertise to the local Thundercats Adventuring Guild.
Musty struggles daily with the idea of his autonomy. Does he have a soul? Could Balthazar have crafted him a soul? Is he truly free to make his own choices? He is sometimes prey to visions of a prosperous city in disaster, visions that are from a first-person perspective... from a real dragon, not an automaton. Do these visions have something to do with him?
During their adventures, Musty built Bert, who is very, very good at taking the toughest hits during battles. At least he's easy to rebuild.
Rain, Asha, and Musty have managed to defeat the icy adversary plaguing their new home. The citizens are safe from this evil foe, but there's still something afoot...
The owners of the Thundercats Adventuring Guild, Marah and Buttercup, have been missing for some time. The last our heroes heard from them, they were setting off on an adventure into the deep, dark, expansive caves that spiderweb beneath the surface of Sornieth. Why did they descend into the depths, and will our heroes be able to find them?
Based on my husband's DND character by the same name.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
Exalting Musty to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
Do you wish to continue?
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- Names must be no longer than 16 characters.
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