Mal

(#89828875)
Level 1 Pearlcatcher
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Goldmine

Enstatite Burrower
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Energy: 48/50
This dragon’s natural inborn element is Light.
Male Pearlcatcher
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Personal Style

Apparel

Gloomy Highnoon Brimmer
Navy Aviator Scarf
Loamy Garden Belt
Crossbow
Amber Delver's Lamp
Refined Highnoon Vest
Spessartine Leg Enhancement (Front)
Refined Highnoon Spurs
Tanned Rogue Footpads
Tanned Rogue Bracers
Tanned Rogue Gloves
Tanned Rogue Vest
Tanned Rogue Trousers
Crystalclaw Sheath

Skin

Scene

Scene: Sunparched Prowl

Measurements

Length
6.43 m
Wingspan
3.76 m
Weight
471.84 kg

Genetics

Primary Gene
Tan
Jaguar
Tan
Jaguar
Secondary Gene
Clay
Flair
Clay
Flair
Tertiary Gene
Coral
Firebreather
Coral
Firebreather

Hatchday

Hatchday
Oct 15, 2023
(7 months)

Breed

Breed
Adult
Pearlcatcher

Eye Type

Special Eye Type
Light
Pastel
Level 1 Pearlcatcher
EXP: 0 / 245
Meditate
Contuse
STR
4
AGI
5
DEF
4
QCK
9
INT
9
VIT
4
MND
9

Lineage

Parents

Offspring

  • none

Biography

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M A L

But History is Made Out of Violence.
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STATISTICS:
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STR
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DEX
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CON
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INT
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WIS
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CHA
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PLAYLIST:
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▸Sturgill S: Sing Along

▸Stevie H: Lovely Liar

▸Wage War: Folsom Blues

▸Hugo: 99 Problems

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Third Wheel
Metal Claws
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B I O G R A P H Y

The endlessly charming and morally gray leader of the Diamond Riot, Mal Flintlock has lived a life waymarked by schemes, plans, and a willingness to do just about anything if it ends in money, fame, or a good story to tell over a drink in a local saloon. Born with the gift of gab and a passion for riches that would send greater dragons than himself to their ultimate end time and again, Mal joined up with a crew of rustlers and thieves from a young age, barely a hatchling himself when he became a delivery runner for the former leader of his current crew, he would learn the ropes in grave robbing and ‘harvesting’ from the initial lineup of this motley crew- and proceed to teach those who came after him the same skill set when the time came.

Collecting treasure, gemstones, artifacts and belongings once cherished by those now dead as well as petty theft and large-scale cattle rustling are only small parts of his repertoire, and if his silver tongue or the business end of a blade or crossbow can part you with it, chances are, Mal will be leaving your company it’s new owner, instead. Having lucked into the position of being the charge of two rather imposing guardians, his honeyed words are regularly bolstered by the recognition that the alternate option likely ends in parting with life and livelihood, more than simply the antique he requires to delve into the depths of one’s local tombs. He self-styles himself- and in turn, the rest of the Diamond Riot, as adventurers, archaeologists seeking the esoteric and magical, treasures hidden away in the depths.

His life is one hard lived by choice, making his name in the tombs and catacombs of Dragonhome, combing the Snowfields for their squall-disguised secrets. He’s well traveled, and has never once called one place ‘home’ longer than a handful of months, or even more than simply the members of his crew a true ‘friend’ in that regard. His heart lies with the adventure, and the blast scars on his snout or the story told in other injuries marring his scaled and furry frame are hardly more than prizes in and of themselves, in the pearlcatcher’s eyes. His talents are for sale, and the Diamond Riot’s fee is only as hefty as the weight of your conscience after the deeds are done- a willingness to live with the knowledge your gains are ill-gotten, and the steps taken to get them leave Mal with another story to charm a barkeep into his company for the night.

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DAUGHTER
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EMPLOYER
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PERSONALITY:
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▸Charming: Real Casanova.

▸Dishonest: Silver Tongue.

▸Headstrong: Bullheaded.

▸Loyal: Ride or Die.

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Rusty Pickaxe
Copper Pocketwatch
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Mal is a mid-sized, jaguar patterned pearlcatcher with heavy facial scarring on the right half of his snout and down the length of his upper neck and chest. His mane and ruffs on his limbs and tail are all blue and dusty pink tones, curly and stood up in a mohawk between his ears and down the back of his neck. His front horn is shorter, damaged and broken off at the middle with a replacement of carved sapphire stone affixed to replace it. He has a number of old wounds in his hide and chips and punctures in his wings, though these damages don’t appear to hinder him in any way, shape, or form, as his ability in flight is one of his most prevalent skills.

He dresses himself much like the typical roguish cowboy, a crossbow slung to his side in a holster and a delving lamp set on his shoulder to light his pathways into the depths of tombs. His hat is a constant, settled between two heavily pierced long ears. He wears a pair of clawed gloves, further refining his already razor-sharp digits into both capable weapons on short notice, and their true purpose- specialized tools for obtaining delicate, small objects during plunges into catacombs. He, like much of his crew, wears his specialization on his sleeve- or belt- as a spade sits comfortable at his hip at all times.

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A tightly connected crew of cowboys, grave robbers and fugitives, the Diamond Riot and it's members have made a name for themselves as adventurers with a notably gray-to-black moral center, willing to exchange their time, effort, and skills for the right price- and the promise of an adventure. Mal sits at the head as it's current leader, flanked by his daughter, the guardians to whom he is a charge, and most recently, a mysterious benefactor who's pockets are as deep as he is emotionally shallow. No strangers to the supernatural, the arcane, and the odd, the crew is similarly regularly mired in Plague's worldview of survival- each member's parts and pieces augmented, replaced or repaired in some way with the aide of technology or magic.

Their reputation often precedes them, leading to a number of saloon and tavern brawls or desperate types tossing their last few coins to the collective in a final effort to achieve the means to their end. Not without their kindnesses, at their core, the members of the Diamond Riot are well meaning, doing many tasks pro-bono for those who might need the assist, with the promise they'll pay them back later somehow. This doesn't offset their greed, and constant plunging into resting places- but indicates, perhaps, a willingness to do good, beneath it all.

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Bio template by Mibella, find it here.
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Exalting Mal to the service of the Plaguebringer will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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