Spooky
(#84761984)
They/Them
Click or tap to view this dragon in Predict Morphology.
Energy: 50/50
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Personal Style
Ancient dragons cannot wear apparel.
Skin
Scene
Measurements
Length
12.71 m
Wingspan
8.02 m
Weight
7727.97 kg
Genetics
Obsidian
Phantom (Gaoler)
Phantom (Gaoler)
Obsidian
Spirit (Gaoler)
Spirit (Gaoler)
Ice
Ghost (Gaoler)
Ghost (Gaoler)
Hatchday
Breed
Eye Type
Level 1 Gaoler
EXP: 0 / 245
STR
7
AGI
5
DEF
7
QCK
5
INT
5
VIT
9
MND
7
Biography
Spooky can momentarily project eerie holographic images around themself, enhancing the spooky atmosphere of the haunted house.
Spooky's whispers seem to echo even when there's no apparent source, sending shivers down the spine of anyone who hears them.
Spooky has an odd habit of momentarily blinking out of existence, only to reappear in a different spot within the haunted house, adding an element of unpredictability to their scares.
Their eyes glow softly in the dark, casting an otherworldly gaze upon visitors, making it seem like they can see into their very souls.
Spooky's fluffy exterior occasionally shifts and contorts, taking on grotesque shapes reminiscent of the horrors lurking in the haunted house.
A chilling breeze always accompanies Spooky's presence, causing goosebumps and adding to the eerie ambiance of Creeping Hallows.
Small objects seem to levitate and orbit around Spooky when they're in character, adding an extra layer of supernatural fright to their performance.
Spooky can mimic the voices of the haunted house's patrons, whispering their fears back to them in an unsettling and distorted manner.
Their laughter echoes hauntingly through the halls long after they've passed, leaving a lingering sense of unease in their wake.
Spooky can manipulate shadows to create terrifying shapes and figures, amplifying the terror experienced by those brave enough to venture into Creeping Hallows.
Sour's strings occasionally twitch and move on their own accord, as if guided by an unseen hand, adding an extra layer of uncanniness to their movements.
Sour's eyes glow with an otherworldly light, illuminating the darkness around them and giving them a sinister appearance.
Despite being a marionette, Sour's facial expressions change subtly to match their mood, conveying a surprising range of emotions for an inanimate object.
Sour emits wisps of smoke from their nostrils whenever they move, creating an eerie effect that adds to their mystique.
Even though Sour is a marionette, their wings occasionally flutter as if they were alive, creating an unsettling juxtaposition between puppetry and reality.
Sour sometimes glitches in and out of visibility, giving the impression that they exist between the physical and spectral realms.
A permanent, unsettling grin is etched onto Sour's face, adding to their eerie charm as they interact with visitors to Creeping Hallows.
Faint whispers emanate from Sour whenever they move, adding to the haunted atmosphere of the attraction.
Sour's scales occasionally shift and ripple as if they were made of liquid, creating a mesmerizing yet unsettling effect.
Sour can float and hover above the ground, moving in a way that defies the laws of physics and adding to their spectral aura within the haunted house.
Spooky's whispers seem to echo even when there's no apparent source, sending shivers down the spine of anyone who hears them.
Spooky has an odd habit of momentarily blinking out of existence, only to reappear in a different spot within the haunted house, adding an element of unpredictability to their scares.
Their eyes glow softly in the dark, casting an otherworldly gaze upon visitors, making it seem like they can see into their very souls.
Spooky's fluffy exterior occasionally shifts and contorts, taking on grotesque shapes reminiscent of the horrors lurking in the haunted house.
A chilling breeze always accompanies Spooky's presence, causing goosebumps and adding to the eerie ambiance of Creeping Hallows.
Small objects seem to levitate and orbit around Spooky when they're in character, adding an extra layer of supernatural fright to their performance.
Spooky can mimic the voices of the haunted house's patrons, whispering their fears back to them in an unsettling and distorted manner.
Their laughter echoes hauntingly through the halls long after they've passed, leaving a lingering sense of unease in their wake.
Spooky can manipulate shadows to create terrifying shapes and figures, amplifying the terror experienced by those brave enough to venture into Creeping Hallows.
Sour's strings occasionally twitch and move on their own accord, as if guided by an unseen hand, adding an extra layer of uncanniness to their movements.
Sour's eyes glow with an otherworldly light, illuminating the darkness around them and giving them a sinister appearance.
Despite being a marionette, Sour's facial expressions change subtly to match their mood, conveying a surprising range of emotions for an inanimate object.
Sour emits wisps of smoke from their nostrils whenever they move, creating an eerie effect that adds to their mystique.
Even though Sour is a marionette, their wings occasionally flutter as if they were alive, creating an unsettling juxtaposition between puppetry and reality.
Sour sometimes glitches in and out of visibility, giving the impression that they exist between the physical and spectral realms.
A permanent, unsettling grin is etched onto Sour's face, adding to their eerie charm as they interact with visitors to Creeping Hallows.
Faint whispers emanate from Sour whenever they move, adding to the haunted atmosphere of the attraction.
Sour's scales occasionally shift and ripple as if they were made of liquid, creating a mesmerizing yet unsettling effect.
Sour can float and hover above the ground, moving in a way that defies the laws of physics and adding to their spectral aura within the haunted house.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
Feed this dragon Meat.
This dragon doesn't eat Seafood.
Feed this dragon Plants.
Exalting Spooky to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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