Pascal
(#84021588)
Local Spirit || He/Him
Click or tap to view this dragon in Predict Morphology.
Energy: 50/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
22.64 m
Wingspan
14.19 m
Weight
8568.19 kg
Genetics
Sanddollar
Basic
Basic
Orchid
Basic
Basic
Caribbean
Basic
Basic
Hatchday
Breed
Eye Type
Level 1 Ridgeback
EXP: 0 / 245
STR
8
AGI
7
DEF
7
QCK
6
INT
5
VIT
7
MND
5
Biography
Art by @Ciar! Thank you so much!
Pascal is a spirit of a wind dragon that went through a tragedy that ended up with him passing away. He then haunted the theater which shut down, leaving Pascal all alone. He gets lonelier and lonelier over the years, until he decides enough is enough. He possesses a bunch of different costume pieces and makes his leave from the theater. Well, he did leave, but was only outside for a few seconds before he phased through the parking lot and ended up in a mysterious place known as the backrooms. He wanders and wanders, until he meets a grouchy scarecrow who tells him to "Just call him ThrowBlanket." The duo travel together until they come across a level of the backrooms they've never seen before. A massive mall lays out in front of them, seemingly endless. The duo gets jobs, ThrowBlanket as a hesitant worker for a fort made of literal blankets, and Pascal gets the leading role of a performer for a wacky funhouse. Pascal enjoys his new role in this mysterious mall, and enjoys the company of his friends, who he sees as family. Pascal also enjoys the company of a certain grouchy scarecrow who he totally doesn't have a major crush on what are you getting at.
He once sneaked into an enemy clan and "accidentally" reprogrammed a coffee machine in a coffee shop to shoot water at anyone that tried to use it
thisperson wrote on 2023-07-04 21:10:08:
Pascal sneaked into dragons' homes in the middle of the night.... and STOLE THEIR PRE-PLANNED OUTFITS! In the morning they woke up to their outfits gone, and they had to change what they originally planned! Oh... but there's more... Pascal comes back and switches the outfits he's stolen with other houses!
Pascal's physical appearance constantly changes as he possesses different outfit pieces, giving him a dynamic and unpredictable look. One moment he might be wearing a top hat and tails, and the next, a psychedelic robe adorned with swirling patterns.
His paper mask, though simple in design, magically shifts to reflect Pascal's mood or the situation at hand. It might grin mischievously one moment and then appear somber or surprised the next, adding an extra layer of expressiveness to his character.
Wherever Pascal goes, gentle breezes seem to follow, creating a whimsical atmosphere around him. These winds can carry faint echoes of laughter or snippets of playful melodies, enhancing the trippy funhouse experience for visitors.
Pascal is endlessly curious about the world around him, often getting distracted by the smallest details. This curiosity can lead him into amusing situations as he tries to understand the complexities of the mortal realm.
With his playful nature, Pascal enjoys pulling harmless pranks on unsuspecting visitors to the funhouse. Whether it's rearranging mirrors to distort reflections or causing gusts of wind to tousle fur, his antics add an element of surprise and delight to the experience.
Pascal shares a deep bond with Wispy, his breezeback slink companion. They communicate through subtle shifts in the air currents and have an unspoken understanding that strengthens their partnership as they navigate the realms together.
Despite his confident stage presence, Pascal becomes incredibly awkward and tongue-tied whenever ThrowBlanket is around. His attempts at flirting often result in clumsy gestures or nonsensical compliments, much to the amusement of onlookers.
Pascal is prone to sudden bursts of inspiration, which can lead to impromptu performances or creative projects within the funhouse. These moments of brilliance often stem from his vivid imagination and his ability to see magic in the ordinary.
Pascal adores ThrowBlanket's grouchy demeanor and sees it as endearing rather than off-putting. He finds joy in trying to coax smiles or laughter out of him, believing there's a softer side beneath the gruff exterior.
When music starts playing, Pascal can't resist breaking into spontaneous dance, his movements fluid and graceful like the wind itself. His energetic performances captivate audiences and leave them feeling uplifted and enchanted.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
This dragon doesn't eat Meat.
Feed this dragon Seafood.
This dragon doesn't eat Plants.
Exalting Pascal to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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