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Personal Style

Apparel

Mossy Maze Colony
Swamp Kelpie Mane
Contaminated Halo
Witch's Cobwebs
Skeletal Chimes
Witch's Herb Pouch

Skin

Scene

Scene: Witch's Kitchen

Measurements

Length
4.66 m
Wingspan
5.93 m
Weight
639.71 kg

Genetics

Primary Gene
Hunter
Wasp
Hunter
Wasp
Secondary Gene
Hunter
Bee
Hunter
Bee
Tertiary Gene
Maroon
Stained
Maroon
Stained

Hatchday

Hatchday
Aug 13, 2022
(1 year)

Breed

Breed
Adult
Skydancer

Eye Type

Special Eye Type
Light
Glowing
Level 3 Skydancer
EXP: 316 / 1401
Meditate
Contuse
STR
4
AGI
5
DEF
4
QCK
9
INT
9
VIT
4
MND
9

Lineage

Parents

Offspring

  • none

Biography

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Relationships
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|Fate|
|Patron|
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|Hemlock|
|Friend|
Items
Jungle Lilies
Ancestral Incense
Lurching Tome
Feline Triskull
Brown Spot Toad
Sparrow Skull
Sage Shell
Feisty Poison
Pressed Moonflower
Ghastly Houndskull
Memorial Urn
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Creature
Swamp Witch

The Darkwood

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Personality
  • The Hermit (personality): Quiet, withdrawn, and standoffish. Creature prefers to keep to themself and lives alone for that reason. Their solitude allows them to reflect on things easier, and their meditative lifestyle makes them wise and thoughtful.
  • The High Priestess (goals): Creature seeks insight and wisdom. Cloaked in mystery and sitting in stillness, they stare into the shadows as if they will provide answers to life's greatest mysteries.
  • The Hanged Man (past): To become a powerful magic-user, one must make great sacrifices. A foolish attempt at playing god resulted in the destruction of everyone they loved, and now they must live with the consequences.
  • Wheel of Fortune (current situation): Fate is weaving a complicated web for Creature to traverse. Their life has been nothing but sudden change ever since they found Reznin wasting away in a cave on the outskirts of their territory. Now all sorts of new and strange things are happening in Creature's life, and they must adapt or lose themself.

History
Hailing from the Worldedge Wetlands, Creature grew up caring for nature and its inhabitants. They moved to the Darkwood Swamps after toying with magical rituals cost them their family. Now their family is a small circle of friends they keep at a distance. Creature is still learning to cope with the consequences of their actions, and is trying to convince themself that the sacrifice was worth the incredible magic power they acquired.
A dragon of few words, Creature lives in a ramshackle hut located in the marshes of the Darkwood. They spend their time brewing potions and making crafts to decorate their territory with. Their sharp tongue and standoffish personality don't help them win the favors of other dragons, but they make up for this with their skill in the arcane and otherworldly.
Lately the skydancer has encountered more and more dragons in the Darkwood that are afflicted with varying curses, plagues, and other magical ailments. A few is just an unlucky coincidence, but now patterns are starting to show. Could there be someone or something causing these incidents?
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Trivia
  • Has a messy history with Zen. When asked about him, they snarl and say that he's a monster who must be avoided at all cost. They refuse to elaborate on their history with the imperial.
  • Creature has a pack of swamp wolves that they've constructed to roam their territory and keep an eye on things for them, but a few silt wolves have joined that pack over the years.
  • Hatchlings seem to be exempt from Creature's rude disposition. If a hatchling stumbles into them, the skydancer will give them charms made of twigs and twine that will guide the young dragon home.
  • They never introduce themself, which is how they got their name because dragons will just refer to them as "that swamp creature from the Darkwood." They shed their old name along with their old life when they moved here, and while Creature isn't actually the name they gave themself, it's one that they seem to respond to the most reliably.
  • Creature's favorite food is beet stew. It stains their teeth, but they don't care.
Art, Breeding Cards, Misc wrote:
version without halo
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by alkali

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