BrumeGunk
(#79604873)
"Stop coughing." "ACK." "Stop it." "BLECH." "STOP."
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Energy: 0/50
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Personal Style
Ancient dragons cannot wear apparel.
Skin
Scene
Measurements
Length
6.74 m
Wingspan
7.57 m
Weight
406.77 kg
Genetics
Navy
Boa (Aberration)
Boa (Aberration)
Swamp
Saddle (Aberration)
Saddle (Aberration)
Honeydew
Mucous (Aberration)
Mucous (Aberration)
Hatchday
Breed
Eye Type
Level 1 Aberration
EXP: 0 / 245
STR
7
AGI
8
DEF
6
QCK
8
INT
5
VIT
6
MND
5
Lineage
Biography
Brume and Gunk- Scavengers- The Scourge Survivors
Theme Song
Mate: Nope
Quirk: Brume's sentences in a conversation will get shorter and shorter until they're one word responses. Gunk isn't sick, but constantly sneezes up goo.
Aberrations are always a mixed bag, and Brume and Gunk are no exception. The two heads work pretty well together and tend to argue a bit less than Jackal and Quinn. However, neither head is particularly bright or intelligent, so rather than one dragon getting into a heap of trouble, you have two...and it's never a great outcome. Gunk is the one who does most of the talk, although he often punctuates a sentence with a hacking cough or a loud sneeze. He seems to be comfortable chatting with most. Brume is the other head, who seems to be more irritable and unwilling to converse. He is impatient and is usually the one who takes control of the body.
Brume and Gunk hail from the Scarred Wasteland, but unlike most Clan members, there isn't really a story to them. Apparently, they rolled out of an egg one day and resolved themselves to grow strong in the world. Brume and Gunk wandered from clan to clan before they wound up in the Azeryx Clan. There is nothing particularly special about the Clan, but there's a lot of space and plenty of work to be done. Brume and Gunk are a pair of gatherers who also double as warriors when the time comes, similar to Ravage.
When it comes to empowerment, the two of them have a slightly different approach. Brume and Gunk often try to find interesting things while scavenging for them to work with- sometimes, they find interesting concoctions and take turns downing them. Other times, they study remains and conclude ways to improve themselves based on their findings. Brume and Gunk enjoy the Clan life, but notably take their beliefs very seriously- they always make a yearly trip to Wyrmwound without fail to grow and become more powerful. Notably the last trip just made Gunk sneeze up even more goop, so who even knows how much it's working?
When they aren't working, Gunk enjoys making conversation. Brume often naps during this time. The two will often play simple games of rolling dice and gambling with one another.
Brume doesn't really like to talk with anyone, but can occasionally enjoy white noise in the background while doing a task. Gunk is a bit more social and likes to learn things from everyone else. The two enjoy talking with their fellow scavengers. Gunk enjoys speaking with Nero and Swipe as well. They tend to butt heads with the more fussy members of the Clan- Melody will refuse to let them near her. Funnily enough, Gunk and Jackal enjoy talking, but Brume and Quinn do not.
Theme Song
Mate: Nope
Quirk: Brume's sentences in a conversation will get shorter and shorter until they're one word responses. Gunk isn't sick, but constantly sneezes up goo.
Aberrations are always a mixed bag, and Brume and Gunk are no exception. The two heads work pretty well together and tend to argue a bit less than Jackal and Quinn. However, neither head is particularly bright or intelligent, so rather than one dragon getting into a heap of trouble, you have two...and it's never a great outcome. Gunk is the one who does most of the talk, although he often punctuates a sentence with a hacking cough or a loud sneeze. He seems to be comfortable chatting with most. Brume is the other head, who seems to be more irritable and unwilling to converse. He is impatient and is usually the one who takes control of the body.
Brume and Gunk hail from the Scarred Wasteland, but unlike most Clan members, there isn't really a story to them. Apparently, they rolled out of an egg one day and resolved themselves to grow strong in the world. Brume and Gunk wandered from clan to clan before they wound up in the Azeryx Clan. There is nothing particularly special about the Clan, but there's a lot of space and plenty of work to be done. Brume and Gunk are a pair of gatherers who also double as warriors when the time comes, similar to Ravage.
When it comes to empowerment, the two of them have a slightly different approach. Brume and Gunk often try to find interesting things while scavenging for them to work with- sometimes, they find interesting concoctions and take turns downing them. Other times, they study remains and conclude ways to improve themselves based on their findings. Brume and Gunk enjoy the Clan life, but notably take their beliefs very seriously- they always make a yearly trip to Wyrmwound without fail to grow and become more powerful. Notably the last trip just made Gunk sneeze up even more goop, so who even knows how much it's working?
When they aren't working, Gunk enjoys making conversation. Brume often naps during this time. The two will often play simple games of rolling dice and gambling with one another.
Brume doesn't really like to talk with anyone, but can occasionally enjoy white noise in the background while doing a task. Gunk is a bit more social and likes to learn things from everyone else. The two enjoy talking with their fellow scavengers. Gunk enjoys speaking with Nero and Swipe as well. They tend to butt heads with the more fussy members of the Clan- Melody will refuse to let them near her. Funnily enough, Gunk and Jackal enjoy talking, but Brume and Quinn do not.
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Exalting BrumeGunk to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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