Lyrr

(#78075885)
The Nightmare
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Energy: 0/50
This dragon’s natural inborn element is Nature.
Female Aberration
This dragon is an ancient breed.
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Personal Style

Ancient dragons cannot wear apparel.

Skin

Scene

Measurements

Length
4.59 m
Wingspan
7.71 m
Weight
630.58 kg

Genetics

Primary Gene
Obsidian
Fade (Aberration)
Obsidian
Fade (Aberration)
Secondary Gene
Obsidian
Bee (Aberration)
Obsidian
Bee (Aberration)
Tertiary Gene
Mauve
Basic
Mauve
Basic

Hatchday

Hatchday
May 14, 2022
(2 years)

Breed

Breed
Adult
Aberration

Eye Type

Special Eye Type
Nature
Bright
Level 1 Aberration
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
8
DEF
6
QCK
6
INT
5
VIT
8
MND
5

Lineage

Parents

Offspring


Biography

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Art&Species©IISZR (Invozer)
Lyrr
|| New Order - Blue Monday ||

Jar of Vapors Unearthly Onyx Grasp Black Slime Seeker Brooch


Species: shard of Invozer, a symbiotic shape-shifting nightmare.
Host: Kers
Physically, they are asexual being that interacts with reality on a completely different level, but has a matrix of self-consciousness close by definition to a "female", partly because of the host.
(In this text i'm going to use she/her)


This creature feeds on both negative emotions and the "pure" energy of the desire for destruction, which is carried by the immoral elements of society (and even other shards, the stronger one will not tolerate the weak "neighbor", and will try to absorb and devour it, it's kind of an energy cannibalism), but from the fact that she eats them, there will not be fewer of them in the future, since in some cases, Lyrr can simply damage the soul of her prey and return later, devouring the victim who has already developed mental abnormalities and became addicted to violence and aggression, which is much more profitable for her in the long run.

She tears off and absorbs a piece of life essence from her victims (when moving to another layer of reality), and often in place of "spiritual" wounds they have their visible reflections in the form of corresponding injuries on the physical body. Non-lethal (less than 60%) damage to the spiritual body (if something interrupted Lyrr during the absorption of the victim or if she just decided to return later) leads to anxiety, severe depression, anger issues and development of various mental health problems, while lethal ones most often end in coma if the damage to the physical body was not enough for rapid brain death. In the same way, Lyrr could have devoured her host and captured her body as a puppet, which she didn't, but there is still such a risk.

⊳Abilities⊲
Intimidation, fear/anxiety/anger manipulation, interaction with the spiritual bodies of sentient beings, energy vampirism, impact on the host at the subconscious level, partial transformation of the body and it's endowment with increased strength and speed. Basically works as a possession.

Having an "attachment" to this world in the form of the host's body, Lyrr uses it's resources somehow more atypically than other representatives of her species. She don't really cares about intraspecific squabbling and attempts to restore the lost world, all she wants is a well-fed and carefree (as much as otherworldly being with zero knowledge about morality can possibly be) life. Having an emotionally unstable host, she decided not to absorb her, just to get a regular food supply in the future, defining this as the most profitable strategy.

She can't be called fully sentient (by most standards), but she knows how to push the host in the direction she wants, forcing to accept own aspirations as desires of the owner of the body.
Subconsciously perceived by the host as "just a voice in my head" and source of an unknown force that host likes to feel.
Existing on a different layer of reality, Lyrr can materialize images and objects that will be visible/touchable only to the host (reflections in mirrors, shadows, own body). In rare cases, she can move to another layer and interact with the world directly.

Without feeding, Lyrr kinda goes wild, induces nightmares, irritability and puts pressure on the mental health in every possible way through reflections and rare whispers, forcing to go "hunting".
She has several ways of feeding: passive from the carrier, and active from "hunting".
In the first variant, she acts less openly, forcing her host to remember and relive various traumatic incidents from her life, and then carefully cultivates fear, rage and resentment against certain people who served as the basis of traumatic memories. She can also act as a sleep paralysis.
Fact: Lyrr also represents my anxiety and panic attacks.

With the active method of hunting, she moves to another layer of reality, partially merging with the host, also strengthening and transforming her body. During such a change of control, Kers most often remembers only ragged fragments of what happened, the predatory instincts of a hungry shard come to the fore, and most often, at the end of the attack, the owner of the body remembers almost nothing.
There's an alternative source of food, which is sentient beings who have sunk to the social bottom and are most "tasty" for her: m*rderers, r*pists, thieves, and other immorals bearing the imprint of dark energy, edible for her. Someone "clean" can also be absorbed by her from hunger, but this will only satisfy her hunger like one glass of water on an empty stomach - it will drown out the signals for a while, but a nagging emptiness will remain.

It's a lot better if her host knew someone from ''tasty'' people, and even had a negative experience or a long-standing grudge against them. This greatly facilitates her task in directing her host for the sake of "revenge".

Victims are found by the "soulprints" of the aura, which her species can sense and ''read''. She can also scan the memories of the host and find suitable options there as well.

⊳Interesting facts⊲
⦁ Kers can "feel" other "shard-possessed" beings. And although she doesn't like their presence nearby, she is not able to fully realize her dislike for them and it's origin, since this dislike is not her own, but comes from the Lyrr, who perceives the presence of other shards as an attempt to steal her food base.

⦁ In case of danger or an attack of anger, the host can fight much stronger, regardless of the size of their physical body and its reserves. But don't be fooled with the fact that shards protect their hosts, and don't take it for an attachment or a gesture of trust, the true reasons are much simpler: this is the fear of losing comfortable conditions. Shards don't know how to maintain the "routine" of the life of the bodies whose owners were absorbed, and these bodies die quite quickly, since the creature that captured the body does not understand that this body needs to be fed, kept comparatively clean, and behave not too suspiciously during social interactions (during which the aura is being read and checked on "edibility). And while the Lyrr's host takes on all this work, she is satisfied with own existence on the rights of a "pocket schizophrenia".

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Exalting Lyrr to the service of the Stormcatcher will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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