Balmar
(#77128421)
Level 1 Veilspun
Click or tap to view this dragon in Predict Morphology.
Energy: 0/50
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Personal Style
Ancient dragons cannot wear apparel.
Skin
Scene
Measurements
Length
1.19 m
Wingspan
1.07 m
Weight
0.68 kg
Genetics
Steel
Sphinxmoth (Veilspun)
Sphinxmoth (Veilspun)
Turquoise
Hawkmoth (Veilspun)
Hawkmoth (Veilspun)
Cyan
Angler (Veilspun)
Angler (Veilspun)
Hatchday
Breed
Eye Type
Level 1 Veilspun
EXP: 0 / 245
STR
5
AGI
6
DEF
5
QCK
8
INT
8
VIT
5
MND
8
Biography
Balmar starts his days bright and early, rising before even the birds have come out to sing. He has a lot of work to do. His job is to fix things. And in the circus, there is lots to be fixed. As he tinkers and bangs things into place, the dragons around him slowly come alive. Yes, this was a show of freaks, but there were many warm hearts to go around. Balmar never set out to be a mechanic. But after being amazed at the stunning dragons he saw when he went to see the circus once, he knew this was his place. |
Adopted as a Last Chance Rescue
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
Feed this dragon Seafood.
Feed this dragon Plants.
Exalting Balmar to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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