Grimm

(#75818220)
The Master Of The Grimm Troupe
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Grimmkin

Sanguine Multimist
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Energy: 0/50
This dragon’s natural inborn element is Arcane.
Male Skydancer
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Personal Style

Apparel

Black Currant Plumed Tuft
Simple Darksteel Necklace
Simple Darksteel Bracelets
Raven Woodwing
Black Candle Cascade

Skin

Scene

Measurements

Length
4.47 m
Wingspan
3.74 m
Weight
554.13 kg

Genetics

Primary Gene
Black
Metallic
Black
Metallic
Secondary Gene
Red
Facet
Red
Facet
Tertiary Gene
Blood
Lace
Blood
Lace

Hatchday

Hatchday
Feb 14, 2022
(2 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Arcane
Uncommon
Level 10 Skydancer
EXP: 890 / 27676
Meditate
Contuse
STR
4
AGI
5
DEF
4
QCK
9
INT
9
VIT
4
MND
9

Biography

The Master Of The Grimm Troupe
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Through dream I travel, at lantern's call.
to consume the flames of a kingdom's fall.
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The Grimm Troupe has arrived in Sornieth, taking the forms of Dragons to avoid confusion. Though all 11 Dragonflights are still alive and thriving, far from the dying kingdoms the Troupe prefers, Grimm has found himself enamored by the cultures of the dragons he meets.
Upon learning about the missing Tidelord, the Troupe has paid special attention to The Sea of a Thousand Currents, much to the dismay of it's inhabitants.
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Exalting Grimm to the service of the Plaguebringer will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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