Ofnir
(#73818207)
Level 1 Coatl
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Energy: 0/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
7.47 m
Wingspan
9.08 m
Weight
916.69 kg
Genetics
Midnight
Bar
Bar
Midnight
Shimmer
Shimmer
Eldritch
Peacock
Peacock
Hatchday
Breed
Eye Type
Level 1 Coatl
EXP: 0 / 245
STR
6
AGI
7
DEF
6
QCK
7
INT
7
VIT
5
MND
6
Biography
A warrior specialised in warding off the eldritch and unknown. Has spend a lot of time studying the Forbidden Portal.
A sworn Arcanist devotee who trained long and hard to hone his magic to perfection. Knows powerful arcane spells that banish the unearthly. However, this magic is raw and unstable and comes with a lot of risk. Ofnir knows that he's more likely to die by his own hand than by his foes and is reluctant to use his abilities in situations that can be resolved through safer means.
Ofnir is cautious and vigilant to the point of coming across as paranoid. He had to move out of the Starfall Isles because his proximity to the Arcanist and his magisters' high level magic experiments made him fret so much he could barely sleep. For his mental health his colleagues in his warrior order sent Ofnir on a mission in Dragonhome, far away from the Observatory.
Ofnir often thinks about his life before he learnt of the terrible things that lurk in the space outside Sornieth. While he's happy to have the ability to protect his flight from them, he wonders if he'd be better off living in ignorance. As these dread things are unreachable and more powerful than any dragon, do his efforts even make a difference?
Genes applied:
A sworn Arcanist devotee who trained long and hard to hone his magic to perfection. Knows powerful arcane spells that banish the unearthly. However, this magic is raw and unstable and comes with a lot of risk. Ofnir knows that he's more likely to die by his own hand than by his foes and is reluctant to use his abilities in situations that can be resolved through safer means.
Ofnir is cautious and vigilant to the point of coming across as paranoid. He had to move out of the Starfall Isles because his proximity to the Arcanist and his magisters' high level magic experiments made him fret so much he could barely sleep. For his mental health his colleagues in his warrior order sent Ofnir on a mission in Dragonhome, far away from the Observatory.
Ofnir often thinks about his life before he learnt of the terrible things that lurk in the space outside Sornieth. While he's happy to have the ability to protect his flight from them, he wonders if he'd be better off living in ignorance. As these dread things are unreachable and more powerful than any dragon, do his efforts even make a difference?
Genes applied:
Dragon version (sort of) of my D&D paladin:
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
This dragon doesn't eat Meat.
Feed this dragon Seafood.
This dragon doesn't eat Plants.
Exalting Ofnir to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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