Pariah

(#72233358)
blood and darkness (He/It)
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Familiar

Vulpine Lamp
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Energy: 47/50
This dragon’s natural inborn element is Plague.
Female Imperial
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Personal Style

Apparel

Bewitching Ruby Nightshroud
Unearthly Onyx Nightshroud
Bewitching Ruby Grasp
Unearthly Onyx Grasp
Miasma Crystal
Smokeswirl
Advisor Rings
Boneyard Tatters
Unearthly Onyx Ghastcrown
Bewitching Ruby Ghastcrown
Marva's Invisibility Cloak

Skin

Scene

Scene: Strange Chests

Measurements

Length
25.51 m
Wingspan
18.08 m
Weight
7444.01 kg

Genetics

Primary Gene
Ginger
Ripple
Ginger
Ripple
Secondary Gene
Blush
Stripes
Blush
Stripes
Tertiary Gene
Midnight
Smoke
Midnight
Smoke

Hatchday

Hatchday
Sep 08, 2021
(2 years)

Breed

Breed
Adult
Imperial

Eye Type

Eye Type
Plague
Rare
Level 1 Imperial
EXP: 0 / 245
Scratch
Shred
STR
6
AGI
6
DEF
6
QCK
5
INT
8
VIT
8
MND
6

Lineage

Parents

Offspring

  • none

Biography

an entity of great cruelty, sealed away but biding its time before it's once again unleashed upon the world.
________
the reviews are in! Here's what folks have to say about this guy (always accepting more if you have thoughts):

"0/10 would not recommend as a master or leader"
-> Bug (his Champion, also known as the Silver Mantis)

"20/10 would recommend for a punch to the face"
-> Teel, Mantis' extreme rival friend arch nemesis

"I would like to cremate his teeth."
-> Hemmalaya

"everyone’s dragons are valid. Unless you’re pariah, then stay in jail."
-> su

"Look at this man. Stinky, stinky. Has done crimes. Illegal in at least seven flights. A horrible, horrible little man."
-> BONUSDUCKS

"genuienly though he reminds me of a raccoon for some reason
except with none of the Leetol Man and all of the B----rd"

-> 2BDamned




; the pariah ;

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"so he once said, and so it would be."


Once upon a time there was an entity. He was a grand, and old, and cunning and fierce, and powerful entity, whose essence permeated much of the mortal realm he dwelled within. In the place of Gods long past and sleeping he shared dominion with other such otherworldly spirits, observers through which some semblance of sense could be maintained. Together, he and his kin watched the little world turn. Every claw bared, every drop of blood spilled, every seed of rage and violence planted, he was there. These were things that existed, and he with them, meant only to see and know and nothing more.

But not even gods are immune to corruption, let alone spirits.

So as the people of the mortal plane learned to turn fang and weapon upon each other the entity grew enraptured, and as the First War raged and filled the world with the essence he so diligently kept vigil over, his appetite grew. From his post he departed, and instead took to whispers in the right ears and planted thoughts in the right heads, granting power both real and imagined to those who swore to uphold his banner. And he pushed, and pushed, and let his aspect dominate over all. His followers reached far and wide and through them commanded all that he was in the pursuit of something greater. To that end, he would burn the world.

Always from the ashes will be those who oppose the powerful, though, for duty, contrariness, morals. They reached out in turn, with might their own and power likewise borrowed from creatures other, and together they made a pariah of what had once helped maintain. After long toil, they banished he and his influence from the world and routed those who would see him flourish.

His domain could never truly be purged, though, for just as mercy could always dwell in hearts, so too could cruelty. So too could pain. And never did the memory of their once-master leave the remnants of his followers, and through the cracks their thoughts offered the pariah plotted.

For centuries he toiled, ever-beneath the notice of what had once been his kin. From far below he built his network, gathered strength, sought out the knowledge he needed to eventually break free.

It wasn't enough. He needed more than the scattered pious and a battle here or there. He needed a bastion, a connective point beyond intent and his name, a hand to act in place of his ephemeral and ever-faded own.

He needed a Champion.

With what strength he had left, the tattered creature wove himself a prophecy. It spoke of one such chosen mortal, young and hapless, built up to serve. It detailed the great and terrible deeds to be accomplished in his name. It laid out the homecoming his Champion would herald for him through decades of work. And once complete he cast it out into the world where fate would see it done, given time. All that was left to do was wait.

(It did not speak, however, of the grief, the rage, the fear the Champion would know as the flames meant to push him on his path tore him from home, young and afraid. How the warmth of being wanted did not soothe the ache of what was to come. It did not detail the intricate threads, the plots and schemes behind the veneer of proclaimed events, inevitable but not immutable. It did not lay out the blood oaths and cries for vengeance left in the wake of every single tragedy wrought out by the puppetry of curled cruel hands. The hearts which rebelled or struck back, even just at each other. Even just at themselves.

Its creator thought not of these things, and so fate's paths had no notice of them. And it was this, at the end, which would be his downfall.)
______


aaaaaaaaa RELATIONS..................................
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The Silver Mantis
Right Hand, Champion
Indispensable

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aaaaaaaaa OTHER FORMS..................................
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thank you humboooldt
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Exalting Pariah to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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