Vilucha

(#69932119)
South Star Info Guide
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Striker

Seething Stove
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Energy: 18/50
This dragon’s natural inborn element is Ice.
Female Obelisk
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Personal Style

Apparel

Light Aura
Ice Aura
Dented Iron Gorget

Skin

Accent: Ruins Protector

Scene

Scene: Earthshaker's Domain

Measurements

Length
14.88 m
Wingspan
16.38 m
Weight
5247.46 kg

Genetics

Primary Gene
Coal
Ground
Coal
Ground
Secondary Gene
Stone
Current
Stone
Current
Tertiary Gene
Charcoal
Gembond
Charcoal
Gembond

Hatchday

Hatchday
Jun 10, 2021
(2 years)

Breed

Breed
Adult
Obelisk

Eye Type

Special Eye Type
Ice
Primal
Level 9 Obelisk
EXP: 364 / 21526
Meditate
Contuse
Frigid Bolt
Frozen Might Fragment
Frozen Acuity Fragment
Ambush
STR
22
AGI
19
DEF
16
QCK
20
INT
20
VIT
21
MND
16

Lineage


Biography

"Welcome, traveler, to the South Star Outpost."

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Vilucha is the sentinel set at the very entrance of the Outpost, the very first face to greet any newcomer looking for shelter within its cozy log cabin walls. A simple dragon of simple purpose - to welcome the weary, to be the face of the clan when meeting with the rest of dragonkind. Primal born in this land of ice, she traded her Skydancer form for that of an Obelisk when the Earthshaker revealed his brood, and now she stands as solid and steady as the frozen rock of their mountain home. For that is the heart of the South Star Clan in so many ways - a steady earthbound haven overlooking this endless world of shifting ice.

And maybe too, Vilucha speaks to the heart of this particular Flight Rising user - a geologist with a deep love of cold and desolate places at the edges of the Earth. But who's to say really.

~ ~ ~ ~ ~

SOUTH STAR OUTPOST GUIDE

In this bio I am also going to keep a running guide of the Outpost's structure for ease of navigation. I am updating more lore for the clan as I can, and hope to get through the entire thing soon. Enjoy your stay, and have a browse around!

Main Lair

High Spire - The original members of the clan, who I'm too attached to at this point to ever get rid of. Definitely the most lore heavy tab - Kluane and Tombstone at the top are the progenitors.

Great Hall - All the Guides! This really should be the beefiest lore tab, but alas. This is definitely the core of the story around this lair, and the gimmick of the Outpost setting.

Barracks - Honestly a catch all for the dragons that don't fit anywhere else. Some more solid lore for the first few which are the progenitors' kids.

Garden - Where I pretend I'm a part of the Nature Flight actually. Definitely the Flight I'm going to if ever I decide to change the lore for my lair, and if this tab keeps getting bigger I might have to.

Mountain - Where I pretend I'm a part of the Earth Flight. The geologist really jumps out here.

Primal Bonfire - Catch all for my primal-eyed collection who don't fit in with the clan lore anywhere else. All natural born rescues from the AH so far as I know, except for those I hatched myself.

Hibernal Den

Round Table - My love letter to the Arthurian Legendarium. I may have had too much fun with this.

Cavern - All my ancients! And that's it.

Citadel - Where I put one really important lore character and then every fandragon I own. Not the best organized, but it works.

Fellowship - The Fellowship of the Ring tab. It deserved its own I think.

And, finally, my custom location for the Outpost on the Sornieth map:


Feel free to message with ideas and thoughts on the lair if you've got them! I'm not always the most active on forums, but I do enjoy hearing from people, and seeing what other people have done with their own clans. Thanks for stopping by!
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This dragon doesn't eat Plants.
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Exalting Vilucha to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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