Viktor

(#6988972)
Level 23 Wildclaw
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Energy: 50/50
This dragon’s natural inborn element is Lightning.
Male Wildclaw
This dragon is hibernating.
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Personal Style

Apparel

Ancient Broadsword
Silver Steampunk Spats
Silver Steampunk Gloves
Bleak Birdskull Wingpiece
Reaper Guise
Black Linen Leg Wraps
Black Linen Tail Wrap
Gossamer Tail Bangle
Simple Darksteel Wing Bangles
Bloody Chest Bandage
Black Linen Wing Wraps
Black Linen Head Wrap
Battlescale Tail Guard

Skin

Scene

Measurements

Length
4.16 m
Wingspan
7.26 m
Weight
517.91 kg

Genetics

Primary Gene
Blue
Iridescent
Blue
Iridescent
Secondary Gene
Obsidian
Daub
Obsidian
Daub
Tertiary Gene
Obsidian
Smoke
Obsidian
Smoke

Hatchday

Hatchday
Oct 15, 2014
(9 years)

Breed

Breed
Adult
Wildclaw

Eye Type

Eye Type
Lightning
Common
Level 23 Wildclaw
EXP: 88043 / 147452
Scratch
Shred
Eliminate
Berserker
Ambush
Ambush
STR
106
AGI
6
DEF
5
QCK
52
INT
5
VIT
11
MND
5

Lineage

Parents

  • none

Offspring

  • none

Biography

8FNPk95.png
Partnered with: Knives.
Joined the Reivers' Holt on: 06/01/15.
Wildclaw/Iridescent/Daub/Smoke scrolls: Scrolled/gened prior to joining.
Wildclaw scrolled on: Pre-Scrolled.
Metallic scrolled on: Pending.
Alloy scrolled on: Pending.
Thylacine scrolled on: Pending.
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Adopt by:ThirtyOne(#57754)
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Adopt by:Psi(#18457)


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Flight Alliance Within Reiver's Holt's:
Although Reiver's Holt resides in the Stormcatcher's domain, Valishtu and War'uul accept any dragon, of any flight alliance, so long as they complete their contract and do their part for the continued survival and progression of the lair and it's inhabitants. Most of the dragons associated with the Holt(Nuzlocke related) are either under mercenary contract or have become permanent residents via a crafting/medicinal trade, guards, etc. after completing their contract. However, there are some taken in temporarily as refugees or simple crafting contracts for various jobs needed around the lair and it's territory.
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Becoming a Reiver:
Welcome to the Holt:
The Holt gives a dry and ideal place to sleep, food, healing and the necessary tools for any number of professions or hobby in exchange for loyalty and aiding in the Holt's upkeep/survival for the ever growing needs of it's expanding population. They are tied to the Holt for five years and are not allowed to seek out a new home until they have completed this time, unless exiled by the matriarch/patriarch/council for crime related reasons. Such cases are extremely rare and other punishments are usually enforced first.
Who is accepted?:
Given the amount and quality of the benefits one receives when joining, a not so surprising amount of warriors tend to line up in hopes of receiving an initiate contract. Unfortunately many are turned down. Val and the council would rather recruit those in need of a home and basic essentials, increasing the likelihood that a dragon will want to progress rather then quit/break contract when things get too tough in their training.
Reiver Initiate Contract:
In exchange for above benefits each new comer must agree to a sign a contract pledging themselves to the success of the clan for five years in which time they are not allowed to leave unless with their trainers and with a councilman's consent. Initiates are expected to complete at least four hours of hard training exercises in endurance, fighting styles and with various weaponry for five days a week, every week, until their contracts are completed. On top of their daily training, initiates are also expected to spend another four hours a day on guard duty, hunting or scavenging for the clan's needs after their daily training. Once an initiate completes their contract they are given the choice to leave on their own journey as a new mercenary or they can stay and continue to contribute to the Holt be it in protection or trade.
Reiver Tradesmen:
Now that they have finished their initiation, these dragons can focus on honing their skills in trades like carpentry, armor/weapon crafting, scholarly, etc. Each profession has a rank/title of its own.
Reiver Militia:
Instead of staying to be a craftsmen or trader of wares, these Reivers have chosen to stay and protect their home and clansmen alike. There are two kinds of dragons that fall under this catagory: Guards and Soldiers.
Guards:
These dragons are stationed at the lair and are not permitted to leave while on duty(They may however request time off/vacation to do so but may not take jobs under the affiliation of a Reiver). Guards do not take contracts and dedicate themselves to the protection of the clan inhabitants and uphold its laws.
Guards:
Soldiers are a hybrid between guards and mercs and occasionally are sent out with mercenaries when larger numbers are requested as part of a contract. Soldiers work as guards twice a week to fill in for those off duty/on leave and they are tasked with training initiates, but are not scavenging/gathering food like a merc.
Reiver Mercenaries:
Or mercs for short, these dragons bring in a good source of income and/or supplies. When awaiting a contract, mercs typically scavenge, hunt or group up with initiates who are interested in a future as a mercenary or soldier.
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dragon?age=1&body=21&bodygene=11&breed=10&element=5&eyetype=0&gender=0&tert=10&tertgene=5&winggene=23&wings=10&auth=91a8eb3584cf8e87e6df9ddaf4f2f6cc8e88f069&dummyext=prev.pngdragon?age=1&body=21&bodygene=11&breed=10&element=5&eyetype=8&gender=0&tert=10&tertgene=5&winggene=87&wings=10&auth=f5d90f1424207a743cad94e9f3e87333509a7fdb&dummyext=prev.png
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This dragon doesn't eat Insects.
Meat stocks are currently depleted.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
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Exalting Viktor to the service of the Stormcatcher will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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