Nerita
(#68710792)
Level 16 Veilspun
Click or tap to view this dragon in Predict Morphology.
Energy: 45/50
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Personal Style
Ancient dragons cannot wear apparel.
Skin
Scene
Measurements
Length
1.31 m
Wingspan
0.93 m
Weight
1.27 kg
Genetics
Blue
Cinder (Veilspun)
Cinder (Veilspun)
Cobalt
Constellation (Veilspun)
Constellation (Veilspun)
Cornflower
Glimmer (Veilspun)
Glimmer (Veilspun)
Hatchday
Breed
Eye Type
Level 16 Veilspun
EXP: 458 / 71966
STR
5
AGI
6
DEF
5
QCK
8
INT
8
VIT
5
MND
8
Biography
Nerita
Apprentice Shieldmage
Apprentice Shieldmage
He was found on the shores underneath the Ascent and swiftly claimed by Vartija. When the banescale began his relationship with Challenger, the youngling immediately took to the imperial as well, readily accepting him as a second parent.
After his adventure with a group of adventurers taking down the evil veilspun Gamma and freeing his enslaved family, Nerita allowed Blight - the Nightmare Lord - to mark him with an energy anchor, making it easier for Blight to remain in this world. Due to the nature of Nerita's magical protections, the marking went a little unexpectedly and ended up integrating all over his body into magical runes. Fortunately, there seem to be no ill effects from the process.
Adopted son of Vartija and Challenger!
Wrath of the Veil
INVENTORY:
Amulet of Protection (MND) (to protect him from the Worldsea and other magical threats), Blackened Warninghorn (to call for help or warn of danger, given to him by Windracer herself), Weathered Grimoire (INT) (so he can do magic), Bioluminescent Tail (for light, when he needs it), Fishing Net (it could be useful...), Featherback Pelt (his dads gave it to him for sleeping on when he's out in the Big Terrible World).
Into the Labyrinth
INVENTORY:
oops, i forgot his whiskers
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
Feed this dragon Seafood.
Feed this dragon Plants.
Exalting Nerita to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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