Ahmar

(#67907167)
Level 1 Veilspun
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Peryton

Harlequin Stagwing
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Energy: 50/50
This dragon’s natural inborn element is Plague.
Male Veilspun
This dragon is an ancient breed.
This dragon is hibernating.
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Personal Style

Ancient dragons cannot wear apparel.

Skin

Accent: diavitienn

Scene

Measurements

Length
0.57 m
Wingspan
0.67 m
Weight
1.97 kg

Genetics

Primary Gene
Shadow
Fade (Veilspun)
Shadow
Fade (Veilspun)
Secondary Gene
Vermilion
Web (Veilspun)
Vermilion
Web (Veilspun)
Tertiary Gene
Gloom
Diaphanous (Veilspun)
Gloom
Diaphanous (Veilspun)

Hatchday

Hatchday
Mar 10, 2021
(3 years)

Breed

Breed
Adult
Veilspun

Eye Type

Eye Type
Plague
Common
Level 1 Veilspun
EXP: 0 / 245
Meditate
Contuse
STR
5
AGI
6
DEF
5
QCK
8
INT
8
VIT
5
MND
8

Lineage

Parents

Offspring

  • none

Biography

Corrupt courtier, wanted on the mainland for numerous things. Ahmar used his veilspun hypnotism to influence other dragons, manipulating them into furthering his goals (which mainly consisted of gaining status). He can be very subtle and his victims often don't realise they've been influenced by him.

The veilspun used to enjoy a high position in the Court of Rot, a small Plague nobledom. His schemes were revealed by a former friend of his and he was forced to flee his homeland. Ahmar's feelings on the matter are conflicted, as he blames himself for antagonising said friend, but is also furious with the other dragon for betraying him.

Acts rather haughtily, but isn't as powerful among the other residents of the Keep as he was among the Rot Courtiers. Is in his heart a small, anxious dragon afraid of all the creatures larger and stronger than himself. Having status and controlling others makes him feel secure. After being betrayed by the one friend he'd made, Ahmar realised that as much as he regrets losing his power, he regrets losing his friend even more.

Ahmar has a lot of feelings to sort out. The Keep provides lots of small crevices and crawlspaces for him to hide, but he longs to connect with the other residents as well.
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Exalting Ahmar to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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