Hierei
(#67715472)
The Cursed Prophet
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Energy: 46/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
6.89 m
Wingspan
7.28 m
Weight
670.87 kg
Genetics
Copper
Bar
Bar
Spruce
Toxin
Toxin
Purple
Basic
Basic
Hatchday
Breed
Eye Type
Level 1 Wildclaw
EXP: 0 / 245
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7
Lineage
Parents
- none
Offspring
- none
Biography
H I E R E I The Cursed Prophet orem ipsum dolor sit amet, consectetur adipiscing elit. Curabitur mauris ante, volutpat sed felis ac, vehicula varius massa. |
oaaaaaaaa |
To be alone, to be alienated, what a cruel curse. To never be heard, to shout into the darkness, the void of deafness, to be accused of falsehoods,
will that not break the strongest of spirits? |
oaaaaaaaa |
|
As a hatchling, Hierei was taught to always obey the deities. They will protect our village, his parents said to him, as long as we pray to them. His earliest memories are in the Windsinger's temple. It was a humble temple, a stone building with offerings for safe journeys and gentle winds. The statue of Windsinger was lined with flowers and food, and Hierei's family proudly watched over the temple, cleaning and collecting as needed. As he grew older, Hierei continued the family tradition with the eager devotion that only a hatchling can have. His dedication did not go unnoticed. One warm spring day, as he dusted and polished Windsinger's statue, a breeze swept through the temple. A sign that Windsinger was pleased, he thought. The breeze seemed to circle him, playing with his clothes, before all was still again. That night, he had a dream of of his mother preparing meaty bat wings for breakfast as a reward for his loyalty, praising him for bringing Windsinger's appreciation to their small village. The next morning, she prepared that exact meal. As they spoke, he swears he remembers the conversation happening before. The deja-vu continues until he realizes that his dreams are visions of the future, and they only get more accurate and far-seeing as he ages. The village heralds him as a Prophet blessed by Windsinger Himself, and he does his best to honor them. |
He tries to use his gift protect his village. He knows when a storm is coming and everyone needs to shelter down. He sometimes sees a long and harsh winter and warns to collect extra food for the coming spring. He sees a hatchling drown in the river and tells the parents to keep her away from water for the day. Word of his gift spreads through the travelers who visit his family's temple. Hierei can predict each new visitor and their journey, offering either assurances of safe travels or warnings about dangerous winds. Each time, he is accurate. Each time, a dragon tells the tale of Hierei at their next stop. It isn't long until visitors come to the village just to see him. The first visitors are only a few miles away, making a quick trip. He assures them that their trading will be stable for the next few seasons and to watch for a royal procession that will take a shortcut through their town and generously pay for lodgings. The family returns the next season to thank him and offer a cut of their gifts. He accepts, offering most of it to Windsinger's temple. |
And then, came the invite that brought ruin.
A noble who supports a temple for Windsinger in the north sends a letter asking for his presence, along with a hefty bag of treasure. Hierei accepts, thinking it would be a pleasant trip to a sister temple. The journey is easy and the temple priests kind, but the patron's smile is too stiff, his eyes too wide.
That night, his dreams were dark. He saw the noble take offerings from the temple for himself, leaving the priests with the bare minimum he could give without suspicion. Windsinger, angered by the constant thievery, would send a brutal storm that destroys the temple and surrounding land, ensuring the crooked noble loses every last coin.
Hierei goes to the temple priests and confesses his vision. Unlike the others, the priests don't believe him, promising that their patron would never do such horrible things. Nothing he says convinces them. In fact, they only get angrier at the accusations.
How dare you spread such lies, they hiss at him. Do you think we would believe such falsehoods? Do you think you could fool us?
He tries to say that he is trying to protect them, but they do not listen. He's outnumbered, and though the patron is angering Windsinger, the temple priests still have His favor.
They believe he is lying, and so they curse him to never be trusted again. Anyone who hears to his warnings will think he is lying.
Just like that, his gift is turned against him.
|
It is a somber journey home. He doesn't speak to anyone, not trusting his voice to remain steady. When he reaches his village, he hurries past anyone would would ask about the trip. No one would bother him inside the temple, and that's where he hides, loosing himself in the monotone routine of cleaning for as long as he can. Eventually, he has to go outside and face the others, though the events of his last trip stay a secret. The dreams continue. He sees a sudden storm that drowns the crops, but when he tells the village leader, the other dragon laughs and points at the bright blue sky. No precautions are taken, and the crops all die, taking the hatchlings and elderly with them. Others ask about their own future. When he has warnings, they say he's wrong because nothing bad has happened to them yet. When he predicts good fortune, they nervously point out the uncertainty of the future and take risks that only hurt them. Day after day, he watches his village slowly fall apart from their refusal to listen. It becomes too much, and Hierei decides to leave. Maybe, if he wasn't there, they would be safer, heeding the warnings they see. He wanders, unsure if he has a final destination, refusing to stay in one location too long. He doesn't speak. It doesn't matter what he says, no one will believe him. Even sleep gets harder, images of disasters flitting through his mind without any possibility of preventing the damage. He finds it hard to look at other dragons, knowing what is about to happen, and retreats into the forests, skirting around towns and cities. There is an ancient, crumbling temple in the forest. He can't tell who it was once dedicated to, but whoever it was, they've long since abandoned the building. There's a pit to light a fire on cold nights, and what looks like personal rooms for the priests. He hovers for days, wondering if any dragons or animals will return, but it's truly abandoned. It's easy to claim a room for himself, cleaning as best as he can. He gathers water for the dried pool, organizes food in another chamber, and tries to see who was the original patron deity of his new home. The cracked statues offer no answer, but that's okay. His days as a temple priest are over. Hierei lives a quiet life. He cleans, he cares for himself, and he can sometimes be heard whispering to the statues. They don't reply, accusing him of lies. They listen, keeping his secrets. The temple is safe from harm. There are no storms, no floods, no dangerous winds breaking down what is left. It's as if Windsinger is taking mercy on him. It's for the best, he tells himself, after everything that happened. Now he can live a quiet life. A small blessing, after the curse. |
all assets by @poisonedpaper
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Exalting Hierei to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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