Freyr

(#674166)
Level 8 Wildclaw
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Familiar

Spirit of Wind
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Energy: 0/50
This dragon’s natural inborn element is Wind.
Male Wildclaw
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Personal Style

Apparel

Whirlwind Emblem
Grey Wolf Cape
Bleak Birdskull Headdress
Bleak Birdskull Necklace
Bleak Birdskull Armband
Veteran's Shoulder Scars
Bleak Birdskull Wingpiece
Bleak Birdskull Legband
Black Linen Tail Wrap

Skin

Skin: Rainbow Obsidian

Scene

Measurements

Length
6.96 m
Wingspan
6.39 m
Weight
469.12 kg

Genetics

Primary Gene
Obsidian
Ripple
Obsidian
Ripple
Secondary Gene
Shadow
Shimmer
Shadow
Shimmer
Tertiary Gene
Rose
Spines
Rose
Spines

Hatchday

Hatchday
Sep 16, 2013
(10 years)

Breed

Breed
Adult
Wildclaw

Eye Type

Eye Type
Wind
Common
Level 8 Wildclaw
EXP: 3067 / 16009
Scratch
Shred
STR
30
AGI
20
DEF
10
QCK
20
INT
8
VIT
11
MND
10

Biography

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~Hunting Party~

Freyr is the usual leader of the clan’s Hunting party, being the oldest and most skilled out of the usual 4 that go with him. A swift and silent tactician - he is the one that coordinates the hunts for the most efficient and effective hunts. Generally, he prefers to either hunt alone, or with his mate Geror. However, after studying mirror pack hunting methods, he started to soften to the idea of working in teams. He spends a lot of time teaching others how to best utilize their innate skills to create their own effective hunting style, when he's not out providing for the clan himself.

He has been with clan Fallout Skies since its earliest days, and as such, the arcane energies of the land have warped his body. Sharp, pink crystals have jutted out from the top of his end, along his spine, to the tip of his tail; as well as his horns, claws, and hips. The crystals are extremely hard, yet are hollow, to allow air currents to pass through. If anything, these mutations have sharpened his senses and allowed him to adapt to his home. He is rather proud of them. Born a wind dragon, he manipulates the air around him to make him completely silent and up his swiftness in hunts and patrols. Almost nothing can out-speed him.

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*Gen 3
*needs ripple and spines
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Exalting Freyr to the service of the Arcanist will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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