Unnamed

(#66760132)
Level 1 Nocturne
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Energy: 50/50
This dragon’s natural inborn element is Light.
Male Nocturne
This dragon is hibernating.
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Personal Style

Apparel

Skin

Scene

Measurements

Length
5.6 m
Wingspan
4.87 m
Weight
509.71 kg

Genetics

Primary Gene
Honey
Basic
Honey
Basic
Secondary Gene
Amber
Basic
Amber
Basic
Tertiary Gene
Lavender
Basic
Lavender
Basic

Hatchday

Hatchday
Jan 20, 2021
(3 years)

Breed

Breed
Adult
Nocturne

Eye Type

Eye Type
Light
Common
Level 1 Nocturne
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7

Lineage

Parents

  • none

Offspring

  • none

Biography

Morphology Coli Challenges
Challenge by @Birdinosaur


Get your randomized morphology and follow the steps:

Breed + gender is the venue you’re going to battle in:
  • Any ancient breed: refresh morphology.
  • Bogsneak: forgotten portal (M), waterway (F).
  • Coatl: volcanic vents (M), scorched forest (F).
  • Fae: training fields (M), crystal pools (F).
  • Guardian: redrock cove (M), kelp beds (F).
  • Imperial: random.
  • Mirror: mire.
  • Nocturne: ghostlight ruins.
  • Obelisk: random.
  • Pearlcatcher: arena (M), sandswept delta (F).
  • Ridgeback: golem workshop (M), thunderhead savanna (F).
  • Skydancer: harpy’s roost.
  • Snapper: woodland path (M), forgotten cave (F).
  • Spiral: bamboo falls.
  • Tundra: boreal wood.
  • Wildclaw: blooming grove (M), rainsong jungle (F).

Age is the amount of challenges you’ll have to do:
  • Hatchling: only primary gene challenge.
  • Dragon: both challenges.

Primary/ secondary genes are the challenges! If you got an adult dragon whose both primary and secondary genes match, you’ll have to do the same challenge twice:
  • Bar/ Daub: Long Drop challenge! Obtain a stack (99 units) of any item of your choice.
  • Basic: refresh morphology and start over!
  • Boulder/Myrid: max all party members' breath bars at once, spend all their breath back to zero, and repeat two more times.
  • Cherub/ Seraph: obtain a winged familiar.
  • Clown/ Eye Spots: check eye type and age. Hatchling: amount of enemies you have to defeat. Dragon: amount of battles you have to complete:
    • Common: 25
    • Uncommon: 50
    • Unusual: 75
    • Dark sclera, rare, or swirl: 100
    • Bright or pastel: 150
    • Glowing or innocent: 200
    • Faceted or goat: 250
    • Multi-gaze or primal: 500
  • Crystal/ Facet: defeat bosses! Check the morphology’s breed encyclopedia page. The cooldown is the number of bosses you need to defeat. Venue doesn't have a boss? Pick a non-enemy-exclusive uncommon drop, and the cooldown is the number of units you need to collect of that item.
  • Fade/ Blend: pick 3 den slot tasks and collect the items for them.
  • Falcon/ Peregrine: obtain a non-elemental ability battle stone.
  • Flaunt/ Flair: check the morphology’s age and element. Hatchling: collect an elemental battle item that can be equipped on this morphology. Dragon: obtain a familiar whose enemy form uses the morphology’s element.
  • Giraffe/ Hex: gather food! Check the morphology’s breed encyclopedia page. The diet is the required food categories you need to pick one drop from. The cooldown is the number of units you need to collect of each food item you picked. Example: if the morphology is of a Nocturne, you need to pick one meat and one insect item and collect 30 units of each.
  • Ground/Fissure: have all party members faint three times each. Do your best to not let them faint.
  • Iridescent/ Shimmer: doubled 10 Drops challenge! collect 20 uncommon or rare drops.
  • Jaguar/ Rosette: loot two rare drops at once.
  • Jupiter/ Saturn: check the element of your morphology. You’ll have to battle until you obtain its criteria item/s:
    • Earth - 5 familiars.
    • Plague - 20 venue chests (a ruby ring if you landed in the Scorched Forest).
    • Wind - a skin crate or a crate-less skin/accent.
    • Water - a 50 pieces stack of the first item that drops.
    • Lightning - a 6-stars item that’s not a boss food/material/trinket drop.
    • Ice - three times of loot-less battles.
    • Shadow - a gene or vial.
    • Light - an unhatched egg or a runestone.
    • Arcane - 2 apparel pieces.
    • Nature - a vista or scene.
    • Fire - 10 unique battle items (not including health potions).
  • Laced/ Edged: check Crim. Record the type of items she requested (food type/ material type/ battle stone type) that you couldn't trade with her, either by lacking it or by choice not to. If you didn't trade a food/material type or trinket item, get a 25 stack of an item that matches the subtype (example, if crim asked for a meat item, pick a meat drop and obtain 25 pieces of it). If you didn't trade a battle item, collect 3 battlestones that match its subtype (example, if she asked for an acuity stone, collect 3 acuity stones of any element). If you didn't trade a familiar, apparel, or specialty, collect one drop of a familiar, apparel or specialty. You’ll have to complete all the minitasks for all items you didn't trade.
  • Leopard/ Clouded: Unity Festival Scavenger Hunt challenge! Pick any item to collect a stack of 25 units of it. If a familiar drops while you collect, add 5 more the stack count.
  • Lionfish/ Noxtide: suffer. Obtain an unhatched egg, a runestone, or an eliminate.
  • Metallic/ Alloy: collect chests! Check the morphology’s breed encyclopedia page. The cooldown is the number of chests you need to collect.
  • Mosaic/ Breakup: Collect stuff! Check the morphology’s breed encyclopedia page. If the breed is plentiful, common or uncommon, pick a material item. If the breed is rare or limited, pick a trinket item. The number of units you need to collect of the chosen item will be based on the morphology’s age and gender:
    • Male hatchling: 20 units
    • Female hatchling: 25 units
    • Male dragon: 30 units
    • Female dragon: 35 units
  • Petals/ Butterfly: Go to dragon search and search for a dragon that matches your morphology’s breed, sex, and all three genes only (no colors). The amount of dragons in the search result is the amount of familiar drops you have to collect (up to 10).
  • Pharaoh/Sarcophagus: obtain 5 familiar drops of neutral enemies.
  • Piebald/ Paint: Tricolor challenge! you need to get 10 units of item drops with similar color of the primary, secondary, and tertiary gene colors.
  • Pinstripe/ Trail: ignore the dragon breed and choose any level 25 venue. battle for 50 rounds without getting any party member to faint. If one does, start over.
  • Poison/ Toxin: obtain 20 health potions.
  • Python/ Morph: obtain a gene scroll or a vial.
  • Ribbon/ Eel: battle until every single monster in the pack you fought has dropped all the loot items they can drop (in a battle of 3 enemies, that should be 3 food items and 3 materials/trinkets - 6 items in total). Boss fights don't count.
  • Ripple/ Current: miss an enemy 3 times in a row, and loot nothing (events don't have to follow one right after the other or in that particular order).
  • Savanna/ Safari: obtain a vista or a scene.
  • Skink/ Spinner: pick a swipp trade with an item that drops in your venue and collect the amount of units required for it.
  • Slime/ Sludge: go to Baldwin and transmutate a food, material, or trinket items. Battle until you obtain a yellow goo/ ooze/ sludge.
  • Speckle/ Freckle: collect one of each food, material, and trinket items.
  • Starmap/ Constellation: obtain a nebula starsilk piece.
  • Stitched/ Patchwork: obtain a venue-exclusive apparel drop.
  • Swirl/ Mottle: battle for an hour.
  • Tapir/ Striation: obtain a veteran’s scar piece.
  • Tiger/ Stripes: battle until you get dodged, and land a critical hit right after.
  • Vipera/ Hypnotic: check eye type and element. This is the amount of enemies with the element of your morphology you’ll have to battle:
    • Common: 25
    • Uncommon: 50
    • Unusual: 75
    • Dark sclera, rare, or swirl: 100
    • Bright or pastel: 150
    • Glowing or innocent: 200
    • Faceted or goat: 250
    • Multi-gaze or primal: 500
  • Wasp/ Bee: battle until you have encountered every enemy in the venue.
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