Fourteen

(#66492905)
At the borders of arctic wasteland
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Familiar

Charoite Burrower
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Energy: 0/50
This dragon’s natural inborn element is Light.
Male Gaoler
This dragon is an ancient breed.
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Personal Style

Ancient dragons cannot wear apparel.

Skin

Skin: Salt King

Scene

Measurements

Length
11.37 m
Wingspan
5.53 m
Weight
11501.7 kg

Genetics

Primary Gene
White
Phantom (Gaoler)
White
Phantom (Gaoler)
Secondary Gene
Moon
Hex (Gaoler)
Moon
Hex (Gaoler)
Tertiary Gene
Moon
Shardflank (Gaoler)
Moon
Shardflank (Gaoler)

Hatchday

Hatchday
Jan 08, 2021
(3 years)

Breed

Breed
Adult
Gaoler

Eye Type

Eye Type
Light
Unusual
Level 1 Gaoler
EXP: 0 / 245
Anticipate
Shred
STR
7
AGI
5
DEF
7
QCK
5
INT
5
VIT
9
MND
7

Lineage

Parents

Offspring

  • none

Biography

❛ See to it this world lasts forever only as a rock that we destroy, recreate, and claim over and over. I have seen humanity's transgressions, good deeds, but I stand here today, another soldier of everything I look down on. ❜

Overview
  • Fourteen is the Piervilone guardian of Passtrine's southern border. He lives on the outskirts of the wind region, guarding the outpost which he's claimed as his home for the last two hundred years. He is a man with long, white hair who bears a crown on antlers and a back of icy stalagmites. Fourteen is known to be one of the most cryptic of the border guardians, rarely ever seen unless you were to die by his hands in attempt to cross into territory. Rumors have it he takes on an alternate form to monitor the land.
  • Fourteen was charged with the task of border guardian after his predecessor, Vynh, was struck down by enemies from the western Eventrail region of earth. He took on the duty of protector at the age of eighteen, watching those who passed the borders and keeping Piervilone guarded as its front-line defense. His abilities include energy manifestation and, just like the rest of the border guardians, transformation into their primal species. Fourteen's race consists of the Polar Gaoler subspecies originated along the northeast glacier ridges, armed with icy, defensive spikes along their spines.
Abilites and Weaponry
  • In his humanoid form, the spines on his back carry a bow where a spearhead rests on one end of its form. He produces arrows via his energy manifestation and prefers to attack from far ranges, hidden away on higher ground where the Goaler and Tundra can reach due to the frigid temperatures.
  • The spearhead on his bow has been enchanted to stay sharp, strong enough to pierce cleanly through rock and never break until the end of time.
  • The spikes on his back do not disappear in his human form, although his crown of antlers shrinks to adjust to his size and balance. They are not as sharp as the spearhead on his bow, and rather dull, actually, though they do well as intimidation and can inflict much damage if rammed into with. Fortunately for intruders, it is difficult to ram someone running backwards.
Appearance and Faceclaims

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Exalting Fourteen to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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